A torch now works for giving a comfort buff which saves the need for carrying campfires, just drop it on the floor, sit down and you'll get at least the minimum rested. Respawn points will also give a basic level of rested as long as its not raining. The torch will also reduce the "wet" buff timer much faster than waiting for it to tick off, same with other heat sources like fires and altars. You don't need to tie yourself into a specific gear set, caster gear has low melee resistance so mixing in a melee part will help. There's no set bonusses and the cosmetic system lets you maintain your look.
With the new update, id also put points into the poison resistance in the ranger skilltree, atleast the first one. There's 2 new enemies in the game that utilize poison damage and they hurt when you encounter them. Giant spiders, and the new minibosses in the mountain biome that I'm not going to spoil with a whip like attack that does heavy poison damage.
Thanks! That is a great tip. I have finally caught up and will be heading to the new area shortly so really good timing too. Especially as I absolutely hate dying to poison haha.
-This is a very good list of tips. There were a couple I didn't know, and I consider myself a pretty well-researched Enshrouded player (I watch TONS of vids). Three thumbs up!!! -It's also really nice to see what someone can do with the Blue Goblet Tavern. I considered making my "Big" base there, but my wife and I built in the Necropolis, instead (check that place out, it's AWESOME for a base). -As far as skills go, if you play melee, "Jump Attack", right below "Double Jump" on the skill tree, gives you +50% damage!!! It's also an entertaining skill, as you can be miles away, jump, double jump, slam down into a crowd of baddies, do AoE damage on top of your hit(s), they ragdoll, and you can do the double-jump slam as they come to get you again (and again). -I'm really looking forward to future videos. I'll keep my eye out!
- Thanks a lot mate! Seems we have a similar taste in games haha. - Yeah I like the Blue Goblet Tavern for a base. Will definitely have to check out the Necropolis! - Good point with Jump Attack! That is a massive damage modifier. - I'm glad to hear you enjoyed the video - that really means a lot to me! I have quite a few videos in the pipeline currently, including more Enshrouded videos of course. It's only a matter of finding the time to make them all.
@@RascallyRasmus What other games do you play? My wife and I have a list of favs, so here's a few others off the top of my head: Valheim, Conan Exiles, Borderlands 3, Tiny Tina's Wonderlands, Outriders, Don't Starve Together, No Man's Sky... Subnautica 2 is gonna be huge, and there are a few others on our wishlist. Conan may be one of the most underrated games, so if you don't play it, you should check it out (wait for a sale!) Catch you later, bro!
My list is long haha. I love looters like Borderlands/Wonderlands, Outriders, Diablo, Last Epoch, Grim Dawn etc. And really just RPGs in general. Also been getting more and more into survival games lately as you can probably tell. Valheim is great! And I’m determined to finally get into No Man’s Sky soon. I’ve tried to get into it like a handful of times at this point, but I always get distracted by other games. We actually recently picked up Don’t Starve Together but haven’t tried it yet. And I’ve never tried Conan - thanks for the recommendation, gonna put it on my list and keep an eye out for a sale. I’m also REALLY excited for Subnautica 2. Unfortunately there is no way I’ll convince my girlfriend to play that one with me.
Awesome Vid! I got into Enshrouded when it first released & then quit because RL! I have been wanting to get back into the game! I have heard tons of good things about all the changes & updates! Great Vid, it is really helpful! Liked & Subbed! Thanx for this! Can't wait for more!!!!
Thanks, I really appreciate it! I’m glad the video was helpful. The updates all seem to have been very substantial for sure, so I definitely think it’s worth checking back in :)
Technically the should potions DO increase your maximum time in the shroud when you are in it, but it does not increase the maximum AND add time. So, yeah, the max is increased, but since you are currently in it, you don't gain that additional time. I've always said they should just remove Double Jump from the perk tree and make it a free unlock at like character level 10 or something.
Exactly! I had foolishly thought they’d also add to the existing timer before trying one, and so I popped one with like 20sec left on the timer, when I couldn’t make it out, only to realize that I still only had 20 seconds to go lol That’s actually a really good point with double jump. It really should be baseline in some capacity and unlocking at level 10 would be an awesome reward. So I’m all for that idea.
@@RascallyRasmus Nah wouldn't say that's foolish. It does make sense. Though I'm not in game to check the exact wording. (Even then though I think the devs are German? So some of their wording might be interpreted differently even with perfect translation.) Oh jeez, yeah, last second thing won't work. I think I did that too back in the day hehe.
Yeah, I’m pretty sure the devs are German. I just read the actual description on the flask though and it specifically says that “the flask must be taken before entering the shroud”, so I guess that mistake could have been avoided easily if I had actually bothered reading it haha. My guess is that it’s a relatively common mistake, which is probably why they put it in the description.
@@RascallyRasmus Hunh. Wonder if that was added later. I don't remember that. :) Yeah, again I'm pretty sure most of us did what you did the first time we used it. One of those "I'll save it until I need it" kinda things.
My guess is that they did indeed add it later :) Exactly! And then you end the game with 15 stacks of unused elixirs because you’ve not used any in case you need them more at a later point haha.
And you can take over houses in enshrouded ...put down a alter and boom rebuild...I took over a whole village ... with the new DLC you will want a lot of room..no spoilers why lol...
If you can find the Necropolis, it's one HUGE building, basically a cube, so it's easy to navigate. An absolute shit-ton of room. We took it over, and it required about 30 seconds of work to get it livable.
Thanks a lot! I'm really glad you liked it! As for the beard I honestly have no idea. Maybe it just has to do with graphic settings? I'm running DLSS (Quality) and everything on either max quality or quality except 'Fog Quality' & 'Point Light shadows which I have on performance & 'Volumetric Shadow Quality' on balanced.
man the game looks so beautiful on your pc, i have a good pc that def should run it on 1440p but i can't seem to remove the stuttering from the background
Urgh that's annoying. What does your settings look like? I run everything on quality or max quality except 'Fog Quality' & 'Point Light shadows which I have on performance & 'Volumetric Shadow Quality' on balanced. I also have DLSS Enabled (Quality). Could maybe also be something wonky going on with the 'Limit Framerate in Background' setting? Maybe try disabling that?
My main tip I need is: Is there a better place to build than another? Or can you just start building in an early area and then just use those alters to portal around but not have to rebuild your base in a better "later game" area?
That is a very good point! I should definitely have included that in the video because this was something we were unsure about too when we started. You can build wherever you’d like and just fast travel to altars. There is no particular benefit to having your base in a specific zone. The only risk is that you might find an area that you like better in terms of aesthetics later on haha.
I think it would mostly come down to personal preference, but I like to build in places that are high up. It basically acts as an extra point to glide from.
started enshrouded today. i’m still a bit overwhelmed with the base building system or it feels a bit clunky to me… so i have to ask, is this house / base all self build? ^^ or is it some kind of refurnished structure.. cause the big open house inside looks really amazing
I’m with you on that. Building is quite versatile but takes some getting used to. Our current base is indeed a refurbished tavern in Revelwood, so I unfortunately can’t take credit for the design. There are a lot of structures across the game that easily can be turned in to a base so keep an eye out for one you like :)
8:53 respec is no longer 10, it increases every time you reset your skill points now im not sure if its depends on your level or not but it cost me over 100 runes to reset my character and im level 23
Thanks for pointing that out! The patch changed it to, I believe 1 rune per skill point instead. So cheaper in the very early game and then progressively more expensive the more skill points you get.
It is the Blue Goblet Tavern in Revelwood - you can see my map location at 3:20 Otherwise I have time stamped at the end of my other Enshrouded tips video :)
"Strengthening the flame" works across all your flame altar's. Upgrading the individual altar's with shroud cores only increases your base building area. So you should only be upgrading them if you need the extra space to build on.
Thank you! That's a good question. I'd probably start by lowering both enemy & boss damage & reducing the amount of enemies to 'few' while adjusting combat experience up to compensate. And then tweak the settings as needed from there. Alternatively you could enable 'Pacify Enemies'. Then they'll only attack once attacked so you can choose when to engage in combat. If you wanna do more building and less resource gathering you could also consider increasing the loot amount, which you possibly should do as a baseline if you reduce the amount of enemies.
I think it is. I'm right with you on farming for arrows. Not a fan of it. I believe there is one 'eternal arrow' in the game - but it's not the highest damage option.
@@RascallyRasmusit’s pretty mana dependent too. I completed every part of the game from its original launch and it was just wand meta. It’s too bad they didn’t rework a lot of the skills to balance other weapons out to make them more fun as well. The crazy one is the 2 health/stamina/mana orbs from magic weapon critical hits and then taking the other node for 30% recovery instead of 10%…. You’re almost invincible with how many orbs keep dropping from using a wand as well as unlimited ammo since it’s free to shoot with a wand
@@jackbrasher8148 Thanks for the tip! I’ve actually been meaning to try out the combo of those orb talents as they do indeed look completely broken but you’ve convinced me to respec right now. Honestly I’m pretty surprised too that there wasn’t more balance updates with the patch - but I guess it makes sense that they wanted to focus on the new features. Hopefully we’ll see some updates to the skill tree in a smaller patch soon.
I haven’t really used 2 handed melee weapons much so can’t say how those are, but I generally think most weapons are viable, even if some things are stronger than others. Melee used to struggle with flying enemies but the new skill allowing you to hook flying enemies with your grappling hook should help with that. In my experience daggers are pretty decent for single target but not so great for multiple enemies. Where as 1h melee (and presumably 2h melee) is better at hitting multiple enemies at once. Bow seems to be pretty good but does require that you craft good arrows and invest your skill points into making it better. I think the reason a lot people are using wands is that wands is the only ranged option that doesn’t require either arrows, or mana to use. Personally I’m currently using it as a gap-filler when I need to regenerate mana in between casting spells. Hope that makes sense :)
Larger, late game enemies are pretty difficult to near impossible as melee. Classic rpg bullshittery. Hopefully the grappling hook addresses that, havent gotten that far on my new play through.
A torch now works for giving a comfort buff which saves the need for carrying campfires, just drop it on the floor, sit down and you'll get at least the minimum rested. Respawn points will also give a basic level of rested as long as its not raining.
The torch will also reduce the "wet" buff timer much faster than waiting for it to tick off, same with other heat sources like fires and altars.
You don't need to tie yourself into a specific gear set, caster gear has low melee resistance so mixing in a melee part will help. There's no set bonusses and the cosmetic system lets you maintain your look.
Those are all great tips! Had not realized the torch now gave warmth. That’s awesome! Thanks for sharing!
Genuinely the most helpful vid I’ve seen. I have been so confused about weapon level vs rarity and in like 2 sentences you answered it. Thank You!
Thank you! I’m very glad to hear it was helpful.
Yeah, we were also quite confused by the weapon levels vs rarities initially.
With the new update, id also put points into the poison resistance in the ranger skilltree, atleast the first one. There's 2 new enemies in the game that utilize poison damage and they hurt when you encounter them.
Giant spiders, and the new minibosses in the mountain biome that I'm not going to spoil with a whip like attack that does heavy poison damage.
Thanks! That is a great tip. I have finally caught up and will be heading to the new area shortly so really good timing too. Especially as I absolutely hate dying to poison haha.
-This is a very good list of tips. There were a couple I didn't know, and I consider myself a pretty well-researched Enshrouded player (I watch TONS of vids). Three thumbs up!!!
-It's also really nice to see what someone can do with the Blue Goblet Tavern. I considered making my "Big" base there, but my wife and I built in the Necropolis, instead (check that place out, it's AWESOME for a base).
-As far as skills go, if you play melee, "Jump Attack", right below "Double Jump" on the skill tree, gives you +50% damage!!! It's also an entertaining skill, as you can be miles away, jump, double jump, slam down into a crowd of baddies, do AoE damage on top of your hit(s), they ragdoll, and you can do the double-jump slam as they come to get you again (and again).
-I'm really looking forward to future videos. I'll keep my eye out!
- Thanks a lot mate! Seems we have a similar taste in games haha.
- Yeah I like the Blue Goblet Tavern for a base. Will definitely have to check out the Necropolis!
- Good point with Jump Attack! That is a massive damage modifier.
- I'm glad to hear you enjoyed the video - that really means a lot to me! I have quite a few videos in the pipeline currently, including more Enshrouded videos of course. It's only a matter of finding the time to make them all.
@@RascallyRasmus What other games do you play? My wife and I have a list of favs, so here's a few others off the top of my head: Valheim, Conan Exiles, Borderlands 3, Tiny Tina's Wonderlands, Outriders, Don't Starve Together, No Man's Sky... Subnautica 2 is gonna be huge, and there are a few others on our wishlist. Conan may be one of the most underrated games, so if you don't play it, you should check it out (wait for a sale!)
Catch you later, bro!
My list is long haha. I love looters like Borderlands/Wonderlands, Outriders, Diablo, Last Epoch, Grim Dawn etc. And really just RPGs in general.
Also been getting more and more into survival games lately as you can probably tell. Valheim is great! And I’m determined to finally get into No Man’s Sky soon. I’ve tried to get into it like a handful of times at this point, but I always get distracted by other games.
We actually recently picked up Don’t Starve Together but haven’t tried it yet. And I’ve never tried Conan - thanks for the recommendation, gonna put it on my list and keep an eye out for a sale. I’m also REALLY excited for Subnautica 2. Unfortunately there is no way I’ll convince my girlfriend to play that one with me.
As someone who havent played since launch, this video was a super useful. Tusinde tak Rasmus +subscribe
Thank you! I’m glad to hear it was helpful.
Det var så lidt Lars :)
Fantastic video, I started playing a little while ago and learned a lot from watching. Liked and subscribed!
Thank you so much! I'm glad the video was useful & I really appreciate the kind words!
9:04 - Ninja's ready! Great guide btw!
Thank you!
Awesome Vid! I got into Enshrouded when it first released & then quit because RL! I have been wanting to get back into the game! I have heard tons of good things about all the changes & updates! Great Vid, it is really helpful! Liked & Subbed! Thanx for this! Can't wait for more!!!!
Thanks, I really appreciate it! I’m glad the video was helpful. The updates all seem to have been very substantial for sure, so I definitely think it’s worth checking back in :)
Coming back too the game. Forgot how to play. Thanks.
Thanks for watching! Glad it was helpful :)
You should make a video showing off your blue goblet tavern base build!
Haha I don’t think my current base build is quite there yet. It’s a bit of a mess honestly.
I think bror is dansker 😂
- spøg til side, god og informationsrig video, tak 😊
Haha, godt gættet! 😂 Og tak!
Technically the should potions DO increase your maximum time in the shroud when you are in it, but it does not increase the maximum AND add time. So, yeah, the max is increased, but since you are currently in it, you don't gain that additional time.
I've always said they should just remove Double Jump from the perk tree and make it a free unlock at like character level 10 or something.
Exactly! I had foolishly thought they’d also add to the existing timer before trying one, and so I popped one with like 20sec left on the timer, when I couldn’t make it out, only to realize that I still only had 20 seconds to go lol
That’s actually a really good point with double jump. It really should be baseline in some capacity and unlocking at level 10 would be an awesome reward. So I’m all for that idea.
@@RascallyRasmus Nah wouldn't say that's foolish. It does make sense. Though I'm not in game to check the exact wording. (Even then though I think the devs are German? So some of their wording might be interpreted differently even with perfect translation.)
Oh jeez, yeah, last second thing won't work. I think I did that too back in the day hehe.
Yeah, I’m pretty sure the devs are German.
I just read the actual description on the flask though and it specifically says that “the flask must be taken before entering the shroud”, so I guess that mistake could have been avoided easily if I had actually bothered reading it haha.
My guess is that it’s a relatively common mistake, which is probably why they put it in the description.
@@RascallyRasmus Hunh. Wonder if that was added later. I don't remember that. :)
Yeah, again I'm pretty sure most of us did what you did the first time we used it. One of those "I'll save it until I need it" kinda things.
My guess is that they did indeed add it later :)
Exactly! And then you end the game with 15 stacks of unused elixirs because you’ve not used any in case you need them more at a later point haha.
And you can take over houses in enshrouded ...put down a alter and boom rebuild...I took over a whole village ... with the new DLC you will want a lot of room..no spoilers why lol...
Thanks, that is a good tip!
If you can find the Necropolis, it's one HUGE building, basically a cube, so it's easy to navigate. An absolute shit-ton of room. We took it over, and it required about 30 seconds of work to get it livable.
5:50 feels cheaty but once you can construct wells, you can collect water, dismantle, re-place, collect, rinse, repeat
Oh wow, that had not crossed my mind.That’s a great idea even if it is a little cheaty haha. Thanks for sharing!
Great suggestions thank you!
I’m glad they were helpful!
Love the video! But quick question, how do you make the beard look that good? I swear I'm using the same one, same color, but it looks super patchy.
Thanks a lot! I'm really glad you liked it! As for the beard I honestly have no idea. Maybe it just has to do with graphic settings?
I'm running DLSS (Quality) and everything on either max quality or quality except 'Fog Quality' & 'Point Light shadows which I have on performance & 'Volumetric Shadow Quality' on balanced.
man the game looks so beautiful on your pc, i have a good pc that def should run it on 1440p but i can't seem to remove the stuttering from the background
Urgh that's annoying. What does your settings look like? I run everything on quality or max quality except 'Fog Quality' & 'Point Light shadows which I have on performance & 'Volumetric Shadow Quality' on balanced. I also have DLSS Enabled (Quality). Could maybe also be something wonky going on with the 'Limit Framerate in Background' setting? Maybe try disabling that?
@RascallyRasmus im running on medium high settings, will try and adjust the things you mentioned, thanks for the attention o/
Hope it helps! Though I’m definitely no expert.
PERFECT VID THANKS
Thank you!
My main tip I need is: Is there a better place to build than another? Or can you just start building in an early area and then just use those alters to portal around but not have to rebuild your base in a better "later game" area?
That is a very good point! I should definitely have included that in the video because this was something we were unsure about too when we started.
You can build wherever you’d like and just fast travel to altars. There is no particular benefit to having your base in a specific zone. The only risk is that you might find an area that you like better in terms of aesthetics later on haha.
I think it would mostly come down to personal preference, but I like to build in places that are high up. It basically acts as an extra point to glide from.
That’s a good idea!
@@corysteiner1218 could you recommend some? we have yet found only basic farms, villages and the tavern
Good vid. To the point.
Thank you, and thanks for watching!
What's the location of your main base? It looks like a good location.
It’s the Blue Goblet Tavern in Revelwood. You can see where I am on my map at 3:20 - and yeah it’s a great spot imo!
started enshrouded today. i’m still a bit overwhelmed with the base building system or it feels a bit clunky to me… so i have to ask, is this house / base all self build? ^^ or is it some kind of refurnished structure.. cause the big open house inside looks really amazing
I’m with you on that. Building is quite versatile but takes some getting used to. Our current base is indeed a refurbished tavern in Revelwood, so I unfortunately can’t take credit for the design. There are a lot of structures across the game that easily can be turned in to a base so keep an eye out for one you like :)
8:53 respec is no longer 10, it increases every time you reset your skill points now im not sure if its depends on your level or not but it cost me over 100 runes to reset my character and im level 23
Thanks for pointing that out! The patch changed it to, I believe 1 rune per skill point instead. So cheaper in the very early game and then progressively more expensive the more skill points you get.
Where is your base location in this part of the video ? 1:02
It is the Blue Goblet Tavern in Revelwood - you can see my map location at 3:20
Otherwise I have time stamped at the end of my other Enshrouded tips video :)
Do you want to upgrade ALL your altars?
"Strengthening the flame" works across all your flame altar's. Upgrading the individual altar's with shroud cores only increases your base building area. So you should only be upgrading them if you need the extra space to build on.
@@RascallyRasmus thanks!
Good video. What settings do you recommend for just building and exploring? I'm not really into the rpg but don't want to feel like I'm cheating.
Thank you! That's a good question. I'd probably start by lowering both enemy & boss damage & reducing the amount of enemies to 'few' while adjusting combat experience up to compensate. And then tweak the settings as needed from there. Alternatively you could enable 'Pacify Enemies'. Then they'll only attack once attacked so you can choose when to engage in combat.
If you wanna do more building and less resource gathering you could also consider increasing the loot amount, which you possibly should do as a baseline if you reduce the amount of enemies.
@RascallyRasmus sounds good thank you
Can they add tameable combat pets and mounts?
I would love that!
Wouldn’t the glider technically be your mount?
Is it still wand meta? I want to use a bow but hate farming for sticks to make arrows
I think it is. I'm right with you on farming for arrows. Not a fan of it. I believe there is one 'eternal arrow' in the game - but it's not the highest damage option.
@@RascallyRasmusit’s pretty mana dependent too. I completed every part of the game from its original launch and it was just wand meta. It’s too bad they didn’t rework a lot of the skills to balance other weapons out to make them more fun as well. The crazy one is the 2 health/stamina/mana orbs from magic weapon critical hits and then taking the other node for 30% recovery instead of 10%…. You’re almost invincible with how many orbs keep dropping from using a wand as well as unlimited ammo since it’s free to shoot with a wand
@@jackbrasher8148 Thanks for the tip! I’ve actually been meaning to try out the combo of those orb talents as they do indeed look completely broken but you’ve convinced me to respec right now. Honestly I’m pretty surprised too that there wasn’t more balance updates with the patch - but I guess it makes sense that they wanted to focus on the new features. Hopefully we’ll see some updates to the skill tree in a smaller patch soon.
Are some weapons super strong or some super weak in terms of balance? I swear every video I watch the person is using a wand.
I haven’t really used 2 handed melee weapons much so can’t say how those are, but I generally think most weapons are viable, even if some things are stronger than others. Melee used to struggle with flying enemies but the new skill allowing you to hook flying enemies with your grappling hook should help with that.
In my experience daggers are pretty decent for single target but not so great for multiple enemies. Where as 1h melee (and presumably 2h melee) is better at hitting multiple enemies at once. Bow seems to be pretty good but does require that you craft good arrows and invest your skill points into making it better.
I think the reason a lot people are using wands is that wands is the only ranged option that doesn’t require either arrows, or mana to use. Personally I’m currently using it as a gap-filler when I need to regenerate mana in between casting spells.
Hope that makes sense :)
I play sword and board/ bows but from what I've seen, wands and staves used to be pretty busted.
@@CleetusBuckwalter Are you using any of the parry talents with sword and board?
Larger, late game enemies are pretty difficult to near impossible as melee. Classic rpg bullshittery. Hopefully the grappling hook addresses that, havent gotten that far on my new play through.
Are you OK?
I think so.