If you like my videos, you can support the channel here: www.buymeacoffee.com/akisherceg 🍕 Thank you! :) I often read and saw that people are a bit confused about the way Chaotic Focus works with the Knight-Enchanter's Barrier. First off, Fire Mine does work with your Barrier. Even from your Fade Shield generated Barrier. What does not work is the upgraded Fire Mine(upgraded with Flaming Array). That will not take away a portion of your Barrier to fuel your spells, therefore the damage bonus will not be applied. The Searing Glyph upgrade however does work and it works extremely well. You can see the examples here: 1:35 Generating Barrier with damage, then using that Barrier to fuel Fire Mine 2:32 Putting up normal Barrier then using it to fuel Fire Mine. And here is the example of the Flaming Array not working with Chaotic Focus: 12:24. I hope this helps! :)
Sadly, flaming array has quite a few bugs... Luckily, the "bugs be gone" mod fixes a couple of these, including this issue with chaotic focus. The lack of flanking dmg bonus however is still a prevalent issue (though at least you're not doing 1 dmg anymore) afaik, as well as big enemies not triggering the mines sometimes.
@@matthewwoods2638 I always use crafted gear for my builds, except when I want to demonstrate their viability with less than optimal gear. :) I use the Superior Battlemage Armor for all of these builds, except the Barrier/Blaster build where I use the Battlemage Robe(non-crafted) to show that I can easily survive because of my plentiful Barrier. I also use the Skin that Stalks(non-schematics, the actual armor)for demonstrating the Glacier builds durability with the revenants and the qunari in the Trespasser. :)
@@AKisHerceg What is the rest of your equipment look like? Your Rings, Necklace, Belt, & Weapon? Since finding this build I am beyond motivated to replay as a KE mage. I am very interested in playing your fire/ice damager.
@@kirvoshvalewind3970 Then I would urge you to check out my "Frost/Fire Crusader" full build video. Very detailed description of tactics and spells along with the equipment. :)
Hot damn I'm glad the RUclips Algorithm suggested this to me. Reason being (though it suggests that RUclips can read minds), a knight enchanter is EXACTLY what I was planning for my next Inquisition character! Can't wait to try out what you're putting down with this guide!
Didn't even know I was slowly building a frost and fire enchanter. You made me realise how fun KE truly is when you mix 2 elements like that. Your build is amazing and gave me ideas. Thanks a bunch, my man!🙏🏻
Fun builds. Think I liked the trapper build the most. Considering how often you end up surrounded with frozen enemies though, I think the build could use a detonator of some kind to top off that burst damage. Energy barrage with energy storm would synergies with static cage. If you’re looking to capitalize further on using barrier for damage fuel, immolate would be a great option too, especially if you’re looking for big numbers. Or if you’re looking to bring back a little more survivability, mind blast could provide barrier boost (though it hardly needs it). Anyhow, liked seeing your KEs
Yes! Finally a knight-enchanter top five builds! I'll try this as soon as I've completed my playthrough as a divine avenger build from your video. You know it's pretty funny how redditors in the dragon age subreddit thinks that this game has no build variety when you can come up with at least 5 builds from just one specialization. Guess they haven't seen your video channel then. Their loss.
Haha! That is indeed wired, since the KE is literally the most flexible mage specialization. :) The Rift Mage and the Necro are both good at CC and single target damage(Necro being better at single target damage and Rift Mage being better at CC), but the KE beats them in both support and endurance, while being capable of doing similar amount of damage and CC.
Knight Enchanter is a lot stronger if you use the bug that gives you free spells. Basically, immediately after hitting an enemy with [trigger spell], you will have approximately two seconds to cast [free spell] without extra cost or cooldown. [Trigger spells] Immolate Flashfire Stonefist Spirit Mark Walking Bomb Spirit Blade [Free spells] Fire Mine (Searing Glyph) Ice Mine (Brittle Glyph) Static Cage Energy Barrage With this method, you can cast up to four Energy Barrage projectiles in a row.
I started to play as knight enchanter only because of you xD This is amazing. I made something between your trapper and crusader. Added immolate to detonate frozen enemies and static cage to destroy groups of minions.
I'm doing a new challenge. Trying to use Sigil of Gamordian Stormrider. Settled on KE as the spec. It runs barrier, chain lighting, E barrage, lightning cage, dispel, mind blast, aegis of rift, and fade step. Damage is incredible. About triple what you see in mixed element makes. Need to pair with Cassandra (heavens wrath and weakness passive) and Cole (2 sleep abilities). For nightmare and weakness combos (spirit damage from combos not reduced by sigil). Spirit damage that bounces off aegis of the rift is also not reduced by the sigil.
I would like to thank you kis herceg for making amazing builds, guides , gameplays and for this awesome video that helped me making my dalish mage nature enchanter or lightning and frost knight enchanter
Have you done any gear recommendations and/or stat recommendation videos? I'm fairly new to DA as a whole but specifically DA:I so I wasn't sure exactly what to be looking for ya know? Well outside of the basic stuff. What about for KE in particular?
IMO KE is the 2nd tankiest character in DAI just i little bit below Champion (really2 little bit, champion has Walking fortress, KE has fade cloak, champ has unlimited guard, KE has unlimited Barrier, champion has reflect damage ability, KE also has... champion has many resistance abilities, KE also has).. IMO The tankiest character in DAI : 1. Champion 1A. KE 2. Templar (a little bit far below Champ and KE IMO) 3. Reaver (also far below templar)
Trap enchanter; thought it crossdresses to lure the mobs into a trap, kekekekekeke. Seriously though, it’s so good to see newer and more recent videos and gameplay guides etc. for IMHO an awesome game like this (Dragon Age Inquisition). I played 60 hours of this game at least (on my warrior) and barely scratched the surface of it (yet I really enjoyed my time playing the game). Now I’m thinking of going back to the game, this time as a mage (coz of Knight-enchanter spec thst really picks my interest thabks to it’s melee & magic hybrid gameplay). PS! In my first play session as a warrior, I had found 2-3 heavy-armor looking mage armor in the game. Yes; actually, with no mods etc. these armor looked like heavy armor by default. I ofcourse equipped em on my characters. I just hope I can retrace my steps again and get those armor back, this time for my main character. Anyways, thx again and thumbs-up!
Is there a video or a guide for the Sword-Knight build? I was looking for the gear and path progression of the Sword-Knight but I have only found an in-depth one for the fire/ice crusader Btw thank you for your videos, they are awesome!
Sadly, no. I never had the time for a full build video. But since the main goal of the build is the non-stop invulnerability, I recommend getting Fade Cloak, Spirit Blade, Flashpoint and Clean Burn ASAP. They are the cornerstones of the build. As for equipment, other than the craftable Superior Battlemage armor, I definitely recommend mana-regenerating and cooldown reducing stuff. :)
Every sword is restricted to warriors. What I use is actually a staff called the Blade of Tidarion. It looks like a sword, plays like a sword but it is a staff. You can get it if you have the Trespasser dlc and complete the Stop War Between Nevarra and Tevinter War Table mission with Josephine.
Your vids helped me get through playing a rogue on my first play through on hard. Playing a mage now on hard with 3 trials on and having a tough time. Could you recommend a high DPS mage that can stand back a bit with a staff, some in and out is fine. I'm older and not very quick anymore at combos, etc. I tried following your The Elementalist: The "Pre-Skyhold" build. Some of the mobs are ridiculously hard though and wipe my team and or it takes 10 minutes to take out a group. I have pretty damn bad gear but the game has barely even given me any accessories yet. Thanks!
The main things you need to consider with Trials, is that you will have some difficulty spikes in most battles. This is because of the Walk Softly trial and Even Ground. Even ground will place everyone at your level, so you can never over level. This is pretty hard if you plan to farm for experience. Walk Softly is even worse. Enemies can have all kinds of ridiculous defenses like extremely massive guard or rejuvenating Barrier. With this trial on, you must use Dispel for mages with Rejuvenating Barrier! Guard Smasher passive is also a must have for your warrior party members. Trials are no joke, so if you are having a hard time, that is because they are designed that way. :)
I have 3 more: Fade-Touched Silverite. :) But since your Guard is based on your health, this is actually not the best masterwork if you want to survive.
The ice build was fantastic and lots of fun. The build was extremely powerful also, not sure if I prefer it over the dual wield artificer, but a great build nonetheless. I can't wait for DA4.
what materials did you use for the BoT while playing as the Trap Enchanter build ? ( love the video btw , inspired me to try as a mage ! i like it so far :D )
@@KaoticTremors Here are the upgrades: Barrier: Elegant Defense Fade Cloak: Decloaking Blast Winter's Grasp: Winter's Chill Fade Step: Frost Step Wall of Ice: Ring of Ice Blizzard: Ice Storm
Hey I've been loving your informative videos? Can you tell me what graphics settings you are using because my game lags a lot when I start spamming abilities like you and makes it impossible to execute your combos.
Everything is on the highest setting for me. Except maybe the anti-aliasing? I think that is the setting which is if it's on the highest it causes the Battlemage armor to glitch out. :)
Quick questions: Are you planning to do a 5 overpowered video for the five remaining specializations? Could you put a checkmark or numbers to indicate which skills you picked? On the phone it's difficult to tell what's highlighted. Are the items, armor and faded-touched materials always the same? Thanks in advance.
Not sure yet. It is hard to create 5 overpowered build for each spec, because some of the specs are really not that powerful. Like the Templar for example. I don't think I could come up with 5 build that I would classify as overpowered. Sure you can play around with WoH+Spell Purge, but that is just one build. What about the other 4, right? Still, I don't know maybe I could, haha. Not sure yet. :) Masterworks and equipment are always up to personal choice. Everything works with these builds, but there are items/fade-touched materials which can make them god-like. For example, the TrapEnchanter or the Frost/Fire Crusader are especially powerful with Walking Bomb or Targets Explode masterwork on their items. The Sword-Knight is even more durable if you pick Walking Fortress or Fade Cloak as your masterwork. The Barrier/Blaster can benefit greatly from the Sigil of Lyrium and it can use a fully upgraded Regeneration Potion with the aoe heal effect and the Healing Mist grenade to be the most dedicated support build. So as I said, they have their "best in slot" items and masterworks, but I created these build in a way where they can work with anything. :)
@@AKisHerceg Fair point:) I've tried to solo the game with every individual specialization via numerous builds. Your channel by far has been the most innovative and helpful. Until your Divine Avenger build, templar was a struggle. Now just have to figure out Necromancer. Thanks again!
Stat priority is usually either Magic or Willpower(Magic for offensive builds WP for defensive builds). You can also forget Magic and WP and just boost your Critical Damage and Critical Chance if you pick one of the damager characters.
I remember one bug with (mana surge) which is activate when the barrier depletes without taking damage... So I had an idea behind this... If we pick the passive (mana surge) from winter tree, from KE (fade shield) and wear the (sigil of bronto) which gives 100℅ guard/ -100℅ barrier on KE, everytime we do damage fade shield must gives us barrier but because we wear sigil of bronto we earn zero barrier and maybe then at the same time we trigger the mana surge for aoe freeze... Can you test that if exists???
Do you post your build orders for your "5 Overpowered..." builds??? I'm currently running a Rogue Assassin, and after watching your 5 overpowerd Assassins builds video I've been trying to piece together what the build orders would be pre and post Skyhold specialization, and early, mid, and late game re-spec-ing.
Usually I don’t, because once you know the skills the build is relying on, all you have to do is prioritize the ones that you personally feel like you need at that certain level where you are at. For example with the KE, it is smart to get to the Fade Shield passive asap, since that is what will provide you Barrier based on your damage. But if you feel like you need help with leveling, let me know which build you are going for and I will be happy to help you out by telling you what order I would pick the skills. :)
Barrier/Blaster? Whatever I found on my character actually. I think it was a non-crafted Battlemage armor that you get after killing one of the high dragons. This is to show that you really don't need super powerful gear for that build to work. :)
What master work would you recommend for me to use on the blade for the sword focused build? Also I notice you went for the defence focused sword upgrade would it not be better to use the offensive one so that any build up you expend instantly allowing you to use FC to constantly be at max longevity? What spells would be good to make it more offensive? Because I notice there is one slot there free in your sword build. Also I'm not running the inquisitor perk. So I've replaced that slot with dispel to add 25% damage boost to my sword when striking demons and other shit dispel effects. Thanks
Nope, there is not. I think I pretty much said everything there is to know about it though(I showed the skill tree and pointed out the key skills for the build to work). If there is anything else you want to know, let me know. :)
A Blade of Tidariont. A Trespasser dlc-vel ezt a fegyver tervrajzot kapod ha megcsinalod a Stop the war between Nevarra and Tevinter war table kuldetest Josephinnel. :)
@@Kistigris-r2p Mindenkeppen. Gyakorlatilag ez a dlc fejezi be a sztorit. Plusz egy csomo kepesseg es felszereles jon vele. Abszolut megeri! :) Ha van Steamed ott vannak nagyon kiraly learazasok. Karacsonykor az egesz Inquisition az osszes dlc-vel eggyutt volt kb 1100 forint. Elkepeszto ar/ertek arany.
Amplifying Blade is good if you love to spam Energy Barrage a lot, since that way it can always stay at high damage. If you don't plan to spam it, then it just does not worth it.
Whiel you´re on your quest on making videos ´til there´s nothing left of your sanity, could you make a vid about suggestions for the Inquisition-perks with explanation why, just for the funzees? :)
The Blade of Tidarion let's you fire two different types of projectiles(in total 24 instead of the usual 12) if your weapon's element is different from the rune that you place in it.
Always liked this specialization was my main go to for mage since its just simple and easy to do just fill up charges and swimg away compared to rist mage since that us lil more bot mu taste more for croud control and whatnot. What is set-up for sword-knight build like armor, weapon, masterworks and materials used
Apparently winter stillness and combat clarity dont stack Was wondering if neither also stacks with rejuvenating barrier, cause if not then both winter stillness and rejuvenating barrier becomes useless Also, does static charge stop interrupts and grabs while mid cast? Cause if so, it becomes a must in all knight enchanters imo Thanks again for this guide Honestly you guys make coming back to past games so enjoyable :)
@@AKisHerceg oh wow Then why didn't you put it on your ice/fire build? On your challenge run of the dlc, you said the only thing that could kill you was ogre grabs
@@ActiasECHO Because it has a low chance of proccing and a long cooldown. So basically there are other skills that can serve you better - remember you have to spend 3 points to get the passive. :)
Here is a comment I wrote to someone who also had a similar question: "Equipment is only relevant if we are talking about damage, so in this case it's mostly just two builds. For equipment, I recommend you check out my Frost/Fire Crusader build video. You will find detailed descriptions on all pieces and on where to find them. That equipment list there works well for all of these builds, but only really needed for the Frost/Fire Crusader and the Trap-Enchanter. The other builds work, regardless of equipment - evidenced by the fact that I literally just threw on them whatever looked good or whatever I found in my inventory laying around. " So basically, these builds work(except the two that depends on damage) regardless of equipment. As I said, you can check out my Frost/Fire Crusader video about the detailed description on the schematics and on where to find them. But here is the quick list for the best(or my personal favorite) mage gear schematics: Superior Battlemage Armor schematics with the Battlemage Armor arms and legs - Hissing Wastes Merchant with the Short List perk Superior Battlemage Cowl or if you go for crit damage then the Mask of the Grand Duchess - Avvar Merchant in the JoH dlc and the mask is a reward if you publicly expose Florianne The Blade of Tidarion schematics - Reward for the War Table quest "Stop the war between Nevarra and Teviner" if you complete it with Josephine and you have the Trespasser dlc. :)
The Frost/Fire Crusader I would say. I soloed the entire Descent dlc with it - it is up on my channel by the way, so you can check out my tactics there - and the Descent is the hardest to complete with a Knight-Enchanter. :)
I have AI builds for Dorian. :) Weather its op or not, it is hard to tell. They are excellent cc builds, which is pretty much the best you can have with Dorian's AI.
nice builds showing equipement to the builds would have been nice , since different build require different equipement i have a question for a dps mage is building items with dex is better than magic and focusing on crit chance / crit dmg since now we have cloth that add dex so battle mage armor can reach 46/47 dex
Equipment is only relevant if we are talking about damage, so in this case it's mostly just two builds. For equipment, I recommend you check out my Frost/Fire Crusader build video. You will find detailed descriptions on all pieces and on where to find them. That equipment list works well for all of these builds, but only really needed for the Frost/Fire Crusader and the Trap-Enchanter. The other builds work, regardless of equipment - evidenced by the fact that I literally just threw on them whatever looked good or whatever I found in my inventory laying around. To your question: depends. I prefer using Dex with Rogues, since they get a direct Attack bonus as well as Critical Damage. With Mages, you usually use Crit Damage if you go with the Ring of Doubt. For example Fire Mines with the Flaming Array upgrade can produce some insane crit damage if you are dropping them on the ground from Stealth. Personally, I go for Magic to boost my attack(and Barrier Damage) and some Crit Chance to have some crits every now and then(Willpower also works, but then you get Magic Resistance instead of Barrier Damage bonus). I usually don't go higher than 30-35% crit chance though, but Magic? I go as high as I can, up to 110 or higher if possible with my equipment and build. :)
hello , me again . i have another question , would you mind sharing what abilities you've upgraded and picked while playing as trap enchanter ? ( great gameplay btw ! ! )
can anyone tell me the like rotation for the fire ice crusader. meaning when entering a fight what moves do use and when stuff like that. im new to the game idk how to fully play yet
I have a full build video about that explaining everything, including the rotation I believe. :) Just type in "Frost/Fire Crusader" on my channel. I also have a blog post about it in the description of the video if you prefer reading it that way.
I wrote a comment for someone who basically asked the same question. :) Here it is: "I always use crafted gear for my builds, except when I want to demonstrate their viability with less than optimal gear. :) I use the Superior Battlemage Armor for all of these builds, except the Barrier/Blaster build where I use the Battlemage Robe(non-crafted) to show that I can easily survive because of my plentiful Barrier. I also use the Skin that Stalks(non-schematics, the actual armor)for demonstrating the Glacier builds durability with the revenants and the qunari in the Trespasser. :) "
It’s mostly whatever you personally prefer. With the Trap and the Frost/Fire it’s Frost base and Fire rune. But my favorite is Frost or Fire base and Lightning rune since the lightning will give the shocked effect which will reduce enemy resistances by 20%. :)
@@AKisHerceg This might come a little bit late, but what offensive Masterwork skills(except hidden blades) do you use along with the "5 armor per hit", did you use there "critical crafting materials" such as "Dragon tooth" there?
@@kprk4102 I never use critical crafting, since it is much weaker than using a masterwork that gives you on hit skills/spells. Walking Bomb in my opinion, is the best masterwork for damage. If a Fire Mine procs it, we are talking about tens of thousands of spirit damage. So it is almost always on my characters.
I placed the skill tree after each build. You can copy them in your game accordingly. The order in which you want to pick them up is up to everyone’s personal needs as they progress. :)
Actually, I think the highest damage(crowd damage) belongs the Trapper. But to answer your question: as I always say, all mage spec has the same potential for damage and cc. KE simply solves the survivability problem as well. Rift mage is better at cc, and the Necro has a slight edge with damage because they can detonate the Walking Bomb masterworks. :)
As I wrote it in the video, picking the Enduring Cloak upgrade and using Spirit Sword a lot with the Clean Burn passive will lengthen its duration and reduce its cooldown so much that you can have the Cloak last longer than its recharge time. This allows you to use the Cloak infinitely(as long as you have mana). :)
Can you check on something for me, i am currently playing DAI and i am at Haven Level 7 and i notice there is an decrease in critical damage bonus of 3% when the dagger of the dragon say that there is a plus 3% to critical damage bonus.
Take the percentages in the game as a suggestion because some of them are bugged and others aren’t. They either do more or less than stated. For example Combat Roll upgrade says 200% damage but it’s actually 500% damage.
@@KieranHamilton-y7sOk but I and another user on Reddit figured what was going on. The decrease was coming from the default dagger stats, that is they give a +6 to CDB so if you equip a different dagger it doesn't add it to it takes it away.
For the FF Crusader I do. Check out my full video about it plus the link to my full written guide. For the rest, I do not. But you can see the skill list and the skill tree in this video, you just have to copy them while you are going through your game. :)
You increase it by charging it up with spells. Energy Barrage is the best. Other than that, only with the Sigil of the Arcane Horror(+10%), but that reduces every other damage by 50%.
Not sure what you mean. I do lose mana when the blade actually hits a target - check it at 4:22. When I hit a target and not lose mana, that is because of the Flashpoint passive(example at 4:38). Blizzard with the Winter Winds upgrade no longer drains your mana. The rest is fast mana regen from equipment and passive skills: Rejuvenating Barrier +35% mana regen Amulet of Renewal +50% mana regen Combat Clarity 50% mana regen I have a total of 200 Mana, and Spirit Blade only costs 10 mana, which I can regenerate back in less than a second this way. :)
How come you have 2 upgrades for most of the spells? I only have one for each. And with the one I have it's impossible to make the builds you're using. Maybe someone can help me out here... 😅
@@terra1492 No problem! I do recommend that you get the Trespasser though. Awesome dlc with great story and cool added contents that you can get in the dlc and in the main game as well! :)
@@AKisHerceg thanks. I notice in hard and nightmare mode barrier seems to be depleted faster and builds up slower. How can we speed up barrier generation?
@@carmonaprime6297 Generation is based on your damage, so you need to deal more damage for it to generate faster. This is why high damage KEs don't even need the Barrier spell. Just generate them with casting offensive spells(like the Frost-Fire Crusader build I made - I have a 30 min build video about it). Decay speed can be lessened with the Energetic Defense and the Knight-Protector passives. And then of course there is Fade Cloak which makes Barrier redundant, because with a melee focused build, you can have it last longer than its cooldown(i.e. Sword-Knight build).
@@AKisHerceg thanks for this. Yes I will revisit your sword knight build. I prefer to spam spirit blade and use maybe one or two spells. For increased damage what would you suggest : increase magic? willpower? attack?
@@carmonaprime6297 Magic. It increases attack, and Barrier damage. Increasing attack just increases attack, and increasing Willpower increases attack and Magic Res, so Magic is the best if you are looking for damage.
Yes, but don’t be reckless. :) The Trapper is a bit more tactical, because of the delay when it comes to explosions(plus Fire Mine actually consumes almost half of your Barrier), so watch your Barrier. In terms of damage on Bosses though… the Trapper can actually deal more damage on them than the Crusader.
Spirit Blade is considered a spell. That is why it works so well for the Sword-Knight to use Fade Cloak indefinitely or with the Barrier/Blaster to put up Barrier constantly. With each swing with the Clean Burn passive from the Inferno tree, it will reduce your cooldowns with 1 sec. :)
there is also a passive in the storm class that reduces cooldown by 1 for each normal attack and the sword looks like a normal attack in it repetedness 😅
@@halaali1941 That passive is called Gathering Storm and it is bugged, sadly. It doesn’t reduce the cooldowns at all. It may be possible that some people have it working, but I have the latest patch and still, I don’t get any cooldown reduction from it.
Great build but useless for us on console cause we can’t use mods and your description of this video should of said that your using mods . Anyways great video
@@AKisHerceg in the video it shows you using knight enchanter abilities and rift mage at the same time and on console we can’t mix two classes in one .
@@AKisHerceg fine I seen what I saw. 45 seconds rite hand bottom corner on ability bar rift mage fist and the other side has knight enchanter abilities . It’s the symbol from rift mage on console .
@@kingkushezio2581 Ah, I see! The icon that says "Alt" above it, right? The symbol that looks similar to the Stonefist skill? That is your "Call Mount" skill in the main game. In the Trespasser dlc it changes into something called "Anchor Discharge". You have no mounts in that dlc anymore, and your anchor is acting up, giving you a new skill that you can use with the same button which would call your horse normally. First, this skill gives you brief invulnerability and illuminates dark areas, then it starts to hurt enemies when you activate it, and at the end of the dlc, it turns into a ticking time bomb that you have to release whenever your focus is fully charged, otherwise you will explode. It's not a mod, it's part of the Trespasser dlc. :)
If you like my videos, you can support the channel here: www.buymeacoffee.com/akisherceg 🍕 Thank you! :)
I often read and saw that people are a bit confused about the way Chaotic Focus works with the Knight-Enchanter's Barrier.
First off, Fire Mine does work with your Barrier. Even from your Fade Shield generated Barrier.
What does not work is the upgraded Fire Mine(upgraded with Flaming Array). That will not take away a portion of your Barrier to fuel your spells, therefore the damage bonus will not be applied. The Searing Glyph upgrade however does work and it works extremely well. You can see the examples here:
1:35 Generating Barrier with damage, then using that Barrier to fuel Fire Mine
2:32 Putting up normal Barrier then using it to fuel Fire Mine.
And here is the example of the Flaming Array not working with Chaotic Focus: 12:24.
I hope this helps! :)
Sadly, flaming array has quite a few bugs... Luckily, the "bugs be gone" mod fixes a couple of these, including this issue with chaotic focus. The lack of flanking dmg bonus however is still a prevalent issue (though at least you're not doing 1 dmg anymore) afaik, as well as big enemies not triggering the mines sometimes.
what gear do each of them run, or do you not run crafted gear?
@@matthewwoods2638 I always use crafted gear for my builds, except when I want to demonstrate their viability with less than optimal gear. :)
I use the Superior Battlemage Armor for all of these builds, except the Barrier/Blaster build where I use the Battlemage Robe(non-crafted) to show that I can easily survive because of my plentiful Barrier. I also use the Skin that Stalks(non-schematics, the actual armor)for demonstrating the Glacier builds durability with the revenants and the qunari in the Trespasser. :)
@@AKisHerceg What is the rest of your equipment look like? Your Rings, Necklace, Belt, & Weapon? Since finding this build I am beyond motivated to replay as a KE mage. I am very interested in playing your fire/ice damager.
@@kirvoshvalewind3970 Then I would urge you to check out my "Frost/Fire Crusader" full build video. Very detailed description of tactics and spells along with the equipment. :)
I'm happy to see ppl still posting DA content in 2022
Ready for da 4?
@@jotusmas4038 always
I've forgotten most of the Inquisition skills. But I enjoyed playing Knight Enchanter because my favourite Warden was an Arcane Warrior.
I did a Solo Arcane Blood Warrior in Dragon Age 1. It quite literally was the most fun I've had for the game in a while
@@ronswanson5974I did that earlier this year and it was so fun to have like 12+ buffs active at one time and have a skeleton minion to boot
Hot damn I'm glad the RUclips Algorithm suggested this to me.
Reason being (though it suggests that RUclips can read minds), a knight enchanter is EXACTLY what I was planning for my next Inquisition character!
Can't wait to try out what you're putting down with this guide!
Didn't even know I was slowly building a frost and fire enchanter. You made me realise how fun KE truly is when you mix 2 elements like that. Your build is amazing and gave me ideas. Thanks a bunch, my man!🙏🏻
Glad to hear it! :)
@@AKisHerceg You're the best, man haha. Definitely a skilled KE player. Thanks again!
Fun builds. Think I liked the trapper build the most. Considering how often you end up surrounded with frozen enemies though, I think the build could use a detonator of some kind to top off that burst damage. Energy barrage with energy storm would synergies with static cage. If you’re looking to capitalize further on using barrier for damage fuel, immolate would be a great option too, especially if you’re looking for big numbers. Or if you’re looking to bring back a little more survivability, mind blast could provide barrier boost (though it hardly needs it).
Anyhow, liked seeing your KEs
Yes! Finally a knight-enchanter top five builds! I'll try this as soon as I've completed my playthrough as a divine avenger build from your video.
You know it's pretty funny how redditors in the dragon age subreddit thinks that this game has no build variety when you can come up with at least 5 builds from just one specialization. Guess they haven't seen your video channel then. Their loss.
Haha! That is indeed wired, since the KE is literally the most flexible mage specialization. :)
The Rift Mage and the Necro are both good at CC and single target damage(Necro being better at single target damage and Rift Mage being better at CC), but the KE beats them in both support and endurance, while being capable of doing similar amount of damage and CC.
Thanks so much for making these build videos. You've literally opened my eyes to things I only thought possible with PC version and mods.
No problem! I am glad you enjoy them! :)
Knight Enchanter is a lot stronger if you use the bug that gives you free spells. Basically, immediately after hitting an enemy with [trigger spell], you will have approximately two seconds to cast [free spell] without extra cost or cooldown.
[Trigger spells]
Immolate
Flashfire
Stonefist
Spirit Mark
Walking Bomb
Spirit Blade
[Free spells]
Fire Mine (Searing Glyph)
Ice Mine (Brittle Glyph)
Static Cage
Energy Barrage
With this method, you can cast up to four Energy Barrage projectiles in a row.
I started to play as knight enchanter only because of you xD This is amazing. I made something between your trapper and crusader. Added immolate to detonate frozen enemies and static cage to destroy groups of minions.
Awesome! :)
I'm doing a new challenge. Trying to use Sigil of Gamordian Stormrider.
Settled on KE as the spec. It runs barrier, chain lighting, E barrage, lightning cage, dispel, mind blast, aegis of rift, and fade step.
Damage is incredible. About triple what you see in mixed element makes.
Need to pair with Cassandra (heavens wrath and weakness passive) and Cole (2 sleep abilities). For nightmare and weakness combos (spirit damage from combos not reduced by sigil).
Spirit damage that bounces off aegis of the rift is also not reduced by the sigil.
Do you know what the purple dude that’s popping up is called?
I have not played for years but am planning on it. I guess you need to know all the interactions to make these builds work but you have inspired me.
god i love the Knight Enchanter Specialization. i remember making a Pontiff Sulyvann build from ds3 with it.
?
Pontiff Sulyvann is a boss in Dark Souls 3. He is saying he built his KE to resemble that specific character from DS3. :)
You had a hard time against parrying I assume?
@@Rigby350 indeed i did lol, ive beaten him since then.
I would like to thank you kis herceg for making amazing builds, guides , gameplays and for this awesome video that helped me making my dalish mage nature enchanter or lightning and frost knight enchanter
You are welcome! :)
Have you done any gear recommendations and/or stat recommendation videos? I'm fairly new to DA as a whole but specifically DA:I so I wasn't sure exactly what to be looking for ya know? Well outside of the basic stuff. What about for KE in particular?
Thanks a lot for this. 2024 starting new mage.
IMO KE is the 2nd tankiest character in DAI just i little bit below Champion (really2 little bit, champion has Walking fortress, KE has fade cloak, champ has unlimited guard, KE has unlimited Barrier, champion has reflect damage ability, KE also has... champion has many resistance abilities, KE also has)..
IMO The tankiest character in DAI :
1. Champion
1A. KE
2. Templar (a little bit far below Champ and KE IMO)
3. Reaver (also far below templar)
Anyone can get a walking fortress on hit masterwork and "become" a champion
I wish that lightning perk that shocks on close proximity worked,it would be devastating on a knight enchanter.
Which one? Static Discharge? It works on every mage spec.
Trap enchanter; thought it crossdresses to lure the mobs into a trap, kekekekekeke.
Seriously though, it’s so good to see newer and more recent videos and gameplay guides etc. for IMHO an awesome game like this (Dragon Age Inquisition).
I played 60 hours of this game at least (on my warrior) and barely scratched the surface of it (yet I really enjoyed my time playing the game).
Now I’m thinking of going back to the game, this time as a mage (coz of Knight-enchanter spec thst really picks my interest thabks to it’s melee & magic hybrid gameplay).
PS! In my first play session as a warrior, I had found 2-3 heavy-armor looking mage armor in the game. Yes; actually, with no mods etc. these armor looked like heavy armor by default. I ofcourse equipped em on my characters. I just hope I can retrace my steps again and get those armor back, this time for my main character.
Anyways, thx again and thumbs-up!
Is there a video or a guide for the Sword-Knight build? I was looking for the gear and path progression of the Sword-Knight but I have only found an in-depth one for the fire/ice crusader
Btw thank you for your videos, they are awesome!
Sadly, no. I never had the time for a full build video. But since the main goal of the build is the non-stop invulnerability, I recommend getting Fade Cloak, Spirit Blade, Flashpoint and Clean Burn ASAP. They are the cornerstones of the build. As for equipment, other than the craftable Superior Battlemage armor, I definitely recommend mana-regenerating and cooldown reducing stuff. :)
@@AKisHerceg thank you so much!
Love the video! Quick question, how do you equip a sword onto your Mage? 2 and 1hnd swords are restricted to warriors aren't they?
Every sword is restricted to warriors. What I use is actually a staff called the Blade of Tidarion. It looks like a sword, plays like a sword but it is a staff. You can get it if you have the Trespasser dlc and complete the Stop War Between Nevarra and Tevinter War Table mission with Josephine.
Your vids helped me get through playing a rogue on my first play through on hard. Playing a mage now on hard with 3 trials on and having a tough time. Could you recommend a high DPS mage that can stand back a bit with a staff, some in and out is fine. I'm older and not very quick anymore at combos, etc. I tried following your The Elementalist: The "Pre-Skyhold" build.
Some of the mobs are ridiculously hard though and wipe my team and or it takes 10 minutes to take out a group. I have pretty damn bad gear but the game has barely even given me any accessories yet.
Thanks!
The main things you need to consider with Trials, is that you will have some difficulty spikes in most battles. This is because of the Walk Softly trial and Even Ground. Even ground will place everyone at your level, so you can never over level. This is pretty hard if you plan to farm for experience.
Walk Softly is even worse. Enemies can have all kinds of ridiculous defenses like extremely massive guard or rejuvenating Barrier. With this trial on, you must use Dispel for mages with Rejuvenating Barrier! Guard Smasher passive is also a must have for your warrior party members.
Trials are no joke, so if you are having a hard time, that is because they are designed that way. :)
if you want to never die, I have 3 words for you: Fade Touched Obsidian
I have 3 more: Fade-Touched Silverite. :)
But since your Guard is based on your health, this is actually not the best masterwork if you want to survive.
@@AKisHerceg eh it mostly is just added security since any damage getting through your barrier won't be getting past the guard
The ice build was fantastic and lots of fun. The build was extremely powerful also, not sure if I prefer it over the dual wield artificer, but a great build nonetheless.
I can't wait for DA4.
Loving these creative little builds!
what materials did you use for the BoT while playing as the Trap Enchanter build ?
( love the video btw , inspired me to try as a mage ! i like it so far :D )
Dragon bone and a cold rune. :)
Hey currently on a playthrough using the glacier build, just wondering what upgrades on the abilities you've got on. Cheers
I've got all the abilities you've shown, just need to know the upgrades you've taken
@@KaoticTremors Here are the upgrades:
Barrier: Elegant Defense
Fade Cloak: Decloaking Blast
Winter's Grasp: Winter's Chill
Fade Step: Frost Step
Wall of Ice: Ring of Ice
Blizzard: Ice Storm
@@AKisHerceg sweet thanks, much appreciated. Love the videos btw
Hey I've been loving your informative videos? Can you tell me what graphics settings you are using because my game lags a lot when I start spamming abilities like you and makes it impossible to execute your combos.
Everything is on the highest setting for me. Except maybe the anti-aliasing? I think that is the setting which is if it's on the highest it causes the Battlemage armor to glitch out. :)
Quick questions: Are you planning to do a 5 overpowered video for the five remaining specializations? Could you put a checkmark or numbers to indicate which skills you picked? On the phone it's difficult to tell what's highlighted. Are the items, armor and faded-touched materials always the same? Thanks in advance.
Not sure yet. It is hard to create 5 overpowered build for each spec, because some of the specs are really not that powerful. Like the Templar for example. I don't think I could come up with 5 build that I would classify as overpowered. Sure you can play around with WoH+Spell Purge, but that is just one build. What about the other 4, right?
Still, I don't know maybe I could, haha. Not sure yet. :)
Masterworks and equipment are always up to personal choice. Everything works with these builds, but there are items/fade-touched materials which can make them god-like.
For example, the TrapEnchanter or the Frost/Fire Crusader are especially powerful with Walking Bomb or Targets Explode masterwork on their items. The Sword-Knight is even more durable if you pick Walking Fortress or Fade Cloak as your masterwork. The Barrier/Blaster can benefit greatly from the Sigil of Lyrium and it can use a fully upgraded Regeneration Potion with the aoe heal effect and the Healing Mist grenade to be the most dedicated support build.
So as I said, they have their "best in slot" items and masterworks, but I created these build in a way where they can work with anything. :)
@@AKisHerceg Fair point:) I've tried to solo the game with every individual specialization via numerous builds. Your channel by far has been the most innovative and helpful. Until your Divine Avenger build, templar was a struggle. Now just have to figure out Necromancer. Thanks again!
@@indarkestknight9778 I am glad to hear you enjoy the channel and the game! :)
Where did he take 'the defence' points above his health playing for mage ?
Guard. That comes from the amulet Andraste’s Sacrifice. It has a chance to proc War Cry which creates Guard.
What is the stat priority for these builds and recommendations on armour/weapon
Stat priority is usually either Magic or Willpower(Magic for offensive builds WP for defensive builds). You can also forget Magic and WP and just boost your Critical Damage and Critical Chance if you pick one of the damager characters.
what staff lets you do energy barrage both fire and ice at the same time? If you could link gear that would be cool.
It is the B lade of Tidarion. It is from the Trespasser dlc. :)
I remember one bug with (mana surge) which is activate when the barrier depletes without taking damage... So I had an idea behind this... If we pick the passive (mana surge) from winter tree, from KE (fade shield) and wear the (sigil of bronto) which gives 100℅ guard/ -100℅ barrier on KE, everytime we do damage fade shield must gives us barrier but because we wear sigil of bronto we earn zero barrier and maybe then at the same time we trigger the mana surge for aoe freeze... Can you test that if exists???
Do you post your build orders for your "5 Overpowered..." builds???
I'm currently running a Rogue Assassin, and after watching your 5 overpowerd Assassins builds video I've been trying to piece together what the build orders would be pre and post Skyhold specialization, and early, mid, and late game re-spec-ing.
Usually I don’t, because once you know the skills the build is relying on, all you have to do is prioritize the ones that you personally feel like you need at that certain level where you are at. For example with the KE, it is smart to get to the Fade Shield passive asap, since that is what will provide you Barrier based on your damage. But if you feel like you need help with leveling, let me know which build you are going for and I will be happy to help you out by telling you what order I would pick the skills. :)
What armor were u using with the support build? The one that uses a normal staff
Barrier/Blaster? Whatever I found on my character actually. I think it was a non-crafted Battlemage armor that you get after killing one of the high dragons. This is to show that you really don't need super powerful gear for that build to work. :)
@@AKisHerceg Would u suggest any Armor for a support mage or should i go for the superior battlemage Armor?
@@AuricMagicBlade Yup, the Superior Battlemage is always great - the Sturdy version is also fine. :)
@@AKisHerceg Thank u😊
What master work would you recommend for me to use on the blade for the sword focused build?
Also I notice you went for the defence focused sword upgrade would it not be better to use the offensive one so that any build up you expend instantly allowing you to use FC to constantly be at max longevity?
What spells would be good to make it more offensive? Because I notice there is one slot there free in your sword build. Also I'm not running the inquisitor perk. So I've replaced that slot with dispel to add 25% damage boost to my sword when striking demons and other shit dispel effects.
Thanks
Im guessing none of these builds really work or synergize without Trespasser.
Probably, yes.
I know the video is from 2021 and you last commented two years ago, but do you know if there is a more in depth guide for The Glacier build?
Nope, there is not. I think I pretty much said everything there is to know about it though(I showed the skill tree and pointed out the key skills for the build to work). If there is anything else you want to know, let me know. :)
@@AKisHerceg, I'm mainly just trying to figure out which companions go best with it and which abilities to select while leveling it up.
Szia! Milyen fegyvert használsz a videóban 2:20 körül, ha szabad kérdezni?
A Blade of Tidariont. A Trespasser dlc-vel ezt a fegyver tervrajzot kapod ha megcsinalod a Stop the war between Nevarra and Tevinter war table kuldetest Josephinnel. :)
@@AKisHerceg Köszi szépen! Sajnos nincs meg a dlc de gondolkodtam rajta. Nem rég kezdtem el játszani és nagyon tetszenek a videóid. Megéri a dlc?
@@Kistigris-r2p Mindenkeppen. Gyakorlatilag ez a dlc fejezi be a sztorit. Plusz egy csomo kepesseg es felszereles jon vele. Abszolut megeri! :) Ha van Steamed ott vannak nagyon kiraly learazasok. Karacsonykor az egesz Inquisition az osszes dlc-vel eggyutt volt kb 1100 forint. Elkepeszto ar/ertek arany.
@@AKisHerceg Köszi, majd átgondolom, de sajnos nem tudom, hogy a fos gépem egyáltalán elviszi-e mivel most xbox cloud on játszok.
i know this is a bit late but is there any reason for not having amplifying blade? is the damage worth it or does it work out more damage by spamming?
Amplifying Blade is good if you love to spam Energy Barrage a lot, since that way it can always stay at high damage. If you don't plan to spam it, then it just does not worth it.
Friss dragon age videók és magyar content creator? Nagyon fasza! 😁😁
:)
how can i see the skill tree on the frost fire crusader?
I have a full build video about that one. Just type in the name in my channel search. :)
We gotta follow the blue path at the skills trees right?
Yup.
Whiel you´re on your quest on making videos ´til there´s nothing left of your sanity, could you make a vid about suggestions for the Inquisition-perks with explanation why, just for the funzees? :)
Excellent idea! :)
How do you make the energy barrage ice and fire at same time?????? Im so confused
The Blade of Tidarion let's you fire two different types of projectiles(in total 24 instead of the usual 12) if your weapon's element is different from the rune that you place in it.
Funny u post this now, I just started a new play through and was gonna go off of ur fire/ice crusader build, now I’m not so sure😅
Hah! :)
Knight Enchanter was badarse in Multiplayer ☝️
Always liked this specialization was my main go to for mage since its just simple and easy to do just fill up charges and swimg away compared to rist mage since that us lil more bot mu taste more for croud control and whatnot. What is set-up for sword-knight build like armor, weapon, masterworks and materials used
You can use the same equipment that I used for the FF Crusader which I have a full video about. :)
@@AKisHercegwasn't sure but thanks I will. Surprised you haven't made any veilguard builds or gameplay yet
@@laffywaffy1989 My laptop is the only place where I can play it, my pc runs it on 18 fps. Unfortunately my laptop is still in the service center.
What gear do you recommend for the crusader build?
I have a full build video about that one. You can check it out on my channel by searching for Frost/Fire Crusader. :)
@@AKisHerceg thanks!
Apparently winter stillness and combat clarity dont stack
Was wondering if neither also stacks with rejuvenating barrier, cause if not then both winter stillness and rejuvenating barrier becomes useless
Also, does static charge stop interrupts and grabs while mid cast? Cause if so, it becomes a must in all knight enchanters imo
Thanks again for this guide
Honestly you guys make coming back to past games so enjoyable
:)
Yup, last I checked it does interrupt grabs and even bosses. :)
@@AKisHerceg oh wow
Then why didn't you put it on your ice/fire build? On your challenge run of the dlc, you said the only thing that could kill you was ogre grabs
@@ActiasECHO Because it has a low chance of proccing and a long cooldown. So basically there are other skills that can serve you better - remember you have to spend 3 points to get the passive. :)
@@AKisHerceg
Its chanced based and has a cool down? I thought it was constantly active
I get it then, thx
Thx for liking all my comments btw
Donno how to repay you for this and all the info T-T
so um, what crafted gear do you use? cause the skills are nothing without the gear.
Here is a comment I wrote to someone who also had a similar question:
"Equipment is only relevant if we are talking about damage, so in this case it's mostly just two builds.
For equipment, I recommend you check out my Frost/Fire Crusader build video. You will find detailed descriptions on all pieces and on where to find them. That equipment list there works well for all of these builds, but only really needed for the Frost/Fire Crusader and the Trap-Enchanter.
The other builds work, regardless of equipment - evidenced by the fact that I literally just threw on them whatever looked good or whatever I found in my inventory laying around. "
So basically, these builds work(except the two that depends on damage) regardless of equipment. As I said, you can check out my Frost/Fire Crusader video about the detailed description on the schematics and on where to find them. But here is the quick list for the best(or my personal favorite) mage gear schematics:
Superior Battlemage Armor schematics with the Battlemage Armor arms and legs - Hissing Wastes Merchant with the Short List perk
Superior Battlemage Cowl or if you go for crit damage then the Mask of the Grand Duchess - Avvar Merchant in the JoH dlc and the mask is a reward if you publicly expose Florianne
The Blade of Tidarion schematics - Reward for the War Table quest "Stop the war between Nevarra and Teviner" if you complete it with Josephine and you have the Trespasser dlc. :)
Which would you say is the most powerful one?
The Frost/Fire Crusader I would say. I soloed the entire Descent dlc with it - it is up on my channel by the way, so you can check out my tactics there - and the Descent is the hardest to complete with a Knight-Enchanter. :)
Great vids! Can you op-Dorian in nightmare difficulty?
I have AI builds for Dorian. :)
Weather its op or not, it is hard to tell. They are excellent cc builds, which is pretty much the best you can have with Dorian's AI.
@@AKisHerceg Good, nice builds and you earned a sub♡
nice builds showing equipement to the builds would have been nice ,
since different build require different equipement
i have a question for a dps mage is building items with dex is better than magic and focusing on crit chance / crit dmg since now we have cloth that add dex so battle mage armor can reach 46/47 dex
Equipment is only relevant if we are talking about damage, so in this case it's mostly just two builds.
For equipment, I recommend you check out my Frost/Fire Crusader build video. You will find detailed descriptions on all pieces and on where to find them. That equipment list works well for all of these builds, but only really needed for the Frost/Fire Crusader and the Trap-Enchanter.
The other builds work, regardless of equipment - evidenced by the fact that I literally just threw on them whatever looked good or whatever I found in my inventory laying around.
To your question: depends. I prefer using Dex with Rogues, since they get a direct Attack bonus as well as Critical Damage. With Mages, you usually use Crit Damage if you go with the Ring of Doubt. For example Fire Mines with the Flaming Array upgrade can produce some insane crit damage if you are dropping them on the ground from Stealth.
Personally, I go for Magic to boost my attack(and Barrier Damage) and some Crit Chance to have some crits every now and then(Willpower also works, but then you get Magic Resistance instead of Barrier Damage bonus). I usually don't go higher than 30-35% crit chance though, but Magic? I go as high as I can, up to 110 or higher if possible with my equipment and build. :)
Im pretty sure those were more than 5 lol. But im not complaining , please keep up that good work!
hello , me again . i have another question , would you mind sharing what abilities you've upgraded and picked while playing as trap enchanter ? ( great gameplay btw ! ! )
( i have all the abilities you've shown , just not really sure what upgrades to get 👍 )
Sure, here you go:
Fire Mine - Searing Glyph
Ice Mine - Brittle Glyph
Fade Cloak - Decloaking Blast
Disruption Field - Stasis Lock
Barrier - Elegant Defense
Static Cage - Lightning Cage
@@AKisHerceg thank you for the fast reply ! !
can anyone tell me the like rotation for the fire ice crusader. meaning when entering a fight what moves do use and when stuff like that. im new to the game idk how to fully play yet
I have a full build video about that explaining everything, including the rotation I believe. :)
Just type in "Frost/Fire Crusader" on my channel. I also have a blog post about it in the description of the video if you prefer reading it that way.
@@AKisHerceg thank you so much
What armor are you using for these builds
I wrote a comment for someone who basically asked the same question. :)
Here it is:
"I always use crafted gear for my builds, except when I want to demonstrate their viability with less than optimal gear. :)
I use the Superior Battlemage Armor for all of these builds, except the Barrier/Blaster build where I use the Battlemage Robe(non-crafted) to show that I can easily survive because of my plentiful Barrier. I also use the Skin that Stalks(non-schematics, the actual armor)for demonstrating the Glacier builds durability with the revenants and the qunari in the Trespasser. :) "
What's the Main Element + Rune of the Magic Sword for each build?
It’s mostly whatever you personally prefer. With the Trap and the Frost/Fire it’s Frost base and Fire rune. But my favorite is Frost or Fire base and Lightning rune since the lightning will give the shocked effect which will reduce enemy resistances by 20%. :)
@@AKisHerceg This might come a little bit late, but what offensive Masterwork skills(except hidden blades) do you use along with the "5 armor per hit", did you use there "critical crafting materials" such as "Dragon tooth" there?
@@kprk4102 I never use critical crafting, since it is much weaker than using a masterwork that gives you on hit skills/spells.
Walking Bomb in my opinion, is the best masterwork for damage. If a Fire Mine procs it, we are talking about tens of thousands of spirit damage. So it is almost always on my characters.
A skill list would be appreciated with the gameplay montage
I placed the skill tree after each build. You can copy them in your game accordingly. The order in which you want to pick them up is up to everyone’s personal needs as they progress. :)
@@AKisHerceg ah my bad, I guess I ended up looking away each time cuz I could've sworn I didn't see any. My bad
In terms of damage, How the higuest damage ke build here (which i believe to be the frost fire crusader) is compared to your rift mage build?
Actually, I think the highest damage(crowd damage) belongs the Trapper. But to answer your question: as I always say, all mage spec has the same potential for damage and cc. KE simply solves the survivability problem as well. Rift mage is better at cc, and the Necro has a slight edge with damage because they can detonate the Walking Bomb masterworks. :)
@@AKisHerceg thank you man
@@Rafael0liveir4 No problem! :)
7:29 how do you decrease fade cloak cooldown so quickly?
As I wrote it in the video, picking the Enduring Cloak upgrade and using Spirit Sword a lot with the Clean Burn passive will lengthen its duration and reduce its cooldown so much that you can have the Cloak last longer than its recharge time. This allows you to use the Cloak infinitely(as long as you have mana). :)
I see that your Iron Bull is not using any reaver tree, how do you build him ?
Such a fantastic game
Can you check on something for me, i am currently playing DAI and i am at Haven Level 7 and i notice there is an decrease in critical damage bonus of 3% when the dagger of the dragon say that there is a plus 3% to critical damage bonus.
Take the percentages in the game as a suggestion because some of them are bugged and others aren’t. They either do more or less than stated.
For example Combat Roll upgrade says 200% damage but it’s actually 500% damage.
@@KieranHamilton-y7sOk but I and another user on Reddit figured what was going on. The decrease was coming from the default dagger stats, that is they give a +6 to CDB so if you equip a different dagger it doesn't add it to it takes it away.
I want to do a hidden blades lightning based knight enchanter any thoughts on how to get it optimized l?
Do you have a written version of this so it'll be easier to read which abilities you are using?
For the FF Crusader I do. Check out my full video about it plus the link to my full written guide. For the rest, I do not. But you can see the skill list and the skill tree in this video, you just have to copy them while you are going through your game. :)
How do you increase the DPS of the spirit blade?
You increase it by charging it up with spells. Energy Barrage is the best. Other than that, only with the Sigil of the Arcane Horror(+10%), but that reduces every other damage by 50%.
@@AKisHerceg okay got it. What does attack increase? I noticed you bumped it up heavily.
@@mercboy111 Attack boosts your overall damage. :)
@@AKisHerceg okie dokie 👍 will apply that.
@@AKisHerceg which would you prioritise: attack or crit chance?
Which build do you like best
I love the Sword-Knight and the Frost/Fire Crusader the most! :)
Great vid, as aways! Maybe i should run mage in my next gameplay.....? I really want ti try those builds, tnx man!
Am try that ice build looks fun still playing this game in 2022
What's the Dorian build for the support build haha
I take it from this video that Blade of Sidarion is the best weapon?
Best? Not sure. My favorite? Definitely! :)
4:20 how do you spam the blade while blizard is active without loosing mana lmfao
Not sure what you mean. I do lose mana when the blade actually hits a target - check it at 4:22. When I hit a target and not lose mana, that is because of the Flashpoint passive(example at 4:38). Blizzard with the Winter Winds upgrade no longer drains your mana.
The rest is fast mana regen from equipment and passive skills:
Rejuvenating Barrier +35% mana regen
Amulet of Renewal +50% mana regen
Combat Clarity 50% mana regen
I have a total of 200 Mana, and Spirit Blade only costs 10 mana, which I can regenerate back in less than a second this way. :)
@@AKisHerceg Alright, I get it
How come you have 2 upgrades for most of the spells? I only have one for each. And with the one I have it's impossible to make the builds you're using. Maybe someone can help me out here... 😅
Do you have the Trespasser dlc? :)
@@AKisHerceg No, only the base game. So I guess that's where they come from :D
Thanks for the answer! And thanks for the great videos :)
@@terra1492 No problem! I do recommend that you get the Trespasser though. Awesome dlc with great story and cool added contents that you can get in the dlc and in the main game as well! :)
how do you protect from ranged attacks?
With a KE? The same way I get protected from melee. With Barrier. :)
@@AKisHerceg thanks. I notice in hard and nightmare mode barrier seems to be depleted faster and builds up slower. How can we speed up barrier generation?
@@carmonaprime6297 Generation is based on your damage, so you need to deal more damage for it to generate faster. This is why high damage KEs don't even need the Barrier spell. Just generate them with casting offensive spells(like the Frost-Fire Crusader build I made - I have a 30 min build video about it).
Decay speed can be lessened with the Energetic Defense and the Knight-Protector passives.
And then of course there is Fade Cloak which makes Barrier redundant, because with a melee focused build, you can have it last longer than its cooldown(i.e. Sword-Knight build).
@@AKisHerceg thanks for this. Yes I will revisit your sword knight build. I prefer to spam spirit blade and use maybe one or two spells.
For increased damage what would you suggest : increase magic? willpower? attack?
@@carmonaprime6297 Magic. It increases attack, and Barrier damage. Increasing attack just increases attack, and increasing Willpower increases attack and Magic Res, so Magic is the best if you are looking for damage.
I'm sure its been asked, where are the Necromancer and Rift Mage Builds?
What weapon are you using? Is it modded?
No, not modded. It’s the Blade of Tidarion from the Trespasser dlc.
Is the Trapper also good at soloing bosses like the Crusader is?
Yes, but don’t be reckless. :) The Trapper is a bit more tactical, because of the delay when it comes to explosions(plus Fire Mine actually consumes almost half of your Barrier), so watch your Barrier. In terms of damage on Bosses though… the Trapper can actually deal more damage on them than the Crusader.
I wonder are you going to do tempest builds anytime soon?
Yup! :)
but does there class sword ability considered a normal attack
Spirit Blade is considered a spell. That is why it works so well for the Sword-Knight to use Fade Cloak indefinitely or with the Barrier/Blaster to put up Barrier constantly. With each swing with the Clean Burn passive from the Inferno tree, it will reduce your cooldowns with 1 sec. :)
there is also a passive in the storm class that reduces cooldown by 1 for each normal attack and the sword looks like a normal attack in it repetedness 😅
@@halaali1941 That passive is called Gathering Storm and it is bugged, sadly. It doesn’t reduce the cooldowns at all. It may be possible that some people have it working, but I have the latest patch and still, I don’t get any cooldown reduction from it.
😰 really i need to check that thank you man
Can these builds be used on AI ?
I would not recommend it.
1 rogue assasin deal in 1000 times more dmg and aoe then this classes
NOTI GANGGG
Wow you are fast! :)
@@AKisHerceg fast as fucc 🅱️oiii
Great build but useless for us on console cause we can’t use mods and your description of this video should of said that your using mods . Anyways great video
It would say it if I would use mods. I don’t.
@@AKisHerceg in the video it shows you using knight enchanter abilities and rift mage at the same time and on console we can’t mix two classes in one .
@@kingkushezio2581 I do not use any Rift Mage talents. Can you time stamp where you see it?
@@AKisHerceg fine I seen what I saw. 45 seconds rite hand bottom corner on ability bar rift mage fist and the other side has knight enchanter abilities . It’s the symbol from rift mage on console .
@@kingkushezio2581 Ah, I see! The icon that says "Alt" above it, right? The symbol that looks similar to the Stonefist skill?
That is your "Call Mount" skill in the main game. In the Trespasser dlc it changes into something called "Anchor Discharge". You have no mounts in that dlc anymore, and your anchor is acting up, giving you a new skill that you can use with the same button which would call your horse normally.
First, this skill gives you brief invulnerability and illuminates dark areas, then it starts to hurt enemies when you activate it, and at the end of the dlc, it turns into a ticking time bomb that you have to release whenever your focus is fully charged, otherwise you will explode.
It's not a mod, it's part of the Trespasser dlc. :)