The armor doesn't break and the master sword technically breaks but regenerates after a certain amount of time do to story reasons Also the goron sword breaking is also explained due to the big goron you get it from not being as good a smith as the big goron thats part of the trading quest Thats why when you complete the quest you get the goron sword that doesn't break
@@finalfantasytheory um, what's hard about it? It's time consuming but not by that much and it does twice the damage of the master sword. Only downside is you can't use a shield.
While you can go to any dungeon in the first zelda, you can't complete it without the item from the previous dungeon so it still has a specific order of progression. While botw doesn't Also open world in gaming means you can go anywhere in the world from the start. Botw was the first zelda game that was like that. The other zelda games had some parts of the world inaccessible until you got a certain item
Oh is that what open world means? Well someone better tell Skyrim and Fallout that because they both require items to get to certain story based areas and are still hailed as the standard of open world.
Awesome!! Been waiting for this!!
always trying to bring out good content!!!
The armor doesn't break and the master sword technically breaks but regenerates after a certain amount of time do to story reasons
Also the goron sword breaking is also explained due to the big goron you get it from not being as good a smith as the big goron thats part of the trading quest
Thats why when you complete the quest you get the goron sword that doesn't break
A ridiculously hard quest for it. While it is better, I wouldnt say the hassle is worth jt
@@finalfantasytheory um, what's hard about it?
It's time consuming but not by that much and it does twice the damage of the master sword.
Only downside is you can't use a shield.
While you can go to any dungeon in the first zelda, you can't complete it without the item from the previous dungeon so it still has a specific order of progression.
While botw doesn't
Also open world in gaming means you can go anywhere in the world from the start. Botw was the first zelda game that was like that. The other zelda games had some parts of the world inaccessible until you got a certain item
Oh is that what open world means? Well someone better tell Skyrim and Fallout that because they both require items to get to certain story based areas and are still hailed as the standard of open world.