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Its time
I'm still sad they fumbled the CaC thing so hard, it was such a cool concept
It’s not really a fumble when most games they added it to were successful
@@AniPlugMedia They weren't successful because of the CaCs though and in Tokyo Ghoul's case, the CaC was basically an afterthought.
So why were Xenoverse, Shinobi Striker, and Fatal Bullet successful?
@@AniPlugMedia According to the suits in charge? Because they were pseudo-live services.
And what made/makes people keep coming back to those games?
Its time
I'm still sad they fumbled the CaC thing so hard, it was such a cool concept
It’s not really a fumble when most games they added it to were successful
@@AniPlugMedia They weren't successful because of the CaCs though and in Tokyo Ghoul's case, the CaC was basically an afterthought.
So why were Xenoverse, Shinobi Striker, and Fatal Bullet successful?
@@AniPlugMedia According to the suits in charge? Because they were pseudo-live services.
And what made/makes people keep coming back to those games?