That's such a cool theory, and it makes sense too. Maybe Gaster played a big role in Chujin's work (Would explain his disdain for Alphys), but of course, Gaster's a goner so nobody remembers anything related to him.
@@cheeseitpuffsthe4orthandahalf the only people in UT or UTY who acknowledge Gaster's existence are the gaster followers, who mention that he's the one who built the Core, he was the royal scientist before Alphys, he speaks in hands, & he fell into his creation, scattering into pieces across time & space early in the steamworks you can find a series of plaques on the wall, from people who've won various awards. they're placed in order of recency, with Chujin's "You Tried" plaque being the 2nd most recent, but the most recent one is entirely scraped away I think the implication is that that one is Gaster's plaque
@@cheeseitpuffsthe4orthandahalf there's a handful of lines that imply, but never explicitly state, that Gaster has been removed from the timeline, backwards & forwards. This would also mean that everybody's memories of him would be thrown out along with his expulsion from the timeline: "One day, he vanished without a trace. They say he shattered across time and space." "Have you ever thought about a world where everything is exactly the same except you don't exist? Everything functions perfectly without you." These are from follower #2 & goner kid, respectively, and hint at the idea that after falling into his creation, Gaster removed himself from the world entirely. But because nothing is stated _explicitly_ it's hard to say either of us is _right_ Gaster's a total fuckin mystery with plenty of holes in the lore to fill in. We can both be satisfied w/ our own theories, cause nothing right now can prove either of us wrong.
This single scene is how you do "exposition" correctly. You, one, make it fit in lore. Your turning a house of someone who you have very suddenly become very suspicious of upside down, of course there is going to be a sudden lore dump. Then you make it so some information stored within the area isn't exactly relevant to the current situation, but sheds light on info that has been missing for a long time. You let the player explore at their pace, allowing them to absorb the information better. And finally, you have a character coming with you who knows just enough to be useful in the exposition, but is still learning just as much as you in this scenario
Kinda wish the path to progress wasn't so obscure so I wouldn't feel salty for not checking the empty table for 15 minutes and running everywhere else.
I love the reversed notes effect at the beginning, great to give that feeling of things being turned on their head, while the noise of it still sounds pleasant like there is still hope and confidence. Reminds me of the Black Mesa soundtrack a fair bit, which I love.
Yeaahhh, I'm pretty sure you're referring to Blast Pit 2 (Mesa Remix) which has a really similar vibe to it. It also reminds me of the OneShot OST, because of the reversal notes, the atmosphere of the song and the xylophone or whatever that is being played.
exploring the house and getting little nuggets of information like the family picture finally showing what chujin looks like and chujin's office showing his involvement with the integrity soul was super cool and this track made it that much more uneasy although ffs could that trapdoor have been a bit easier to find pls
just realized the beginning has the first four notes of ceroba’s leitmotif (though it’s a slight variation), followed by the justice motif in reverse that’s also present in kanako
0:23 - 0:41 part sounds like reversed soundtrack from "The binding of Isaac", when we are beating levels in reversed orders. I don't think it's actually a reference, but in TBOI when we are going this route we uncovering Isaac's family tragic backstory (Isaac was traumatized child, his dad left him, and mom was obsessed with questionable things), and final stage of this path is Isaac's house, where he live with his mother. It's really too many coincidences to Ceroba's family backstory
“I spent it, it’s gone. Just get over it!” “What do you mean… what do you mean it’s gone? HOW COULD YOU HAVE SPENT OUR SAVINGS?!” Those lines still give me chills, man.
The first part of this track makes me feel sad, it makes me think of all the bad things that happened to Ceroba with her family. Everything was happiness until... Well.
I am commenting on every single song of the Undertale Yellow Soundtrack playlist! (Read this knowing I discovered, explored and played Deltarune (in 2021) before Undertale (in 2022), which to the current day of this comment I have only watched the entirety of, but not actually played. Hence why I assume that I like Deltarune more than Undertale, because it was personal and... new, in a way, but can still feel what I would call a "fake" nostalgia from Undertale despite that). I played Undertale Yellow one time. My playthrough went across from 10/12/2023 to 26/12/2023, during a total of 15-16 days. I played it, aimed for the best, and got True Pacifist. When I finish it, I tell Flowey to wait. And get off the computer for the day. Some days pass by, and I finally start watching a True Pacifist route on YT. Some days pass by again, and I gain the courage to watch the not-so-dark path, and then the truly dark path. Some time passes once again, and I finally watch the end offered by Flawed Pacifist. Following the stairs, the team finds themselves in a delicately decorated room, with planted bamboo and East-inspired cultural art, whether it be on the carpet or drawn on the walls through abstract pictures and unknown symbols and shapes. However, while the architecture of the location deserves some praise, Martlet and Clover have no time to appreciate such artful landscape. A certain scent fills the air, as if a mysterious aura has taken a toll on the Kestukane's residence. In the past, a house full of memories, in the present, memories left to vanish in silent loneliness. I can't overstate how perfectly I find the Ketsukane's house to pair with this song. The presence of a mystery that lies closer than you think, the long-gone memories, washed away by tragedy. What a duality! The progression of the song is also, quite frankly, one of the best I've seen throughout these more than a hundred unique pieces! The many stages it goes through always keeps the song very fresh to listen to. It's also not afraid to take long in any of its segments; it takes risks, and those are compensated for a matching visual and sound, by a long shot! The first section, as a slow introduction, seems to be divided into two parts. One of them basing itself on a crescendo wave of sorts, with some kind of music box notes accompanying it, and the second other that starts sensibly at 0:19, which has these weird looping back-and-forth wavy sounds. Again, the first part does one hell of a good job on setting the track up. I also fathom to imagine that the confusing sounds of the second portion as a way to portray the past memories trying to breach into reality once again, though failing since the music doesn't get much brighter from there. The second section is what I think solidifies the track for me. Starting from 0:44, the piece sees that it needs to establish the sentiment it wants to pursue in a more friendly way. What I mean by this, is basically turning the style of the soundtrack for a bit to accommodate for a more enjoyable listening experience, especially because the song probably wouldn't have much merit in my book if all "Trapdoor" had was a combination of various ambient noises. Sure, those could and probably would transmit the same feelings this one whole track succeeds to deliver, but staleness would come eventually, if it went for that repetitive route. After all, it isn't all that strange to hear a change in style like this, is it? Well, I was surprised by the song following that path when hearing it the first time. Though it wasn't because I thought it was misplaced in the music itself, it really was for how groovy I found it to be! I can still see the argument of it feeling a bit out of nowhere to have a sudden change of pace like this, but, as for me, I wouldn't be nearly as invested in it if I couldn't chill to some cool beats in the meantime! ;) I like that the song doesn't repurpose all of itself in the style of the second section, as that could harm the actual intention of the soundtrack. A calmer melody, but not exactly so primitive in sounding, occurs from 1:16 until the very end. A great way to end it off, adding that side of uncertainty to the tune AND the house (as if such emotion wasn't already prevalent enough... XD). Seeing as Ed and Star weren't specific on what they found and where they found it, Clover and Martlet don't hesitate to look in any and all divisions of the house, counting even the sharpest corners! Going to the right, the two friends enter what appears to be a two-to-three-person bedroom, equally well decorated as what has been seen of the home of the Kestukanes. Nothing raises Clover's suspicions very highly, except for... the contents of the nightstands. In one of them, Clover takes out a card with a strange purple symbol as a stamp. It's a call for an optional program where fallen down monsters can be sent to the lab in Hotland, in hopes that the study of their condition can help Monsterkind free themselves from the obscurity of the Underground. Memories of Clover's time with Ceroba flash in their mind. It's the same exact reason why she wanted to travel through the Steamworks with them, to reach the lab in Hotland and, consequentially, Kanako. Or...could they really take anything that Ceroba said for granted, at this point...? Unsure of what to think, Clover shoves the letter in their mailbag, proceeding to keep searching. The more I listen to "Trapdoor" the more I get scientific vibes from what I called the "second section" in one of the last paragraphs. Something about it just seems experimental... Maybe it is due to the fact that some samples are being taken from some of Steamworks' soundtracks, enhancing the aura of scientific experimentation. I mean, Chujin used to inhabit this house, and at some point he tried engineering by working at the Steamworks, so I wouldn't say it's THAT far-fetched of a hypothetical callback! Given to that same section, I get HEAVY vibes from the Dark Ruins in this tune. Specifically comparing this one to "In Darkness", I think it's the echoing effect that reminds me of it, as well as the xylophone notes that play along, even though "In Darkness" wasn't primarily composed with the xylophone as an instrument. Maybe it's more than that, even! I recall that the song from the Dark Ruins also had a long introduction with few instruments to show, and as time went on, it would get groovier, a sense of progression very similar to the one "Trapdoor" bases itself! Maybe the two match their tempo or rhythm...? Nah, that's already too much music nerdiness for me to just guess it! XD As a last note on the piece, I've really been struggling with finding motifs in it! Possibly because there might really be none, the home may have just been straiped away from all life... BUT! I still think I got something! And it's exactly in the melody of the xylophone again! It's one that I have only heard in one other place, "Main Menu 4 Dunes". What is it referring to? Hell if I know, not even when covering that track I was able to decipher it. I once thought it was Starlo's independent motif because he is literally the star of the land! Not sure about that belief anymore though... On the other side, next to the bed, a portrait catches the deputy's eye. The reflection of the glass makes it hard to see its content from afar, so they come up to it, and pick it in their hands. A photo. A family photo. Chujin, Kanako and Ceroba. The three smile, blissfully happy with the company of each other. Clover and Martlet stare at the picture in dismay. Unlike Martlet, Clover watches it for a few long seconds, taking into account that they are looking at the same broken family they've been talked about by so many people. A genius and talented husband, now passed away. A loving and energetic daughter, now severely diseased. A caring mother and wife, now desperate to bring what she loved back. Before realizing the things this picture could bring to their mind about their own predicaments, Martlet snaps them out of their semi-trance state, advising for perseverance on the task. Seeing that photo for the first time was... tough. I said back in "Sunnyside Farm" that I didn't see the picture of young Starlo and Ceroba at the cabin in the farm. And, when I got to know about it, looking at it felt left me with a certain impression. A comforting, wholesome, even nostalgic impression, to see two friends who stuck to each other for so long. That photo had a great impact on me, to say the least. However... this family picture... I saw it on the spot. As much as I wasn't expecting the photo in the Sunnyside farm too, seeing the Ketsukane's image was much more difficult to stay neutral too. And the reason is obvious. What is represented doesn't exist anymore, and it won't come back to be like that, never. That thought was devastating to experience. I looked at it for a good moment, and I sincerely felt so emotionally shakened as I stared at it for an even longer time. I couldn't stop a frown from taking over my expression. It was genuinely saddening to see it, and these words can't even tell half of the punch I felt. Their happiness is heartwarming, but the instant thought of what the present reality describes leaves a heartbreaking feeling. It's indescribable, really. Even now, thinking about the picture with Star and Ceroba doesn't seem so joyful anymore, given all that's been going down... What if they break too...? This idea unsettles Clover's mind, but they forcefully try to keep up with the exploration. ...
The investigation is, however, proving to be quite the challenge for the duo of friends. The corridors are empty, aside from one or two decorative artifacts. The kitchen doesn't seem to hold any significance to the situation, despite the delicious corn chowder. The deputy and their assistant rush through the living room, nothing of note, even though the bonfire would be great to appreciate for a bit longer. On the first floor, one room still remains. An office, full of paperwork, shelves filled to the brim with books, even some examples of robotic attempts. However, no other equipment in the division apprehends Clover's attention more than the map that sits at the center of the room. A surprisingly accurate representation of the entire Underground, marked at different spots, with little heart-shaped pins, all in their own colors: cyan, orange, purple and green, from left to right. Only one of the pins is apart from the rest, a blue question mark. Martlet notices Clover staring thoughtfully at the map and tries to give an explanation to the possibility of why Chujin would be so interested to know the places where the humans were... found? Last seen? Or... Clover's expression turns to a faltering look. They notice that none of the places that are pinned were locations they visited. The look on their face turns even more upset. Martlet's talk manages to settle in Clover, partially. Many thoughts and suspicions revolve in their head for the time being. On the second floor, the only division is a single bedroom. The two immediately catch on it's Kanako's. Martlet keeps on prasing Chujin's past work when it comes to the architectural aspect of the house, and while they can agree on everything she points out, Clover can't help but feel a bit annoyed by all the declarations, especially considering what they just saw in the last room. One thing that might go against this thought of them is their passionate look at the bed, enlightened by the glowing stone of the Dunes. Even if they hadn't seen a bed this formidable before, a clear sense of nostalgia flashes. Good? Maybe not. Many pictures are strapped to the wall. A family drawing, one of a flower, a young girl happily swinging, and... a purple monster with horns...? It's crudely drawn, so Clover can't piece exactly who it might be. They do keep a hunch, though. And yet, the investigator duo hasn't got a single clue to what they're looking for. They've searched through everything, where could it be? As an additional observation, just thought I'd share that the house felt so labyrinthic to me in the beginning. The first corridors from right and left of the entrance puzzled me so hard, they're actually really similar! Now I see that the layout for the building isn't confusing at all, but for some reason, seeing JUST the first two corridors, I immediately pieced together the conclusion of the century: "oh no, is this a maze? nooo, I'm terrible at these things dude!! :(". All of this... when the house only follows a rectangular shape XD (only adding Kanako's room at the top). I think I also got confused with the main doors at the estate sliding to the side instead of opening to their front, I think I always thought I was going the wrong way. For some reason. Even then, I wouldn't say I took TOO much time figuring out... another thing in the residence... Clover and Martlet go back to the living room, where both of them coincidentally and comically start thinking of where they haven't looked at yet. This, surprisingly, takes much of Clover's energy, so they try to launch themselves at the top of the table. However, when they are about to do it, they notice something, right under the same kotatsu. A golden... something golden, it seems. They try to slightly move the table, but the carpet under doesn't help either. Martlet offers help to throw the kotatsu aside and see things closely. To the count of three... A trapdoor. Turns out the golden object that caught Clover's eye was the hinge. The human takes the handle in their hands and push it to the right. A loud crank is heard when the woods hit each other. A profound glare at it and... it's too dark to see anything. White particles fly out of the pit, dancing around and slowly evaporating. Martlet invites Clover to go down the stairs first, in a visibly spooked tone. Taking a deep breath, the young wrangler goes head-to-head with the unknown... Even when the stairs are finished, the light from the upper floor doesn't stretch any longer. The only light they can see is just ahead. Getting closer, the light appears increasingly artificial to the eye, and a static noise grows louder too. They reach the end of the corridor. An enclosured room is where they appear to be. Given the light of the screen, all looks monochromatic. Books, papers, robots, all stuff that was in Chujin's office upstairs too. Clover looks around them in the same place, while Martlet takes a look at the contents of the shelves. All very unsettling, especially to Clover: formulas, researches about SOULS... What surprises the two are the various tapes. Those of which Martlet takes in her wings and nervously puts on the reader, to finally clear things up. The two stay abnormally silent, waiting for the static to fade away. The two of them, anxiously uncertain of the next moments. (17/07/2024-18/07/2024) (7 left.)
Reminds me of Inverted Fate OST... I hope we will get Inverted Fate game. But Dorked said she not will do such game. Before I hoped for Inverted Fate game. Now I hoping for Inverted Fate Route in Undertale: New Hope.
This game represents really good something like a lie. Someone has been lying to you, and when you get to know it, you are confused, you don't know what happened, similar to what happens when you get to know a lie. After you watch Chujin's videotapes, you feel like a clown, just like in real life after you know someone has been lying to you. How did you not notice? You have been lied, everything was a lie.
You've heard of True Lab, now get ready for True Office
so True
m'si
real
Oh god!
you can actually tell chujin worked with gaster because of ceroba's infinity fridge
That's such a cool theory, and it makes sense too. Maybe Gaster played a big role in Chujin's work (Would explain his disdain for Alphys), but of course, Gaster's a goner so nobody remembers anything related to him.
@@tadeojablonski105 I’m pretty sure people remember stuff about Gaster
@@cheeseitpuffsthe4orthandahalf the only people in UT or UTY who acknowledge Gaster's existence are the gaster followers, who mention that he's the one who built the Core, he was the royal scientist before Alphys, he speaks in hands, & he fell into his creation, scattering into pieces across time & space
early in the steamworks you can find a series of plaques on the wall, from people who've won various awards. they're placed in order of recency, with Chujin's "You Tried" plaque being the 2nd most recent, but the most recent one is entirely scraped away
I think the implication is that that one is Gaster's plaque
@@natsusekai6190I don’t think that that necessarily means monsters don’t remember his existence, just that he isn’t relevant to the average monster
@@cheeseitpuffsthe4orthandahalf there's a handful of lines that imply, but never explicitly state, that Gaster has been removed from the timeline, backwards & forwards. This would also mean that everybody's memories of him would be thrown out along with his expulsion from the timeline:
"One day, he vanished without a trace. They say he shattered across time and space."
"Have you ever thought about a world where everything is exactly the same except you don't exist? Everything functions perfectly without you."
These are from follower #2 & goner kid, respectively, and hint at the idea that after falling into his creation, Gaster removed himself from the world entirely. But because nothing is stated _explicitly_ it's hard to say either of us is _right_
Gaster's a total fuckin mystery with plenty of holes in the lore to fill in. We can both be satisfied w/ our own theories, cause nothing right now can prove either of us wrong.
This single scene is how you do "exposition" correctly. You, one, make it fit in lore. Your turning a house of someone who you have very suddenly become very suspicious of upside down, of course there is going to be a sudden lore dump. Then you make it so some information stored within the area isn't exactly relevant to the current situation, but sheds light on info that has been missing for a long time. You let the player explore at their pace, allowing them to absorb the information better. And finally, you have a character coming with you who knows just enough to be useful in the exposition, but is still learning just as much as you in this scenario
Kinda wish the path to progress wasn't so obscure so I wouldn't feel salty for not checking the empty table for 15 minutes and running everywhere else.
I love the reversed notes effect at the beginning, great to give that feeling of things being turned on their head, while the noise of it still sounds pleasant like there is still hope and confidence.
Reminds me of the Black Mesa soundtrack a fair bit, which I love.
Yeaahhh, I'm pretty sure you're referring to Blast Pit 2 (Mesa Remix) which has a really similar vibe to it.
It also reminds me of the OneShot OST, because of the reversal notes, the atmosphere of the song and the xylophone or whatever that is being played.
There are so many actual bangers in this game that I really hope these songs start getting more than just a few thousand views
Dang, this track is underrated
Heck, the OST in general is underrated
A dark secret in here... But also, warmth... Lost love.
exploring the house and getting little nuggets of information like the family picture finally showing what chujin looks like and chujin's office showing his involvement with the integrity soul was super cool and this track made it that much more uneasy
although
ffs could that trapdoor have been a bit easier to find pls
my brain has deteriorated so much that i heard 0:18 and thought "hey it sounds like story of undertale" someone just kill me already
KING ASGORE WANT TO COLLECT HUMAN SOULS SEVEN OF THEM IS HIS ULTIMATE GOAL
IT DOES THOUGH
THATS EXACTLY WHAT I THOUGHT
Holy fuck same😭😭😭😭
One of my friends told me that the beginning of this song sounds like Among Us.
I blocked him yesterday.
PFFFFFFFFF
Nah it sounds more like terraria, either way he deserves it
Among Us Letimotif
Ed vented 😮
I don't hear it.
Thankfully.
Gut punched in the feels
i know this sounded reversed! guys, go put this song into a music reversing app
it's surprising how well the song works as-is though
Nah i dont got time for that, what does it sound like reversed?
@@wariothief it's a short piano rendition of the second half of Justice, game over theme
@@pkchiptune oh nice
@@pkchiptunealso Kanako's theme
just realized the beginning has the first four notes of ceroba’s leitmotif (though it’s a slight variation), followed by the justice motif in reverse that’s also present in kanako
I love snooping around people’s houses
The reversed notes at the start sound straight out of Outer Wilds and I love it
0:23 - 0:41 part sounds like reversed soundtrack from "The binding of Isaac", when we are beating levels in reversed orders. I don't think it's actually a reference, but in TBOI when we are going this route we uncovering Isaac's family tragic backstory (Isaac was traumatized child, his dad left him, and mom was obsessed with questionable things), and final stage of this path is Isaac's house, where he live with his mother. It's really too many coincidences to Ceroba's family backstory
“I spent it, it’s gone. Just get over it!”
“What do you mean… what do you mean it’s gone? HOW COULD YOU HAVE SPENT OUR SAVINGS?!”
Those lines still give me chills, man.
The Ascent in binding of Isaac repentance!
The Binding Of Kanako
The Binding of Undertale (Yellow).
When I got there, this was my first thought
i remember going fckin nuts here because i didn't know where the trapdoor was supposed to be
Same! I accidentally skipped some text, so I missed where the location was. :
@@zorquilI didn't skip any text and still couldn't find it
@@Whatjusthappenedfffuck Okay, that actually makes me feel better spending over 30 minutes trying to find the trapdoor.
@@zorquilit's Logic dude, we had to fucking interact with a TABLE, who could know the secret trapdoor was under the door💀
@@papyrusse.PAPYRUS!?!?!?!???????!?????!?!?!?
The first part of this track makes me feel sad, it makes me think of all the bad things that happened to Ceroba with her family. Everything was happiness until... Well.
The reversed notes sound so good omg
Interesting very interesting fridge.
*I N F I N I T E C O R N C H O W D E R*
Binding of Issac vibes ngl
The ascent vibes
Not sure why this reminds me lot of Everhood
Yoooooo another everhood fan :D
Its the reverse piano notes
I am commenting on every single song of the Undertale Yellow Soundtrack playlist! (Read this knowing I discovered, explored and played Deltarune (in 2021) before Undertale (in 2022), which to the current day of this comment I have only watched the entirety of, but not actually played. Hence why I assume that I like Deltarune more than Undertale, because it was personal and... new, in a way, but can still feel what I would call a "fake" nostalgia from Undertale despite that).
I played Undertale Yellow one time. My playthrough went across from 10/12/2023 to 26/12/2023, during a total of 15-16 days. I played it, aimed for the best, and got True Pacifist. When I finish it, I tell Flowey to wait. And get off the computer for the day. Some days pass by, and I finally start watching a True Pacifist route on YT. Some days pass by again, and I gain the courage to watch the not-so-dark path, and then the truly dark path. Some time passes once again, and I finally watch the end offered by Flawed Pacifist.
Following the stairs, the team finds themselves in a delicately decorated room, with planted bamboo and East-inspired cultural art, whether it be on the carpet or drawn on the walls through abstract pictures and unknown symbols and shapes. However, while the architecture of the location deserves some praise, Martlet and Clover have no time to appreciate such artful landscape.
A certain scent fills the air, as if a mysterious aura has taken a toll on the Kestukane's residence. In the past, a house full of memories, in the present, memories left to vanish in silent loneliness.
I can't overstate how perfectly I find the Ketsukane's house to pair with this song. The presence of a mystery that lies closer than you think, the long-gone memories, washed away by tragedy. What a duality!
The progression of the song is also, quite frankly, one of the best I've seen throughout these more than a hundred unique pieces! The many stages it goes through always keeps the song very fresh to listen to. It's also not afraid to take long in any of its segments; it takes risks, and those are compensated for a matching visual and sound, by a long shot!
The first section, as a slow introduction, seems to be divided into two parts. One of them basing itself on a crescendo wave of sorts, with some kind of music box notes accompanying it, and the second other that starts sensibly at 0:19, which has these weird looping back-and-forth wavy sounds. Again, the first part does one hell of a good job on setting the track up. I also fathom to imagine that the confusing sounds of the second portion as a way to portray the past memories trying to breach into reality once again, though failing since the music doesn't get much brighter from there.
The second section is what I think solidifies the track for me. Starting from 0:44, the piece sees that it needs to establish the sentiment it wants to pursue in a more friendly way. What I mean by this, is basically turning the style of the soundtrack for a bit to accommodate for a more enjoyable listening experience, especially because the song probably wouldn't have much merit in my book if all "Trapdoor" had was a combination of various ambient noises. Sure, those could and probably would transmit the same feelings this one whole track succeeds to deliver, but staleness would come eventually, if it went for that repetitive route. After all, it isn't all that strange to hear a change in style like this, is it? Well, I was surprised by the song following that path when hearing it the first time. Though it wasn't because I thought it was misplaced in the music itself, it really was for how groovy I found it to be! I can still see the argument of it feeling a bit out of nowhere to have a sudden change of pace like this, but, as for me, I wouldn't be nearly as invested in it if I couldn't chill to some cool beats in the meantime! ;)
I like that the song doesn't repurpose all of itself in the style of the second section, as that could harm the actual intention of the soundtrack. A calmer melody, but not exactly so primitive in sounding, occurs from 1:16 until the very end. A great way to end it off, adding that side of uncertainty to the tune AND the house (as if such emotion wasn't already prevalent enough... XD).
Seeing as Ed and Star weren't specific on what they found and where they found it, Clover and Martlet don't hesitate to look in any and all divisions of the house, counting even the sharpest corners!
Going to the right, the two friends enter what appears to be a two-to-three-person bedroom, equally well decorated as what has been seen of the home of the Kestukanes.
Nothing raises Clover's suspicions very highly, except for... the contents of the nightstands. In one of them, Clover takes out a card with a strange purple symbol as a stamp. It's a call for an optional program where fallen down monsters can be sent to the lab in Hotland, in hopes that the study of their condition can help Monsterkind free themselves from the obscurity of the Underground. Memories of Clover's time with Ceroba flash in their mind. It's the same exact reason why she wanted to travel through the Steamworks with them, to reach the lab in Hotland and, consequentially, Kanako. Or...could they really take anything that Ceroba said for granted, at this point...? Unsure of what to think, Clover shoves the letter in their mailbag, proceeding to keep searching.
The more I listen to "Trapdoor" the more I get scientific vibes from what I called the "second section" in one of the last paragraphs. Something about it just seems experimental... Maybe it is due to the fact that some samples are being taken from some of Steamworks' soundtracks, enhancing the aura of scientific experimentation. I mean, Chujin used to inhabit this house, and at some point he tried engineering by working at the Steamworks, so I wouldn't say it's THAT far-fetched of a hypothetical callback!
Given to that same section, I get HEAVY vibes from the Dark Ruins in this tune. Specifically comparing this one to "In Darkness", I think it's the echoing effect that reminds me of it, as well as the xylophone notes that play along, even though "In Darkness" wasn't primarily composed with the xylophone as an instrument. Maybe it's more than that, even! I recall that the song from the Dark Ruins also had a long introduction with few instruments to show, and as time went on, it would get groovier, a sense of progression very similar to the one "Trapdoor" bases itself! Maybe the two match their tempo or rhythm...? Nah, that's already too much music nerdiness for me to just guess it! XD
As a last note on the piece, I've really been struggling with finding motifs in it! Possibly because there might really be none, the home may have just been straiped away from all life... BUT! I still think I got something! And it's exactly in the melody of the xylophone again! It's one that I have only heard in one other place, "Main Menu 4 Dunes". What is it referring to? Hell if I know, not even when covering that track I was able to decipher it. I once thought it was Starlo's independent motif because he is literally the star of the land! Not sure about that belief anymore though...
On the other side, next to the bed, a portrait catches the deputy's eye. The reflection of the glass makes it hard to see its content from afar, so they come up to it, and pick it in their hands.
A photo. A family photo. Chujin, Kanako and Ceroba. The three smile, blissfully happy with the company of each other.
Clover and Martlet stare at the picture in dismay. Unlike Martlet, Clover watches it for a few long seconds, taking into account that they are looking at the same broken family they've been talked about by so many people. A genius and talented husband, now passed away. A loving and energetic daughter, now severely diseased. A caring mother and wife, now desperate to bring what she loved back. Before realizing the things this picture could bring to their mind about their own predicaments, Martlet snaps them out of their semi-trance state, advising for perseverance on the task.
Seeing that photo for the first time was... tough.
I said back in "Sunnyside Farm" that I didn't see the picture of young Starlo and Ceroba at the cabin in the farm. And, when I got to know about it, looking at it felt left me with a certain impression. A comforting, wholesome, even nostalgic impression, to see two friends who stuck to each other for so long. That photo had a great impact on me, to say the least. However... this family picture... I saw it on the spot. As much as I wasn't expecting the photo in the Sunnyside farm too, seeing the Ketsukane's image was much more difficult to stay neutral too. And the reason is obvious. What is represented doesn't exist anymore, and it won't come back to be like that, never. That thought was devastating to experience. I looked at it for a good moment, and I sincerely felt so emotionally shakened as I stared at it for an even longer time. I couldn't stop a frown from taking over my expression. It was genuinely saddening to see it, and these words can't even tell half of the punch I felt. Their happiness is heartwarming, but the instant thought of what the present reality describes leaves a heartbreaking feeling. It's indescribable, really.
Even now, thinking about the picture with Star and Ceroba doesn't seem so joyful anymore, given all that's been going down... What if they break too...? This idea unsettles Clover's mind, but they forcefully try to keep up with the exploration.
...
The investigation is, however, proving to be quite the challenge for the duo of friends. The corridors are empty, aside from one or two decorative artifacts. The kitchen doesn't seem to hold any significance to the situation, despite the delicious corn chowder. The deputy and their assistant rush through the living room, nothing of note, even though the bonfire would be great to appreciate for a bit longer. On the first floor, one room still remains. An office, full of paperwork, shelves filled to the brim with books, even some examples of robotic attempts. However, no other equipment in the division apprehends Clover's attention more than the map that sits at the center of the room. A surprisingly accurate representation of the entire Underground, marked at different spots, with little heart-shaped pins, all in their own colors: cyan, orange, purple and green, from left to right. Only one of the pins is apart from the rest, a blue question mark. Martlet notices Clover staring thoughtfully at the map and tries to give an explanation to the possibility of why Chujin would be so interested to know the places where the humans were... found? Last seen? Or...
Clover's expression turns to a faltering look. They notice that none of the places that are pinned were locations they visited. The look on their face turns even more upset. Martlet's talk manages to settle in Clover, partially. Many thoughts and suspicions revolve in their head for the time being.
On the second floor, the only division is a single bedroom. The two immediately catch on it's Kanako's. Martlet keeps on prasing Chujin's past work when it comes to the architectural aspect of the house, and while they can agree on everything she points out, Clover can't help but feel a bit annoyed by all the declarations, especially considering what they just saw in the last room. One thing that might go against this thought of them is their passionate look at the bed, enlightened by the glowing stone of the Dunes. Even if they hadn't seen a bed this formidable before, a clear sense of nostalgia flashes. Good? Maybe not. Many pictures are strapped to the wall. A family drawing, one of a flower, a young girl happily swinging, and... a purple monster with horns...? It's crudely drawn, so Clover can't piece exactly who it might be. They do keep a hunch, though.
And yet, the investigator duo hasn't got a single clue to what they're looking for. They've searched through everything, where could it be?
As an additional observation, just thought I'd share that the house felt so labyrinthic to me in the beginning. The first corridors from right and left of the entrance puzzled me so hard, they're actually really similar! Now I see that the layout for the building isn't confusing at all, but for some reason, seeing JUST the first two corridors, I immediately pieced together the conclusion of the century: "oh no, is this a maze? nooo, I'm terrible at these things dude!! :(". All of this... when the house only follows a rectangular shape XD (only adding Kanako's room at the top). I think I also got confused with the main doors at the estate sliding to the side instead of opening to their front, I think I always thought I was going the wrong way. For some reason.
Even then, I wouldn't say I took TOO much time figuring out... another thing in the residence...
Clover and Martlet go back to the living room, where both of them coincidentally and comically start thinking of where they haven't looked at yet. This, surprisingly, takes much of Clover's energy, so they try to launch themselves at the top of the table. However, when they are about to do it, they notice something, right under the same kotatsu. A golden... something golden, it seems. They try to slightly move the table, but the carpet under doesn't help either. Martlet offers help to throw the kotatsu aside and see things closely. To the count of three...
A trapdoor. Turns out the golden object that caught Clover's eye was the hinge. The human takes the handle in their hands and push it to the right. A loud crank is heard when the woods hit each other. A profound glare at it and... it's too dark to see anything. White particles fly out of the pit, dancing around and slowly evaporating. Martlet invites Clover to go down the stairs first, in a visibly spooked tone. Taking a deep breath, the young wrangler goes head-to-head with the unknown...
Even when the stairs are finished, the light from the upper floor doesn't stretch any longer. The only light they can see is just ahead. Getting closer, the light appears increasingly artificial to the eye, and a static noise grows louder too.
They reach the end of the corridor. An enclosured room is where they appear to be. Given the light of the screen, all looks monochromatic. Books, papers, robots, all stuff that was in Chujin's office upstairs too. Clover looks around them in the same place, while Martlet takes a look at the contents of the shelves. All very unsettling, especially to Clover: formulas, researches about SOULS...
What surprises the two are the various tapes. Those of which Martlet takes in her wings and nervously puts on the reader, to finally clear things up.
The two stay abnormally silent, waiting for the static to fade away. The two of them, anxiously uncertain of the next moments.
(17/07/2024-18/07/2024)
(7 left.)
I love this song, it reminds me of the binding of isaac
Please listen to it reversed.
oh my god is that
it's nice, but i don't hear anything...?
@@mo_BD The reversed piano part at the beginning
@@Garlicbloom yeah pretty cool piano but it doesn't seem familiar to anything
@@mo_BD Some Point of No Return at 0:38 in the song
This song gives me heavy Minecraft Story Mode vibes.
This ost gives me creepy vibes
This theme just sounds... wrong, like it's haunted by the spirits of its past, hmmmmmmmmmmmmmmm...
This song sounds like it hasn't been touched in a while. Like it's covered in dust.
The empty house of a broken family
0:44 i have heard this before vut what is this
Reminds me of Inverted Fate OST...
I hope we will get Inverted Fate game. But Dorked said she not will do such game.
Before I hoped for Inverted Fate game.
Now I hoping for Inverted Fate Route in Undertale: New Hope.
This game represents really good something like a lie. Someone has been lying to you, and when you get to know it, you are confused, you don't know what happened, similar to what happens when you get to know a lie. After you watch Chujin's videotapes, you feel like a clown, just like in real life after you know someone has been lying to you. How did you not notice?
You have been lied, everything was a lie.
Ketsukane Estate is not Ketsukane Estate, this is Ketsukane Labyrinth!
Danganronpa investigation OST be like
Negatory. Danganronpa investigation is much more active in both tempo and feel. Something like Steamworks theme would work better.
This trapdoor what type of wood? Bamboo or cherry?
anyone getting Dalv vibes with the past half of the music? just something that nudged me unexpectedly..
Sounds reversed
It is part of it is the justice motif reversed
@@AgileAnimations+ Kanako
@@Gyrokunthe justice motif is used IN kanako
...ben 10 video tapes
Why does 0:18 sound like story of undertale.
IM HOMICIDAL AND I GOT NO TASTE I WANT TO WIPE OUT THE MONSTER RAAACE
Why does it kinda sound reversed
Because the first part is "Some point of no return" but reversed and in piano
@@Sprigatitto740 ahhh
No its the Justice Motif is the song that in the game over theme which is plays in Some point of no return
@@AgileAnimations ok cool
That first part sounds reversed. Can someone please reverse the first 44 seconds of this song?
it’s some point of no return slowed down in piano