8 Months Of Developing A Cave Exploration Roguelike | Deeplands Devlog

Поделиться
HTML-код
  • Опубликовано: 7 ноя 2024

Комментарии • 284

  • @IGotNoNameZ
    @IGotNoNameZ 2 дня назад +154

    This is actually one of the best devlogs ive seen in months. Good luck on the game!

  • @jak12329
    @jak12329 День назад +73

    The sound design is glorious!

  • @gizmo7356
    @gizmo7356 День назад +43

    The dynamic reverb is so sick. Well done!

    • @error.418
      @error.418 День назад +5

      This was absolutely a huge highlight for me, too

  • @GoblinArmyInYourWalls
    @GoblinArmyInYourWalls 18 часов назад +10

    This is a prime example of building on your knowledge base over years, youll eventually get to a point where you can have an idea and just make that game

  • @Vercidium
    @Vercidium 7 часов назад +1

    Absolutely loved the animations and the sound design is perfect

    • @stasysmusial
      @stasysmusial  43 минуты назад +1

      thank you!! love your videos!

  • @jamiemoat5661
    @jamiemoat5661 12 часов назад +4

    Spelunky -> Deep Rock Galactic -> Rain World -> Outer Wilds -> FEZ -> Tunic is an insane run of influences. If this game truly takes elements from all of these games then I HAVE to get it!!!

  • @calebgilbertyt
    @calebgilbertyt 3 часа назад +1

    Wow the sound design is sooooo good!!! Sub

  • @usernameforgottoexist
    @usernameforgottoexist 22 часа назад +17

    30secs in and already wanted to wishlist, this game seems absolutely amazing so far good job!

    • @amazingbutno5303
      @amazingbutno5303 13 часов назад +1

      If you like the idea of this DEFINITELY check out Noita

  • @PhilipBlyth
    @PhilipBlyth 8 часов назад +1

    What a beautifully edited devlog... Love all the iconography throughout. Excited to see more!

  • @orang375
    @orang375 12 часов назад +3

    I'm digging the low pixel count on your sprites

  • @Ian-mx4vp
    @Ian-mx4vp 21 час назад +3

    every part of this games comes together super cohesively, awesome work. the sound design and music are goated. i’m really curious about the technical details like reverb pathfinding
    idk if it’s a good idea since the camera is different, but have you considered hollow knight combat mechanics? like namely being able to down-attack to bounce off spikes, and requiring a down attack to do the current bouncing off enemies u have implemented. just seems like a really good fit for this game.

    • @stasysmusial
      @stasysmusial  19 часов назад +1

      this is already in the game :P

  • @cell-morninglory
    @cell-morninglory 13 часов назад +5

    4:52 RAIN WORLD MENTIONED!

  • @navinate
    @navinate 6 часов назад +1

    Instant wishlist. I’d love for you to talk about optimization and procedural animation in the future!!!

  • @NoOne-ih8mc
    @NoOne-ih8mc День назад +16

    oh my im glad I clicked on this video, I havent seen a good devlog in a while but this is insane, the visuals, how you explain things, the SOUND DESIGN are all insanely high quality. I can see you put a lot effort into this, also absolutley love everything about the game.

  • @NKCubed
    @NKCubed 16 часов назад +4

    Clicked because of the art in the thumbnail, those creative limitations are working 👌

  • @Shanobrowno
    @Shanobrowno 2 дня назад +25

    I like this game idea! The darkness of the game adds in a good level of mystery over a game like Spelunky for example. Something I recommend is zooming out the camera just a tiny bit more. The steam trailer, and the screenshots I think are just a little bit claustrophobic. You could also increase slightly the radius of the light around the player. Well made devlog though!

    • @rattttooooo
      @rattttooooo 20 часов назад +3

      i like the claustrophobic feeling, it makes sense, being authentic to what caving is like :)

    • @juice1884
      @juice1884 20 часов назад +2

      I agree with this. I work with a really large monitor, and looking at this game in fullscreen (I simulated it by full screening some screenshots of it) is simply really jarring to look at and causes eyestrain for me.
      An option to zoom out the camera by 2x or 3x and doing the same for the HUD (both simply to reduce the onscreen pixel size) would be a great accessibility option.

    • @Shanobrowno
      @Shanobrowno 18 часов назад

      @@rattttooooo i agree! perhaps the solution is to just playtest and adjust the zoom until it is most universally liked. and then have sliders to zoom it out if you want!

  • @vuurmos6257
    @vuurmos6257 13 часов назад +2

    Would love to see more videos on sound design and fmod in Godot since it's not really covered often. Procedural Animation and Enemy AI would also be great as a fan of Rain World.

  • @cheesymcnuggets
    @cheesymcnuggets 13 часов назад +3

    Dude this is actually insane, you are an incredible game dev, everything i hope and aim to become. Im honestly really stunned after watching this video, i was not expecting to find a hidden gem of this much grandeur. Most definitely buying Deeplands on release (if i like the price ofc). My youtube recommended has finally started showing me all the good devlogs the past few days, Im glad, You all give me a goal i know i can strive for, making a -great- game solo, evident by all the amazing solo devs I see working thrice as hard as me every single day.

  • @breckheck
    @breckheck 11 часов назад +1

    fantastic production quality! The little pixel art animations throughout the video, the audio polish, art, and concise explanations had me sub and wishlist instantly. I would love to hear more about how you implemented the sound pathfinding and occlusion systems. Keep going, just from this one vid I can tell your channel and game have a ton of potential!

  • @Galaron1000
    @Galaron1000 3 часа назад +1

    As FMOD teacher myself, I approve!

  • @henryzhang256
    @henryzhang256 2 часа назад +1

    awesome sounds and art polish!

  • @enugget8565
    @enugget8565 7 часов назад +1

    The first ten seconds of the video made me think of noita and terraria. Two of my favorite games. This one’s going straight to the wishlist ❤

  • @MiguelRodriguez-gs3pi
    @MiguelRodriguez-gs3pi 12 часов назад +1

    The dynamic reverb effect is so cool

  • @justin2059
    @justin2059 20 часов назад +6

    Such a fantastic devlog :) I would LOVE to see your implementation for the audio with middleware!!

    • @justin2059
      @justin2059 20 часов назад +1

      I feel like audio design/implementation especially is one of the least resourced aspects of indie game development and you have some great application of that here. Would really love to see more :) thanks for all the info in this vid!

  • @geo4854
    @geo4854 День назад +8

    I saw your game on steam a while ago and wishlisted it instantly, love the minimalist art style

  • @kitgore
    @kitgore 12 часов назад +2

    crazy how good this looks with 8x8 tiles

  • @Wardius
    @Wardius 3 часа назад +1

    damn. this is awesome! i was already fully committed and then you showed your sounds & music and my jaw just dropped! i don't know if i am more excited for the game or the soundtrack for it^^
    keep it up!

  • @Nicky17h
    @Nicky17h 21 час назад +4

    DUDE! The audio design is sooOO GOOD JESUS! Keep it up 👀

  • @annefiber8571
    @annefiber8571 14 часов назад +1

    Yup, I’m obsessed with this. Never thought a 2d cave explorer could look this good and fun :)

  • @MothraFan61
    @MothraFan61 12 часов назад +1

    Dude, this is brilliant. I am a bit biased because you were inspired by a lot of my favorite games, and rolled them into one. So excited to see where this goes!L

    • @MothraFan61
      @MothraFan61 12 часов назад +1

      Also, if for some reason you need any more inspiration, I suggest the book on Spelunky’s development and the game Reventure, if you haven’t already. Again, absurdly excited 😄

    • @stasysmusial
      @stasysmusial  12 часов назад

      @@MothraFan61im actually reading that atm :P

    • @MothraFan61
      @MothraFan61 12 часов назад

      @@stasysmusial Awesome!! It’s a fantastic dive into a million aspects of game design, great read 😄

  • @makeitsogames
    @makeitsogames 12 часов назад +1

    game looks sick! and very nice devlog! subbed!

  • @jamesbrincefield9879
    @jamesbrincefield9879 5 часов назад +1

    This will be a day one purchase for me.

  • @Penusbmic
    @Penusbmic День назад +7

    This is awesome! Subbed and wishlisted ❤

    • @stasysmusial
      @stasysmusial  День назад +1

      thanks man!! huge fan of your work ❤

  • @BVSSIC
    @BVSSIC 15 часов назад +2

    STASYS BRO!!! WHAT A VIDEO!! This is so well done man!!

  • @OktoDev08
    @OktoDev08 15 часов назад +2

    Everything you did with the sound and music is actually so awesome, can't wait to see where this goes :)

  • @Amfivolia
    @Amfivolia 2 дня назад +5

    Very fluid explanations & presentation! I especially enjoyed the sound focus near the end of the video -- Excited for the game's release :)

  • @Garnox_
    @Garnox_ 13 часов назад +1

    I'd love to see you talk about FMOD. dynamic music is the thing in game development I've been the most interested in

  • @pedri17
    @pedri17 12 часов назад +1

    se ve muy chulo, mucho ánimo!!

  • @Lostintheprogram
    @Lostintheprogram 19 часов назад +4

    A cave generation explanation would be very interesting!

  • @Wagnerbaum
    @Wagnerbaum 11 часов назад +1

    OUTER WILDS MENTIONED ::OOOOOO

  • @FancyPotatOS
    @FancyPotatOS 21 час назад +2

    I love this so much! Will be watching its progress like a hawk.

  • @ryanbrown982
    @ryanbrown982 16 часов назад +3

    Gotta get this guy a few hundred hours in Noita.

  • @rawsome1234
    @rawsome1234 19 часов назад +2

    This looks super cool with just 8 months of work! The one thing I couldn't help but notice is that you show you have all this dynamic music, but it seemed like by default the sound effects (ESPECIALLY the walking sound effect) were so loud you wouldn't be able to hear the music at all. Otherwise it looks fantastic and I can't wait to see more!

  • @davidheeren3751
    @davidheeren3751 18 часов назад +1

    Well done. I love how the lighting looks with your shader. Also, having more echo in a larger part of the cave is one of the coolest ideas

  • @PenguinMaths
    @PenguinMaths 17 часов назад +1

    Exceptionally well done sound design. I hope you make a video going into more detail about it

  • @beamo6264
    @beamo6264 День назад +2

    Awesome devlog and game! Further than that, great video! The flow of information kept me hooked the entire time, and I loved the music throughout the entire thing :) I can't wait to see where this series goes!

  • @Orangyy_
    @Orangyy_ 16 часов назад +1

    the sound is sooo satisfying

  • @Baulers
    @Baulers День назад +2

    I was falling out of love with game design and going harder into software development as that's my job. This devlog just brought me back. I want to work on my game again. Really nicely done video, cool game, and I love the imposed limitations, love the detailed explanation of how the breakable ground works and how the level generation works. Please keep it up, looking forward to seeing more!

  • @erik-sandberg
    @erik-sandberg 20 часов назад +1

    Gotta agree with everyone here, the sound design is phenomenal. And the game was already looking great on its own!

  • @Ayronlawl
    @Ayronlawl 17 часов назад +1

    Great devlog mate! Good luck with your project

  • @MisterOx_Vr
    @MisterOx_Vr 13 часов назад +1

    That music sounds like subnauticas, the graphics look great, and it looks fun and satisfying, I'm exited

  • @zekenebel
    @zekenebel День назад +1

    This one of the best dev logs I seen all year. The game already looks great, can’t wait to see more

  • @rattttooooo
    @rattttooooo 20 часов назад +1

    AGGGHHHH THIS IS SO GOOOOOD i will definitely be buying this

    • @rattttooooo
      @rattttooooo 20 часов назад +1

      the little step sounds omgggg so cute

  • @LogicStudios_1
    @LogicStudios_1 День назад +1

    Subbed and wishlisted :)

  • @jackatk
    @jackatk 9 часов назад

    This looks incredible! It’s amazing how much progress you made in only three weeks! Easily one of the best devlogs I’ve ever seen!

  • @jakers2323
    @jakers2323 23 часа назад +1

    i’m in love with the look of you game! +1 wishlist

  • @IRules2244
    @IRules2244 17 часов назад +2

    Spelunkey + noita. Cool 😎 👍

  • @jonathan4239
    @jonathan4239 День назад +1

    this is genuinely amazing please keep at it

  • @MrMoczan
    @MrMoczan День назад +1

    Thanks RUclips for finally showing me some top tier devlog on the homepage, great job and wishlisted!

  • @MrCrompz
    @MrCrompz 16 часов назад +2

    This is brilliant - a really well thought out game seems to be emerging!

  • @johnny1up
    @johnny1up 21 час назад +1

    Great job. Very insightful devlog. Love seeing the passion lead to a great project.

  • @LandoIsLoading
    @LandoIsLoading 18 часов назад +1

    I love it! Definitely like some others have said. I think a zoom out of the camera could really help. Even leaving the lighting the same after that small camera change I think would be 🤌. But I can also see the claustrophobic feeling of the tight camera. Great stuff! Excited to see more and play at some point!

  • @sbboh-kcin
    @sbboh-kcin 21 час назад +1

    Fantastic video! It was so odd seeing like every inspiration for this game being games I'm also a fan of. This devlog inspires me to get out there and make another game too!

  • @bencressman6110
    @bencressman6110 День назад +1

    Looks and sounds really great! Hope this video gains some traction

  • @fuseboxjackson2789
    @fuseboxjackson2789 20 часов назад +2

    I love corekeeper, minecraft, terraria, spelunky, and deep rock galactic. I am literally the target audience!

  • @auraspersonal
    @auraspersonal 16 часов назад +1

    holy crap this is amazing!! super cool devlog and super cool game! deeplands has an uncanny resemblance to a procedurally-generated cave roguelike that I had worked on for 9 months last year! 8px sprites, limited color palettes, emphasis on darkness. in my own case though, it was focused a survival-exploration and base-building. anyways, I bring this up because deeplands is a type of game that I've been itching for!! instant wishlist :D

  • @АндрейДильман-ф6ь
    @АндрейДильман-ф6ь День назад +1

    WOW. amazing Devlog. It would be cool to see programming and tech techniques you use to make your systems

  • @raddelydackelydack
    @raddelydackelydack 15 часов назад +1

    i think itd be cool if there was like a big worm enemy that would tunnel through blocks towards u, maybe like a boss of some sorts or something but i think a big worm pursuing u through blocks while youre trying to escape would be cool. also this is sick af

    • @stasysmusial
      @stasysmusial  14 часов назад

      ohh i love that!! everybody keeps suggesting worms xd

  • @joaovitorreynaldo
    @joaovitorreynaldo 21 час назад +1

    i'm hooked. Amazing devlog!

  • @aleafmusic1681
    @aleafmusic1681 55 минут назад +1

    This looks great, can't wait for the release

  • @kubol779
    @kubol779 20 часов назад +1

    Damn, just a few seconds and I already love this game! Color palete is amazing. Surely gonna buy it.

  • @synthslayer
    @synthslayer 17 часов назад +2

    Absolutely amazing! I will definitely pick this one up! Good Luck on the continued development!
    PS: thank you for thinking about us linux users

  • @doormango
    @doormango День назад +1

    This genuinely looks awesome, and like exactly the sort of game that I love! Wishlisted!

  • @manoa8415
    @manoa8415 21 час назад +1

    Definitely hyped, its exactly the type game i like, down to the vibe of how things look.

  • @lukaseckart8583
    @lukaseckart8583 День назад +1

    Nice Devlog, subbed and wishlisted! I love myself some crunchy low fidelity pixel art. The audio also seems to be really well implemented.

  • @man-o-valor
    @man-o-valor 20 часов назад +1

    Watching this devlog felt like drinking a refreshing beverage... Everything from the editing or the video to the design of the game and it's music was fantastic. Super motivating for me as a fellow dev as well. I can't wait for more of these!

  • @OOO_1248
    @OOO_1248 День назад +1

    This looks adorable! Can’t wait to play the demo!!

  • @glopsy1137
    @glopsy1137 День назад +1

    sounds like a really interesting concept
    will gladly follow through to see where it gets
    best of luck!!

  • @connor455
    @connor455 День назад +1

    Love it, had an idea exactly like this for a game. I'm both really happy to see this, because it's exactly what I wanted to make, but also disappointed because I didn't make it lol. Keep it up, I'm looking forward to playing it!

  • @disimos
    @disimos 22 часа назад +1

    Wow, so cool 🤩 Definitely gonna be on the lookout for your games from now on!
    P. S. Love the Outer Wilds mention! (4:55)

  • @mbray8899
    @mbray8899 День назад +1

    Wishlisted! Cant wait to play it

  • @Broominator07
    @Broominator07 17 часов назад +1

    holy sound design

  • @pruf70
    @pruf70 День назад +1

    This is one of the few games that I would actually like to play. Good job!

  • @Eaode
    @Eaode 21 час назад +1

    Amazing work! And thank you for not ignoring sound and music design until the end of development lmao.
    I am so curious to see how this continues to progress. have all ur algorithm helpers! If you keep this up the channel will explode im sure

  • @TheRusher995
    @TheRusher995 13 часов назад +1

    very cool video. i actually am working on a somewhat similare mining / cave exploration rougue like in Godot too :D

  • @chasehurtado8275
    @chasehurtado8275 17 часов назад +1

    Noita / spelunky vibes in a really good way. Love it lol

  • @da-dam
    @da-dam 15 часов назад +1

    I thought it was a Pico8 game ! Huge props on the sound design it brings so much to the game. Good luck !

    • @stasysmusial
      @stasysmusial  14 часов назад +1

      pico 8 art was a big inspiration for this. there is so many shader wizards that make the craziest stuff with this little engine

    • @da-dam
      @da-dam 14 часов назад +1

      @ Definitely felt your inspiration and can’t agree more on that about Pico8 !

  • @jamesbaconreid
    @jamesbaconreid День назад +2

    great devlog and the game and sounds look and sound amazing! how long did it take to make this devlog? subscribed and wishlisted!

  • @BestKindBean
    @BestKindBean 15 часов назад +1

    Would love to see a tutorial on how you made your light shader!! What a cool concept, happily wish listed

  • @R0HYPN0L
    @R0HYPN0L 20 часов назад +1

    Very nice devlog! Wishlisted and can't wait to play it :) I'm starting my own adventure with godot and gaming development after years of being an sysadmin. Such devlogs are really helping me out to get a grip on what it actually going on behind while creating games. Thanks so much for this! :)
    I would really like to see devlog about enemy AI :)

  • @dado8467
    @dado8467 20 часов назад +1

    Really cool! Incredibile game so far!
    I really hope that those secrets and ruins evolve into something "deeper", like lore or whatnot.

  • @benjoe1993
    @benjoe1993 День назад +1

    This is amazing! Good luck on finishing this beauty

  • @jammjumble9928
    @jammjumble9928 19 часов назад +1

    Went to wishlist it and saw I already had! Gonna keep a closer eye on it now though, it looks really awesome.

    • @jammjumble9928
      @jammjumble9928 19 часов назад +1

      Also I love the explosion animation!

  • @Nermit693
    @Nermit693 16 часов назад +1

    Nice devlog! The game looks great. Nice, chunky art style and sound design. Cool palette shader. Definitely a good point about the time investment needed for different art styles. I'm close to tackling audio in my own project, and would be very interested in a video on FMOD and Godot! Subscribed!

  • @panagosu
    @panagosu 19 часов назад +1

    INSTABUY!
    Good job so far dude. This looks like it scratches the Noita itch.

  • @_inDevelopment
    @_inDevelopment День назад +1

    Absolutely fantastic video, hope it gets the love it deserves!

  • @JonasJensenAudio
    @JonasJensenAudio 17 часов назад +1

    Love the sound design you made :D

  • @NoahTheRobinson
    @NoahTheRobinson 2 дня назад +1

    Really cool stuff! The dynamic reverb is an interesting touch

  • @WandererGavin
    @WandererGavin 15 часов назад +1

    Great work on the game and video! I would love to see more details on how you built out the modular enemy AI and specific behaviors as well as how you dealt with pathfinding for a destructable platformer!

    • @stasysmusial
      @stasysmusial  14 часов назад

      genuinely great question, iirc i use AStarGrid2D and update the grid whenever a tile in range gets removed

  • @bahototh
    @bahototh День назад +1

    Very interesting and informative!!!