This deck is so cool! I have a few tiny quibbles about how some of the creatures were translated into Magic, but overall the flavor is great. It does a good job of capturing how the Tyranids are a constantly-growing threat that can go wide with swarms of little bugs or tall with giant monsters, backed up with a surprising array of clever tricks. I especially love how ramp is themed as the Genestealer Cults infecting new recruits and as the Tyranids physically spreading across a planet. Also the reprints are amazing; its super cool to see existing cards we're used to playing with reimagined in the context of another universe.
There’s a lot of nutty cards in these precons, man. It’s nice honestly even if I couldn’t care less for Warhammer. Honestly most of these cards look like they can just blend in with the usual mtg multiversal nonsense even with the unique typings. It’s just whenever astartes show up that things feel weird
@@jamesgratz4771 Yeah I find this still to be high fantasy. There are things each deck remind me of in Magic. I think saying everyone who is against this bc it breaks immersion is an incel is pretty newdlessly decisive, though. Some people just dont want to play these cards, and thats alright. As long as they're not being a dick about it to others.
@@jamesgratz4771 Yeah, I might just pony up and buy the set since even if these cards are niche or not max power, it is basically 50+ low reprint chance cards entering mtg
I think tyranid prime is pretty underrated as it comes down early and many of the tyranids have ravenous and you can ensure that all of your evolve triggers hit
I feel like that's gonna be a commander who gets focused down not because he's like, powerful or anything, but just because people build entirely around pinging people. Can't wait to give him lifelink and then play mana barbs.
Hey Tomer, great video. One thing I would suggest, is somehow differentiate the cards in the deck vs similar cards you are talking about, occasionally I was like "oh, that's in the deck", but it wasn't and you were just comparing another card to it.
Oh, one other small feedback, you should put yourself on the right side so you don't cover up the new cards where there are 3 or more cards on screen. We mostly know what the old cards do, and want to be able to see the new ones.
Not going to lie, I am probably going to pick all of these up. I haven’t done that since 2016. These all seem fun, and actually on theme, unlike the other precons of late. I hope that they all are like this, and require very little upgrades. I only want to throw in a Karen’s Bastion, Comet Storm and an Evolution Sage to this.
The sage is a great idea ! I think im going to get them all too even if it’s just for peices for other decks . The dominaria United pre cons are garbage
The issue I have with Genestealer Patriarch is that you have to attack the player who you want to steal something from. So if they have something big enough to be worth stealing, they also have something big enough to block your creature.
argentum armour. stack triggers so genestealer patriarch attacks and puts an infection counter on their biggest/bestest thing, then argentum armour trigger resolves and you kill it, making one for you. I am sure there are more efficient ways of doing it, but thats the first that came to my mind.
I like the XX Land Getting wall guy. In landfall decks particularly; if you have landfall payoffs out and a lot of mana, you get a big blocker, a card, a lot more mana, and a lot of triggers.
looks like a solid deck with lots of cards ill see in the future, the mana dork and graveyard hate card are probably the best cards in the deck. toxicrene seems like a perfect stax card, those decks lack land hate.
Sporecyst is actually really good in yarok decks. It’s a strict upgrade basically over a far haven elf. Being able to still pay 3 mana for a ramp creature is great, only downside is it’s a bad flicker target but yarok isn’t the most flicker heavy, more just a value grind
Im thinking of buying 2 of the decks 1 to keep as is for casual games, and one to split up into a gsc and a tyranid deck. Im excited to see what factions get rep in the imperium deck.
I hope they do more side products for Warhammer. I know it isn't every MTG player's cup of brew, but the universe and lore are so damn deep and will give the limitless potential for the card game.
The amount of iconic Tyranid stuff in this deck is ludicrous. My expectations where so much lower then this. But it looks like all creatures in this deck are straight up Tyranid
they had a presentation yesterday where they stated that since they wanted the decks to stay on theme and the vast majority of magic creatures have creature types that don't make sense for Warhammer 40K pretty much all the new cards are creatures so each deck has around 40 new cards.
I think you're slightly underestimating the Ravenous mechanic, the flexibility of creatures that scale with the game and provide a modest amount of card draw seem very solid for casual play - you can also pivot your strategy. If you have a hand full of these creatures and a way to incrementally grow them like Proliferate then just dump your hand and go wide. If you're close to top decking, your opponents have decent blockers or you're playing against some low power decks you can just play battle-cruiser magic.
I think Pyrohemia is actually kind of perfect for The Red Terror. It becomes a repeatable board wipe because Terror always survives, and even on an empty board it’s 1 red for 1 counter since it will trigger off of Pyro damaging it
I actually really love the X spell defender that grabs lands. I feel people are getting caught up on how expensive it gets later on but missing that its baseline is Farhaven Elf, a card that is still very playable in mid power commander. If you don't have blink synergies it's better since it's a farhaven with upside and in decks like Zaxara and Lucea Kane it's gonna be powerful ramp
Sporocyst seems great. At 3 mana you get a 1/1 and a land ramped out - same rate as Farhaven Elf, a staple. Sure, you can't blink it or reanimate it, but you're not playing it in a blink or reanimate deck, you're playing it in a counters deck, where it does have synergies. And that's just the base rate. It scales perfectly, every extra 2 mana is an extra Rampant Growth - perfectly reasonable rate - that grows your creature as a bonus. Then, as a bonus, it might end up drawing you a card, but that's not really why we're here. It is definitely a shame, though, that The First Tyrannic War couldn't have been worded so that it could interact with the keyword created for the deck, not to mention effects like this that look at the value of X.
Thank you for making a very good and enjoyable to watch reveal for these decks and pronouncing things correctly. The command zones reveal was rushed and actually horrible to watch. Ty ty tomer
If you had a double or triple damage spell like furnace or emancipation would that change the fact you are only doing 1 damage, or would the effect of the enchantment kick in after the 1 damage is already done?
Ghyrson Starn in Nekusar is just ridiculous. Each player is taking 3 damage for every card they draw instead of 1. Edit: The Red Terror also seems very strong in Nekusar, since each draw is an instance of one damage which would be a trigger. You would only get the trigger from one player, so a wheel effect would net you around 7 counters instead of 21. Still seems good.
I think pretty much anything that goes good with Ghryson goes good with The Red Terror. However is worth noting that Ghryson is not a may and applies to your own stuff too, so think twice before going crazy on symmetrical effects.
Alright maybe I missed it but someone has to say it. For two mana it kills an illusion boom. I feel that whenever something days target it is the responsibility of the community to remind each other of this fact.
Its not amazing, but Sporocyst + Magus Lucea gets you some nice value with 3 lands and tapping Magus. You get two 2/2s and 4 lands in play. Without her, its pretty rough.
I'm gonna buy the Tyranid swarm deck strictly for ghired and Kodama of the West tree. Gonna tear it apart and put the best cards from it into those decks and see what I have left.
Ghyrson Starn will make for a fun Tim commander for sure. Zoanthorpe goes into that deck. Clamavus is going into my Kyler human tribal deck for sure. it doubles the power of Kyler... or nearly. so that's fantastic. so screamer-killer is the creature from... whats that stupid movie where they cannot talk, so their children are taught sign language... emm "a quiet place". if you scream, you die Biophagus goes right into Raggadragga, then its a 2 mana 3/5 :) Toxicrene is nice.
When I heard tomer talking about a terror of the peaks replacement in my half asleep state I'm like that much be really good and I'm kinda disappointed
I feel like Tomer was doomed to feel lukewarm on most of these cards because he's a combo/value player, and doesn't *truly* appreciate creatures for being creatures.
That's not true, I very much appreciate big beaters! The more I play Commander the more I like stuff that can actually attack and do damage instead of pure durdle.
gargoyles created from harridan and other creatures you control have evolve, your gargoyles have evolve. Pretty cool. Also, you spent way too much time on the gray ogre with artifact destruction.
Well now I’m gonna need to do a flavour breakdown on gene stealers patriarch and not getting the comment removed like it does most the time I try to explain just what the patriarch does…. It don’t clone things…. Just imagine the maternity ward scene from alien vs predator with the queen. Only the women survive the experience and are brainwashed into willing going back for more and the patriarch isn’t to picky about age… But ya with games workshop trying to tone down some of the lore to make it more kid friendly… fat chance of that ever happening…. I’m surprised they included this card or that wotc even let them what with the whole mass banning of other problematic cards….
GW aren't really toning down anything, it's always been this way - marketable on the surface with the base grimdark stuff under that and the real nasty stuff elsewhere. It's been that way pretty much since RT, and GW aren't really mellowing out recently, it's just that nowadays a lot of people don't spend the time to actually dig beyond the surface level.
@@BW-CZ they nuked slaannesh from the age of sigmar lore until just very recently cause people were pissed at one faction being wiped out. Or the war hammer adventure books. The books marketed directly to kids that just trampled over 40k lore. Then there was a dry spell where patriarchs and brood lords just wouldn’t appear in 40k lore. All you’d ever get would be basic gene stealers and cultists without any mention of the two actual leaders of the faction. There’s been a few novels where the outright leaders of the infection have just been basic cult psykers…
@@micheal5973 Lol. Yeah, thought this would be the case. This is the problem when you get your information from salty internet discussions rather than the actual sources. Slaanesh wasn't canned from AoS at all in the way you think. The God itself was imprisoned but Slaanesh daemons and followers were all around, actively fighting. They had active roles to play and lore (which now resolved around them saving their god). There wasn't a Slaanesh army book (but then again, it was years before anyone except Khorne got a mono-god book, in typical GW Khorne-favorism), but Slaanesh was still playable in the generic Chaos army. It wasn't people complaining about Slaanesh being gone that caused new Slaanesh, because those people were playing Slaanesh (and the Slaanesh book came out before Cities of Sigmar for example, another faction that was present in lore and playable under a different name). That is pretty much the same cause Imperial Guard has in 40k rn - it's been so many years since they got their last book, but they're still around in the lore, and playable with the older versions. Well that, and the narrative (AoS has actually ongoing narratives) didn't reach that point yet. Slaanesh' plotline was present and set up as early as the original release date of AoS. The Warhammer Adventure books don't trample over anything. You know in the kid book, the Ultramarines all die, the kids spend the entire book running away from a single Necron, and one of them dies? It didn't disrespect any lore in any way. In fact it probably treats it better than most. Yeah, there is very few Patriarch/Broodlord stories. Just like there is very few Xenos stories in general. Or anything that wasn't marines shooting bolters at mindless hordes. Or how even in Horus Heresy the factions don't get equal spotlight. That is a problem, but a different one (40k being Imperium centric). Their lore was still getting reprinted and was/is fully canon. The majority of 40k lore isn't in the novels, it's in the codices and especially campaign books. And after the big Tyranid redesign way back in the day (when the Patriarch/Broodlord stopped being a fat mafia boss as Nids got their proper identity), very few things have changed for our hungry boys. I see this all the time. People are like "Where's my Daemonculaba?! 40k is going soft!!!" but don't realise that was one book (that they usually can't even name), they completely forget we've always had waves and waves of braindead action stories and marketing without any nuance, and then they say things have gotten soft because they refuse to read any codex or campaign books lore. Because people are like "what happened in X" and internet tells them "Y fought Z, pyrrhic victory" but it doesn't mention the rivers of blood or daemons spilling out of everywhere or the sheer horror of some of the stuff. I can guarantee you, 40k is just as grimdark as it has always been. Arguably more, as it takes itself more seriously, and there's more stuff (compare something like the Heroes of the Space Marines stories of old with let's say The Lords of Silence). And yes, of course 40k appeals to kids - vast majority of people involved in 40k, especially us fans and players, got into 40k as kids. That has always been the case and never was an obstacle for the grimdark. In fact, GW was aware of this since day 1, as they already knew kids were a portion of their customers before they even started making 40k.
@@BW-CZ do you honestly think looking back at the first edition of aos that gw had any intention of putting slaanesh back into the game in any meaningful way??? Do I need to list off the childish kid rules that that cluster f of a game had? From trying to make your opponent smile to shouting for the lady and taking a swig from a goblet those were all mechanics in the original aos and just the tip of them. Now is there a reason slaanesh was in a time out cause gw didn’t want to think of any rules for her army that would be like bend your opponent over the table. And now are only bringing her back fully after the game got the massive rework? Warhammer adventures. The one ten whatever year old modifying and tinkering with Xenos tech and not getting a bolt round to the skull sure not against the lore. Or the one person with guns are bad! In the middle of a post apocalyptic galactic war…. And ya Tyranid and gene stealer books are few and far between. Hell the last one that came out had a young teen being a genestealer being escorted off planet while smiling and rubbing her tummy to start up a new brood as the planet was falling. But the big bad action astartes arriving and shooting everything up you’d think that any book with them arriving on an infected world would have to end with them somehow dealing with the patriarch. And you know big action scene of taking down the final boss or just nuking it without getting into the nitty gritty of what the patriarch actually does. But no most of the time it never shows up in a war where to end the infection it has to die or it will just go to ground somewhere els and start up a new brood. Now I’m not saying they have to make wh a hard r rating, and it has gotten better over the last few years, but there was a point where they wouldn’t mention certain charecters just cause they didn’t want the baggage that their lore came with. Just the fact that gene stealer cults now have so many named charecters when they are just essentially zombies that as soon as the hive fleet arrives are all going to get eaten and turned into proper Tyranids and will never appear on more than one planet should be ample proof of that.
@@micheal5973 GW didn't need to have the intention of bringing back Slaanesh in first edition... because Slaanesh WAS THERE. Slaanesh was playable in first edition, just how other armies that didn't have their own battletomes (you know... everyone, at first) were playable. Now, sure, 1st edition was a mess ruleswise, but that's not relevant to this. As a side note, "bend over" is the least Slaanesh rule ever. It's not a god of sex, it's a god of excess, and there's an important difference. Because there wasn't anyone to put that bolt through the head? And you do realise that working with xenotech is possible, there's several Imperial factions that do so, inluding AdMech itself. And more importantly, most people can't even tell something is of xenos origin. So, is it illegal? Yes. Is it possible to get away with? Also yes. Many characters have done so, imperial security against heresy is not great (as all the various cults might give away), that's a core story element of 40k. Yes, that's exactly what I expect a Patriarch to do? Why would it EVER engage in open combat outside a Hive Fleet invasion? That's like expecting a sniper to charge a tank. Patriarch's sole role is to establish and lead Cults. There's a reason it originally was a fat dude and even nowadays they work from the background. That's their entire point. Cult falls? Get away and found a new one. A Patriarch story ending with a fight would be incredibly silly. Their danger is in them being insidious and hard to root out, you'd be making them look like idiots, the exact opposite of what they're supposed to be doing. Also, GSC are not zombies and never were. That would once again make them pointless for the Hive Mind. They had characters in the background (going as far as the.. infamous first 40k novel ever), they're a cult. The Brood Mind "mindcontrol" does not supress individuality or skill, just secures loyalty. Otherwise the cultists would be useless, the Hive Mind doesn't need mindless grunts, it needs efficient asymmetrical warfare combatants. I really struggle to find or remember a period when 40k was getting less dark. There are periods when some things didn't get mentioned but not because it'd be forbidden (well Squats were an exception to thus on the forums a bit) but because 40k didn't always release all faction codices every edition. But just because something doesn't get reprinted/updated doesn't mean it stops being canon. Lot of 40k fundamentals on which the setting stands on haven't got updated since like 3rd edition. And sometimes they come back - like how Malice (not to confuse with Malal) wasn't talked about for ages and then got rules in Horus Heresy, for example. You touched on many serious criticisms. AoS 1st edition being an awful rule system, GW Space Marine favoritism, long release schedules, etc. Those are indeed all problems. But 40k "going soft" or "catering to children nowadays" or anything of that sort is just not true and never was.
Does anyone know if there will be mtg versions of the new cards in the future? I think most artworks blend in with mtg perfectly, but some I just don't like.
You don't need Ghryson for that combo to do infinite damage. Wait, cards in library might be a real limiting factor in a 4 player game of commander. Hmmm
Find all Warhammer 40K previews here: www.mtgpreviews.com
30:52 Gargoyle Tribal! Gargoyle Tribal!
I can't wait to use my actual miniatures as my tokens with this commander deck.
thats a genius idea! and much less table space than tokens
Nice idea, but how do you tap them? Any solution?
@@MrJakubxXx tap them? just find a way to give them vigilance ;P
@@AnikaJarlsdottr This sounds like a plan, I don't know it is a good plan, but it something xD
I think my 5000 point army will suffice, a beautiful idea
I think from a warhammer perspective they did a decent convertion to MTG without breaking out of their normal synergys to much.
This deck is so cool! I have a few tiny quibbles about how some of the creatures were translated into Magic, but overall the flavor is great. It does a good job of capturing how the Tyranids are a constantly-growing threat that can go wide with swarms of little bugs or tall with giant monsters, backed up with a surprising array of clever tricks. I especially love how ramp is themed as the Genestealer Cults infecting new recruits and as the Tyranids physically spreading across a planet. Also the reprints are amazing; its super cool to see existing cards we're used to playing with reimagined in the context of another universe.
There’s a lot of nutty cards in these precons, man. It’s nice honestly even if I couldn’t care less for Warhammer. Honestly most of these cards look like they can just blend in with the usual mtg multiversal nonsense even with the unique typings. It’s just whenever astartes show up that things feel weird
I agree. Incels are like “BUT MUH FANTASY” Dude kaladesh had cars relax. I pre ordered the tyrnanid swarm and I’ll probably pre order one more
@@jamesgratz4771 Yeah I find this still to be high fantasy. There are things each deck remind me of in Magic.
I think saying everyone who is against this bc it breaks immersion is an incel is pretty newdlessly decisive, though. Some people just dont want to play these cards, and thats alright. As long as they're not being a dick about it to others.
@@Gorbgorbenson I personally don’t like the dr who cards. I’m fine with lotr
Because they have guns?
I had never imagined these decks would have so many mechanically unique cards in them
Money bro
@@SilverAlex92 almost the whole deck are new cards. I pre ordered
@@jamesgratz4771 Yeah, I might just pony up and buy the set since even if these cards are niche or not max power, it is basically 50+ low reprint chance cards entering mtg
@@Nolsie I pre ordered another one today my friend lmao. The demon one. They’re winning 😂😂😂
@@SilverAlex92 they have many more unique cards. normal is 10 i think.
I think tyranid prime is pretty underrated as it comes down early and many of the tyranids have ravenous and you can ensure that all of your evolve triggers hit
This is a really cool critical mass deck and the design and art is awesome. I broke down and pre ordered 😂😂😆
In X spell tribal decks evolve is very good
This deck has two modes:
-farseek
-terrifying
I can already feel the ghyrson grapestorm combo destroying everything that ever was.
I feel like that's gonna be a commander who gets focused down not because he's like, powerful or anything, but just because people build entirely around pinging people.
Can't wait to give him lifelink and then play mana barbs.
9:17 this creature looks like a hydralisk from Starcraft
StarCraft was supposed to be a 40k licensed game but they couldnt work out the rights. Terran = marines, protess= eldar, zerg=tyranids
Hey Tomer, great video. One thing I would suggest, is somehow differentiate the cards in the deck vs similar cards you are talking about, occasionally I was like "oh, that's in the deck", but it wasn't and you were just comparing another card to it.
Oh, one other small feedback, you should put yourself on the right side so you don't cover up the new cards where there are 3 or more cards on screen. We mostly know what the old cards do, and want to be able to see the new ones.
Not going to lie, I am probably going to pick all of these up. I haven’t done that since 2016. These all seem fun, and actually on theme, unlike the other precons of late. I hope that they all are like this, and require very little upgrades. I only want to throw in a Karen’s Bastion, Comet Storm and an Evolution Sage to this.
Karen’s bastion sounds terrifying.
The sage is a great idea ! I think im going to get them all too even if it’s just for peices for other decks . The dominaria United pre cons are garbage
The issue I have with Genestealer Patriarch is that you have to attack the player who you want to steal something from. So if they have something big enough to be worth stealing, they also have something big enough to block your creature.
argentum armour. stack triggers so genestealer patriarch attacks and puts an infection counter on their biggest/bestest thing, then argentum armour trigger resolves and you kill it, making one for you.
I am sure there are more efficient ways of doing it, but thats the first that came to my mind.
I like the XX Land Getting wall guy. In landfall decks particularly; if you have landfall payoffs out and a lot of mana, you get a big blocker, a card, a lot more mana, and a lot of triggers.
I saw Ghyrson and though manabarbs for group beats lolz
Why doesn't Sporocyst work with the Tyrannic War?
Because Sporocyst ramps based on how much mana you pump into its xx cost, not how many counters it enters with.
Clamavus will be the greatest edition to my human deck. We're talking about game over type power!
right, my Kyler deck will love it.
genestealer prime with argentum armour sounds pretty funny in any deck xD
Tyranid invasion in Adrix is nuts. 6 3/3's for 4 is the base rate.
looks like a solid deck with lots of cards ill see in the future, the mana dork and graveyard hate card are probably the best cards in the deck. toxicrene seems like a perfect stax card, those decks lack land hate.
I’m impressed these seem really fun even just to buy a few singles and slot into tokens decks or others. They’re really getting me with fomo here 😂
Sporecyst is actually really good in yarok decks. It’s a strict upgrade basically over a far haven elf. Being able to still pay 3 mana for a ramp creature is great, only downside is it’s a bad flicker target but yarok isn’t the most flicker heavy, more just a value grind
Zoanthrope is a Blaze that leaves a flying warded body behind. Blaze isn't exactly a Commander staple, but I don't think this is a bad card.
I love 40K and MTG. This is super cool!
Also love the GSC rep. Was kinda worried there'd be none of it
Im thinking of buying 2 of the decks 1 to keep as is for casual games, and one to split up into a gsc and a tyranid deck. Im excited to see what factions get rep in the imperium deck.
@@robkrieg8301 im doing the same, going to keep one untouched and make the other rug x cost monster focus
I hope they do more side products for Warhammer. I know it isn't every MTG player's cup of brew, but the universe and lore are so damn deep and will give the limitless potential for the card game.
Kaladesh had cars and space ships. I’m psyched to see the other decks get revealed ! I already pre ordered one I might get them all #fomo
if they are well done and taken seriously, i am all for this going forward.
@@jamespatterson5644 I pre ordered them all man I gave in 😂
Tervigon and the "deal combat damage to a player make that many tokens," effects I love to see as they give redundancy to Breath of Fury combos!
The amount of iconic Tyranid stuff in this deck is ludicrous. My expectations where so much lower then this. But it looks like all creatures in this deck are straight up Tyranid
they had a presentation yesterday where they stated that since they wanted the decks to stay on theme and the vast majority of magic creatures have creature types that don't make sense for Warhammer 40K pretty much all the new cards are creatures so each deck has around 40 new cards.
I think you're slightly underestimating the Ravenous mechanic, the flexibility of creatures that scale with the game and provide a modest amount of card draw seem very solid for casual play - you can also pivot your strategy. If you have a hand full of these creatures and a way to incrementally grow them like Proliferate then just dump your hand and go wide. If you're close to top decking, your opponents have decent blockers or you're playing against some low power decks you can just play battle-cruiser magic.
I think Pyrohemia is actually kind of perfect for The Red Terror. It becomes a repeatable board wipe because Terror always survives, and even on an empty board it’s 1 red for 1 counter since it will trigger off of Pyro damaging it
I actually really love the X spell defender that grabs lands. I feel people are getting caught up on how expensive it gets later on but missing that its baseline is Farhaven Elf, a card that is still very playable in mid power commander. If you don't have blink synergies it's better since it's a farhaven with upside and in decks like Zaxara and Lucea Kane it's gonna be powerful ramp
I think people are also missing it with either magus or unbound flourishing
The foils better be worth it. I just pre-ordered the bundle of them that way. I waited too long, and they were out of the nonfoil.
Parallel lives is the other enchantment that doubles tokens that you were probably thinking of
So excited for this deck. Using the Magus as the commander
Tyranid Invasion looks amazing! 4 Mana for 3 3/3's with trample? Yes please!
Would Shadow in the Warp + the alt commander make playing a creature with Ravenous 5 effectively only cost 1 more rather than 5?
I find it annoying how so many little creatures get trample, but the big ones dont..
Sporocyst seems great. At 3 mana you get a 1/1 and a land ramped out - same rate as Farhaven Elf, a staple. Sure, you can't blink it or reanimate it, but you're not playing it in a blink or reanimate deck, you're playing it in a counters deck, where it does have synergies.
And that's just the base rate. It scales perfectly, every extra 2 mana is an extra Rampant Growth - perfectly reasonable rate - that grows your creature as a bonus. Then, as a bonus, it might end up drawing you a card, but that's not really why we're here.
It is definitely a shame, though, that The First Tyrannic War couldn't have been worded so that it could interact with the keyword created for the deck, not to mention effects like this that look at the value of X.
The Red Teror, and fleeing 1/1 goblins as a theme.
Thank you for making a very good and enjoyable to watch reveal for these decks and pronouncing things correctly. The command zones reveal was rushed and actually horrible to watch. Ty ty tomer
The venomthrope has very good keywords for rayami, and comes out on curve just before him, I'd say its pretty solid for that deck.
Venomthrope seems fun in a cloning deck, makes for a very safe target
If you had a double or triple damage spell like furnace or emancipation would that change the fact you are only doing 1 damage, or would the effect of the enchantment kick in after the 1 damage is already done?
Ghyrson Starn in Nekusar is just ridiculous. Each player is taking 3 damage for every card they draw instead of 1.
Edit: The Red Terror also seems very strong in Nekusar, since each draw is an instance of one damage which would be a trigger. You would only get the trigger from one player, so a wheel effect would net you around 7 counters instead of 21. Still seems good.
Clamavus will be absurd in my Kodama of the West tree a lot of this deck will be lol.
Ghryson stern with a basilisk collar and manabarbs.
Thanks for the commander spoilers Tomer you’re a mensch 💕
22:20 is good for Rayami, First of the Fallen
I think pretty much anything that goes good with Ghryson goes good with The Red Terror. However is worth noting that Ghryson is not a may and applies to your own stuff too, so think twice before going crazy on symmetrical effects.
Thromak is gonna like a number of the cards in gruul here :)
Primarily on the green side
So ready to get that biomass
I really just want to know what mono black cards are coming. I want more metal than Kaldheim.
Isn't the Necron deck mono black? Might find some there :)
Couldn't you draw your whole deck might curiosity, niv-mizzet and kelermorph?
Alright maybe I missed it but someone has to say it. For two mana it kills an illusion boom. I feel that whenever something days target it is the responsibility of the community to remind each other of this fact.
Its not amazing, but Sporocyst + Magus Lucea gets you some nice value with 3 lands and tapping Magus. You get two 2/2s and 4 lands in play. Without her, its pretty rough.
I'm gonna buy the Tyranid swarm deck strictly for ghired and Kodama of the West tree. Gonna tear it apart and put the best cards from it into those decks and see what I have left.
if you decide to buy one card to add to this deck then it should be unbound flourishing .
Ozilith would go NUTS in this deck
The red terror with niv mizzet parun
You are under selling so many cards in this video. These cards are strong and fun.
Tomer: these cards are garbage.
Also Tomer: *plays garbage cards
Ghyrson is hilariously cute with grapeshot\
Animar is such a good commander for this deck
I feel like this deck is gonna be really slow unless it's ramp package is amazing
Ghyrson Starn will make for a fun Tim commander for sure. Zoanthorpe goes into that deck.
Clamavus is going into my Kyler human tribal deck for sure. it doubles the power of Kyler... or nearly. so that's fantastic.
so screamer-killer is the creature from... whats that stupid movie where they cannot talk, so their children are taught sign language... emm "a quiet place". if you scream, you die
Biophagus goes right into Raggadragga, then its a 2 mana 3/5 :)
Toxicrene is nice.
When I heard tomer talking about a terror of the peaks replacement in my half asleep state I'm like that much be really good and I'm kinda disappointed
Tomer Tomer Tomer... I am looking forward to your insight here, although you are going to meander a bit. 😂😅🤣
I feel like Tomer was doomed to feel lukewarm on most of these cards because he's a combo/value player, and doesn't *truly* appreciate creatures for being creatures.
That's not true, I very much appreciate big beaters! The more I play Commander the more I like stuff that can actually attack and do damage instead of pure durdle.
@@MTGGoldfishCommanderAlright I believe you haha. Welcome to team sideways.
So many upgrades, can't pass on this one. Not going to be able to play against my son's Yorvo deck ever again.
Liking and commenting for the suffering
gargoyles created from harridan and other creatures you control have evolve, your gargoyles have evolve. Pretty cool.
Also, you spent way too much time on the gray ogre with artifact destruction.
No strim retry xd
You missed Old One Eye
I covered Old One Eye in yesterday's video. There's so many new cards to cover that I skipped the ones I already talked about previously.
@@MTGGoldfishCommander immediately goes to previous video
Well now I’m gonna need to do a flavour breakdown on gene stealers patriarch and not getting the comment removed like it does most the time I try to explain just what the patriarch does….
It don’t clone things…. Just imagine the maternity ward scene from alien vs predator with the queen. Only the women survive the experience and are brainwashed into willing going back for more and the patriarch isn’t to picky about age…
But ya with games workshop trying to tone down some of the lore to make it more kid friendly… fat chance of that ever happening…. I’m surprised they included this card or that wotc even let them what with the whole mass banning of other problematic cards….
GW aren't really toning down anything, it's always been this way - marketable on the surface with the base grimdark stuff under that and the real nasty stuff elsewhere. It's been that way pretty much since RT, and GW aren't really mellowing out recently, it's just that nowadays a lot of people don't spend the time to actually dig beyond the surface level.
@@BW-CZ they nuked slaannesh from the age of sigmar lore until just very recently cause people were pissed at one faction being wiped out.
Or the war hammer adventure books. The books marketed directly to kids that just trampled over 40k lore.
Then there was a dry spell where patriarchs and brood lords just wouldn’t appear in 40k lore. All you’d ever get would be basic gene stealers and cultists without any mention of the two actual leaders of the faction. There’s been a few novels where the outright leaders of the infection have just been basic cult psykers…
@@micheal5973 Lol. Yeah, thought this would be the case. This is the problem when you get your information from salty internet discussions rather than the actual sources.
Slaanesh wasn't canned from AoS at all in the way you think. The God itself was imprisoned but Slaanesh daemons and followers were all around, actively fighting. They had active roles to play and lore (which now resolved around them saving their god). There wasn't a Slaanesh army book (but then again, it was years before anyone except Khorne got a mono-god book, in typical GW Khorne-favorism), but Slaanesh was still playable in the generic Chaos army. It wasn't people complaining about Slaanesh being gone that caused new Slaanesh, because those people were playing Slaanesh (and the Slaanesh book came out before Cities of Sigmar for example, another faction that was present in lore and playable under a different name). That is pretty much the same cause Imperial Guard has in 40k rn - it's been so many years since they got their last book, but they're still around in the lore, and playable with the older versions. Well that, and the narrative (AoS has actually ongoing narratives) didn't reach that point yet. Slaanesh' plotline was present and set up as early as the original release date of AoS.
The Warhammer Adventure books don't trample over anything. You know in the kid book, the Ultramarines all die, the kids spend the entire book running away from a single Necron, and one of them dies? It didn't disrespect any lore in any way. In fact it probably treats it better than most.
Yeah, there is very few Patriarch/Broodlord stories. Just like there is very few Xenos stories in general. Or anything that wasn't marines shooting bolters at mindless hordes. Or how even in Horus Heresy the factions don't get equal spotlight. That is a problem, but a different one (40k being Imperium centric). Their lore was still getting reprinted and was/is fully canon. The majority of 40k lore isn't in the novels, it's in the codices and especially campaign books. And after the big Tyranid redesign way back in the day (when the Patriarch/Broodlord stopped being a fat mafia boss as Nids got their proper identity), very few things have changed for our hungry boys.
I see this all the time. People are like "Where's my Daemonculaba?! 40k is going soft!!!" but don't realise that was one book (that they usually can't even name), they completely forget we've always had waves and waves of braindead action stories and marketing without any nuance, and then they say things have gotten soft because they refuse to read any codex or campaign books lore. Because people are like "what happened in X" and internet tells them "Y fought Z, pyrrhic victory" but it doesn't mention the rivers of blood or daemons spilling out of everywhere or the sheer horror of some of the stuff.
I can guarantee you, 40k is just as grimdark as it has always been. Arguably more, as it takes itself more seriously, and there's more stuff (compare something like the Heroes of the Space Marines stories of old with let's say The Lords of Silence).
And yes, of course 40k appeals to kids - vast majority of people involved in 40k, especially us fans and players, got into 40k as kids. That has always been the case and never was an obstacle for the grimdark. In fact, GW was aware of this since day 1, as they already knew kids were a portion of their customers before they even started making 40k.
@@BW-CZ do you honestly think looking back at the first edition of aos that gw had any intention of putting slaanesh back into the game in any meaningful way??? Do I need to list off the childish kid rules that that cluster f of a game had?
From trying to make your opponent smile to shouting for the lady and taking a swig from a goblet those were all mechanics in the original aos and just the tip of them. Now is there a reason slaanesh was in a time out cause gw didn’t want to think of any rules for her army that would be like bend your opponent over the table. And now are only bringing her back fully after the game got the massive rework?
Warhammer adventures. The one ten whatever year old modifying and tinkering with Xenos tech and not getting a bolt round to the skull sure not against the lore. Or the one person with guns are bad! In the middle of a post apocalyptic galactic war….
And ya Tyranid and gene stealer books are few and far between. Hell the last one that came out had a young teen being a genestealer being escorted off planet while smiling and rubbing her tummy to start up a new brood as the planet was falling. But the big bad action astartes arriving and shooting everything up you’d think that any book with them arriving on an infected world would have to end with them somehow dealing with the patriarch. And you know big action scene of taking down the final boss or just nuking it without getting into the nitty gritty of what the patriarch actually does. But no most of the time it never shows up in a war where to end the infection it has to die or it will just go to ground somewhere els and start up a new brood.
Now I’m not saying they have to make wh a hard r rating, and it has gotten better over the last few years, but there was a point where they wouldn’t mention certain charecters just cause they didn’t want the baggage that their lore came with. Just the fact that gene stealer cults now have so many named charecters when they are just essentially zombies that as soon as the hive fleet arrives are all going to get eaten and turned into proper Tyranids and will never appear on more than one planet should be ample proof of that.
@@micheal5973 GW didn't need to have the intention of bringing back Slaanesh in first edition... because Slaanesh WAS THERE. Slaanesh was playable in first edition, just how other armies that didn't have their own battletomes (you know... everyone, at first) were playable. Now, sure, 1st edition was a mess ruleswise, but that's not relevant to this.
As a side note, "bend over" is the least Slaanesh rule ever. It's not a god of sex, it's a god of excess, and there's an important difference.
Because there wasn't anyone to put that bolt through the head? And you do realise that working with xenotech is possible, there's several Imperial factions that do so, inluding AdMech itself. And more importantly, most people can't even tell something is of xenos origin. So, is it illegal? Yes. Is it possible to get away with? Also yes. Many characters have done so, imperial security against heresy is not great (as all the various cults might give away), that's a core story element of 40k.
Yes, that's exactly what I expect a Patriarch to do? Why would it EVER engage in open combat outside a Hive Fleet invasion? That's like expecting a sniper to charge a tank. Patriarch's sole role is to establish and lead Cults. There's a reason it originally was a fat dude and even nowadays they work from the background. That's their entire point. Cult falls? Get away and found a new one. A Patriarch story ending with a fight would be incredibly silly. Their danger is in them being insidious and hard to root out, you'd be making them look like idiots, the exact opposite of what they're supposed to be doing.
Also, GSC are not zombies and never were. That would once again make them pointless for the Hive Mind. They had characters in the background (going as far as the.. infamous first 40k novel ever), they're a cult. The Brood Mind "mindcontrol" does not supress individuality or skill, just secures loyalty. Otherwise the cultists would be useless, the Hive Mind doesn't need mindless grunts, it needs efficient asymmetrical warfare combatants.
I really struggle to find or remember a period when 40k was getting less dark. There are periods when some things didn't get mentioned but not because it'd be forbidden (well Squats were an exception to thus on the forums a bit) but because 40k didn't always release all faction codices every edition. But just because something doesn't get reprinted/updated doesn't mean it stops being canon. Lot of 40k fundamentals on which the setting stands on haven't got updated since like 3rd edition. And sometimes they come back - like how Malice (not to confuse with Malal) wasn't talked about for ages and then got rules in Horus Heresy, for example.
You touched on many serious criticisms. AoS 1st edition being an awful rule system, GW Space Marine favoritism, long release schedules, etc.
Those are indeed all problems. But 40k "going soft" or "catering to children nowadays" or anything of that sort is just not true and never was.
Does anyone know if there will be mtg versions of the new cards in the future? I think most artworks blend in with mtg perfectly, but some I just don't like.
WOTC currently has no plans to make mtg versions of these cards.
@@MTGGoldfishCommander thank you
tyranid prime in a sliver deck
How Is clamavus not good???! " Oh look, this new counterspell Is worse than force of Will, im gonna rate It 0/10"
38:03 👀💀
8:28 I shoot opponents for 24
Mana barbs
3 Card Infinite Damage Ghryson, Curiosity & Niv Mizzet - Parun
You don't need Ghryson for that combo to do infinite damage. Wait, cards in library might be a real limiting factor in a 4 player game of commander. Hmmm
@@faceoctopus4571 Yeah but it would make it quicker
@@lillia_venitaes3351 I guess that is a real consideration with online play.
Venomthrope seems built for Rayami.
Red terror + the ping tyrannid + grapeshot, honestly I don't think it's a great commander but it can be cool in a ping deck
Broken!
A better reveal than the channel that did the actual reveal. Lmao
Can't believe they made a card named "Swarmlord" and White is nowhere to be seen 😭
It really should've been Abzan/Mardu/Naya
Nah