How to make Marvelous Designer fabric look more realistic

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  • Опубликовано: 11 сен 2024
  • Download the 5 Brushes demo:
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    www.poliigon.c...
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    help.poliigon.c...
    Read the full blog post:
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Комментарии • 225

  • @fafafafafafafa
    @fafafafafafafa 6 лет назад +165

    I'm not even an active 3D artist. But I'm always so hyped for new Poligon content because it's simply mindblowing what you guys put out!

  • @Shades_of_White
    @Shades_of_White 6 лет назад +1

    You are a god. I've only just found your videos but after watching 3 or 4 I've learnt more about CAD than I did from my time at university.

  • @bhavinb.artstation
    @bhavinb.artstation 5 лет назад +6

    It's good for a artist who's already had the basics

  • @tattooedgeekgirl
    @tattooedgeekgirl 6 лет назад +30

    Every time I'm struggling with how to model something i get a notification from either Blender Guru or Poliigon that instantly solves my problem. How is that even possible? You got a spycam in my house?! 😂😜

  • @coolbrotherf127
    @coolbrotherf127 6 лет назад +15

    That's a really cool idea. I don't really work with fabric much, but this could in handy some day.

  • @liscarscott
    @liscarscott 6 лет назад +7

    you could also scale up your base meshes before bringing into MD, or set your object scale to 1000% on export. Try it! MD's simulation seems to kick out much smaller folding details on a larger mesh than it does when you simply reduce the pixel distance.

    • @MoogieSRO
      @MoogieSRO 8 месяцев назад

      This works, but don't make the mistake I made thinking 10 is a safe particle distance at this scale. Hoo boy, that took a while to unfreeze. Start at 30 and work down if you need to, but 30 is already like a 5 at regular scale.

    • @liscarscott
      @liscarscott 8 месяцев назад

      @@MoogieSRO what, you don't have a quantum computer?

  • @JordanSullivanadventures
    @JordanSullivanadventures 6 лет назад +6

    I'm totally not the audience this is meant for, but somehow I am totally fascinated by this?

    • @michno4323
      @michno4323 6 лет назад

      Maybe it's time to pick it up as a hobby then ;)

  • @cgmaster
    @cgmaster 6 лет назад +23

    Good presentation of the product. But it actually quite possible to get small detailed wrinkles in Marvelous! All it takes is adjusting a few parameters, such as pressure, wreft, particle density and fabric presets...

    • @Cloganart
      @Cloganart 4 года назад +1

      But you can still enhance it even further by sculpting.

    • @pineapplepen3542
      @pineapplepen3542 4 года назад +1

      @@Cloganart Yeah but once you have enough wrinkles that make the model look realistic, why would you go futher, you know?

    • @Cloganart
      @Cloganart 4 года назад +2

      @@pineapplepen3542 Going the extra mile to make it realistic?

  • @minhaj_khan
    @minhaj_khan 6 лет назад

    This makes life so much easier.
    Poliigon never dissappoints :D

  • @Kcimor78
    @Kcimor78 6 лет назад

    WOW!!!! That realtime cloth moving on the bed is CRAZY!!! What the hell!! So, thats a reason to use marvelous designer, seems like you can use a big combination of sotware, damn.

  • @theprofessor392
    @theprofessor392 5 лет назад +15

    I absolutely love your poliigon content... keep it up guru 👌🏼

  • @kofskie1146
    @kofskie1146 6 лет назад

    Got these the second they came out. Love them.

  • @gvuprise1465
    @gvuprise1465 2 года назад +1

    very smart you are the coolest human ever Andrew.

  • @The_Last_of_K
    @The_Last_of_K Год назад +1

    Oh my god is that Marvelous Guru?

  • @hypersapien
    @hypersapien 6 лет назад

    You're making cool stuff faster than I'm learning how to use them, I need to work harder!

  • @jhanzebali3277
    @jhanzebali3277 3 месяца назад

    The link to the full set of brushes isn't working. It says page not found😢. Help plz i need those brushes

  • @mag.alenhodzic7424
    @mag.alenhodzic7424 4 года назад

    You are the best. As always. Its such a pleasure following you

  • @jesseb4923
    @jesseb4923 6 лет назад +1

    Just bought my subscription tonight have to give these a try soon!

  • @Dumbanana00
    @Dumbanana00 6 лет назад +5

    Wish you guys had a GumRoad pack for this instead of a weird credit system to download individual "brushes"

  • @Kharazm4th
    @Kharazm4th 6 лет назад

    Thanks man for sharing these valuable stuff, so important for improving the portfolio of people. Congrats

  • @RunTheTape
    @RunTheTape 3 года назад

    That’s mind blowing.

  • @adam3d851
    @adam3d851 4 года назад +4

    Should change title to "How to make Marvelous Designer fabric look more realistic in Zbrush"

  • @gnightrow4020
    @gnightrow4020 6 лет назад +13

    *I love this ad !!*

    • @johnroberts8088
      @johnroberts8088 6 лет назад +1

      ah ha ha ha ha ha ha ha, you said it man!!!

  • @carmeng.2496
    @carmeng.2496 6 лет назад

    Thank you very much for these brushes, this is amazing !

  • @robojackmu
    @robojackmu 4 года назад +1

    why not just decrease the particle distance??

  • @JoHnWxNoW98
    @JoHnWxNoW98 3 года назад

    Thank you so much for the brushes

  • @1DInciner
    @1DInciner 6 лет назад +6

    A very nice set!
    Thank you)

  • @emiliobuono
    @emiliobuono 6 лет назад

    oh my dear lord THIS is incredible!

  • @itsWVLID
    @itsWVLID 6 лет назад

    I really love to see this , You working really hard as always hope your success .

  • @kinkaroo
    @kinkaroo 4 года назад

    The files are in .psd format how do i import them to blender 2.82? I couldn't find anywhere, everywhere it says to append the .blend file. Your site is also not working.

  • @DilshodundFazilat
    @DilshodundFazilat 3 года назад

    full course about rendering please

  • @viktoriiak.528
    @viktoriiak.528 3 месяца назад

    The link to all 78 brushes on Poliigon does not work 😒

  • @johangarcia9916
    @johangarcia9916 7 месяцев назад

    Greetings, where can I buy them? the link is broken.

  • @MsMidnightStories
    @MsMidnightStories 6 лет назад

    Just fantastic guys well done !!!

  • @MikhailShablin
    @MikhailShablin 6 лет назад +53

    But how to do the same in Blender?! )

    • @mrmensje1
      @mrmensje1 6 лет назад +23

      you don't :)

    • @street_grapher
      @street_grapher 6 лет назад +12

      why you what do this in blender, blender is for regular 3d poligon modeling, sculpting in blender is very bad. Don't use one software for all. I know, free, popular but not full profesional for some tasks. You can editing video in blender, but why? ;)

    • @mrmensje1
      @mrmensje1 6 лет назад +23

      I wouldn't say the sculpting in Blender is bad, once you get used to the tools and such you'll be able to sculpt nice characters/objects, etc. Look up Yann Sculpts for example. Adding the brushes to Blender is possible too I think, I don't know how though.

    • @aliamirdivan8333
      @aliamirdivan8333 6 лет назад +15

      Michal , Sculpting is actually Really good in Blender , and forget about the video editing , it's there but it doesn't slow anything down , I'm not saying you should try blender or anything , but I just wanted to let you know it's really really good in every aspect , I do Professional 3D works of all kind , all inside blender , and I also use marvelous , it's just that it breaks my heart when I see someone doesn't quite know blender yet , checkout the art station of the blender artists , have fun there btw friend

    • @poliigonofficial
      @poliigonofficial  6 лет назад +34

      These work just as well in Blender! We created a tutorial on loading them in here: poliigon.helpscoutdocs.com/article/68-using-brushes-in-zbrush-blender-or-substance
      Just know that they work best with a highly detailed mesh (which is where Zbrush has the advantage). So I'd recommend using Dynamic Topology.

  • @b-rodd
    @b-rodd 6 лет назад

    I only get the stitches brushes to work. The other ones, like arms, legs, armpit etc just gives me an error because it failed to load the brush

  • @anuragthakur4341
    @anuragthakur4341 5 лет назад +6

    R u from blender guru?
    BTW u really helped me 😄

    • @Zi7ar21
      @Zi7ar21 5 лет назад +3

      Lava Dasher yes, he’s Andrew Price. He’s Blender Guru, now go back to making your donuts in Blender

    • @natsunwtk
      @natsunwtk 5 лет назад +5

      @@Zi7ar21 Nah, Don't make people confuse. Andrew Price is the blender guy. this is another person. His name as Anderson Cost.

  • @isaiascarvalho6787
    @isaiascarvalho6787 6 лет назад

    Great work once again.
    That's amazing.

  • @human-room
    @human-room 2 года назад

    Lifesaver

  • @mathisxy5792
    @mathisxy5792 6 лет назад

    This is so great! Thank you very much!

  • @chrisk5833
    @chrisk5833 5 лет назад +1

    Great stuff, thank you!

  • @clashwithme8060
    @clashwithme8060 6 лет назад

    I'm not able to sign up in your website poliigon.com what's the reason

  • @MattiasReyes
    @MattiasReyes 3 года назад

    ok yes but how do i install them in blender

  • @danagaming6648
    @danagaming6648 6 лет назад +1

    Kind a wished it would be a bundle.. could not be bothered to hand pick one at the time to purchase them all.. will pass...

  • @mikerusby
    @mikerusby Год назад

    TBH you can get pretty fine detail if you max out the settings, just need a beefy computer
    just depends how much patience you have

  • @TheOneChriss
    @TheOneChriss 6 лет назад

    I want these to use for Blender but the link to the tutorial is dead on the Poliigon website, would be great if you could tell me briefly how I get these brushes into Blender! I can't afford Zbrush at the moment.

  • @showreel4021
    @showreel4021 6 лет назад +1

    Andrew, what about fabric folder directory on mac?

  • @panduwinarga7814
    @panduwinarga7814 6 лет назад

    Andrew Price Always Great!

  • @jamesbrady1930
    @jamesbrady1930 6 лет назад

    wow nice....i will be getting this. :) great work.

  • @Kevin_Eder
    @Kevin_Eder 6 лет назад

    Wow that's really cool!

  • @nathalielauffenburger
    @nathalielauffenburger 4 года назад

    Andrew, you're awesome

  • @danecustance2734
    @danecustance2734 5 лет назад

    Thanks great tips, and product.

  • @popooey
    @popooey 6 лет назад

    Thank you for sharing this cool stuff...

  • @Shorkiedokey
    @Shorkiedokey 6 лет назад +4

    Amazing work!

  • @eggibot
    @eggibot 5 лет назад +10

    why are the top 3 comments just a few days/hours old?

    • @RevCQ7
      @RevCQ7 5 лет назад

      Maybe reupload?

    • @eggibot
      @eggibot 5 лет назад

      @@RevCQ7 No, then the original comments wouldn't exist and the upload date would display the video's reuploaded date

    • @ModernDayGunSlinger
      @ModernDayGunSlinger 5 лет назад

      @@eggibot Probably people coming in from a combination of BlenderGuru's new 2.8 donut tutorial and the RUclips algorithm recommending this.

  • @xiangruiliu2438
    @xiangruiliu2438 5 лет назад

    May i know why the brush only work on sphere that has been subdived smooth multiple times. They don't work on other shapes..

    • @kendarr
      @kendarr 5 лет назад

      Sculpting needs high density poly mesh, those brushs aren't painting the surface, they are actually pushing and pulling vertices, if you don't have enough vertices it won't have enough data to pull/push the details. You can create a high poly plane, use it, and bake as a normal or displacement map, then in the node editor or any other shader editor you can plug it as normal or displace and it will look decent enough

  • @chlbrn
    @chlbrn 6 лет назад

    This will help arch viz greatly. Manually sculpting folds and creases is tedious and takes a long time to complete.

  • @IGarrettI
    @IGarrettI 6 лет назад +4

    I see you
    Got used to the “terrible” zbrush interface , Andrew ;)

  • @jam4954
    @jam4954 5 лет назад

    is those brushes working with sketchup ? if yes, how ? please help

  • @barthoogstraten697
    @barthoogstraten697 3 года назад

    thanks~!!!

  • @LukasHahn3D
    @LukasHahn3D 5 лет назад

    Whats with an animated simulation? can I take back my output from ZBrush and stick it back into MD? or better yet apply the detail in Zbrush and keep the simulation>?

    • @kendarr
      @kendarr 5 лет назад

      I don't think so, when you export from MD it bakes the animation

  • @juliandarley
    @juliandarley 5 лет назад

    now that Marvelous Designer 8 has sculpting, is there any chance that these brushes might be able to work directly in MD8? MD also has a python API, which may increase this possibility.

  • @shayan-gg
    @shayan-gg 5 лет назад

    Thanks for the free brush

  • @FaunoDufaux
    @FaunoDufaux 5 лет назад

    Finally, I can sculpt bed sheets

  • @adambernath
    @adambernath 4 года назад +1

    or just lower the particle distance...

  • @ramka-q5m
    @ramka-q5m 6 лет назад

    How to make stitches in Skulptor Blender?

  • @guillermofreytes2400
    @guillermofreytes2400 6 лет назад

    in the object browser go to default fabric and change srtrech-weft: 47 strech-warp:47 shear:99 and particle distance: 5 , more info here's the link www.marvelousdesigner.com/community/forum/ShowoffandLearn/5227

  • @brayanrjerez
    @brayanrjerez 5 лет назад

    ty bro

  • @imgestudyo4399
    @imgestudyo4399 5 лет назад

    very good idea

  • @tondann
    @tondann 6 лет назад

    Now someone needs to buy me Marvellous Designer

  • @SixPapayas
    @SixPapayas 4 года назад

    I have a question. What do you do when you have a animated character with cloth. If you brush all the smaller detail in there afterwards and use it as a normal map. All the smaller detail are going to stay the same true out the animation. Witch makes it look unrealistic. How do work around that problem. Thanks for this video!!

    • @MikeCauchiArt
      @MikeCauchiArt Год назад

      So I know you posted this two years ago, but just in case you never found a solution here's how I would approach that :)
      - create 2 or 3 variations of the cloth detail normal map, trying to keep them consistent for scale.
      - if you are making the maps for a specific animation (like a run cycle), make sure to factor in how the fabric will stretch during the animation and sculpt details accordingly. If it is for a variety of animations keep your sculpting generic.
      - now in the shader, blend the normal maps together and animate the blend amounts. You can either do this by hand, or by "set driven keys" connected to your rig which can automate this for you

  • @josune78
    @josune78 5 лет назад

    Thanks, really nice!

  • @ukkusu
    @ukkusu 6 лет назад

    crazy dude thank you..

  • @animbhaskar
    @animbhaskar 5 лет назад

    Can you make a video on how realistic 3d clothes are being made eagerly waiting.

  • @amituzan8091
    @amituzan8091 6 лет назад

    can i use that bay var-y for sketchup??

  • @mdmobinakhtar6818
    @mdmobinakhtar6818 6 лет назад

    How to snap or angle settings in marvellous for rotation

  • @peterlaverty350
    @peterlaverty350 4 года назад

    Can the base mesh be opened in blender ?

  • @dh1871
    @dh1871 6 лет назад

    Good video, tho your link to the tutorials on installing them in Substance and Blender seem to be missing.

  • @julinators2156
    @julinators2156 6 лет назад

    Thank you!

  • @NiteshKumar-cs4wo
    @NiteshKumar-cs4wo 5 лет назад

    Can you make a tutorial of these brushes in 3D coat.

  • @jiehao2894
    @jiehao2894 6 лет назад

    Good job

  • @keylupveintisiete7552
    @keylupveintisiete7552 5 лет назад +1

    Poliigon has the best ads B)

  • @Shardey
    @Shardey 6 лет назад +1

    Can you make a tutorial on how to set up all Mats from the website on unity please :D

  • @Posh_Poise
    @Posh_Poise 3 года назад

    Thanks for sharing

  • @neelambikadhan
    @neelambikadhan 6 лет назад

    Wonderful.

  • @alimajid394
    @alimajid394 6 лет назад +1

    Is this blender?
    or another program?

    • @XDinky
      @XDinky 5 лет назад

      Marvellous designer for cloth simulation then zbrush for extra details

  • @raol635
    @raol635 4 года назад

    thank you

  • @tahabalti
    @tahabalti 5 лет назад

    thank you for this great tutorial but I can't get access to the site to download bruches ! can you help me ?

    • @kendarr
      @kendarr 5 лет назад

      It's a paid stuff, you need to create an account and pay for the sub

  • @ДашаГалкина-б3э
    @ДашаГалкина-б3э 4 года назад

    Can you use them in blender?

  • @NiteshKumar-cs4wo
    @NiteshKumar-cs4wo 5 лет назад

    How to these brushes in 3D coat

  • @etamika
    @etamika 6 лет назад

    Genius!

  • @ipi223
    @ipi223 6 лет назад

    useful thanks!

  • @alphabetabot1534
    @alphabetabot1534 3 года назад

    Blender days are over ? Why using zbrush

  • @massivetree7937
    @massivetree7937 5 лет назад

    Of course now Marvelous has their own sculpting brushes.

  • @motcenothman8247
    @motcenothman8247 6 лет назад

    Hey Andrew, what if I want to animate to cloth I mean won't the brushes just make look just funny. Big fan

  • @ideascortes
    @ideascortes 6 лет назад

    Do you by chance have the base model as obj?

  • @mohammadsadra8325
    @mohammadsadra8325 5 лет назад

    Please teach me how to combine city textures thanks

  • @Yarogor
    @Yarogor 6 лет назад

    If you increase polygon density in MD - you'll get more realictic result.

  • @sabergouri7101
    @sabergouri7101 5 лет назад

    i like that but how to crate a brush

  • @anuragthakur4341
    @anuragthakur4341 5 лет назад

    It didn't get imported into zbrush