Solidworks Tutorial: Creating a scooped or 'peeling' surface

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  • Опубликовано: 24 ноя 2024

Комментарии • 19

  • @Define_AL_160
    @Define_AL_160 4 года назад +2

    nice tutorial

  • @rahullivo-b1f
    @rahullivo-b1f Месяц назад

    thanks andrew

  • @c604765
    @c604765 2 года назад +1

    Thanks for the tutorial - keep up the good work and just subscribed

  • @kickonthejams
    @kickonthejams Год назад +1

    really nice tutorial! I wasnt able to get a smooth surface on the inside boundary @ 11:11 with out using curvature to face relation, some how I think you did it without a relation.

  • @MartyrInOurMidst
    @MartyrInOurMidst 2 года назад +1

    Good idea with the custom zebra stripes file!

  • @tonymercado12
    @tonymercado12 3 месяца назад

    Dumb question, why did you use surface sweep to blend the surfaces? Are those working just as fillets or does it provide a different outcome?

    • @AndrewJacksonDesignStudio
      @AndrewJacksonDesignStudio  3 месяца назад +1

      Hi there. Good question. The sweeps are tools used to trim the surfaces back an equal amount from each edge, before building a blend in the holes left after trimming. You can try and add a fillet, but as the tangent angle difference in between the surfaces that are being filleted/blended runs down to zero where the creases run out, it means the fillet will also run down to nothing as well. Basically the fillet chord varies based on the angle between the surfaces. The result using swept pipes results in a visually better result.

  • @bilalbilal8307
    @bilalbilal8307 Год назад +1

    Nice

  • @이윤수-y1v
    @이윤수-y1v 2 года назад +1

    Could you explain the reason for using the tube at 14:26 and using another boundary surface after trimming that part? Is it to make it smoother at the edges??

    • @AndrewJacksonDesignStudio
      @AndrewJacksonDesignStudio  2 года назад +1

      Hi, the tube is to create a trim that is a constant distance away from the tube centre and then the boundary is the blend surface. This is to create a blend with a fairly constant chord witdth, versus using a fillet/radius which will have a variable chord distance depending on the angle between the two primary surfaces. Cheers!

  • @omriboh
    @omriboh 4 года назад

    THANKS! CAN YOU UPLOAD THE SLDPRT FILE PLEASE

  • @林克峰-m3t
    @林克峰-m3t 3 года назад +1

    Excuse me sir ! Could you please teach me how to indicate "p0.65" on the drawing?