Geometry Dash, if it was made in 1985

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  • Опубликовано: 21 ноя 2024

Комментарии • 474

  • @kandowontu5896
    @kandowontu5896 Месяц назад +911

    Thank you for the video!!!!
    We will be working on fixing a lot of the bugs you found!

    • @advance64bro
      @advance64bro Месяц назад +54

      No way it’s the developer! Hello FamiDash developer!!!

    • @Darcie-McIntosh
      @Darcie-McIntosh Месяц назад +60

      @@advance64brono way! It’s someone replying to the developer! Hello random person!!!

    • @StormDiper
      @StormDiper Месяц назад +13

      I don’t know if this is a problem with my Delta emulator on iOS, but the arrow keeps randomly going right, and it’s a pain navigating the menu trying to click something but clicking something else, especially when making my icon design.

    • @kandowontu5896
      @kandowontu5896 Месяц назад

      @@StormDiper Its a problem with Nestopia, which Delta happens to use sadly. Our game is aimed towards hardware/accurate emulators. Try Retroarch!

    • @quantitatedfish8607
      @quantitatedfish8607 Месяц назад +19

      ​@@Darcie-McIntosh No way! It's someone replying to someone replying to the developer! Hi random person!

  • @TesserasNerfRoom
    @TesserasNerfRoom Месяц назад +567

    “Grandma, how on earth did you beat Bloodbath? I’ve never even seen you play!”

  • @alyme_r
    @alyme_r Месяц назад +145

    WHY IS THE LEVEL COMPLETE SCREEN A SCROLL
    now i shall bestow upon thee, wisdom! thou hast concluded a stage in geometrical gallop.

    • @sleepyren_
      @sleepyren_ 24 дня назад +9

      NES has a single background layer
      the entire level is on the background layer
      you *could* overwrite the final tiles just for the lvl complete screen but it would look weird and bad
      and it can't be a sprite either as it would take too many tiles, probably only about half of the text would display

  • @viks2ndaccount478
    @viks2ndaccount478 Месяц назад +110

    the music for decode is indeed goofy, i made it on pretty short notice without anyone else on the music team really wanting anything to do with it. Its one of the few cases where we didn't do a second pass on the music so it's a bit more personal to me in all of its little flaws :P

    • @TrideGD
      @TrideGD  Месяц назад +44

      I won't lie, it did grow on me the more I played it and considering how odd the original song is, I reckon you did a really good job of it

    • @aykarain
      @aykarain 27 дней назад +3

      its fine, i really like it anyway :P
      the original song also did sound a bit weird to me at first too

  • @grimacecardiac
    @grimacecardiac Месяц назад +258

    My dad used to say 7 years ago that this game looked like it was made for the nes

    • @lailoutherand
      @lailoutherand Месяц назад +22

      Came full circle, I guess.

    • @Doomiser
      @Doomiser 25 дней назад +10

      @@lailoutherand NINCE CIRLCES!??!?!

    • @Bukki13
      @Bukki13 21 день назад +5

      Send this to your dad

    • @harvmathh
      @harvmathh 13 дней назад

      Nah

    • @poleve5409
      @poleve5409 5 дней назад

      your dad is a normie cod gamer

  • @appleofdoom
    @appleofdoom Месяц назад +223

    7:51 Don't worry Tride, mini mario is permenantly etched into my brain

  • @JossoGD
    @JossoGD Месяц назад +73

    15:33 “i really hope there’s not foreshadowing text on the screen right now” 😂

  • @epsilonthedragon1249
    @epsilonthedragon1249 Месяц назад +29

    You were fairly spot-on explaining some NES limitations, actually.
    About color limits: you are correct about the four-color thing. The NES holds eight palettes of four colors each; four palettes for the background layer, and four palettes for the sprite layer. Each palette can really only use three of those colors effectively, with the fourth always being reserved for transparency that lets the background color show through. In Mario, the background color is the color of the sky. In Famidash, it's the color of the background (also noticeable in the area around spikes, where the background pattern fails to draw). The decorative pit spikes match the player colors because both objects reference the same palette
    About the flickering ship trail: the NES is only capable of drawing a maximum of eight 8x8 sprite tiles on a single scanline. This is what causes the flicker; NES games cleverly flicker sprites in and out to create the illusion of more than eight sprite tiles on a single horizontal line (The effect would have been significantly more convincing on an actual CRT). The ship trail flickers on xStep specifically because the decorative pulsing stars are also sprites, instead of background assets. In fact, all decorations that use the player palette are sprites

  • @crimsonamogsus7351
    @crimsonamogsus7351 Месяц назад +53

    8:05 In older beta versions of famidash, there was an unfinished Theory Of Everything, but it was scrapped due to the pink pads being a bit off with the jumps

    • @adryanlucas096
      @adryanlucas096 Месяц назад +22

      TOE still happening but we gotta wait for the ceiling to be raised (TOE is a tall level)

    • @TrideGD
      @TrideGD  Месяц назад +18

      Ahh ok, makes sense

    • @TrideGD
      @TrideGD  Месяц назад +15

      ​@@adryanlucas096I also thought this might've been the case, purely because of the breakdown bit lmao

    • @crimsonamogsus7351
      @crimsonamogsus7351 Месяц назад +1

      @@TrideGD Or I thought that was the case after the 23rd time I got launched into a spike

    • @docdordof5063
      @docdordof5063 Месяц назад +2

      Actually the biggest reason was the fact the engine couldnt handle how tall the level was due to the upside down falling during the "breakdown". Its however been fixed since then but the level itself is not quite finished

  • @GD_Elijah2431
    @GD_Elijah2431 Месяц назад +58

    If this was actually released in 1985, this would probably be the most popular game

    • @thestreamer3513
      @thestreamer3513 27 дней назад +3

      Problem is developing it would be probably near impossible

    • @gdradioshack8880
      @gdradioshack8880 23 дня назад +8

      @@thestreamer3513 No. i read the code and this is less complex then super mario bros 3 and kirbys adventure, which both took 3-4 YEARS to develop while famidash only took some months.

    • @thestreamer3513
      @thestreamer3513 23 дня назад +5

      @gdradioshack8880 I'm not a programmer but I feel like game development overall would be much harder due to the programs and hardware being far more dated. Who knows maybe I'm wrong and your right but you gotta keep in mind your comparing a game made in 2024 compared to a game made in 1985 which is over 40 years ago

    • @gdradioshack8880
      @gdradioshack8880 23 дня назад +3

      @@thestreamer3513 No, not much has changed other than pure nes code (coding this game would be easy) but what would be hard is the graphics and optimization because Mario 3 and Kirby's adventure had to have lots of extra ram and processing power on the cart, but it will still be easier to develop then Mario 3 and Kirby's adventure because they were VERY impressive games that ran on something with 1 MHZ of cpu power!

    • @RandomPlat2
      @RandomPlat2 16 дней назад

      Plus if this game came out in 1985 it wouldn't exist today by robtop

  • @FifteenMegabytes
    @FifteenMegabytes Месяц назад +13

    I’ve been with this project for longer than most might think (members of the server might know me as SunnyD) and I’m so happy that this project has gotten so big. They had a lot of dedication porting this to NES and I love how it turned out. GGs everyone at the team!!

  • @ignor_
    @ignor_ Месяц назад +20

    the lock in the top-right is meant for (Spoilers!)
    ...extra game-modes. You can unlock it for beating all main levels. There are a lot of fun ones - Platformer mode, Retro mode (Mario physics), disco mode (a.k.a. epilepsy), blind & invisible modes and more! really cool addition!

    • @nerdboy628
      @nerdboy628 27 дней назад +1

      I played a lot of the beta version of Famidash and the extra gamemodes were unlocked it was really cool

  • @XtremePlayz01
    @XtremePlayz01 14 дней назад +3

    5:18, actually, you can still hear bits and pieces of this melody ever so slightly in the practice version during the last 30 or so seconds before it loops, it's not super obvious at first, but it's still there, which I think is neat

  • @RedGMD
    @RedGMD Месяц назад +20

    its so cool to be part of a team thats this amazing! most of my work is on a separate spinoff (sort of like the meltdown of famidash) and im super excited for u to see that aswell :]

    • @TrideGD
      @TrideGD  Месяц назад +4

      I've got a lot of comments from the team and you all seem lovely

    • @RedGMD
      @RedGMD Месяц назад

      @@TrideGD awww tysm!♥

  • @Awes0meBadger23
    @Awes0meBadger23 Месяц назад +102

    Two years later and it might’ve been a horror game.

    • @SG_____
      @SG_____ Месяц назад +6

      Or two years before

    • @wakeupthewublins69
      @wakeupthewublins69 Месяц назад +7

      "Was that the bite of 87!?"

    • @advance64bro
      @advance64bro Месяц назад +2

      Mario 85 reference???????

    • @SmudgeHetKat
      @SmudgeHetKat Месяц назад +4

      WAS THAT THE BITE OF ‘87?!?!?!?! 😵😵😵😵😵🤯🤯🤯🤯🤯🤯😳😳😳😳😳

    • @Zephyr713
      @Zephyr713 Месяц назад +12

      Was that the spike of 87'

  • @yousefslimani99
    @yousefslimani99 14 дней назад +2

    I can’t believe the nes still getting a banger games like this one! I wish SEGA Genesis could have GD demake too 😭

  • @adryanlucas096
    @adryanlucas096 Месяц назад +10

    I was the one who did the nightmare! Im glad you liked it :)

  • @emmajohnston8528
    @emmajohnston8528 Месяц назад +4

    Really enjoyed this video I would love to see a another episode of this i think it would be awesome to uncover the secrets of this game keep up the great content Tride

  • @GDJosh101
    @GDJosh101 Месяц назад +4

    FINALLY SOMEBODY FAMOUS FOR GD ACTUALLY SHED SOME LIGHT ON THIS PROJECT!

  • @sdslayer100
    @sdslayer100 Месяц назад +39

    im so confused how they put the geometry dash sound effect into this game

    • @Comanadersoon
      @Comanadersoon Месяц назад +3

      HI SDSLAYER yay I’m first

    • @50up268
      @50up268 Месяц назад +2

      hello sdSLAYYYY

    • @Bendyinksad
      @Bendyinksad Месяц назад +1

      Hello

    • @TrideGD
      @TrideGD  Месяц назад +24

      I'm pretty sure you can load samples with the nes, because there's no way stuff like the drums in Mario 3 were done with white noise

    • @galaxii0
      @galaxii0 Месяц назад +10

      the nes has full sample playback abilities, but loading something like that from rom is so intensive that it has to be the only thing happening. see the title screen of games like double dribble or ghostbusters for examples of this being done on classic games

  • @Randi_MyMan
    @Randi_MyMan Месяц назад +3

    hey! nightly playtester here! thanks for playing famidash! see you when levels packs come out, so you can make your own levels!

  • @GooberTime32
    @GooberTime32 14 дней назад +1

    gonna have to wait 9 years more for dash in this version

  • @kandowontu5896
    @kandowontu5896 Месяц назад +9

    Current update status: The ability to add up to 9 checkpoints has been added, and you can delete them with SELECT! If you go past 9, your oldest checkpoint gets deleted and the rest shift down a slot.
    Slopes have gotten a major improvement as well!
    Many other quality fixes on the way. 1.0.1 coming soon!

    • @lailoutherand
      @lailoutherand Месяц назад +1

      First comment? No way!
      That aside, niceeeeee

    • @CraftIP
      @CraftIP 14 дней назад

      @@kandowontu5896 amazing work!! Keep it up :)

  • @MissingProYT69
    @MissingProYT69 26 дней назад +10

    Correct, the NES can only render 4 colours per sprite. However a common misconception I see is that, say one still frame of Mario is an entire sprite. Sprites on the NES are extremely small (too small to fit Mario) so what games do instead is render multiple sprites of the player, stitch them together and boom, it looks like as if the NES is more powerful than it actually is.

    • @nickfarace9339
      @nickfarace9339 14 дней назад +2

      Or the cool cheat that Megaman does. His face has more than the 3 colors + transparency even if you break it down into the 8x8 squares sprites use. But they actually layer multiple sets of 8x8 sprites on top of each other. The helmet has an empty space in the face part, and the face is a completely separate set of sprites set to always draw behind the helmet. So it all stitches together perfectly and results in having skin tone face, both megaman blues, and the black for outline all in the span of a few pixels.

  • @averagegamerunderyourbed1818
    @averagegamerunderyourbed1818 Месяц назад +3

    “Back in my day i used to beat bloodbath on the NES”

  • @half-qilin
    @half-qilin Месяц назад +3

    6:15 I know some of the hardware quirks of the NES, this is the result of a maximum sprite limit per horizontal line on the screen. You only hit this because the background stars are also sprites, so their color can be independent from the background color

  • @JoshuaoGD
    @JoshuaoGD Месяц назад +2

    Now that I think of it, playing gd on a nes sounds so cool! Dude that's just so like, cozy or something idrk how to describe it

  • @gustavotonogamerMad
    @gustavotonogamerMad 6 дней назад +1

    just to remember
    8 sprites per horizontal line
    20 colors
    4 colors per palette (3 because one color will be transparent for the bg)
    512 sprites for sprites and background (together)
    4/5 channels for music
    40 kb

    • @red.pikmin
      @red.pikmin 3 дня назад

      The 40 kb limit is kinda fake, because there was chips to upgrate the ROM, there are games of 2 mb (action 52)

  • @eremation
    @eremation 9 дней назад +5

    0:43 tartar sauce?

  • @beewoman
    @beewoman 20 дней назад +1

    8:22 I adore how the coins sync up to the music.

  • @EPICALANCOOL
    @EPICALANCOOL Месяц назад +4

    It would be fancy to use the original name, like dart, and bird

  • @xiasertear3
    @xiasertear3 Месяц назад +2

    Thank you for playing my laptop! Deep appreciation awaits you.

  • @gokojamesbond
    @gokojamesbond 11 дней назад +2

    If geo dash was made in '85, it would not have any of these songs, just dash and other instrumentals that existed before 1985

  • @EJ1..1
    @EJ1..1 18 дней назад

    Dawgg its like changing the minecraft texture pack from minecraft default textures to the classic textures

  • @husseinallamGD
    @husseinallamGD Месяц назад +7

    7:50 you did, its fine

  • @Cole-Nano
    @Cole-Nano Месяц назад +3

    ahh yes my favourite Indian famidash youtuber 🗿🍷

  • @BENICAL-qs2bp
    @BENICAL-qs2bp Месяц назад +18

    back in my grandpa's day...

  • @Zorgot.
    @Zorgot. 12 дней назад

    the 8bit versions of these songs was something i didn't know i needed

  • @clockman0681
    @clockman0681 Месяц назад +76

    if this was real 1985 people would cancel nintendo and everyone would forget about this game because gaming is unhealthy

    • @justludwigVEVO
      @justludwigVEVO Месяц назад +5

      Fr

    • @advance64bro
      @advance64bro Месяц назад +2

      Wdym? The NES wasn’t even advertised in America until it’s 1985 release

    • @kyles1255
      @kyles1255 Месяц назад

      @@advance64bro hence why he said "real 1985"

    • @advance64bro
      @advance64bro Месяц назад

      @@kyles1255 but the rest doesn’t make sense, that logic sucks as Famidash is literally better than the games made before the NES

    • @clockman0681
      @clockman0681 Месяц назад

      @@advance64broit’s a joke man don’t the it serious😊

  • @Just_Micheal38
    @Just_Micheal38 16 дней назад

    “I could be anybody, dead or alive, but I would be my grandpa in 1985..”
    - geometry dash

  • @zazmoment
    @zazmoment Месяц назад +3

    This makes me want to buy an NES just for famidash 😅

    • @coronacat
      @coronacat Месяц назад

      Yiu can play it online

  • @GMDCupLime
    @GMDCupLime Месяц назад +5

    Now wishing for a GD Demake for Gameboy Advanced & Nintendo DS

    • @crimsonamogsus7351
      @crimsonamogsus7351 Месяц назад +1

      Someone has actually made a DS version, but nowhere near this good

  • @ctrlcf
    @ctrlcf Месяц назад +2

    I don’t know why but I didn’t expect Tride’s real name to be Ben

  • @fireytehspartan
    @fireytehspartan Месяц назад +7

    19:52 at 100% speed, does this look possible to you?

  • @kasiegrondin780
    @kasiegrondin780 Месяц назад

    Thank you for the video will be working on fixing a lot of bugs you back

  • @Glitchyy_cool
    @Glitchyy_cool Месяц назад +5

    They forgot TOE 3:56 😭

    • @docdordof5063
      @docdordof5063 Месяц назад +2

      It wasnt forgotten, it just didnt make it in time for the 1.0 release. One of the biggest limitations was the fact the level is taller than any other roptop level (due to the "breakdown" part) and needed the coding team to redo parts of the game engine to allow it to work on nes. Then once we got it to work with levels that tall nobody else decided to finish the level itself. You can still listen to its music in the sound test however.

  • @AdmiredCat
    @AdmiredCat Месяц назад +5

    Me when i place the pixelate trigger

  • @WindowsDrawer
    @WindowsDrawer 5 дней назад

    Awww I wanted to do this once when I was trying to learn 6502 assembly.. I had the idea like a year ago, now it's already been done. Oh well
    It's 1000x better than what I would have made anyway. Props to them, It plays really smoothly, except the ship feels a bit heavy

  • @LTEG
    @LTEG День назад

    The song for electroman adventures really fits the theme of the video ngl. 7:30

  • @maximumswag
    @maximumswag Месяц назад +2

    this game would of made a lot of money back then tbh

  • @bencarr8809
    @bencarr8809 Месяц назад +1

    Imagine the romhacks 😅

  • @DehydratedGD
    @DehydratedGD Месяц назад +3

    9:08 ARE U OK ???

  • @j1mbofox
    @j1mbofox Месяц назад

    I notice how skilled players who haven't played the original level in 70 business days always hum the music when they return for whatever reason.

  • @Bijuklich
    @Bijuklich 6 дней назад

    this looks awesome....just beat electroman adventures for the first time....i'll check this out, thanks :)

  • @VexHubFr
    @VexHubFr Месяц назад

    I SAW YOU COMMENT ON IT AND YOU FINNALY PLAYED IT!

  • @shadowdoublade3333
    @shadowdoublade3333 Месяц назад

    watching this while I'm still going for decode is
    something

  • @yboyz9
    @yboyz9 20 дней назад

    Our story begins in 1985 with this simple block

  • @StormDiper
    @StormDiper Месяц назад +4

    NO WAY TRIDE I ACTUALLY MADE THE EXACT SAME ICON IN FAMIDASH TOO
    COINCIDENCE?!?!?!

  • @whatdoinamethischannel9749
    @whatdoinamethischannel9749 День назад +1

    you can remake famidash in geometry dash lol

  • @judaya4817
    @judaya4817 Месяц назад

    From the old version to the new versión isawesome. Love this..

  • @aaronsworld191
    @aaronsworld191 Месяц назад +1

    yo thats kinda cool

  • @thatoneofficialpianist
    @thatoneofficialpianist 26 дней назад +1

    Tride, I’m just curious. What’s your favourite song that is on newgrounds? i want to make a level but dont know which song to use so i want your recommendation.
    Thanks a lot!

  • @MalaChadd
    @MalaChadd Месяц назад +7

    2:14 erm actually that was the gameboy color 🤓

    • @cleaner_official
      @cleaner_official 18 дней назад

      nobody asked

    • @MalaChadd
      @MalaChadd 18 дней назад

      @@cleaner_official thats the point of the nerd emoji [SILLY]

    • @WildArt0123
      @WildArt0123 17 дней назад

      Nes sprites had a limit four colors technically.
      3 of your choice and black/transparent for outlines and stuff.

  • @NotNamir
    @NotNamir 14 дней назад

    At the start:0:00 keep yapping like we don't know that😂

  • @dreamstage寧々
    @dreamstage寧々 22 дня назад

    Riot playing Geometry dash in his mom's womb while Michigun jumping over triple spikes while he doesn't exist

  • @LostShadowGD
    @LostShadowGD Месяц назад +1

    The NES can only display 8 16x16 sprites on one Y row. Some games used flickering to make all sprites visible, however I guess famidash didn’t.

    • @kandowontu5896
      @kandowontu5896 Месяц назад

      Trails got low priority, all other sprites flicker.

  • @razi_man
    @razi_man 8 дней назад

    This is basically like playing in 60hz before the engine update in 2.2 to be 240hz since the NES is 60hz.

  • @SEngel-z9c
    @SEngel-z9c Месяц назад

    Love the content keep it up man❤

  • @dialog_box
    @dialog_box 11 дней назад

    if they haven't already, they should let you remove a checkpoint by just holding the checkpoint button for a second

  • @Zhenmzoid
    @Zhenmzoid Месяц назад

    Awesome that this exists :)

  • @KittilyKat
    @KittilyKat Месяц назад +1

    They definitely should have just included the custom levels as late main levels instead of making a different tab for it.

    • @adryanlucas096
      @adryanlucas096 Месяц назад +1

      It used to be that way but there was literally nothing on the online levels button

    • @KittilyKat
      @KittilyKat Месяц назад

      @@adryanlucas096 It used to be that there was no code in the game :P

  • @evgiz0r
    @evgiz0r Месяц назад

    That slope on real decode was my enemy as well lol

  • @fornamnefternamn-ol5rz
    @fornamnefternamn-ol5rz Месяц назад

    you know its a great day when im here in 23 minutes of this droping

  • @TheWrekerVids
    @TheWrekerVids Месяц назад +3

    We need SiKky to confirm this

  • @Lucas.pcport85
    @Lucas.pcport85 26 дней назад +1

    So retro!!!!!!!

  • @Obedthian-UK
    @Obedthian-UK 16 дней назад

    If I could be anyone
    Dead or alive
    I would be the Gd cube in 1985

  • @PaulSchiavo-x1h
    @PaulSchiavo-x1h Месяц назад

    Wake up babe, tride uploaded.

  • @NozeyPlayz
    @NozeyPlayz Месяц назад +1

    love it
    the game and the video

  • @spaceguylmao
    @spaceguylmao 20 дней назад

    1:41 this guy's name is Ogmo, he comes from the Jumper series

  • @JungleWatcher
    @JungleWatcher Месяц назад +7

    15:18 on the NES does this look possible to you?

  • @CaterWinRar
    @CaterWinRar Месяц назад

    I saw your comment in the famidash trailer

  • @furnacemanisinmyhouse
    @furnacemanisinmyhouse 19 дней назад

    Now we need 2.2 levels for the SNES

  • @KobaltsDieBcuzOfMe
    @KobaltsDieBcuzOfMe 5 дней назад

    8:25 PERFECT SYNC

  • @NayakaSukaKartunJepang
    @NayakaSukaKartunJepang 14 дней назад

    AVGN would've gone nuts for this

  • @stysan
    @stysan 26 дней назад

    i remember when famidash only had 6 levels. nice

  • @kahootkrummi8242
    @kahootkrummi8242 Месяц назад +2

    If only I couldve played GD in my moms womb dude

    • @BananaArm
      @BananaArm Месяц назад +1

      Wait till 2.3

    • @Jaxolotl31
      @Jaxolotl31 Месяц назад

      @@BananaArm yeah but we will all be dead by then...

  • @mystora7159
    @mystora7159 26 дней назад

    I need to know if the ost is uploaded cuz I love the 8bit remixes
    Also electroman sounds so similiar lol

  • @cubemind1123
    @cubemind1123 Месяц назад +1

    THIS IS GOOD

  • @thebe_stone
    @thebe_stone Месяц назад

    the funny thing is that it's actually cheaper to buy an NES than it is to buy the cartridge that you need to be able to play roms on an NES.

  • @Cosmos_Beatz
    @Cosmos_Beatz Месяц назад

    now someo gotta remake these levels in-game

  • @2tonpotato
    @2tonpotato Месяц назад

    Nice upload super diddy

  • @AllYoutube-all4u
    @AllYoutube-all4u 29 дней назад

    "why does the camera scroll with the ship"
    so its supposed to be left behind

  • @nathancopeland6441
    @nathancopeland6441 13 дней назад

    Now that I think about it rip off consoles are probably going to somehow get this on it and call it something different

  • @Olyver-th8vw
    @Olyver-th8vw 29 дней назад

    0:01 bro I used to play that on my Wii😭

  • @sweet_dude-18
    @sweet_dude-18 27 дней назад

    1:35 git me laughing on the floor

  • @oceaneithteensixteen
    @oceaneithteensixteen Месяц назад +2

    when is tride dash coming back😭😭

  • @AccursedPotato
    @AccursedPotato Месяц назад

    Tride, that cube is the xCreatorGoal cube smh

  • @Funmelodymain
    @Funmelodymain 28 дней назад

    awesome it looks good

  • @AwayCannon201
    @AwayCannon201 Месяц назад

    Now you see that happens if you don't play time machine!

  • @TheGlaiveDominatrus
    @TheGlaiveDominatrus Месяц назад

    11:14
    Finally someone who agrees with me on that one
    (WHY DOES THE NUMBER 11:14 KEEP APPEARING AAAAAA)