From a (non-game) programmer, it's really funny/interesting to hear your perspective about coding, because what you were exposed to is C++. One usually learns programming (algorithm, design, networking, etc) in general, and imho it's not overwhelming. You then apply what you know and adapt it to whatever new language you need for the job, and you learn the couple (or more) specifics about the language. What you may not know, is that most experienced programmers know how horrible and complicated of a language C++ is, and if there's no particular constraint, they'll probably stay away from it and choose a saner language. Unfortunately, for historic reasons, and also because it still probably is the best in terms of performance, there's a lot of domains where you don't have a choice, and you have to use it because everyone else does. I guess what I'm saying is: don't become disgusted of programming just because C++ is a horrible language. :)
This was solid man, we don't need to do everything from scratch man most things are for sale & there are tools to literally turn RUclips videos into animations
I love your videos man! First subbed back in your apex days but I LOVE the direction you are taking! I’ve always wanted to create my own video games so it’s cool to learn along with you! Keep up the great content and positivity ✌️
To be honest, im still pretty new to c# (ive used it for like a couple months), and i come from scratch, visual coding is kinda whack for me (sure you can make a whole game in it no problem, but its kinda hard to read and its no as optimized) my recomendation is to learn the actual language (c# for unity and c++ for unreal) then apply it to the actual flow of the game engine
So there will be different iterations of the game. The first one is likely to be a single player game, the second one a co op pve game, the third one a more pvp + pve looter shooter/mmo type game. The final one I'd like to be free to play. But the first 2 I will probably charge 5-10 to help raise funds for the bigger third project.
I would say, for a complete beginner, maybe don't try and make a realistic-looking game. A stylised cartoon aesthetic would be easier, your art assets don't have to be overly complicated as the shaders, lighting, etc are doing most of the heavy lifting.
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From a (non-game) programmer, it's really funny/interesting to hear your perspective about coding, because what you were exposed to is C++. One usually learns programming (algorithm, design, networking, etc) in general, and imho it's not overwhelming. You then apply what you know and adapt it to whatever new language you need for the job, and you learn the couple (or more) specifics about the language.
What you may not know, is that most experienced programmers know how horrible and complicated of a language C++ is, and if there's no particular constraint, they'll probably stay away from it and choose a saner language. Unfortunately, for historic reasons, and also because it still probably is the best in terms of performance, there's a lot of domains where you don't have a choice, and you have to use it because everyone else does.
I guess what I'm saying is: don't become disgusted of programming just because C++ is a horrible language. :)
i love your videos bro! been thinking of practising game development for a singleplayer horror game
Thank you so much for watching!! And you totally should, it's super fun. Just start sooner rather than later for sure because there is a lot lol xD
This was solid man, we don't need to do everything from scratch man most things are for sale & there are tools to literally turn RUclips videos into animations
I have no intention in making a game but still watched the video, cool video
I love your videos man! First subbed back in your apex days but I LOVE the direction you are taking! I’ve always wanted to create my own video games so it’s cool to learn along with you! Keep up the great content and positivity ✌️
This sounds like an ambitious project Jonei... I wish I had the free time to tackle something like this. Good luck with it!
Might be a bit too ambitious lol. But thank you my dude! :D
I love shortcuts ! : D
this was a really great video !! it really helped out a lot :D
Im so glad it helped! Just out of curiosity, what other videos would you like to see on the topic?
@@jonei specifically the thing you mentioned around 4:30, but I'll stick around for any other future videos nonetheless :)
To be honest, im still pretty new to c# (ive used it for like a couple months), and i come from scratch, visual coding is kinda whack for me (sure you can make a whole game in it no problem, but its kinda hard to read and its no as optimized) my recomendation is to learn the actual language (c# for unity and c++ for unreal) then apply it to the actual flow of the game engine
how much are u gonna sell the game for
So there will be different iterations of the game. The first one is likely to be a single player game, the second one a co op pve game, the third one a more pvp + pve looter shooter/mmo type game. The final one I'd like to be free to play. But the first 2 I will probably charge 5-10 to help raise funds for the bigger third project.
@@jonei i see
challenge: make a game that takes skill (impossible)
give rokoko's AI animation a try, just video yourself and it does a good job tracking you and making a rigged animation of it.
I would say, for a complete beginner, maybe don't try and make a realistic-looking game. A stylised cartoon aesthetic would be easier, your art assets don't have to be overly complicated as the shaders, lighting, etc are doing most of the heavy lifting.