Hard Surface Modeling & Topology With a Lucasfilm Artist - Part 22

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  • Опубликовано: 19 ноя 2024
  • Hey
    So, we are about to start a new project, that involves a real flamethrower!
    In this tutorial, we will Master Hard Surface Modeling and topology!
    We have started a new project, we will learn how to use Photogrammetry and hard surface model a hyper-real asset.
    In this tutorial, we will go through how to create great topology for your 3D model
    Which is very important to actually land jobs!
    we will use the 3D scan we made and use Quad draw to Re-Topologise it to an accurate 3d model
    with hard surface modeling there is usually a lot of parts involved, so we will 3d model all the parts separately and build the hard surface model as accurate as we can
    0:00 Modelling continues
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