I’m a nurse at a hospital and we have 3 rubiks cubes on my unit, also at least half a dozen nurses and other staff that can solve them. I would love the opportunity to throw in a little more caos with your super difficult puzzle. Happy Christmas
as a replacement for meshmixer you can use blender. In blender you can parent all the parts of the pieces and then spread them out as if you were spreading them on a build plate, then just export them as .stl (not sure if you can export 3mf from blender, i doubt it) and import them to bambu studio, choosing to import them as indivisual objects
While it isn't automatic, to separate out different multi-color parts from Fusion to go into a slicer: you can make sub-Components of multiple bodies which have appearances assigned. Due to the way Fusion's browser hierarchy works, bodies within a component are considered part of the same object. To speed up color assignments in the slicer name all the bodies in the components as their color before saving, then save each component as a separate 3MF. This probably could be automated as a script for a complex part. When you get the file into the slicer, you can shift-click all the bodies (grouped by name) and assign a color to the group in the browser. At least, that's my method for Prusa Slicer. I can usually get a multi-color print set up in a few seconds once I import them from Fusion. Prusa Slicer is really annoying when you load in multiple files at once, since it's either all joined or all separate, with no in between that I have found. Edit: To clarify the Hierarchy, here's a simple example: Assembly (the full fbx) - Component 1: (save as 3mf) - Body (Color 1) - Body (Color 2) - Component 2: (save as 3mf) - Body (Color 1) - Body (Color 2)
I believe solving this puzzle wouldn't be too different from solving a ghost cube for the first time. There would be a lot of trial and error in trying to figure out which piece goes where but it's doable. I really like these 3x3 mods
Really easy to solve, remove screws, disassemble, re-assemble in correct order, reinsert screws. I remember “solving “ an original rubrics cube by a similar method.
Happy holidays everybody 😊 The only thing that makes the "cube" harder to solve than a standard 3x3 Rubik's cube are the centers, that have a specific orientation in this case. That being said, it's still quite easy if you pay a little attention and know what youre doing (but then, most things are in yhat case😅)
3x3's are quite easy to solve, but idnetifying parts from the swirly pattern would be annoying, and you do actually have an extra complication relative to a normal 3x3 because you also need to rotationally align the centers.
My brother has recently gotten into solving Rubik's cubes, he's getting his time down all the time. I know he could solve this. I would really enjoy watching him try to figure it out. Good work on this!
I think my brain is hurting... A LOT!!! Awesome effort in both design and printing/assembling, and will undoubtedly be entertaining for the few among us with the brainpower to solve that one!
Love the bauble! I struggle hard enough with a regular cube to know not to bother trying to solve this one! I never found meshmixer intuitive, but I figured out an alternative workflow that works for me. If you group the bodies as components in Fusion, export as a step file, and import that in Bambu Studio, it retains one level of grouping. I use it all the time to handle multi-part multi-colour projects. For the bauble, I would have tried making a component for each segment, and inside each of those a component named for the colour to be used. Export each segment as a step file and drag all the .steps into Bambu Studio. Scroll through the object list ctrl+clicking on like colours and changing the filament of them all to the desired colour. Maybe not the most efficient, but it means I can get away learning one fewer applications. One downside is the conversion from step to a mesh within bambu studio doesn't seem to be tuneable and I've had some models with large, swoopy curves come out with visible triangles in the final print, and silk filaments are so unforgiving with that sort of thing.
I've actually gotten pretty good at solving rubix cubes in weird ways. I tend to do things like solve it in the super flip, or, particularly with 5x, solve it so that there are fun patterns. I feel like I could probably solve this one
Very clever to use the random spline for the pattern. I always forget those exist because they are not the usual parametric element. As for the complexity of the puzzle, the center orientation and the spherical shape could be the main issues. I have a cubic Earth "globe" puzzle and although the method is similar, I can confirm it differs in a couple of steps from the usual cube. I'd love to give it a go! :)
Pretty sure you can export selected parts or components to 3MF. After importing to the slicer, each 3MF would be an object that contains parts, so it's easy to group and manipulate.
I’m really in to Rubik’s cubes and years ago I designed a 3D printable mirror blocks cube (does not need different colors to print) whose file is sadly locked inside a rusted thumb drive that no longer works. I would love to give this cube a shot at solving.
In Fusion, you can assemble the parts you want to print as one piece as a Component. Then export the whole file as a STEP and import in orca. Now you can "Split to parts" (Not "Split to objects") each part individually and then assign the filaments, exactly like you did at 6:40 (This sadly only works one layer deep, components within components aren't translated properly)
With reference images/video it wouldn't be hard for a novice (myself included) to solve. Without knowing the end state it would be extraordinarily difficult. I'd love to give it a go.
I’ve had good luck placing parts into multiple components then exporting as a step file. That seems to maintain multiple layers of groupings while separating in the slicer. Only issue I get sometimes is the slicer conversion of step files isn’t always as smooth appearance wise as exporting from Fusion.
might seem sill but why not press in inserts to get the colors for a more standard rubiks cube? either way VERY impressive!!!! also for painting what I have done (solidworks and no where near your talent/skill) is 0.01 cuts into bodies and then I can use the bucket fill for painting. granted I have to paint the colors, but fortunately a lot faster than painting by hand
Hey there, for multi color I do this for my business and have done it through fusion. Its not a perfect but the method is effectively - Group the same color objects in fusion folders, hide the rest of the model, export that color, then inverse it for the rest of the model. Once in slicer I just import or "add to" the model and it all lines up. Now for yours where you cut it and it creates a million different parts, step one of grouping the same color in Fusion gets more difficult... Maybe that helps and can be a lightbulb for a better idea!
Enjoyable video! As a puzzle designer, and Maker you bring an entertaining aspect to 3D printing puzzles community that I think I might have learned something from, I would be grateful if you sent me your puzzle to try.
Inside of fusion you can group the body's into components which can than be exported one by one as multi body 3mf files. It's work but might be the fastest option
While I don't think I could solve it... maybe, but probably not. My 16 year old son could 100%. He has about as many cubes as he is old and enjoys figuring out new moves to help solve specific orientations quickly. This would make for a great gift for him!
Could I solve it? Yes absolutely. But this puzzle is in a category of rubik’s mods along with bump cubes, ghost cubes, et c. that I call “poor communicators.” It’s not that they are any harder than a regular cube. It’s just that from the scrambled state they do a poor job creating a visual expectation of what the solved state should be. That doesn’t make it a bad puzzle by any means. Just not the sort of puzzle I enjoy solving. 😅 Awesome video though, and I miss mesh mixer too.
I would use visibility to export the parts. Make one piece and the pattern parts through it visible and then everything else not visible, and export the entire thing to a 3mf. Rather, rinse, repeat.
Solvable in like 10 minutes with the beginners' method. It's basically a super cube, where each piece has its place and orientation (including the centers that in a regular cube don't have specific orientation). The green bauble looks better. The turning quality can be improved with careful sanding. edit: I think it's possible to make the surface smooth and glossy by coating it with UV resin.
That cube looks like hell to solve with all those patterns. Luckily I'm into that. Tell you what: I'll make sure I can solve it within 5 minutes (or less if you tell me to) if you send me this
I think it would be easy to solve. Unfortunately I don't have 3d printer that could print it in a way that it would be usable. On the other hand after i solve it once it will probably just lay somewhere and take up space. PS you should make one signed by you and send it scrambled already
I could definitely solve it, but I would leave it solved after that 😆 I much prefer Rubik's cube variants that don't require specific orientation of the centers. Really awesome design though!
I could solve it! No guarantees that I wouldn't resort to labelling the pieces once I discover what goes where though... 😅 My visual recognition skills are based primarily on color, then tint, then size, then shape, then texture/pattern. So it won't be a world record.
In Solidworks you could just have made a configuration showing only the sections you want. Then save that as a stl. You essentially make a configuration for each part. Ive never used mesh mixer so I'm not sure if that's easier or harder. Not sure if Fusion has the ability to do configurations of models.
Fusion has configurations in the paid version, but there's also better ways to handle the whole multi-color output method in Fusion than using configurations. Fusion's component system kind of negates the need to isolate each quadrant into its own configuration. At least for this example.
Couldn't you just slice it in Fusion itself? I didn't try it with multiple colour but materials (and thus color) should stay up to the end of the line to gcode. Just needs a regenerate when changing the model. Another way is not to print multicolor but leave the gaps for the lines in and fill them with a 3D-pen. This is ofcourse the easiest solution also avalable fo people with single-color-printing only. And, could you change the design to be print-in-place maybe? That would solve a lot of issues, but needs to break free after printing. Maybe 2 or 3 print-in-place prints.
And the next project is converting a d20 dice into a Rubix cube. Solbe it then roll it. LOL 😮 Don't feel bad, I couldn't solbe them either. And I love solving puzzles. 😅
please try cotangent! it's from the original creator of meshmixer after he left autodesk edit: might be bitrotted but worth a try if you're on windows. rewriting meshmixer in rust or something might be a fun project with all the papers ryan schmidt has on his website
In theory to fix the splitting issue you could try hiding and assembling each chunk of the 3x3 after the split to objects operation. Once split, From the objects tab selecting everything & right clicking should show a make printable option which you can disable to clear the workspace of clutter. With the assumption that the cube parts were number logically (e.g. parts 1-3 made up the whole top right 1x1 block in the 3x3 cube). You could select those parts in the object tab, make them printable again and right-click -> assemble. Repeating this process for each 1x1 of the cube should get you essentially what your looking for. Wether assembling each part that makes up the 3x3 is faster than other methods I'm not totally sure of but once they are the parts can be easily auto-rotated and positioned without fear of them splitting apart.
*Looks at collection of 30+ different types of rubiksoids, including one Ghost Cube (which is a wonky one-colour 3×3 that’s only solveable thanks to the irregularities from its cubic shape being misaligned with the mechanisim) …yeah, I think I could solve it…
It's basically just a fancy picture cube, should be solvable in a reasonable timeframe. Not gonna make any specific claims, I don't know how much the hanky mechanism or weird pattern will frustrate things. I'm also not the fastest cuber in the world to begin with 😅
I think you can solve it really easily with one of the algorithms used for standard Rubik's cubes, but you might want to start with a standard one because the colors help!
I'm a speedcuber, I like to think I'm pretty decent at solving patterns like this, I'd love to give it a go
Do you know any speedspherers?
give it to this guy
Ok? Print one yourself you bum😂
I can solve a 3 by 3 in 15 seconds i would love to try this
I’m a nurse at a hospital and we have 3 rubiks cubes on my unit, also at least half a dozen nurses and other staff that can solve them. I would love the opportunity to throw in a little more caos with your super difficult puzzle. Happy Christmas
as a replacement for meshmixer you can use blender. In blender you can parent all the parts of the pieces and then spread them out as if you were spreading them on a build plate, then just export them as .stl (not sure if you can export 3mf from blender, i doubt it) and import them to bambu studio, choosing to import them as indivisual objects
While it isn't automatic, to separate out different multi-color parts from Fusion to go into a slicer: you can make sub-Components of multiple bodies which have appearances assigned. Due to the way Fusion's browser hierarchy works, bodies within a component are considered part of the same object. To speed up color assignments in the slicer name all the bodies in the components as their color before saving, then save each component as a separate 3MF. This probably could be automated as a script for a complex part.
When you get the file into the slicer, you can shift-click all the bodies (grouped by name) and assign a color to the group in the browser. At least, that's my method for Prusa Slicer. I can usually get a multi-color print set up in a few seconds once I import them from Fusion. Prusa Slicer is really annoying when you load in multiple files at once, since it's either all joined or all separate, with no in between that I have found.
Edit: To clarify the Hierarchy, here's a simple example:
Assembly (the full fbx)
- Component 1: (save as 3mf)
- Body (Color 1)
- Body (Color 2)
- Component 2: (save as 3mf)
- Body (Color 1)
- Body (Color 2)
I believe solving this puzzle wouldn't be too different from solving a ghost cube for the first time. There would be a lot of trial and error in trying to figure out which piece goes where but it's doable. I really like these 3x3 mods
Exactly what I was thinking
Really easy to solve, remove screws, disassemble, re-assemble in correct order, reinsert screws. I remember “solving “ an original rubrics cube by a similar method.
Happy holidays everybody 😊
The only thing that makes the "cube" harder to solve than a standard 3x3 Rubik's cube are the centers, that have a specific orientation in this case. That being said, it's still quite easy if you pay a little attention and know what youre doing (but then, most things are in yhat case😅)
But here's my question, could I now explore microscopic worlds?
Yes, you may :)
@@MakersMusewhat’s the song called
3x3's are quite easy to solve, but idnetifying parts from the swirly pattern would be annoying, and you do actually have an extra complication relative to a normal 3x3 because you also need to rotationally align the centers.
THE INTRO IS BACK!!! I CAN FINALLY EXPLORE MICROSCOPIC WORLDS!
edit: ITS IN THE VIDEO TWICE!! WHAT A TREAT!
My brother has recently gotten into solving Rubik's cubes, he's getting his time down all the time. I know he could solve this. I would really enjoy watching him try to figure it out. Good work on this!
I think my brain is hurting... A LOT!!! Awesome effort in both design and printing/assembling, and will undoubtedly be entertaining for the few among us with the brainpower to solve that one!
Incredible! Love your channel and content! Keep up the good work.
Love the bauble! I struggle hard enough with a regular cube to know not to bother trying to solve this one!
I never found meshmixer intuitive, but I figured out an alternative workflow that works for me. If you group the bodies as components in Fusion, export as a step file, and import that in Bambu Studio, it retains one level of grouping. I use it all the time to handle multi-part multi-colour projects. For the bauble, I would have tried making a component for each segment, and inside each of those a component named for the colour to be used. Export each segment as a step file and drag all the .steps into Bambu Studio. Scroll through the object list ctrl+clicking on like colours and changing the filament of them all to the desired colour. Maybe not the most efficient, but it means I can get away learning one fewer applications.
One downside is the conversion from step to a mesh within bambu studio doesn't seem to be tuneable and I've had some models with large, swoopy curves come out with visible triangles in the final print, and silk filaments are so unforgiving with that sort of thing.
This is lovely. I don't have a multi-material system for any of my printers, but this legit makes me want one
I've actually gotten pretty good at solving rubix cubes in weird ways. I tend to do things like solve it in the super flip, or, particularly with 5x, solve it so that there are fun patterns. I feel like I could probably solve this one
Very clever to use the random spline for the pattern. I always forget those exist because they are not the usual parametric element.
As for the complexity of the puzzle, the center orientation and the spherical shape could be the main issues. I have a cubic Earth "globe" puzzle and although the method is similar, I can confirm it differs in a couple of steps from the usual cube. I'd love to give it a go! :)
Using the rubix cube mechanism in a battle bot might be an interesting concept.
Pretty sure you can export selected parts or components to 3MF. After importing to the slicer, each 3MF would be an object that contains parts, so it's easy to group and manipulate.
I’m really in to Rubik’s cubes and years ago I designed a 3D printable mirror blocks cube (does not need different colors to print) whose file is sadly locked inside a rusted thumb drive that no longer works. I would love to give this cube a shot at solving.
In Fusion, you can assemble the parts you want to print as one piece as a Component.
Then export the whole file as a STEP and import in orca.
Now you can "Split to parts" (Not "Split to objects") each part individually and then assign the filaments, exactly like you did at 6:40
(This sadly only works one layer deep, components within components aren't translated properly)
With reference images/video it wouldn't be hard for a novice (myself included) to solve. Without knowing the end state it would be extraordinarily difficult. I'd love to give it a go.
I’ve had good luck placing parts into multiple components then exporting as a step file. That seems to maintain multiple layers of groupings while separating in the slicer. Only issue I get sometimes is the slicer conversion of step files isn’t always as smooth appearance wise as exporting from Fusion.
Slicer for fusion is another great abandoned autodesk project. I use it all the time to slice models for cnc cut patterns…
nice print! thanks for sharing!
might seem sill but why not press in inserts to get the colors for a more standard rubiks cube? either way VERY impressive!!!!
also for painting what I have done (solidworks and no where near your talent/skill) is 0.01 cuts into bodies and then I can use the bucket fill for painting. granted I have to paint the colors, but fortunately a lot faster than painting by hand
Hey there, for multi color I do this for my business and have done it through fusion. Its not a perfect but the method is effectively - Group the same color objects in fusion folders, hide the rest of the model, export that color, then inverse it for the rest of the model. Once in slicer I just import or "add to" the model and it all lines up. Now for yours where you cut it and it creates a million different parts, step one of grouping the same color in Fusion gets more difficult... Maybe that helps and can be a lightbulb for a better idea!
You patience and persistence is legendary. All the best for the festive season.
Enjoyable video! As a puzzle designer, and Maker you bring an entertaining aspect to 3D printing puzzles community that I think I might have learned something from, I would be grateful if you sent me your puzzle to try.
I reckon i could give it a shot. Ive solved quite a few similar twisty puzzles (a few so rare they dont even have a web presence).
Inside of fusion you can group the body's into components which can than be exported one by one as multi body 3mf files. It's work but might be the fastest option
Can't be that bad, the hardest part is getting your hands on it.
You should put some keyboard lube in the mechanism to make it jam less.
While I don't think I could solve it... maybe, but probably not. My 16 year old son could 100%. He has about as many cubes as he is old and enjoys figuring out new moves to help solve specific orientations quickly. This would make for a great gift for him!
Would love a chance to solve it! My fastest 3x3 time is 00:29
Mine is 34 seconds
hello, I design 3d printed rubiks cubes, thank you for making this video
Happy holidays!
Great video.
Could I solve it? Yes absolutely. But this puzzle is in a category of rubik’s mods along with bump cubes, ghost cubes, et c. that I call “poor communicators.” It’s not that they are any harder than a regular cube. It’s just that from the scrambled state they do a poor job creating a visual expectation of what the solved state should be. That doesn’t make it a bad puzzle by any means. Just not the sort of puzzle I enjoy solving. 😅 Awesome video though, and I miss mesh mixer too.
All you have to do is finish one side then figure out how each side needs to be rotated like solving a picture cube.
Merry Xmas, Angus and thanks for the interesting vid. 👍🎅🎄🦘
I would use visibility to export the parts. Make one piece and the pattern parts through it visible and then everything else not visible, and export the entire thing to a 3mf. Rather, rinse, repeat.
Solvable in like 10 minutes with the beginners' method. It's basically a super cube, where each piece has its place and orientation (including the centers that in a regular cube don't have specific orientation). The green bauble looks better. The turning quality can be improved with careful sanding. edit: I think it's possible to make the surface smooth and glossy by coating it with UV resin.
That cube looks like hell to solve with all those patterns. Luckily I'm into that. Tell you what: I'll make sure I can solve it within 5 minutes (or less if you tell me to) if you send me this
I can for sure solve it. It would probably take me 6 hours, but it would be fun.
Where can i get the files for this exact Ball, to print on my Bambu Lab?
24 years the solved cube evades me. without breaking it and doing a reassembly
you can export components for 3d printing in fusion
I think it would be easy to solve. Unfortunately I don't have 3d printer that could print it in a way that it would be usable. On the other hand after i solve it once it will probably just lay somewhere and take up space.
PS you should make one signed by you and send it scrambled already
The only way I can solve a Rubik's cube is to take it apart and put it back together. Technically I am "solving" it just not in the intended way.
You should make this into a Treasure Planet Map!
I could definitely solve it, but I would leave it solved after that 😆 I much prefer Rubik's cube variants that don't require specific orientation of the centers. Really awesome design though!
i have to agree 1000% about meshmixer it was a great loss to the community.. and would be awesome if they brought a new updated version..
care to share the .3mf file from the final print you did?
I could solve it! No guarantees that I wouldn't resort to labelling the pieces once I discover what goes where though... 😅 My visual recognition skills are based primarily on color, then tint, then size, then shape, then texture/pattern. So it won't be a world record.
Does fusion combine work?
6 x right turns isn’t it?
Cookiecad is so nice but the price can be brutal. Worth it though.
In Solidworks you could just have made a configuration showing only the sections you want. Then save that as a stl. You essentially make a configuration for each part. Ive never used mesh mixer so I'm not sure if that's easier or harder.
Not sure if Fusion has the ability to do configurations of models.
Fusion has configurations in the paid version, but there's also better ways to handle the whole multi-color output method in Fusion than using configurations.
Fusion's component system kind of negates the need to isolate each quadrant into its own configuration. At least for this example.
Windows has such a mesh utility as well: 3D Builder.
Great video! As a puzzle designer, bringing more attention to the puzzle part of the 3D printing community is appreciated
I think I can solve it. I'm a speedcuber, 22s average on 3x3. I like twisty puzzles.
You convinced people that 3d printing is too complicated
Couldn't you just slice it in Fusion itself? I didn't try it with multiple colour but materials (and thus color) should stay up to the end of the line to gcode. Just needs a regenerate when changing the model.
Another way is not to print multicolor but leave the gaps for the lines in and fill them with a 3D-pen. This is ofcourse the easiest solution also avalable fo people with single-color-printing only.
And, could you change the design to be print-in-place maybe? That would solve a lot of issues, but needs to break free after printing. Maybe 2 or 3 print-in-place prints.
ive been cubing for years lemme try
And the next project is converting a d20 dice into a Rubix cube. Solbe it then roll it. LOL 😮
Don't feel bad, I couldn't solbe them either. And I love solving puzzles. 😅
please try cotangent! it's from the original creator of meshmixer after he left autodesk
edit: might be bitrotted but worth a try if you're on windows. rewriting meshmixer in rust or something might be a fun project with all the papers ryan schmidt has on his website
In theory to fix the splitting issue you could try hiding and assembling each chunk of the 3x3 after the split to objects operation.
Once split, From the objects tab selecting everything & right clicking should show a make printable option which you can disable to clear the workspace of clutter. With the assumption that the cube parts were number logically (e.g. parts 1-3 made up the whole top right 1x1 block in the 3x3 cube). You could select those parts in the object tab, make them printable again and right-click -> assemble. Repeating this process for each 1x1 of the cube should get you essentially what your looking for.
Wether assembling each part that makes up the 3x3 is faster than other methods I'm not totally sure of but once they are the parts can be easily auto-rotated and positioned without fear of them splitting apart.
If the main pla was dark red it would look 10x better ❤
I know how to solve the Rubik's cube, and trust me, after some time any remix of the original is possible
Kiddo will likely be able to solve it but me not a chance
Mesh mixer to the rescue!
imo the green and silver looks way better
¯\_(ツ)_/¯
Its very pretty but the stringing made it bind up alot sadly
*Looks at collection of 30+ different types of rubiksoids, including one Ghost Cube (which is a wonky one-colour 3×3 that’s only solveable thanks to the irregularities from its cubic shape being misaligned with the mechanisim)
…yeah, I think I could solve it…
It's basically just a fancy picture cube, should be solvable in a reasonable timeframe. Not gonna make any specific claims, I don't know how much the hanky mechanism or weird pattern will frustrate things. I'm also not the fastest cuber in the world to begin with 😅
i definitely could solve it tbh
Make it a realistic brain
hi good video ❤
Yes, curse me with this 😂
Urza's bauble
Mishra's bauble
Angus's bauble
Im pretty sure its easier to solve thanan axis cube :)
I can't solve it. If you would send it to me, I would try, and try, and try and fail. Don't send it to me unless you want to punish me ;)
Blender has 100% replaced meshmixer for me
My pb is 11.32
I'd gladly give an attempt
Of course I could solve it.
Burling? Berlin? What is that word you are using?
Boolean?
I think you can solve it really easily with one of the algorithms used for standard Rubik's cubes, but you might want to start with a standard one because the colors help!
I can solve it 🎉
I'll solve it
I hate this puzzle. That looks awful. Well done
👍👍👍
Bambu yeah wont watch this
Your crazy lol
I remembered why I hate multi colour models lol
second and first
No I was first
I was like 10 seconds before you
Not a big time difference but still
First ig
Oh cool I really WAS first
Looks like crap