Squadron 42 CitizenCon 2954 Showcase Live Reaction

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  • Опубликовано: 24 ноя 2024

Комментарии • 104

  • @GeneCavalcante
    @GeneCavalcante Месяц назад +54

    I loved the transition between cinematic and gameplay and as they said on the start, this is not the final product

  • @cyvan1750
    @cyvan1750 Месяц назад +46

    I'd strongly suggest everyone watch the CIG uploaded playthrough they put up . A lot less of the glitches. Pacing seems better somehow, things are clearer , no screen tearing , no crashes, no sound desync etc. Whole thing looks better. Just look for "Squadron 42 CitizenCon 2954 Live Gameplay Reveal" on the main channel. I feel a lot better about the whole thing after watching it. Also took care of some of the criticisms I had about this showing.

    • @themike97_58
      @themike97_58 Месяц назад +11

      i think a lot of the issues they had during the live demo were bc of the screen capture/stream. the tearing was clearly not the game bc there was no tearing when they showed the monitor. I wouldn't be surprised if the crashes may have had something to do with the capture system as well - memory allocation issues or something causing faults that wouldn't normally be a problem if the output wasnt running through a capture device.

    • @ROFLWAFFLELAWL4
      @ROFLWAFFLELAWL4 Месяц назад +3

      Not just that but the Live showing couldn't show the final conclusion to that last segment which was a little emotional. I wouldn't be surprised if Chris was dissappointed he couldn't show that part off to the live audience.
      Definitely worth watching the full version uploaded.

    • @ChrisH43
      @ChrisH43 Месяц назад +2

      I guess not streaming it helps a lot ^^

    • @MrRoblcopter
      @MrRoblcopter 24 дня назад

      I think a lot of the desync comes from twitch, I was watching the RUclips recast and there was some screen tearing, but not nearly as bad as this, and there was no desync.

  • @AcheliusDecimus
    @AcheliusDecimus Месяц назад +23

    It's impressive as we know all those ships have interiors and the amount of debris on the screen was rather cool. No wonder it had memory leaks.

  • @rock2k14
    @rock2k14 Месяц назад +55

    Could you imagine how many loading screens this would have been if it were Starfield, just the transitions between scenes of characters on different ships would have required multiple load screens.

    • @GrimmSpector
      @GrimmSpector Месяц назад +16

      Leave a cinematic, loading screen; enter the dorms, loading screen; leave the dorms, loading screen; enter the turret, loading screen; battle is gonna start, bishop speech ... loading screen!

    • @pogmaster4559
      @pogmaster4559 Месяц назад +2

      @@GrimmSpector The difference is they entertain you and enrich you in a world rather than facing a black screen with a model spinning 360 with a little tip screen.

    • @or10nsharkfin
      @or10nsharkfin Месяц назад +1

      This wouldn’t have even been something viewable in-game. Either lore background, a slideshow in-game, or just mentioned in passing.

    • @pogmaster4559
      @pogmaster4559 Месяц назад

      @@bahdudejhosh_official I'm not defending Starfield hello??? How is a loading screen enriching you in story mate? I literally said that these "loading screens" (cutscenes) in Squadron 42 are giving you entertainment rather than staring at a model spinning around as a loading screen.

    • @pogmaster4559
      @pogmaster4559 Месяц назад

      And I'm aware these cutscenes are real time, this is way better than having to go through 10 doors and 10 loading screens.

  • @furyiv
    @furyiv Месяц назад +7

    I love how every ship out there is potential debris, and it hinders your ability to get shots off if it's floating past. The detail is fucking INSANE.

  • @Cynry
    @Cynry Месяц назад +12

    "Set your expectation correctly" Words of wisdom for life!

  • @vamperic
    @vamperic Месяц назад +16

    Imagine going up against a kingship in SC vanduul incursion, we'd all get annihilated

    • @GrimmSpector
      @GrimmSpector Месяц назад +2

      Yeah, Operation Pitchfork is gonna go badly lol

    • @vamperic
      @vamperic Месяц назад +1

      @@GrimmSpector Nah they'll be fine...yeah...fine

    • @commander07
      @commander07 Месяц назад

      @@GrimmSpector if it ever happens

    • @laurentguyot3362
      @laurentguyot3362 Месяц назад +1

      But gloriously annihilated!!! what incredible trip it would be!!

    • @Twotone-ld1fb
      @Twotone-ld1fb Месяц назад +2

      @@GrimmSpector Ive been wondering if that will still happen. The idea behind it was to invade Vandul space before the final beta wipe. But we won't even have Vandul systems in game with 1.0.

  • @JohnGardounis
    @JohnGardounis Месяц назад +6

    I love the custom F7 and F8!!! Also the play was full of so much action❤
    Btw this is the 4th iteration of UEEN flightsuits

  • @meuhey
    @meuhey Месяц назад +4

    I hope we can remain in our character perspective during most cutscenes like they've talked about back in their 2017 demo

    • @mrscsi6472
      @mrscsi6472 Месяц назад

      i’ve heard that the cutscenes only show if you don’t do any inputs. otherwise you have control most of the time

  • @Hobbs_Gaming
    @Hobbs_Gaming Месяц назад +3

    I liked the colors and brightness from last year's trailer more. The Hornet's maneuvering jets also no longer move in the new trailer.

    • @MaticTheProto
      @MaticTheProto Месяц назад +1

      Makes sense although I liked that detail as well. They wouldn’t really brake when flying essentially in a straight line

  • @viperswhip
    @viperswhip Месяц назад +3

    I have watched the version Richard did back in the office, three times now. It is also in my movie play list.

  • @Planum.
    @Planum. Месяц назад +10

    THIS IS AMAZING

  • @AlbertoMartinez765
    @AlbertoMartinez765 Месяц назад +3

    It crashed which just proves it wasn't a "Faked" demo playthru which EA and Activision and Ubisoft are Infamous for. Though from the sound of it, it looks like they will do prerecorded videos from now on.

    • @madrooky1398
      @madrooky1398 Месяц назад +1

      Would be a shame, i like the honesty of a live crash. Afterwards they can still upload a "clean" version without the live sound and sync issues.

  • @viperswhip
    @viperswhip Месяц назад +4

    Squadron existed alongside the PU on Kickstarter, I don't remember if you were there when it launched on KS, but this game was promised, as the tale of the scope CR always wanted to tell but was curtailed by Microsoft or whoever.

  • @3eowvlf
    @3eowvlf Месяц назад +4

    people complaining about the long cutscenes forget that overall we won't lose control of our character i feel like the prologue is done this way so we can have a bigger picture of the battle happening.

    • @madrooky1398
      @madrooky1398 Месяц назад +1

      complaining is a sports and people are not fair in their judgements. thats why refs and judges exists. 😄

  • @RevansMinion
    @RevansMinion Месяц назад +4

    I truly enjoyed this.

  • @c-shepard
    @c-shepard Месяц назад +1

    Game looks fantastic, high praise to CIG for their efforts here.

  • @indien974
    @indien974 Месяц назад +1

    vanduul just amazing !! the Hammerhead ship has a nice signature too !!

  • @sickmit3481
    @sickmit3481 26 дней назад

    i hope we have a massive citizen vs vanduul war in star citizen too at some point. Just imagine a huge invasion force entering a system and players have to join the fight against them with the UEE navy.

  • @Sqoun
    @Sqoun 21 день назад

    Idc, I've been a backer since 2014! And honestly, during the 1h gameplay I swear to God, i forgot i was watching a game and felt like a movie!!! This was WORTH THE WAIT! and thats just the single player game. I'M ALL IN!

  • @dalliias
    @dalliias Месяц назад +3

    I didn't see a dsync with audio as much as you did.. weird

  • @MrUnbekabal
    @MrUnbekabal 20 дней назад

    That Ship behind Cavil is F8A MkII (I want it)

  • @LucidStrike
    @LucidStrike Месяц назад

    Once GTA6 was announced for 2025, I figured April 2026 target for SQ42. It's the most prudent response. And every big game MUST respond to GTA6, even the prodigal SQ42. Less competition for CIG, more polish for us.

  • @sjoervanderploeg4340
    @sjoervanderploeg4340 Месяц назад +5

    He also very specifically said it was the opening for "gladiator"... so this is just one prologue progression?

    • @sjoervanderploeg4340
      @sjoervanderploeg4340 Месяц назад +1

      Lipsync is off because they have a screen and audio chain that are completely separated, the audio system they use there likely has quite the delay!

    • @sjoervanderploeg4340
      @sjoervanderploeg4340 Месяц назад

      That shadow lol, beefcake!

    • @sjoervanderploeg4340
      @sjoervanderploeg4340 Месяц назад

      Inverted controls, hmmm...
      I'm very much an inverted joystick user, pull back on the stick to look up is just natural for me. On the mouse? Hell no!

    • @sjoervanderploeg4340
      @sjoervanderploeg4340 Месяц назад

      Big screamer vibe from the Wraith in Stargate Atlantis

  • @GrimmSpector
    @GrimmSpector Месяц назад +2

    They should ALSO make a movie, I'd watch a SC movie, whether in CG or live action, idc!

    • @laurentguyot3362
      @laurentguyot3362 Месяц назад +1

      me too, we need more movies like that (starship trooper)

    • @aguspuig6615
      @aguspuig6615 Месяц назад +2

      @@laurentguyot3362 yeah like a non satire, unironically cool starship troopers style movie

    • @laurentguyot3362
      @laurentguyot3362 Месяц назад +1

      @@aguspuig6615 absolutly

  • @DaGhostToast
    @DaGhostToast Месяц назад

    My only complaint is that the fighters are all flying so slow that it looks silly. Not just in the turret segments but also the cutscene where squadron 42 attacks

  • @zekeaffy9647
    @zekeaffy9647 Месяц назад

    the chat at 25:22 compete?, you mean, eclipse? That planet in the background is not even a skybox, its an explorable physical planet 1000 times larger than Vice City.

  • @viperswhip
    @viperswhip Месяц назад +2

    The Intel's overheat.

  • @Sloshypeach1
    @Sloshypeach1 Месяц назад

    Getting Mass Effect vibes hoping they release a playable demo soon.

  • @AdolfoWWolf
    @AdolfoWWolf 29 дней назад

    Yeah, on the 2026 thing, i rather prefer that than a Cyberpunk 2077 situation, which they released to appease investors, instead of putting up the extra work needed, and if they released now, that would certainly be very bad for CIG and Chris, 2026 is even not that far. Considering the extra time that Cyberpunk needed to be stable and good, i guess this is just right.

  • @MrUnbekabal
    @MrUnbekabal 20 дней назад

    CIG Please add this entire map to AC and let us play on both sides force on force battle would be EPIC to play! Battlefield 2042 can do a 164 player server (force on force) I know server meshing could do it better

  • @Baleur
    @Baleur 25 дней назад +1

    Love watching your reaction but its a big pity about the audio desync u got =/
    Am i blind or are there no Polarises in the prologue?
    Were they not designed in lore until after that time?

    • @saigyouayakashi5026
      @saigyouayakashi5026 11 дней назад

      yes the polaris got its funding for development after the events of the battle for Vega which you saw here

  • @vincebarry9840
    @vincebarry9840 Месяц назад

    Vandull light ships feel too slow and static. Where are wings of UEE figthers ? The King ship is taking age to ram Bishop...maybe it know we have an fps tutorial to do and wait for us to finish..

  • @AussiesnAnzacs
    @AussiesnAnzacs 28 дней назад

    as much as ppl think it will come to console i Doubt it not gona say impossible but it could be on the next gen xbox maybe (beyond series X) series x stuggles with games out atm that arnt nowhere near as resource intensive as SQD 42 or SC

  • @Brather2
    @Brather2 16 дней назад

    I take it you wer'ent there when this happened?

  • @reamoinmcdonachadh9519
    @reamoinmcdonachadh9519 Месяц назад +1

    I wonder how many CIG devs acted as Bridge Crew? and how many times they had to be redone, as people came and went?

  • @Caennuck
    @Caennuck Месяц назад

    Why would you customize your character AFTER the hour long intro cinematic?

    • @Toutvids
      @Toutvids Месяц назад +1

      Maybe because it is not you? Or on a different timeline? There's tons of explanations that other games have used.

    • @MaticTheProto
      @MaticTheProto Месяц назад +3

      @@Toutvidsalso… you do set an emergency contact. So… who knows if the guy in the prologue is the same character

    • @junior-fj8ud
      @junior-fj8ud Месяц назад +3

      Rumor that I've heard is that you undergo a medical reconstruction after being rescued.

    • @junior-fj8ud
      @junior-fj8ud Месяц назад

      Rumor that I've heard is that you undergo a medical reconstruction after being rescued.

  • @prizrakodronov6756
    @prizrakodronov6756 Месяц назад +2

    30 hour long game with 3 hours of gameplay

    • @Dulc3B00kbyBrant0n
      @Dulc3B00kbyBrant0n Месяц назад

      they supposedly sent 20 missions to Microsoft(lol). they probly have like 10 hours of actual overall gameplay including cutscenes

  • @mikegeldert
    @mikegeldert Месяц назад

    What does 2026 release mean? Does it mean early access starting in 2026, which could mean another 12 years before it actually releases? Star Citizen could be another 12 years until an actual full release? They just don't have any history of actual releases. I wish they would release something so you don't feel like all your game time could be scrubbed away anytime they decide they need to. Can loose in-house credits, in-house bought ships. It was a bit of work to earn those in-house credits getting the more expensive ships using saved earned credits, not a freebe, it took time and my effort. I wish I did not need to worry about them just being scrubbed away at anytime.

  • @SwedishYouthHumanist
    @SwedishYouthHumanist Месяц назад +4

    I wasn't sold on the gameplay. It never felt stressful nor frightening. People were just calmly going about their business with a massive alien enemy force arriving. Also, it felt more like a cinematic with game-elements shoe-horned in. One turret gunner easily took out tens of enemy fighters single-handedly and a handful of boarding Vanduul with only a standard battle rifle... Man, I hope it gets better later in the game.

    • @vaughn1804
      @vaughn1804 Месяц назад +3

      Yeah I'm torn.
      It's a prologue, so it's supposed to be easy and an introduction to the controls.
      However, I would like the vanduul to be more menacing and difficult if they get within melee range.
      The female officer killing the vanduul with a pistol was silly.

    • @vamperic
      @vamperic Месяц назад +10

      I guess it's called military discipline or something...

    • @SwedishYouthHumanist
      @SwedishYouthHumanist Месяц назад +4

      @@vamperic a sense of dread or urgency is expected, training or not, don't you agree,

    • @tuckwalker670
      @tuckwalker670 Месяц назад +5

      @@SwedishYouthHumanistwell if you paid attention to the conversations people were having, you could feel the tension. People writing letters home, talking about scout squads being wiped out. This probably isn’t their first battle either so they’re probably just freaking out on the inside.

    • @ChrisH43
      @ChrisH43 Месяц назад +3

      No, I find it okay, not so unrealistic, but I also like Frieren more than Juju Kaisen ^^
      My only beef is with the hesitating/scared fire officer beside Bishop, but maybe he is a freshmen...

  • @Toutvids
    @Toutvids Месяц назад

    Yeah I'm not into stealth game playe in shooters. I get bored real quick.

  • @brucereutens8730
    @brucereutens8730 Месяц назад

    The Vanduul are not scary? Making them bullet sponges will make them annoying to fight, not scary.

    • @MaticTheProto
      @MaticTheProto Месяц назад

      Do you want them to eat babies in front of you or sth?

  • @yushaneliou6308
    @yushaneliou6308 Месяц назад

    Cinematics were epic if a bit cheesy (which is totally okay as long as it’s not over done). The gameplay though felt completely apart 😅
    Especially during the turret gameplay, the fighters were slow and just went lazily across the screen. The backdrop felt static and didn’t feel like an epic battle.
    The vanduul likewise look dope and feel menacing in their design, but gameplay wise… 😅 kinda underwhelming

    • @rock2k14
      @rock2k14 Месяц назад +2

      Would have been fine if that were one of the lower difficulties....but that was supposed to be Legatus, hopefully it's just part of the game that's still being polished.

    • @TheEveryDayC
      @TheEveryDayC Месяц назад +3

      it's the kind of catch 22 of making a battle of this scale and importance to the story as the tutorial. for some people, myself included, the cinematics do enough heavy lifting to make up for the lack of tension in gameplay that comes from it being the tutorial section, and i think for new players this will be better for them to get a grasp on the very basics and still get invested in the universe. i think that like rock2k14 said, though, it being on the highest currently available difficulty (it seems like a difficulty called post-human might unlock after beating the game) really makes this seem extra underwhelming, which i think is bad both for player experience and for tension. especially for new players, if they pick the hardest difficulty and it is that easy, it sets them up for a huge amount of frustration down the line when the game does eventually build up to match the difficulty selection.

    • @javannapoli2018
      @javannapoli2018 Месяц назад +3

      ​@@rock2k14I am convinced this wasn't actually 'legatus', and was set lower difficulty behind the scenes for the sake of a clean demo

    • @laurentguyot3362
      @laurentguyot3362 Месяц назад +2

      @@TheEveryDayC yeah personnaly I hate games were you get slaugthered during the first 5 mn

    • @laurentguyot3362
      @laurentguyot3362 Месяц назад +1

      @@javannapoli2018 i'm not sure if atm there is any notion of game level of game difficulties just the screen option

  • @Frogm72games
    @Frogm72games Месяц назад

    lol what a yawn fest