excellent video, one thing i think you missed though is that when you listen to olivia’s last phone call the projector turns on when the tape starts and shows her murder
Dude, when I woke up today I did NOT expect to wake up and see a full hour-long video essay about the game, but my GOD was it a good one! I love the layer-by-layer approach, but i dig this so much!! It feels almost like that Powerpak MyHouse.WAD video in a way?? I LOVE seeing the process and this video is AMAZING!! Thank you so much for playing, man, I'm really happy you think so highly of my work, and I'm also like.. SHOCKED you have only 470 subs? I gotta share this around. I'll sub in the meantime, I'd love to see what you make next! Editing, and even animation work was TOP notch man, seriously!
Good humor, great inclusions of self-made animations, interesting takes, good storytelling, great use of video edits...this was a fantastic video. Well done.
Godly video, seriously. I already knew of Shipwrecked 64, but this is by far the most lively and homebrew-esk. Omori is a game which has meant A LOT to me, and I was introduced to it via a video just like this, so it gives the same vibes. This is a hidden gem at worst, and an absolute masterpiece of a video in general. In otherwards this deserves a million bazillion views 100/10
I really enjoyed the pacing of this video and the way it felt like a normal person playing the game with a buddy on discord. Which, yeah it was, but this captured that feeling better than a lot of videos I’ve seen that had done the same thing. It felt comforting, as if I was watching a screen share from my friend in a VC and just hanging out. Also the ending was 100/10. A beautiful masterpiece.
i think connor uses chief wulf like an avatar for himself. in the first itchio version of the game has conversation between mark and connor where mark is mad at connor for putting a random wolf in the game instead on one of broadsides many characters making me think connor sees himself as chief wulf, but idk how canon the old version is to the steam version. also if the game was haunted i dont think he would be so happy about the game since the connor on the roof seems more like a earlier state of him being proud of his work before it gets shut down and he finds the broadside drive instead of a version that knows everything that has happened. but hey thats just my opinion and im glad people are still talking about and making theories this great game. also the video was great and i think your channel is very underrated. keep it up.
I watched this entire thing thinking the whole time that it had like 5k likes or something, i genuinely hope this video gets recognized more in the fandom. You're one of the first to do more research outside of the game's basic details and get things right like the origins of the starlings and how husk and vandal come from the main four. Like literally no one else talked about Husk and Vandal's story!!!! This video is so well put together, and the research done is amazing. You contributed so much to the fandom with this!
While this game has a lot of commendable elements on it, the one major thing that prevents me from being immersed is just how technologically impossible it is. N64 cartridge's has very, VERY little space to work on and developers really had to stretch thin the limited resources they had to work with, some managed to like a complete N64 port of Resident Evil 2 but even to this day that port is considered a miracle. It's hard for me to believe that this 64 MB game has not only high(ish) quality FMV's with audio, plenty of audio clips, and bizarrely high quality models and textures for some objects on top of everything else and STILL managed to be pushed out the door with draining funds and cancellation? Yet, no one is praising this game as a technological achievement of the N64's hardware despite the disturbing content? It's a bit frustrating because all of this could've been fixed by just making this a PS1 game which had far more space to work with and would make sense with the content inside the game. Apologies if this sounds very nitpicky but I am firm on the belief that if you're going to do a period piece you have to go all the way with making it believable. Shipwrecked isn't a bad game by any means but little sense in world building just rubs me the wrong way. Also genetically engineered mascots is a stupid plot point and should've never been put in the final draft.
this is awesome! i'm glad u popped up in my recommended, super high quality stuff. i especially love ur animations, they fit so well with the style. excited to see what u do in the future!
Woah!!!! It's so hecken cool to see new videos talking abt this amazing game :DDDD I love the editing, too!!! I'm 29 minutes in so far, gonna keep watching:33
Aw, NP!!! Now that I've finished the video, I can let you know Squeaks is working on DLC for the game!! ^^ Along with HI09, a teaser game of sorts ^^ I'm super excited :333
people in the OSW64 server like to speculate that the consciousness in the 3PS and the playable character Bucky thier self originate from the SM infection to the game itself via the USB that Connor used to upload it, given that SM not only likes to infect living organisms, but (apparently) technology too (some real GHE type shi...) My personal little take on these unnatural presences is like... Manifestations due to the state of the SM and how it was already used in creating starlings/dwellers in the first place... Kinda like bad memories being revitalised in the code. Since we can assume the game was vandalised with those ups of the cover-ups and deaths with the intention of Mark seeing it and being forced to confront what he had made of his self (given by the Husk telling him that he aims to show him the "little mess" he!, had made directly), and how the Husk is seen to speak to him as the player in that example, we can assume that perhaps the other dweller manifests may have that same outlook (considering how the Husk is made up of their beings), which would explain their gruff behaviour - they're angry at Mark and are trying to get to him in the only way they may be able to do so: scaring him with their presences no longer being hidden in the private servers of Bullet.N or his own systems; being out in the public eye even if only briefly at the time; ruining his company's reputation. SORRY IF THIS SEEMS MESSY I SLAMMED THIS UP ON A SHITTY TABLET KEYBOARD IN THE DARK SOOO HSADSGDSKG pardon me for sounding improper or whatnot....
Yo you got some legit good editing and pacing skills. Did ya edit stuff before YT? It's really good for a smaller channel, appreciate the work friend, I look forward to more!
Shipwrecked is so cool I wish otters were real
maybe some day.
When they become real one day, I hope they could hold hands so they don’t drift apart.
yeah if only
Sorey for taking like a year, lol. Enjoy the video :)
excellent video, one thing i think you missed though is that when you listen to olivia’s last phone call the projector turns on when the tape starts and shows her murder
Stumbler is in fact the goat..
this guy knows what's up.
Dude, when I woke up today I did NOT expect to wake up and see a full hour-long video essay about the game, but my GOD was it a good one! I love the layer-by-layer approach, but i dig this so much!! It feels almost like that Powerpak MyHouse.WAD video in a way?? I LOVE seeing the process and this video is AMAZING!! Thank you so much for playing, man, I'm really happy you think so highly of my work, and I'm also like.. SHOCKED you have only 470 subs? I gotta share this around. I'll sub in the meantime, I'd love to see what you make next! Editing, and even animation work was TOP notch man, seriously!
@@SqueakDCorgeh Thank you Squeaks!
Mister squeak how the hell do we start opening the other stuff on layer 1 like the hidden door in the ship minigame
@@bryceallin524 dont ask, that’s spoilers!
Nah where's an undeniably canon SW64 timeline
the custom made day transitions give this video so much personality! i loved this
thanks zufti :)
Good humor, great inclusions of self-made animations, interesting takes, good storytelling, great use of video edits...this was a fantastic video. Well done.
thanks :)
THE SHIPWRECK 64 FANDOM IS EATING GOOD TONIGHT THANKS TO YOU! 🗣️🗣️🗣️🔥🔥🔥🔥🔥🔥
Godly video, seriously. I already knew of Shipwrecked 64, but this is by far the most lively and homebrew-esk.
Omori is a game which has meant A LOT to me, and I was introduced to it via a video just like this, so it gives the same vibes. This is a hidden gem at worst, and an absolute masterpiece of a video in general.
In otherwards this deserves a million bazillion views 100/10
Its 3am excuse my weird euphemism I cannot express how amazing this video is
@@mrsduck_man no worries man, im really glad you liked it :)
this is a really solid video!!!!!! hope you enjoy the future shipwrecked related content that’s been cooking 🍳
OH MY GOD THIS IS SO HIGH QUALITY? So happy you popped up in my recommended, super well done
I really enjoyed the pacing of this video and the way it felt like a normal person playing the game with a buddy on discord. Which, yeah it was, but this captured that feeling better than a lot of videos I’ve seen that had done the same thing. It felt comforting, as if I was watching a screen share from my friend in a VC and just hanging out.
Also the ending was 100/10. A beautiful masterpiece.
0:17 love the tiny detail of the eyes forming resin right before the rock makes impact
good catch!!
i think connor uses chief wulf like an avatar for himself. in the first itchio version of the game has conversation between mark and connor where mark is mad at connor for putting a random wolf in the game instead on one of broadsides many characters making me think connor sees himself as chief wulf, but idk how canon the old version is to the steam version.
also if the game was haunted i dont think he would be so happy about the game since the connor on the roof seems more like a earlier state of him being proud of his work before it gets shut down and he finds the broadside drive instead of a version that knows everything that has happened. but hey thats just my opinion and im glad people are still talking about and making theories this great game. also the video was great and i think your channel is very underrated. keep it up.
I watched this entire thing thinking the whole time that it had like 5k likes or something, i genuinely hope this video gets recognized more in the fandom. You're one of the first to do more research outside of the game's basic details and get things right like the origins of the starlings and how husk and vandal come from the main four. Like literally no one else talked about Husk and Vandal's story!!!! This video is so well put together, and the research done is amazing. You contributed so much to the fandom with this!
also i thought i was the only one that thought starling Brandon killed everyone and not human Brandon because no one else covers that :')
Got this on my feed and was not disappointed. Loved the video man
Here before 1k! I'm hoping this video blows up soon, I'm not even finished with it and already loving it and can feel the quality radiating from this
really enjoyed the pacing of this video
While this game has a lot of commendable elements on it, the one major thing that prevents me from being immersed is just how technologically impossible it is. N64 cartridge's has very, VERY little space to work on and developers really had to stretch thin the limited resources they had to work with, some managed to like a complete N64 port of Resident Evil 2 but even to this day that port is considered a miracle. It's hard for me to believe that this 64 MB game has not only high(ish) quality FMV's with audio, plenty of audio clips, and bizarrely high quality models and textures for some objects on top of everything else and STILL managed to be pushed out the door with draining funds and cancellation? Yet, no one is praising this game as a technological achievement of the N64's hardware despite the disturbing content? It's a bit frustrating because all of this could've been fixed by just making this a PS1 game which had far more space to work with and would make sense with the content inside the game.
Apologies if this sounds very nitpicky but I am firm on the belief that if you're going to do a period piece you have to go all the way with making it believable. Shipwrecked isn't a bad game by any means but little sense in world building just rubs me the wrong way.
Also genetically engineered mascots is a stupid plot point and should've never been put in the final draft.
20:01 MrLagoon reference
Welp, I'm here because of the 'SqueakDCorgeh' and withih five seconds have decided to subscription due to the solid transition.
this is awesome! i'm glad u popped up in my recommended, super high quality stuff. i especially love ur animations, they fit so well with the style. excited to see what u do in the future!
Wow. This was extremely unexpected. Dude you are so underated like actually omg i gotta sub gj!
THATS ME THATS ME
don’t care make sum beats
@@kerosoba you can’t even rap like me and I’m white
@@bryceallin524 ttm after my next drop
Woah!!!! It's so hecken cool to see new videos talking abt this amazing game :DDDD I love the editing, too!!! I'm 29 minutes in so far, gonna keep watching:33
Thanks man :)
Aw, NP!!! Now that I've finished the video, I can let you know Squeaks is working on DLC for the game!! ^^ Along with HI09, a teaser game of sorts ^^ I'm super excited :333
people in the OSW64 server like to speculate that the consciousness in the 3PS and the playable character Bucky thier self originate from the SM infection to the game itself via the USB that Connor used to upload it, given that SM not only likes to infect living organisms, but (apparently) technology too (some real GHE type shi...)
My personal little take on these unnatural presences is like... Manifestations due to the state of the SM and how it was already used in creating starlings/dwellers in the first place... Kinda like bad memories being revitalised in the code.
Since we can assume the game was vandalised with those ups of the cover-ups and deaths with the intention of Mark seeing it and being forced to confront what he had made of his self (given by the Husk telling him that he aims to show him the "little mess" he!, had made directly), and how the Husk is seen to speak to him as the player in that example, we can assume that perhaps the other dweller manifests may have that same outlook (considering how the Husk is made up of their beings), which would explain their gruff behaviour - they're angry at Mark and are trying to get to him in the only way they may be able to do so: scaring him with their presences no longer being hidden in the private servers of Bullet.N or his own systems; being out in the public eye even if only briefly at the time; ruining his company's reputation.
SORRY IF THIS SEEMS MESSY I SLAMMED THIS UP ON A SHITTY TABLET KEYBOARD IN THE DARK SOOO HSADSGDSKG pardon me for sounding improper or whatnot....
no this is not messy at all lol. very interesting theory, and it definitely seems very feasible! thanks for sharing this :)
W Shipwrecked game video!! 🙏‼️
Keep it up and you will for sure go somewhere man the effort you put in is crazy and should not go unnoticed!!!💯💯💯
YEEEESSS AN HOUR LONG VIDEO THAT I CAN PLAY IN THE BACKGROUND
i love passively watching videos while i play idle games.
How the HELL does this only have 7k views?? This is fucking amazing dude
dude this is such a good video. my friend and i just beat this game and this helped a lot with understanding!!
oh nice, an underrated youtuber, I hope to see you grow!
I love this video :)
I completed the game a weeks ago and it surprised me a lot, and now RUclips recommend me this video recently uploaded, god.
Bro with the quality of this video you deserve more views/subscribers/likes and literally everything, Tysm for the great content
crazy good editing and presentation ✍️ new sube
THE FRY OF 97!!!
27:17 acdc jojo
Good catch :)
Where are bros subs???
U deserve like 10 k or more subs bruh
I appreciate it :)
This is pretty sick man! I love your style! Subscribed!
amazing video about a topic i hadn’t heard of until today
I fucking love this guy (guys?) sense of humor so fucking much
Yo you got some legit good editing and pacing skills. Did ya edit stuff before YT? It's really good for a smaller channel, appreciate the work friend, I look forward to more!
@@JaytheLay1 no stuff before hand besides limited stop motion videos when i was like 11. i really appreciate the compliment :)
already a minute it in and i can this is gonna be a great video, from the animation to simple visuals and such, its all so PEAK 🤑🤑🤑.
Love the video!! Great and well edited!
UNDERRATED CHANNEL ALARM🚨🚨🚨
Love you man
Amazing video!
This is the biggest day of my life
kinda sucks you were late to the game but it was still a great video, subscribed.
I totally underestimated the time it would take for this video to roll out, when I was starting it there were like no videos on it, but that's life.
Engaging
why fo you have so few subscriptions the art style and quality is great
i upload once every century could be one of the reasons. but thanks bubba :)
LETS. FUCKING. GO. 🗣️🗣️🙏🙏🙏💯💯💯💯
YOU
*WHERE ARE YOUR SUBSCRIBERS?!*
650th sub
bro why are u uploading at like 7am lockin
@@kerosoba everyone wakes up at 7am
@@resinsauce No I be gaming ❤
@@kerosoba are we on that one AoT game?
@@resinsauce Always
Wait, what happened with the "Rounds" video?
we don't talk about the Rounds video.
@@resinsauce ight o_o
Third!
Fourth.