I was a huge fan of this game on the nes. I can't believe how many weirdly random ports there are!! Ugh, to be a game dev in those days when there were a million platforms, and none were fir sure as a thing... but you had to develop for them anyway...
For my new year's resolution, I would to like see GHS's new Let's Compare videos uploaded on RUclips, including the remakes of Rainbow Islands, The Legend of Kage, Gauntlet, Galaxian, Alien Syndrome, Commando, Contra, After Burner, Street Fighter II series of games, as well as new videos like Puyo Puyo 2, Puyo Puyo Sun, Mr. Driller, Truxton, and so on. Who's with me?
I have a soft spot for the TG-16 version. It was the subject of my game envy back in the early 90s. And frankly, it was well placed game envy, now that I have it.
It is the best version, bar none. It replaced the annoying FM-sound from the music with lush wavetables, and it is a bit easier, which is much needed for this game.
yes. but not as much I'm afraid. I have a lot on my plate atm & it's difficult to find the time. But I am working on things. But I'm afraid that I may not make it this week.
I remember this game to be painfully hard to play. I assume you used autofire, it helps a bit. Btw why comparing emulated ones? Kind of pointless to me.
My work schedule has been extremely demanding. Not sure when or if I can get back. Also, there are a lot of behind the scenes things that folks don't see, such as youtubes constantly changing agreements that make it more difficult for everything you publish. It's becoming less attractive to publish anything on this site anymore. It's a way bigger struggle than most people realize.
Realism? Uh, ok Gamest, I guess. You can praise this game in many ways, its a great shooter with unique features, but its realism isnt one. What was going on in that magazine's office? I though Japan had rather strict drug laws, sounds like they were trippin billies. Never mind, it probably was just King Ghidorah just doing his daily fly over of Japan's Historic Gaming Magazine district.
I was a huge fan of this game on the nes. I can't believe how many weirdly random ports there are!! Ugh, to be a game dev in those days when there were a million platforms, and none were fir sure as a thing... but you had to develop for them anyway...
For my new year's resolution, I would to like see GHS's new Let's Compare videos uploaded on RUclips, including the remakes of Rainbow Islands, The Legend of Kage, Gauntlet, Galaxian, Alien Syndrome, Commando, Contra, After Burner, Street Fighter II series of games, as well as new videos like Puyo Puyo 2, Puyo Puyo Sun, Mr. Driller, Truxton, and so on. Who's with me?
@@Random_Person. Well, it is now.
I have a soft spot for the TG-16 version. It was the subject of my game envy back in the early 90s. And frankly, it was well placed game envy, now that I have it.
It is the best version, bar none. It replaced the annoying FM-sound from the music with lush wavetables, and it is a bit easier, which is much needed for this game.
Welp it is the best game as well made by Namco and Atari
You bet it was! ^^
A long fav of mines. I always felt someone should have made a remake of the NES version, since that added so much to the arcade version.
You still make content to this day! ^^
yes. but not as much I'm afraid. I have a lot on my plate atm & it's difficult to find the time. But I am working on things. But I'm afraid that I may not make it this week.
No anymore
I loved the TG16 version, but that MSX version looks pretty damn smooth.
Whos watching it live? Btw those timestamps are wrong :)
X68000 best for me
It usually is. What an amazing machine! If you re into the X68000, check out GameSack's video on the system + a bunch of games, its one of their best.
LOVE THIS OST
I've never heard of this and it's been on practically everything. Probably because there's so many damn games with Dragon in the title.
Any version that doesn't play music during gameplay is pitiful. The game isn't the same without it. I'd rather have music and no sfx than vice versa.
Try doing a Let's Compare on Dragon Saber if you haven't done it already because of it and Dragon Spirit being part of Arcade Archives
Sadly, Dragon Saber doesn't have enough ports, since it was only ported to the PC Engine.
Let complete dragon's lair
I can't. Don Bluth is ruthless about his copyright.
The Amstrad is painfully slow. They so desperately wanted to show some color, paid the price
Looks and sounds like a choo-choo train sim :)
@@Booruvcheek haha
@@mastersproutgamer9327 :D
I remember this game to be painfully hard to play. I assume you used autofire, it helps a bit. Btw why comparing emulated ones? Kind of pointless to me.
Hey man what happened? Are you going to make anymore videos?
My work schedule has been extremely demanding. Not sure when or if I can get back. Also, there are a lot of behind the scenes things that folks don't see, such as youtubes constantly changing agreements that make it more difficult for everything you publish. It's becoming less attractive to publish anything on this site anymore. It's a way bigger struggle than most people realize.
ZX looks crappy but plays much better than CPC. C64 not looking that great but runs fast and is very playable.
Realism? Uh, ok Gamest, I guess. You can praise this game in many ways, its a great shooter with unique features, but its realism isnt one. What was going on in that magazine's office? I though Japan had rather strict drug laws, sounds like they were trippin billies.
Never mind, it probably was just King Ghidorah just doing his daily fly over of Japan's Historic Gaming Magazine district.
Commodore got best version
SPeccy is you typical no sound, no color, slow shooter.