Aria Engine: Full Technical Walkthrough

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  • Опубликовано: 19 окт 2024

Комментарии • 13

  • @andrewholcroft.1945
    @andrewholcroft.1945 7 месяцев назад +1

    Well presented.
    I am subscribed and looking forward to using it.

  • @desoconnor7445
    @desoconnor7445 7 месяцев назад +1

    I’m really excited about this release. As a fan of the earlier version I can’t wait to explore this updated version.🙏🙏🏿👍🎶

  • @TheLoveSadness
    @TheLoveSadness Месяц назад +1

    the motion engine is cool, but are the X/Y coordinates available as CC parameters?

    • @SonoraCinematic
      @SonoraCinematic  Месяц назад +1

      Yes! There’s a handy midi learn function or you can just pick whatever midi CC number you want.

    • @TheLoveSadness
      @TheLoveSadness Месяц назад +2

      @@SonoraCinematic thank you for your response! sorry i meant Kontakt host parameter so it can be drawn automated.

    • @SonoraCinematic
      @SonoraCinematic  Месяц назад +1

      I’m not entirely sure I understand what you’re saying: if you’re asking if you can draw the midi CC in your DAW to have the XY pad read that automation yes you can

    • @TheLoveSadness
      @TheLoveSadness Месяц назад

      @@SonoraCinematic that's exactly it! i wasn't sure if this was possible from your demonstration. thank you!

    • @SonoraCinematic
      @SonoraCinematic  Месяц назад +1

      Great! :)

  • @alexmusic2024
    @alexmusic2024 5 месяцев назад

    May i ask what wonderful little mixer do you use here?

    • @SonoraCinematic
      @SonoraCinematic  5 месяцев назад +1

      The midi controller is a Faderfox UC4