Let's Talk About BIG BOO'S HAUNT

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  • Опубликовано: 10 фев 2025
  • Full Mario 64 Playlist: • Super Mario 64 (AND 64...
    Daily Super Mario 64 Stage Analysis Videos ALL DECEMBER. Check back here every day at 11 AM E.T. Until Christmas. Super Mario 64 Big Boo's Haunt.
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    #mario #nintendo #nintendo64

Комментарии • 49

  • @KingYoshi93
    @KingYoshi93 2 месяца назад +31

    Odyssey's objectives felt more like following a list of tasks to me. The stars in 64 feel more like nice puzzles.

    • @NintenDeen
      @NintenDeen  2 месяца назад +3

      Yeah they're different types of experiences imo. And I don't dislike one more than the other because the games are designed around their philosophies.

    • @TheLyingFigure
      @TheLyingFigure Месяц назад +3

      I think that might be due to how many you had to collect in Odyssey alot of them felt like they were just added as filler and are brain dead easy and in the open.

  • @KingYoshi93
    @KingYoshi93 2 месяца назад +10

    I like that they added that switch star in the DS version because there isn't much else to experience in the basement of this stage.

    • @NintenDeen
      @NintenDeen  2 месяца назад +2

      Yeah the basement is grossly underutilized

  • @gooeydude574
    @gooeydude574 Месяц назад +11

    Absolutely love everything about the stage except for trying to get on the roof

  • @seannapier2298
    @seannapier2298 Месяц назад +17

    What I find most interesting about BBH is the skybox on the outside. What’s in the dark forest? Where does it go?

    • @NintenDeen
      @NintenDeen  Месяц назад +4

      I think I remember watching someone do videos on all of the backgrounds in some of these stages, or maybe it was a reddit post? Idk. They had fun theories

    • @hyronvalkinson1749
      @hyronvalkinson1749 Месяц назад +6

      Same goes for Wet Dry World

    • @futal1000
      @futal1000 Месяц назад +4

      Theoretically it would be the grass in the courtyard, but it's daytime outside the course and nighttime inside of it. The paradox blew my mind as a kid

    • @folksnem1855
      @folksnem1855 Месяц назад +1

      If you play the ROM hack "Super Mario 64: Decades Later" you get to explore it :D

    • @stormthesource
      @stormthesource 26 дней назад +2

      Tbh the forest outside looks like it was reused in the DS version for the "unlocking Mario" stage

  • @gon3302
    @gon3302 Месяц назад +3

    Mario 64 skyboxes are either terrifying or comforting.

  • @VerbalIntercourse100
    @VerbalIntercourse100 Месяц назад +4

    When I was a kid I could never find this course along with snowman's land. I would always think "where are courses 5 and 10" lol.

  • @MatthewCampbell765
    @MatthewCampbell765 Месяц назад +2

    IMO this particular level's atmosphere is legitimately pretty scary in a way beyond "playful halloween decoration"-esque. Like, the general aesthetic of the building itself and the music would unironically fit an actual horror game. Now, I'm not saying the level itself is as scary as an actual horror game, but the fact that the aesthetic itself is that similar to a horror game is notable.

  • @Learner0012
    @Learner0012 Месяц назад +1

    Another level that spooked me as a child. I completely skipped over it on my first playthrough at that age, but that piano, that blasted piano…
    About that argument that this game was a ‘scary game’… it’s because of this level.

    • @NintenDeen
      @NintenDeen  Месяц назад

      Other commenters have mentioned things like the Pokeys and the backgrounds of wet dry world as scary assets. So I don't think it's just this level lool

    • @Learner0012
      @Learner0012 Месяц назад

      @@NintenDeen Because I'm remembering terrifying Ocarina of Time moments too, I'm suspecting it's childhood fearfulness and additionally because of how new the tech was. It was after all the launch title for 64 bit Nintendo games.
      Also, I could cite other examples like Dorrie from Hazy Maze Cave (or Hazy Maze in general), the Lethal Lava Land painting in the sewer, the mirror room, and of course the endless staircase.

  • @gregoryfuller9736
    @gregoryfuller9736 Месяц назад +1

    This is my favorite level in 64

  • @RavenGamingOverLord
    @RavenGamingOverLord Месяц назад

    Ah yes, I remember enjoying this stage a lot when I played the DS version for the first time and Merry Go Round music is fun to listen to in my opinion

  • @Tromite
    @Tromite 2 месяца назад +2

    Now this place is even creepier 👻 The piano is genuinely scary for a first time playthough when you're a child! I love how these N64 games tried to be spooky in their own way even if they weren't horror games, but there was always that one part that came out of nowhere that everyone talks about these days and have scary memories of which chucks up the fear factor suddenly! I think the creepiest places have this dark, very plain and muted colour scheme and some music that plays throughout which either features some ghostly chanting or is some deep ambience which is not really music. My favourite comparisons are the Zelda Wells, Shadow Temple, Dodongo's Cavern, the Spider Houses, and Bower's Castle and Banshee Boardwalk from Mario Kart 64! Anything on earlier consoles which tried to be creepy used very crunched, harsh frequency tunes, such as the caves in A Link to the Past or Bower's Castle in Mario Kart SNES. Those are the examples I know, but there's probably plenty more! I feel like the N64 was the peak of the creepy factor, and I'm sure I'm not saying this from nostalgia!

    • @NintenDeen
      @NintenDeen  2 месяца назад +2

      N64 definitely had a weird and creepy vibe/look to it. The polygonal aspect of it. Pretty much any game that didn't have an upbeat tune or high intensity action has that vibe to it from that era haha

    • @Tromite
      @Tromite 2 месяца назад +1

      @@NintenDeen Yeah, I feel that's why this and Ocarina of Time are so iconic! Other mentions would be the caverns in Banjo Kazookie and Tooie! And if thejr areas had masks or skulls decorating the walls, it was even worse 😱

  • @embargovenom9948
    @embargovenom9948 Месяц назад +2

    It's really frustrating how you showed the bookshelf puzzle being failed so many times but never actually showed it being fully completed. XD

    • @NintenDeen
      @NintenDeen  Месяц назад +1

      😂 I didn't realize that. Oops

  • @UnderdarkTrans
    @UnderdarkTrans Месяц назад +9

    The discussion about how Mario 64 is actually super scary is so unserious and fake. Who is seriously playing this game with the same fear response most people have to silent hill or something like that.

    • @NintenDeen
      @NintenDeen  Месяц назад +4

      Idk. I thought it was a meme

    • @UnderdarkTrans
      @UnderdarkTrans Месяц назад +1

      @NintenDeen You'd hope but the essay talking about Wet Dry World's "dark history" says otherwise

    • @pikminologueraisin2139
      @pikminologueraisin2139 Месяц назад

      and now they do the same with the Piglet game (and still doing it with minecraft)

    • @UnderdarkTrans
      @UnderdarkTrans Месяц назад +2

      @pikminologueraisin2139 these people would not survive something like Buyer's Market if they think the piglet game is frightening

    • @gregoryfuller9736
      @gregoryfuller9736 Месяц назад +2

      Boos are legit my favorite mario character they are so cute I don’t see how you can be scared of them

  • @Venom3254
    @Venom3254 Месяц назад

    This is where you unlock Luigi

  • @KingYoshi93
    @KingYoshi93 2 месяца назад +1

    Yes! A new part! ❤

    • @NintenDeen
      @NintenDeen  2 месяца назад

      Every day 😬😬

    • @KingYoshi93
      @KingYoshi93 2 месяца назад

      ​@@NintenDeenYes, thank you :)

  • @Zwatcher-x4k
    @Zwatcher-x4k Месяц назад

    It’s kind of a wasted opportunity in Odyssey, they have you go to the back yard with the boos but there’s no trip to Boos Haunt.
    Like imagine some of odyssey’s main mechanics mixed in with how you get the stars in this level?

  • @ty_sylicus
    @ty_sylicus Месяц назад

    I don't recall this level outside the spinning room, which I didn't like.

  • @MaximilianMackrey
    @MaximilianMackrey 9 дней назад

    You unlock luigi here in the DS version

  • @gregoryfuller9736
    @gregoryfuller9736 Месяц назад

    Which we got boo in more level they are my favorite mario enemies by far I always pick boo in any game I can he the goat of Mario enemies

  • @737Igi69
    @737Igi69 Месяц назад +2

    The music is the only bad part about the stage, I feel like it fits outdoors, but not inside the mansion, a theme similar to super mario 3d land ghost house would be way better than the static noise it currently has

    • @NintenDeen
      @NintenDeen  Месяц назад +2

      I agree with this. They needed a fun and sinister tune

  • @scrubmcchub2255
    @scrubmcchub2255 Месяц назад

    Hate