My full thoughts on Futures Rewritten (Ultimate)

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  • Опубликовано: 25 янв 2025

Комментарии • 173

  • @yoitesuoh6157
    @yoitesuoh6157 6 дней назад +16

    Surprised you didn't even mention the lack of mitigation checks and the fact people are able to live 2 person stacks solo on patch, that is definitely some tuning issues and you can't even use the balance checks for all jobs excuse for it like people are with the DPS checks in regards to picto and needing to be balanced around not having one in your party.

  • @ArchonLoaf
    @ArchonLoaf 6 дней назад +9

    Yeah, the biggest let down was not seeing the primals. I know they were just enhanced trial bosses from ARR, but it still would had been amazing to see their mechanics combining with each other. I had this same feeling with TOP, because we missed out on the other final bosses put into savage. It was only just Omega and Omega forms. Now what kind of story we can get out of final bosses from other FF games is questionable. But hey, we got a lot of the final bosses in the game now; so there could just be a dedicated ultimate to them if Square wanted to get creative and try something different.

    • @fredy2041
      @fredy2041 6 дней назад

      No man, this untilmate is harder than tea and uwu, everyone says it, arthars isincapable of diferencing fun from dificulty

    • @ArchonLoaf
      @ArchonLoaf 5 дней назад +2

      @@fredy2041 Not once I mentioned difficulty. I was talking about the theme of the raid series. Primals were a big part of the Eden raids, and its disappointing that we did not get to see them.

  • @WikiED
    @WikiED 6 дней назад +7

    I disagree on the story front argument.
    The minstrel's "what if" for this Ultimate was about Mitron interfering earlier in the project to restore the Empty since Mitron is Eden so when Ryne channels Eden through her it makes perfect sense for her to be overtaken and the Ultimate tells that "what if" pretty well (except how killing the merged Pandora saves the girls???)
    The "puzzle" was lame, or rather non- existent. And it was really sad they spoiled the final phase but in hindsight it makes sense as that was the only new model/environment they had and they already used all the Ryne&Gaia pics, still lame.
    I disgree on judging difficulty with picto in the picture. The difficulty is completely warped by dps checks being far too lenient with picto, the tighter the dps checks the greedier and more precise you have to play and picto removing that factor entirely is what actually ruins it. At least if they are adamant on not changing picto I can hope every fight moving forward will be near-to-full uptime like savage tier is including the m4 transition so picto wont have that huge edge of dowtime=dps gain.
    Mechanics-wise it's not that the FRU is easy but it's not harder than the 2 EW ultimates. What made DSR and TOP so difficult was having to think of strategies and ways to decipher and handle mechanics. If FRU and DSR had their releases switched you'd say DSR is too easy as you'd come to it with all the knowledge of the strategies from EW. Unless they create new funky mechanics like pvp tiles or some Ex3 things (meaning completely unique stuff) no ultimate will be more difficult than TOP or DSR since you already have all the ways to tackle all the variations of regular mechanics regardless how 'complex' they'd get. It'd have to be a complete curveball which can be done with completely new mechanic.

    • @lastraven7971
      @lastraven7971 6 дней назад

      Another post citing previous skill as an excuse for current content being lazy. The devs didn't want to make a difficult ultimate that's all there is to it Most likely because of how normalized cheating has become.

    • @YellOhPanda
      @YellOhPanda 6 дней назад +2

      @@lastraven7971you know you might be right from the cheating pov. So they made a fight that seemed more focus on fun. I def found it more fun then TOP. They can’t win haha. I like FRU. I don’t need super hards back to back.

    • @5278ryan
      @5278ryan 4 дня назад +1

      ​@lastraven7971 it is about previous skill. It's the whole point. I am a unique case and have a unique perspective. I did world prog ucob and was a super hard-core player for almost 10 years. I took a break after week 1 asphodelos and did not do DSR or TOP. I came back and cleared FRU on week 3 and I cleared ucob on week 5. FRU feels extremely similar to on content ucob or TEA. The outliers are DSR and TOP idk why people can't understand this.

  • @chrislee5268
    @chrislee5268 5 дней назад +10

    7.2 buffs to every job will make this ult even more of a joke than uwu

  • @fmbaws
    @fmbaws 6 дней назад +55

    FRU difficulty should be the template for first ultimate of an expansion. DSR should be the difficulty for the second ultimate since you have two patches to clear.
    Never go back to TOP levels of difficulty and body checks.

    • @Zkid531
      @Zkid531 6 дней назад +1

      BIG AGREE!! BASED

    • @madlinkers8595
      @madlinkers8595 6 дней назад +3

      ​@@Zkid531top was just miserable and unfun to its not only the difdiculty that was the problem,the fight just sucked

    • @PhantomWK
      @PhantomWK 6 дней назад +9

      The difficulty of top is good, the fight is just insanely boring. Idk why people are so afraid of something being as hard as top when everyone is using sims and plugins anyway.

    • @komimisliar
      @komimisliar 5 дней назад +2

      @@PhantomWK “everyone is using plugins” yes but without specifying it could mean something minimal like pixel perfect or something game breaking like splatoon. also there is people that play on console and raid even on a high level, me included till a year ago or so. im a fan of top difficulty personally but i dont think it works in this game

    • @mosley3485
      @mosley3485 5 дней назад +2

      Nah. The mechanics are fine but DPS and mit checks in FRU are way too lax. It feels like you're running an ultimate from several expansions ago.

  • @ruka9700
    @ruka9700 6 дней назад +17

    I never want another TOP

  • @NeFlux
    @NeFlux 2 дня назад

    I think FRU fits their direction of making the game more accessible to more players. Although they've said it themselves that ult isn't a content meant to be cleared by everyone, having that mindset for a game probably wouldn't be healthy (unless you make the game p2w). The difficulty suits players who are like your average working men/women which makes up the bigger portion of the player base, trying to get SE to cater to world race players who spend 10hrs+ daily on raid is like preaching to the choir. The puzzles at least I think were there, though yes they weren't as time consuming to solve like for TEA. In my blind runs at least, it took us a bit to notice how adds should be done (instead of just caster LB3) and to notice that we needed to keep the crystal alive by not baiting aoes on it throughout p4. It's subtle but it's there at least.

  • @heyarcherqq
    @heyarcherqq 6 дней назад +23

    Hopefully Mr.Ozma makes the next ultimate

    • @Nodnarb59
      @Nodnarb59 6 дней назад +4

      No

    • @GoodLosertjo
      @GoodLosertjo 6 дней назад

      Ozma the most fucking overrated fight designer in the game.
      "Oh boy can't wait for the millionth time we have to soak a tower brilliant game design ozma sama senpai san sama" - average ffxiv "ultimate" gamer

    • @mosley3485
      @mosley3485 5 дней назад

      @@Nodnarb59 Yes

  • @Tloc222
    @Tloc222 6 дней назад +4

    Glad someone shares my opinions. The 1:1 savage mechs and it being overall unimaginative made me bored. My group thought I was being insane but I thought this ultimate was way too easy

    • @fredy2041
      @fredy2041 6 дней назад

      What opinions. dude,. your not an ultimate raiding

    • @vaan_
      @vaan_ 5 дней назад +3

      @@fredy2041 You're mentally ill, the person you're replying to has cleared
      Seeing you all over this comment section is embarrassing, you do this in every single xiv video

    • @fredy2041
      @fredy2041 5 дней назад

      @@vaan_ mentally ill, thats all you people can respond

  • @BETAsin
    @BETAsin 6 дней назад +50

    I think the devs probably did a survey on the age groups and number of hours on average people play, and have adjusted the difficulty accordingly. MMO audiences in this day and age generally lean older, mid 20s upwards. When you're that age you have more adult responsibilities and less time to lock in and game. To have player retention you need to have realistically achievable rewards.

    • @one_eyeddd473
      @one_eyeddd473 6 дней назад +2

      people know what they are signing up for

    • @OCrAcIK
      @OCrAcIK 6 дней назад +16

      if you balance your game to people that play less, in the long term ull kill the game. you need aspirational content that makes you look back once uve cleared it and feel proud of yourself. Yes, a lot of new people will feel that way with this fight, but its a short term dopamine that falls off once uve done the same easy fight two or three times more, and by then theres noone left to satisfy. and DSR was realistically achievable, i think arthars, is not asking for the hardest omegaturboultra instinct fight ever.

    • @miatomi
      @miatomi 6 дней назад +2

      I guarantee that they did not do any of this

    • @SoraBell
      @SoraBell 6 дней назад +2

      @@OCrAcIKthis is false, if you make the content achievable at any point, it means new players are more likely to engage and Ffxiv is really good pulling people in.
      If content is only difficult in a linear format and never resets, then it becomes too steep of a curve and it would put off new people which WILL kill the game.

    • @OCrAcIK
      @OCrAcIK 6 дней назад +3

      @ well by that logic, make ultimates as easy as savage (actually this one is easier than e8s and e12s, so i dont know what im saying)
      Nobody said make them harder and harder, i specifically mentioned dsr. They went backwards, and jobs are easier than ever, plus picto. You got the answer
      Btw, tea was hard, so was ucob when it was released, and savage raids during shadowbringers were miles ahead of this expansion, yet people came in masses during endwalker. Tea and eden tier didnt kill the game dif they.

  • @NotTheWheel
    @NotTheWheel 6 дней назад +2

    No I figured this would be your opinion of it. That being said as a non-ultimate raider outside looking in I just think maybe they wanted to tone it down a bit since DSR and TOP were like the hardest ever. It's good to hear more of an expert opinion on it, I figured (again just observing) that it looked more like it was about TEA level. Hearing it's more UwU though at least makes it seem like something people can jump in on. I know it's not what you wanted but hopefully the second Ultimate doesn't give you more than you can chew lol.
    (edit) I also feel between dungeon content being more difficult, Savage (which this is my first tier) being more accessible, and FRU being PFable... is preparing the player base for greater challenges.

    • @5278ryan
      @5278ryan 4 дня назад

      It's not UWU this guy is cracked out of mind. It's harder than TEA less hard than DSR

    • @NotTheWheel
      @NotTheWheel 4 дня назад

      @@5278ryan Maybe he meant with like good dps/picto group? It looked about as hard as TEA for me as an outside observer. I've not played any of the ultimates but I got a general idea about them just from playing the game.

    • @5278ryan
      @5278ryan 4 дня назад

      @@NotTheWheel i cleared this on week 2 and I had that type of group. This is a step down from dsr and TOP but in content it matches the others on content.

  • @hammsuke3981
    @hammsuke3981 6 дней назад +11

    "TOP won't be as hard as DSR"
    They lied
    "FRU will be about DSR difficulty"
    They lied again

    • @vaan_
      @vaan_ 5 дней назад +3

      at this point believing anything yoship says without evidence is a litmus test for being an actual idiot

    • @5278ryan
      @5278ryan 4 дня назад +1

      It's not that far off of DSR. TOP just made everything feel easy. If DSR came out after TOP and had all the Sims people would be saying DSR is piss easy

    • @luvstvr5209
      @luvstvr5209 2 дня назад

      @@5278ryani didnt do TOP and FRU is definitely not as hard as DSR 😂

  • @amsaa91
    @amsaa91 5 дней назад +1

    Just making a trio phase with several primals going around woulda made it much better

  • @vaan_
    @vaan_ 6 дней назад +3

    It's very much a sleeper ultimate, I'll be fine with the first ult of an expansion being like this if chaotic becomes regular content and we get some other (not necessarily high end) time-investment combat content on expansion release. But like you said if the next one is also like this my interest will be at an all time low. M8S's difficulty will tell me if there's hope to be had yet.
    And in my opinion it's thematically the most boring ultimate we've had, and this is after the one where all the bosses were omega. The primals and Eden's Promise were the cool part of the raid tiers, we only got shiva and that's about it.

    • @fredy2041
      @fredy2041 6 дней назад +2

      No man not is not a sleeper ultimate.

    • @madlinkers8595
      @madlinkers8595 6 дней назад

      LOL such a L take go outside you damn freak

    • @vaan_
      @vaan_ 5 дней назад +1

      ​@@fredy2041 Yeah it really is. P1/P2 are just autopilot, P3 is autopilot until Apoc (Relativity is just as hard as intermediate in savage lmao) and P4 is just CT
      Paired with tons of downtime for rp, an intermission phase where the only difficulty was getting the bug that made the baits hard to see (which has been fixed), and a final phase without any oomph with the only threatening mech (exaflares) being even easier to dodge than braindead DSR dodging exas on the back
      Also just realised you're that one weirdo that makes a bunch of alts to defend this game on youtube videos, take your pills

    • @vaan_
      @vaan_ 5 дней назад

      @@madlinkers8595 shush pdf file

    • @fredy2041
      @fredy2041 5 дней назад

      @@vaan_ No fool, it is not

  • @romandgtl
    @romandgtl 6 дней назад +8

    I know you probably always want a harder fight and I wont knock you for it, different strokes for different folks BUT I dont want another top difficulty wise, I think ultimates should run the gamut of TEA - DSR difficulty. Other than that yeah, on the rest I agree.

  • @samwilkinson9309
    @samwilkinson9309 6 дней назад

    I think Fru will go down as the Ultimate people should go to 2nd or 3rd if we go by UWU first ofc as savage plus, then Tea or Fru 2nd if not doing them blind, if blind progging I'd say Fru 2nd over Tea

  • @P4ndaClaire
    @P4ndaClaire 6 дней назад +2

    Part of me wonders how much more difficult this fight would've been had the balance been better, while another part of me wonders if the difficulty drop of this fight coming after DSR and TOP made this fight feel a lot less than it was. I feel like this fight is comparable to TEA on a difficulty level, but because it came after TOP and DSR we were already geared for a fight that was more difficult than those fights. Either way this ultimate did feel lacking in pretty much every department even though it was still a lot of fun to relive through my favorite three fights of eden. Being able to speed prog this fight in under 100 pulls feels like something I couldn't have done in DSR or TOP.

  • @Bahamut9999
    @Bahamut9999 6 дней назад +3

    Im glad we have an ulti we can finish on patch on party finder without being kidnap by statics and their dramas.

  • @lev884
    @lev884 6 дней назад +4

    a lot of xeno watchers in this comment section xdd

  • @Moecinnako
    @Moecinnako 6 дней назад

    FRU is pretty easy for the modern expansion. The perfect product of ultimate formula by far is DSR! The fight is perfect in design. I do love FRU as a fight and CT was a fun mech in the whole fight!

  • @ctrlsoul
    @ctrlsoul 6 дней назад

    exactly! Theres a puzzle??!

  • @italian504
    @italian504 6 дней назад +1

    Ive been more of a watcher of ultimates. I dont think the rewards are worth the difficulty personally (and people can just paypal for these, which diminishes the rewards even further) and i have enjoyed so many.
    TOP is my favorite even story wise with a lovely ending and TEA has great presentation.
    FRU failed to captivate me. Last phase was just omni lightwaves, stacks, wild charges and the like.
    The real kick in the balls was that they didnt even use Ami for the victory theme in the field of flowers. I would of enjoyed it more if they had let ami play but nope. The same victory theme as always.
    Only saving grace is the sage weapons glow is real beautiful but like all ultimate weapons, they are copies of existing weapons with no dye, pixelated colors and looks like toys compared to majority of weapons and their glows.

  • @BlackWolf1589
    @BlackWolf1589 6 дней назад +14

    DSR should be called future rewritten because we actually got to rewrite a future there

    • @ertdfghj9494
      @ertdfghj9494 6 дней назад +6

      Do you even know what a reprise it lmao
      It's the same thing considering the sense that word is used in the name dragon song reprise

  • @komimisliar
    @komimisliar 6 дней назад +3

    Actually very well made video Arthars, at first i thought it was going to be a random vid took from a random rant on stream, but you brought up fair points and honestly i agree for the most part. Probably a good thing that the ultimate you decided to not wp ended up being the most underwhelming, so you didnt miss out on too much really

    • @fredy2041
      @fredy2041 6 дней назад

      No, its not, the ddue took weeks to finish this ultimate, he cannot diference dificulty from fun. If it was for him, all content will be extreme dificult. He enjoyed TOP a lot and think is better than dsr

    • @komimisliar
      @komimisliar 6 дней назад +1

      @@fredy2041 when did he ever say top was better than dsr? i swear some of you people just say random things straight out of your ass

  • @karelposedi
    @karelposedi День назад

    Besides chaotic everything released in Dawntrail has been subpar and disappointing.
    Great video Arthars you told it how it is

  • @cathy_fur
    @cathy_fur 6 дней назад +1

    not gonna lie, even e8s LR was harder than FRU LR/darklit xd

    • @5278ryan
      @5278ryan 4 дня назад

      It really wasn't. I did e8s low ivl to prep for FRU and e8s is so much easier. People just act like it's this hard mechanic but the movement is very simple.

  • @Tetsuo_88
    @Tetsuo_88 6 дней назад +1

    They better not drop the ball with the storytelling on emet ultimate.

  • @Redcritxx
    @Redcritxx 6 дней назад +5

    arcadion and this ult make me not have any expectation for any endgame content for the rest of the expansion i will still do it but im definitely starting to not give a fuck if this is the bar that they are okay with putting out

    • @nebulas420
      @nebulas420 6 дней назад +1

      I already lost interest after doing arcadian savage and after watching FRU prog, my interest completey went away in doing the ultimate. Now i dont have any expectations for the next ultimate and savage feels like a chore at ths point.

    • @5278ryan
      @5278ryan 4 дня назад

      So you think every ultimate but TEA and DSR are just irrelevant? Because on content this is the hardest one besides those

    • @Redcritxx
      @Redcritxx 4 дня назад

      @@5278ryan when i did i say that? and my order of easiest to hardes ult is UWU>TEA>UCOB>FRU>DSR>TOP btw

    • @5278ryan
      @5278ryan 4 дня назад

      @@Redcritxx seemed like you were going to say some crazy stuff like this is as easy as uwu

    • @Redcritxx
      @Redcritxx 4 дня назад

      @@5278ryan its definitely not as easy as UWU it is not free but compared to the difficulty of the recent ultimates DSR and TOP this one kind of fell short in my opinion i felt the same for arcadion thats why i said im just gonna set my expectation low for the next savage and ultimate

  • @Alexander-o2k7t
    @Alexander-o2k7t 6 дней назад +6

    I want another Ultimate with the Eden Primals!

  • @lilithalicedark
    @lilithalicedark 6 дней назад +45

    Ok, I want to hit on a few things;
    1. Story wise Mitron possesses Ryne in Shiva form, and uses Gaia's care for her to reawaken Gaia. Basically he's a possessive ex being extra possessive. Though what makes it kinda funny is that means Fatebreaker in Phase 1 wants to help Ryne and we just killed her father figures. The idea I think is it's the future of Gaia and Ryne being rewritten by Mitron and nothing really more than that.
    2. The DPS balance in the game at the moment is a mess, yes, but they balanced for not having a PCT which they had to, so with how the job works and how it shines in downtime it is unbelievably strong for Ultimate. Job balance for caster itself is an issue and has been for expansions but no-one has wanted to address it and only now are people really seeing the true effects of it.
    3. Ultimates are meant to be the high end, but look at TOP. It had DPS checks that destroyed incoming statics of all kinds for a multitude of reasons, including even just because of the comps people were coming in from Savage on. On release it had multiple bugs, was unfun in parts and way too highly tuned to the point where you would occasionally fail P1 DPS checks to Crit RNG if you didn't have reliable crit jobs like WAR. Beyond that, it is considered to be a jank fight nowadays with kill times and treated as AM required.
    It has been since 4.3 since we had a more forgiving entry level Ultimate and UWU struggles to be an entry level Ultimate anymore as it's closer to a long savage at this point, with UCoB and TEA serving more as the entry level Ultimates.
    4. You state FRU is the easiest Ultimate, yet its difficulty is harder than UWU mechanically. The biggest difference there is is that player skill on the whole is significantly greater than 4.3, as we've had TEA, DSR, and TOP. We've had long fights which require near perfect execution and this fight, whilst it requires good execution, is significantly more lenient with recovery options similar to UWU and UCoB.
    To me personally, FRU wasn't the Ultimate we wanted, it was the Ultimate we needed. It serves as a higher level entry point to newer raiders, it is mechanically tight but very recoverable, and it should be reliable into the age of out gearing it. I'm hoping the next one is more in line with a TEA or DSR Ultimate, and that overall they have truly learnt from the mistakes of TOP.

    • @lastraven7971
      @lastraven7971 6 дней назад +8

      Spoken like someone who watched but didn't do. Many people said the DPS word of top were a myth and that any group worth it's weight didn't have trouble with dps once they learned where to hold and not to. The argument that players are getting better doesn't work either cause that's on the devs to simply make the content harder . There is no denying this was the easiest first patch cycle the game has ever seen ultimate included and it's not a hit at anyone or their skill.

    • @lifeiaskedfor
      @lifeiaskedfor 6 дней назад +1

      ​@@lastraven7971 literally no one said the checks were a myth. Even now with buffs to jobs if you don't have a meta comp you're gonna struggle and striggle hard

    • @OCrAcIK
      @OCrAcIK 6 дней назад

      @@lifeiaskedfor its not only about bringing a picto and playing meta. jobs are easier than ever, both healing and tanking too cuz all tanks play the same with the same cds and got a basic 123 rotation and then a 2 min braindead spam, aggro management is unexistent, and healers have more tools than ever and the content has not grown to match current kits.
      this is the path theyve been walking since the infamous abyssos nerf, may i remind how people cleared last endwalker tier with no limit breaks or fogetting the dance partner in the last turn. if you struggle hard without a meta comp, its a skill issue, the fight is still easy, get better and ull walk through it.

    • @SoraBell
      @SoraBell 6 дней назад +3

      @@lastraven7971tops checks were real on P3 and P6 for the most part. Everything else was pretty easy once comfort set in but my group deliberately had to control DPS in p3 go to make sure we had a lot for intermission which made that check tighter.
      He’s correct in pretty much every other statement though. TOP was not the way to go about an ultimate and this one comment makes more sense than anything athars stated which is more self serving to his experience and not focusing on the bigger picture. If content only gets harder, how do you get people into it?
      You don’t.

    • @komimisliar
      @komimisliar 6 дней назад

      @@SoraBell my group as well only struggled with p6 dps check, we had to hold in both p3 and p1, and we were for sure not the greatest players of the world in terms of dps so, not sure where this "insanely tight" dps checks were really

  • @SaschahiGG
    @SaschahiGG 6 дней назад +2

    the only ultimate I did (in PF) before FRU was TEA, and that was towards the end of endwalker. difficulty wise FRU felt slightly, but only very slightly harder than "legacy" TEA. It took me about 1200 pulls to clear TEA in PF, and 1500 to clear FRU in PF.
    But TEA was also a lot more frontloaded than FRU. This could be the fact that wormhole was simmable, and the strats were already completely settled for PF (I love LPDU).
    Most of my TEA prog was trying to break past P2, and then basically breeze through P3 and P4.
    FRU was a lot more balanced in difficulty and had multiple hurdles (note, I did clear UR before the sims started coming out. I simmed for CT)
    and was also a lot more fun to learn for me personally.

  • @Riku2005
    @Riku2005 6 дней назад

    should add Japanese subtitles if you can somehow and get it out there to the jp side + devs.

  • @Saadrud
    @Saadrud 6 дней назад +9

    I don’t like this ultimate, most mechanics are just have the melee adjust. Light rampant which was so hyped is now braindead easy, intermissions hardest mechanic is the targeting and not falling asleep, we also didn’t see the goat titan instead we got below average storytelling. Also the BGM was meh up until p5

    • @fredy2041
      @fredy2041 6 дней назад +1

      dude, arthars cannot diference fun from dificulty

  • @Waahh
    @Waahh 6 дней назад +16

    It's crazy that this fight can be harder than TEA and people now-a-days are like "it's barely an ultimate"
    It's definitely easier than EW ults, but also harder than all pre-EW ultimates.
    Least amount of phases? The farther into the video I get, the more it sounds like Arthars completely forgot TEA exists lol

    • @lastraven7971
      @lastraven7971 6 дней назад +1

      Tea had puzzles around truly hard mechanics everything in the first 3 to 4 phases of this fight was in the savage and the savage versions were debatably more difficult I think he touched on that point. Tea had many brand new mechanics.

    • @SoraBell
      @SoraBell 6 дней назад +4

      @@lastraven7971tea had 1 puzzle and it was solved before 99% of the player base ever reached that phase.

    • @Riku2005
      @Riku2005 6 дней назад

      i think it's more about the recoverability of this fight as well as not having "new" mechanics

    • @YellOhPanda
      @YellOhPanda 6 дней назад +2

      If you recall the feedback for the puzzle in Tea this fight is still an improvement from that feedback pov. So I say we reaped what we sow.

    • @Fndlord
      @Fndlord 6 дней назад +3

      The content creator PoV is often different from a regular player's PoV. Easier than the two previous ultimates, for sure. The thing people don't seem to realize is, even in the high-end community, when we get back to back Ultimates like DSR and TOP, it does a number to the amount of people who actually engage in this content. People pride themselves in being great players, but when the fights become so insanely demanding, that it is a MUST to use a third party-tool, because they are humbled by the content. This says a lot. Not to mention the amount of people who had broken up statics after DSR and TOP. Its funny, people say the want to be brutalized by the content, yet no one mentions the amount of people who stopped playing after DSR and TOP, even after being successful, it creates a lot of burn out, I'm sure even the devs know this.

  • @dukezaphias1730
    @dukezaphias1730 6 дней назад +1

    keep in mind the clear rate for e8s week 1 is almost the exact same as this ultimate, so E8S was basically an ultimate by todays standards

  • @MattDBOM
    @MattDBOM 6 дней назад +10

    Just cleared FRU 2 days ago. And honestly, the ultimate was such a breath of fresh air. After clearing TOP it was nice to have a ultimate that you can consistently prog and even with PF, I honestly hope they can keep making ultimates around this level of difficulty maybe a touch harder but no complaints from me. Next ultimate should be Shadowbringers story ultimate and that has the potential to be huge

  • @Fndlord
    @Fndlord 6 дней назад +2

    I get that it is supposed to be the PINNACLE end game, hardest activity to do, and not many people are supposed to clear it. However, the thing is, if they keep designing Ultimates on the level of TOP, then even amongst the small crowd who indulge in this type of content, there will be MASSIVE drop-out and burn-out. If the trajectory of the content, is to constantly become more and more masochist, then even amongst the small crowd who likes Ultimates, lots of people will quit. There has to be a "gimme" every now and then, even in the hardest content like ultimate. An "Entry level" Ultimate is welcomed every now and then.

  • @KathrynRose14
    @KathrynRose14 6 дней назад +1

    As someone who talked a lot about the automaker problem with top and dsr, I'm surprised you haven't mentioned it as a positive point in FRU's favor. I think we can all agree that CT is an ultimate level mechanic and requires no automakers to solve! I was very happy at least to see no need for automakers in this fight even in PF and hope they continue designing fights that don't require it in the future.

  • @user-wf9hl6gu6x
    @user-wf9hl6gu6x 6 дней назад +1

    another day another big unc arthars video

  • @GrandmasterDeidara2
    @GrandmasterDeidara2 6 дней назад +3

    I was really disappointed with how easy fru was and hope the next fight is more along the lines of dsr and top otherwise it isnt looking good for high end content in this game

    • @5278ryan
      @5278ryan 4 дня назад

      It's around DSR level. TOP and DSR just made everyone so much better prepared

  • @RecklessCV
    @RecklessCV 6 дней назад +1

    After arcadion I took the warning signs and dropped out of my ult static. As an outsider I also noticed the drop in difficulty and the presentation, it discouraged me in spending the hours. Glad I decided to skip this one.

  • @TreborNotron
    @TreborNotron 4 дня назад +1

    Calling FRU the easiest Ultimate at 8:28 is a wild take. Most discourse I've seen places it above TEA, UCoB and definitely UWU. If the focus of your argument is on the fight's difficulty, you need to justify this, otherwise you just sound like a muppet for thinking FRU is easier than UWU.

    • @ArtharsFF14
      @ArtharsFF14  3 дня назад +1

      listening is hard even when i emphasis it twice in start and closing
      ON CONTENT BRO
      who the fuck compares difficulty of this to ucob in 2025?!

  • @LightSummoner84
    @LightSummoner84 6 дней назад +5

    Personally, I wouldn't be in favor of releasing 3 ultimates, because if the quality of ultimates is already very inconsistent, this would only make it worse.
    On the contrary, I would prefer that only one ultimate be released per expansion at patch x.3,
    and that it be truly substantial and challenging-essentially the equivalent of two ultimates in one fight.
    This would allow the developers to focus on the quality of the mechanics and innovate, rather than resorting to copy-pasting.

    • @5278ryan
      @5278ryan 4 дня назад

      World prog players would hate this. That would be making one fight so hard that it takes like a month to clear and world prog players would be so burnt out and use all of their pto and such.

    • @LightSummoner84
      @LightSummoner84 4 дня назад

      @@5278ryan That would be their problem; after all, you can't have everything, and a game is, above all, entertainment and not a race against time.

    • @5278ryan
      @5278ryan 4 дня назад

      @LightSummoner84 this would be hated by casuals too as Noone wants to prog something for an entire year

  • @matthewsnow3074
    @matthewsnow3074 6 дней назад +3

    If it hard to have any sympathy for ultimate raiders on this when there is next to nothing to do for much of the player base.
    The MSQ hype for ShB ansd EW carried the subs for this game and without that they need content to keep people around. Ultimate and Chaotic will not keep subscribers.

  • @jaedong-pi6zi
    @jaedong-pi6zi 3 дня назад

    What excuse do you guys have when even boomers call this fight is too easy. LOL🤣🤣🤣🤣🤣

  • @1241-c4e
    @1241-c4e 6 дней назад +3

    they realize that the 20 opeople doing these fights isnt worth the effort and just rely on mog shop slop to make up for declining playerbase

    • @chrislee5268
      @chrislee5268 5 дней назад

      Me when I talk out of my ass

  • @rodimus580
    @rodimus580 6 дней назад +3

    Looks cool. Haven’t heard any complaints.

  • @bambooex
    @bambooex 6 дней назад

    Gotta add japanese subs

  • @Raionhardt
    @Raionhardt 6 дней назад +3

    Ah yes, it's easier than the ultimate that had like 2 extra years of development time and the previously most recent ultimate that was filled with bugs and that most alpha legends say is a shitty ultimate

    • @fredy2041
      @fredy2041 6 дней назад +1

      Dude, is harder that uwu and tea

  • @raijuu6137
    @raijuu6137 6 дней назад +4

    If this is the quality of ultimates moving forward then I'd rather have them go back to 1 per expansion but at the production quality we're used to from before.

    • @Arabassassin13
      @Arabassassin13 6 дней назад +2

      I honestly agree, I don’t know if they just put all their chips in tea or cancelled the second shb ultimate after tea but shb only had one ultimate yet it’s one of the best ultimates out there, brute justice and cruise chaser being one of the most iconic ultimate bosses doing a fusion with Alexander creating one of the best main antagonist final bosses was peak

    • @fredy2041
      @fredy2041 6 дней назад

      Dude, first your not a raider, second arthars cannot diference dificulty from fun. If it was for him all ultimates should with top dificulty. He is the only raider who did not had any issues with top

    • @fredy2041
      @fredy2041 6 дней назад

      @@Arabassassin13 Your not an ultimate raider, u know nothing. Fru was better than uwu and tea

    • @lev884
      @lev884 6 дней назад

      @@Arabassassin13 the 2nd shb ultimate was dsr, covid happened around 5.2 release and everything got pushed back

    • @mosley3485
      @mosley3485 5 дней назад +1

      @@fredy2041 huh, i don't think i've seen a skill issued gatekeeper before

  • @Harukera
    @Harukera 6 дней назад

    Fru it's just to show that the game's devs don't know where to go anymore, and that the game will probably start to enter a period of decline not only because of the content but because of the idea of ​​not touching what is too strong and maintaining everyone's standards the other strong ones too. Tbh the game is not that fun anymore even if you play like shit and dies do not matter in the patch since the dps check still fines not only because picto but the other jobs are buffed up cause picto exists.

  • @benjeezyyabeezy
    @benjeezyyabeezy 6 дней назад

    the real difficulty of FRU was scheduling. I'm willing to accept this level of ease given it was released during the holidays. Considering the hassle of getting 8 people together during Thanksgiving and Christmas breaks, I think being able to clear comfortably within patch is actually nice. If this released when scheduling wasn't such a bitch, then yeah, I might have a problem with how accessible the difficulty is.

  • @lastraven7971
    @lastraven7971 6 дней назад +4

    Reality is and no one wants to admit it. Devs are tired of plugins, cheaters are rampant and they simply don't want to invest a ton of time into something most people will cheat on. This is most likely the reason.

    • @Church-i7q
      @Church-i7q 6 дней назад +2

      Why would that be a deterrent to making the fights difficult?. It’s is unrealistic to think that absolutely no one won’t use cheats and mods, so why would they base the difficulty of fights around shit they have no control over, makes no sense.
      They should be making content because it’s what we’re PAYING for, not cause people are using cheats and shit, that should not take any precedence over the content being made, we’re paying our money for the content, ignore what people are using because people are gonna use their mods and cheats regardless.

    • @lastraven7971
      @lastraven7971 6 дней назад +2

      True but Yoshi has said time and time again the development team finding out people are cheating has demoralized them in wanting to make truly difficult content. It's not like these interviews aren't public knowledge. Just the last one he said the legend title doesn't really feel legendary with all the cheating anymore.

    • @Church-i7q
      @Church-i7q 6 дней назад +1

      @@lastraven7971 the dev team needs to get real. If they want to make it so no one uses cheats, make the game PlayStation 5 and Xbox only, that’s their only solution. But they knew damn well, with the lackluster ui customization options, lack of character creation features and depth, missing basic quality of life elements which they refused to implement for years, etc, that people would’ve developed tools to fill the void they created, and that would’ve included cheats. They’re partially to blame for this as well.
      So the fact that they’re “ demoralized “ is stupid.

    • @lastraven7971
      @lastraven7971 6 дней назад +4

      I'm not disagreeing with you I'm saying it doesn't change what the issue is they are in a position where they make things accessible or everyone cheats or they make things difficult and no one does it without cheats. The reality is people will cheat no matter what fru is easy and I still see people cheat to clear it.

    • @Church-i7q
      @Church-i7q 6 дней назад

      @@lastraven7971 yee. You said what I was about to say. Doesn’t matter how easy they make it, people will still cheat, especially for a mech like crystallize time. Hell, I see people cheat in SAVAGE of all content, LMFAO.

  • @coco_milktv
    @coco_milktv 6 дней назад +3

    put the fries in the bag unc unxdd

  • @moosecat00
    @moosecat00 6 дней назад +1

    I hate how old FRU feels compared to the Chaotic Alliance Raid. Look I know how that sounds because it's actually newer, but damn is CAR visually fucking clean with it. I hope with future designs we can move away from debuffs and castbars, especially debuffs for obvious reasons. I know it sounds heretical to not want to read quotes, castbars, and or 10 debuffs, but debuffs especially are a debt the dev team cannot even begin to consider with how far behind they are on the even what was promised for Dawntrail.
    I'm also very surprised we didn't see anything interesting with the arena layout for FRU.
    On the flipside, I heard CAR is more difficult the higher your ping is because it's so visually accurate that you end up going too fast? However I can't comment on that since I haven't played at 160 or higher since 2018.

  • @fredy2041
    @fredy2041 6 дней назад +1

    Arthars is not capable of differencing fun from difficulty, He speaks of underweling, yet he took 2 weeks non stop to finish this fight. If it was for think, all ultimates should be like top, infact he is the only raider who thought top had no issues.

  • @shiro12okami69
    @shiro12okami69 6 дней назад +4

    I think the difficulty of FRU and the amount of mechanics/phases are nearly perfect for ultimates going forward. Every ultimate should be as accessible as FRU,especially since there are still way to many ppl not being able to keep up with its mechanics. Remember most players will not have a grp of 8/8 Crem de la crem high end sweating skill with every drop raider. Most Grps have a variety of players with diffrent skill, and remember a grp is only as good as the weakest link. Especially these days where you can barely help fixing stuff for ppl.
    So overall the ultimate is perfect and we need all to be like that going onwards,accessible and especially clearable and not as frustrating and annoying as TOP or DSR.
    TOP and DSR been doable, doable but a drag. You should enjoy content and not hate it,and I think FRU does the best job in awhile in that regard.

    • @lastraven7971
      @lastraven7971 6 дней назад +3

      This comment works if ultimate wasn't specifically made for the creame la crop of players. But as square has been moving in this direction for a long time I both agree and disagree with your statement. This is the ultimate the community needed. It's not the ultimate raiders needed.

    • @OCrAcIK
      @OCrAcIK 6 дней назад +3

      not every content needs to be accesible and doable for everybody. TOP was a failure, but not because it was difficult but boring and felt like a chore. DSR is the perfect spot. FRU is too easy for a content that we get twice per 3 years aprox.

    • @shiro12okami69
      @shiro12okami69 6 дней назад +3

      As a person which was stuck in an Ultimate for 6 months I can tell you it’s better to be accessible believe me. And before you assume it was me holding back etc,nope wasn’t me. I could hardcore prog breeze ultimates since I can handle my own pretty well in every content. The real issue is the player base,the playerbase simply isn’t ready for such content. They are inconsistent make mistakes left and right,and all you can do is watch and see the world burn. Even if you would shotcall a fight in its entirety it’s still to difficult for most players.Everything in endwalker was a Bodycheck and it was miserable since you been just stuck and just hated every single moment in the content.
      Do I think Top was hard nope, do I think DSR was hard nope. But was it to hard for the playerbase yes. Just cause you are not the average Ultimate raider doesn’t mean the others are equally good as you. We need content for hardcore raiders that is accessible,and FRU is accessible for those finally.
      If you design an Ultimate for the Top 1% player only,you will not be able to clear it,simple as that sadly.
      Sometimes I rly wish I could just prog an ultimate on my own with 7 CPU……..x)

    • @lastraven7971
      @lastraven7971 6 дней назад +2

      There's nothing wrong with that though that's who the content is designed for. If you can't static that's your problem you are forced to of and that's how long it takes. It just is what it is, doesn't matter if you were or weren't the problem.

    • @shiro12okami69
      @shiro12okami69 6 дней назад +3

      @@lastraven7971I am in a static,and I also PF. Static doesn’t fix a thing,if playerbase isn’t capable of doing stuff consistently. The bar in FF is just to low currently for ultimates to be harder.

  • @MrCharly780
    @MrCharly780 6 дней назад +4

    Once afain streamers out of touch from everybody. I work and study and i cleared FRU in PF barely yesterday. 3 ultimates is way too much. Im fine with 2. Also the difficutly was exactly what i whanted because in PF you have to manage your expectations of what is possible and what isnt.

    • @lastraven7971
      @lastraven7971 6 дней назад +2

      Ultimate is for the creme of the crop the idea that raiders are out of touch because content specifically made for 1% of the game is easy is a bit much. This is content specifically made for those people.

    • @MrCharly780
      @MrCharly780 6 дней назад +5

      @lastraven7971 I am one of those people, I have cleared every ultimate so I am allowed to talk about it

    • @vaan_
      @vaan_ 6 дней назад +4

      @@MrCharly780 So what's the issue? Like you said, you cleared yesterday. We're months away from the next raid tier, and after 7.4 there will be no more ultimates.

    • @lev884
      @lev884 6 дней назад +2

      @@vaan_ agreed, its funny how they say "barely" as if they didn't clear on content and with 2 months left in the patch lol

  • @GeneralTuStrong
    @GeneralTuStrong 6 дней назад +2

    Honestly, you held back and pulled punches here and gave FRU a much nicer treatment than it deserves. The fact that Apoc and Crystallised Time are basically the only mechanics in the whole fight is sad.

    • @chrislee5268
      @chrislee5268 5 дней назад

      Tenstrike is the only mechanic in ucob
      Suppression & Annihilation are the only mechs in Uwu
      Nisi and wormhole are the only mechanics in tea
      Doth & wroth are the only mechanics in dsr
      run dynamis is the only mechanic in top

  • @Kaggii
    @Kaggii 6 дней назад

    I liked it

  • @szss_d
    @szss_d 6 дней назад

    another ultimate with cheating drama 10/10 xdd

  • @UCKnight69
    @UCKnight69 6 дней назад

    W thoughts xdd