How to make Marvelous Designer fabric look more realistic
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- Опубликовано: 11 сен 2024
- Download the 5 Brushes demo:
drive.google.c...
Download Base bed model: drive.google.c...
Access all 78 brushes on Poliigon:
www.poliigon.c...
Watch tutorials on how to use in Substance & Blender:
help.poliigon.c...
Read the full blog post:
blog.poliigon....
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I'm not even an active 3D artist. But I'm always so hyped for new Poligon content because it's simply mindblowing what you guys put out!
haha thanks mate :)
You are a god. I've only just found your videos but after watching 3 or 4 I've learnt more about CAD than I did from my time at university.
It's good for a artist who's already had the basics
Every time I'm struggling with how to model something i get a notification from either Blender Guru or Poliigon that instantly solves my problem. How is that even possible? You got a spycam in my house?! 😂😜
We can neither confirm nor deny any tapping
Also yes
That's a really cool idea. I don't really work with fabric much, but this could in handy some day.
you could also scale up your base meshes before bringing into MD, or set your object scale to 1000% on export. Try it! MD's simulation seems to kick out much smaller folding details on a larger mesh than it does when you simply reduce the pixel distance.
This works, but don't make the mistake I made thinking 10 is a safe particle distance at this scale. Hoo boy, that took a while to unfreeze. Start at 30 and work down if you need to, but 30 is already like a 5 at regular scale.
@@MoogieSRO what, you don't have a quantum computer?
I'm totally not the audience this is meant for, but somehow I am totally fascinated by this?
Maybe it's time to pick it up as a hobby then ;)
Good presentation of the product. But it actually quite possible to get small detailed wrinkles in Marvelous! All it takes is adjusting a few parameters, such as pressure, wreft, particle density and fabric presets...
But you can still enhance it even further by sculpting.
@@Cloganart Yeah but once you have enough wrinkles that make the model look realistic, why would you go futher, you know?
@@pineapplepen3542 Going the extra mile to make it realistic?
This makes life so much easier.
Poliigon never dissappoints :D
WOW!!!! That realtime cloth moving on the bed is CRAZY!!! What the hell!! So, thats a reason to use marvelous designer, seems like you can use a big combination of sotware, damn.
I absolutely love your poliigon content... keep it up guru 👌🏼
Got these the second they came out. Love them.
very smart you are the coolest human ever Andrew.
Oh my god is that Marvelous Guru?
You're making cool stuff faster than I'm learning how to use them, I need to work harder!
The link to the full set of brushes isn't working. It says page not found😢. Help plz i need those brushes
You are the best. As always. Its such a pleasure following you
Just bought my subscription tonight have to give these a try soon!
Wish you guys had a GumRoad pack for this instead of a weird credit system to download individual "brushes"
Thanks man for sharing these valuable stuff, so important for improving the portfolio of people. Congrats
That’s mind blowing.
Should change title to "How to make Marvelous Designer fabric look more realistic in Zbrush"
*I love this ad !!*
ah ha ha ha ha ha ha ha, you said it man!!!
Thank you very much for these brushes, this is amazing !
why not just decrease the particle distance??
Thank you so much for the brushes
A very nice set!
Thank you)
oh my dear lord THIS is incredible!
I really love to see this , You working really hard as always hope your success .
The files are in .psd format how do i import them to blender 2.82? I couldn't find anywhere, everywhere it says to append the .blend file. Your site is also not working.
full course about rendering please
The link to all 78 brushes on Poliigon does not work 😒
Greetings, where can I buy them? the link is broken.
Just fantastic guys well done !!!
But how to do the same in Blender?! )
you don't :)
why you what do this in blender, blender is for regular 3d poligon modeling, sculpting in blender is very bad. Don't use one software for all. I know, free, popular but not full profesional for some tasks. You can editing video in blender, but why? ;)
I wouldn't say the sculpting in Blender is bad, once you get used to the tools and such you'll be able to sculpt nice characters/objects, etc. Look up Yann Sculpts for example. Adding the brushes to Blender is possible too I think, I don't know how though.
Michal , Sculpting is actually Really good in Blender , and forget about the video editing , it's there but it doesn't slow anything down , I'm not saying you should try blender or anything , but I just wanted to let you know it's really really good in every aspect , I do Professional 3D works of all kind , all inside blender , and I also use marvelous , it's just that it breaks my heart when I see someone doesn't quite know blender yet , checkout the art station of the blender artists , have fun there btw friend
These work just as well in Blender! We created a tutorial on loading them in here: poliigon.helpscoutdocs.com/article/68-using-brushes-in-zbrush-blender-or-substance
Just know that they work best with a highly detailed mesh (which is where Zbrush has the advantage). So I'd recommend using Dynamic Topology.
I only get the stitches brushes to work. The other ones, like arms, legs, armpit etc just gives me an error because it failed to load the brush
R u from blender guru?
BTW u really helped me 😄
Lava Dasher yes, he’s Andrew Price. He’s Blender Guru, now go back to making your donuts in Blender
@@Zi7ar21 Nah, Don't make people confuse. Andrew Price is the blender guy. this is another person. His name as Anderson Cost.
Great work once again.
That's amazing.
Lifesaver
This is so great! Thank you very much!
Great stuff, thank you!
I'm not able to sign up in your website poliigon.com what's the reason
ok yes but how do i install them in blender
Kind a wished it would be a bundle.. could not be bothered to hand pick one at the time to purchase them all.. will pass...
TBH you can get pretty fine detail if you max out the settings, just need a beefy computer
just depends how much patience you have
I want these to use for Blender but the link to the tutorial is dead on the Poliigon website, would be great if you could tell me briefly how I get these brushes into Blender! I can't afford Zbrush at the moment.
Andrew, what about fabric folder directory on mac?
Andrew Price Always Great!
wow nice....i will be getting this. :) great work.
Wow that's really cool!
Andrew, you're awesome
Thanks great tips, and product.
Thank you for sharing this cool stuff...
Amazing work!
why are the top 3 comments just a few days/hours old?
Maybe reupload?
@@RevCQ7 No, then the original comments wouldn't exist and the upload date would display the video's reuploaded date
@@eggibot Probably people coming in from a combination of BlenderGuru's new 2.8 donut tutorial and the RUclips algorithm recommending this.
May i know why the brush only work on sphere that has been subdived smooth multiple times. They don't work on other shapes..
Sculpting needs high density poly mesh, those brushs aren't painting the surface, they are actually pushing and pulling vertices, if you don't have enough vertices it won't have enough data to pull/push the details. You can create a high poly plane, use it, and bake as a normal or displacement map, then in the node editor or any other shader editor you can plug it as normal or displace and it will look decent enough
This will help arch viz greatly. Manually sculpting folds and creases is tedious and takes a long time to complete.
I see you
Got used to the “terrible” zbrush interface , Andrew ;)
is those brushes working with sketchup ? if yes, how ? please help
thanks~!!!
Whats with an animated simulation? can I take back my output from ZBrush and stick it back into MD? or better yet apply the detail in Zbrush and keep the simulation>?
I don't think so, when you export from MD it bakes the animation
now that Marvelous Designer 8 has sculpting, is there any chance that these brushes might be able to work directly in MD8? MD also has a python API, which may increase this possibility.
Thanks for the free brush
Finally, I can sculpt bed sheets
or just lower the particle distance...
How to make stitches in Skulptor Blender?
in the object browser go to default fabric and change srtrech-weft: 47 strech-warp:47 shear:99 and particle distance: 5 , more info here's the link www.marvelousdesigner.com/community/forum/ShowoffandLearn/5227
ty bro
very good idea
Now someone needs to buy me Marvellous Designer
I have a question. What do you do when you have a animated character with cloth. If you brush all the smaller detail in there afterwards and use it as a normal map. All the smaller detail are going to stay the same true out the animation. Witch makes it look unrealistic. How do work around that problem. Thanks for this video!!
So I know you posted this two years ago, but just in case you never found a solution here's how I would approach that :)
- create 2 or 3 variations of the cloth detail normal map, trying to keep them consistent for scale.
- if you are making the maps for a specific animation (like a run cycle), make sure to factor in how the fabric will stretch during the animation and sculpt details accordingly. If it is for a variety of animations keep your sculpting generic.
- now in the shader, blend the normal maps together and animate the blend amounts. You can either do this by hand, or by "set driven keys" connected to your rig which can automate this for you
Thanks, really nice!
crazy dude thank you..
Can you make a video on how realistic 3d clothes are being made eagerly waiting.
can i use that bay var-y for sketchup??
How to snap or angle settings in marvellous for rotation
Can the base mesh be opened in blender ?
Good video, tho your link to the tutorials on installing them in Substance and Blender seem to be missing.
Thank you!
Can you make a tutorial of these brushes in 3D coat.
Good job
Poliigon has the best ads B)
Can you make a tutorial on how to set up all Mats from the website on unity please :D
Thanks for sharing
Wonderful.
Is this blender?
or another program?
Marvellous designer for cloth simulation then zbrush for extra details
thank you
thank you for this great tutorial but I can't get access to the site to download bruches ! can you help me ?
It's a paid stuff, you need to create an account and pay for the sub
Can you use them in blender?
How to these brushes in 3D coat
Genius!
useful thanks!
Blender days are over ? Why using zbrush
Of course now Marvelous has their own sculpting brushes.
Hey Andrew, what if I want to animate to cloth I mean won't the brushes just make look just funny. Big fan
Do you by chance have the base model as obj?
Please teach me how to combine city textures thanks
If you increase polygon density in MD - you'll get more realictic result.
i like that but how to crate a brush
It didn't get imported into zbrush
Please help