The nanonites count as hits only if they come from a different enemy with a head shot. Like, you can head shot a trash mob, those nanonites hit a different target it counts as "bullets" from your gun. You can literally proc a full return on your mag if given the right scenario. So, to answer your question, yes it will as long as the same above applies, I'd imagine.
@edwardhealey591 Yeah, it does help. I got a few loadouts I use personally for each part of it. The main items are Polaris, Risk runner and Dragons Breath.
The mission is challenging. It takes some practice to make it in time. Then some luck to get a team with 2 more people who can pull it off. Managed it this week. Had 2 minutes to spare. Give it a few tries.
I find zero hour to be more manageable using a machinegun/mountaintop for the early rooms, then switching to polaris lance/dragon’s breath for the boss. The rest is just having decent parkour routing and a picture of the vault map
I wonder where touch of malice will sit after the scout rifle buff and the debuff cloud buff.
clean rotations
Do you think headseeker will be constantly proc’d with the nanites?
The nanonites count as hits only if they come from a different enemy with a head shot.
Like, you can head shot a trash mob, those nanonites hit a different target it counts as "bullets" from your gun.
You can literally proc a full return on your mag if given the right scenario.
So, to answer your question, yes it will as long as the same above applies, I'd imagine.
Outbreak came back, but at the cost of needing to beat legend zero hour which I am not doing with my lack of a team 💀
Want help? I'll be running some down later and I'll teach you Legend.
Polaris lance makes the fight a bit of a breeze, assuming the team mates don't have a skill issue on the jump puzzle...
@edwardhealey591 Yeah, it does help.
I got a few loadouts I use personally for each part of it.
The main items are
Polaris, Risk runner and Dragons Breath.
The mission is challenging. It takes some practice to make it in time. Then some luck to get a team with 2 more people who can pull it off. Managed it this week. Had 2 minutes to spare. Give it a few tries.
I find zero hour to be more manageable using a machinegun/mountaintop for the early rooms, then switching to polaris lance/dragon’s breath for the boss.
The rest is just having decent parkour routing and a picture of the vault map
This dude is a freaking duck
You didn’t perfect a gun, you did nothing
He did some cooking to it