Ue4 - Starwars hovercar / speeder

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  • Опубликовано: 8 сен 2024
  • Well....happy Star Wars Day! Here's a little something I threw together in UE4. I was messing around with physics and decided to try and make a Star Wars landspeeder. The physics and model still need a lot of work, but for a couple hours I think it turned out well!

Комментарии • 17

  • @NordicDetectorist
    @NordicDetectorist 8 лет назад +4

    Pls show us how it works ;) WE LOVE it

  • @wolfsblessing
    @wolfsblessing 4 года назад +1

    Is there a chance to share the Blueprint on how you made this so smooth? Good job btw, really nice one.

  • @friendlycreep9562
    @friendlycreep9562 4 года назад

    Tutorial?

  • @eeromutka
    @eeromutka 8 лет назад

    Looks great! How did you get it to work so smoothly..? With some float curves?

    • @LongmireLocomotion
      @LongmireLocomotion  8 лет назад +3

      +Derzo No...The hovering is done with a single box trace downward, then applying a force in the positive Z vector at the speeders center of mass. I lerped the hover force based on the distance to the ground. I also figured out a way to apply torque to the speeder to align it to the terrain and keep it upright, without having to use multiple traces. It works pretty well in my opinion.

  • @itzswazy5047
    @itzswazy5047 8 лет назад

    Its sooo smooth :o

  • @zetsology
    @zetsology 8 лет назад +1

    Any tutorial on how to do this? Any that you would recommend?

    • @LongmireLocomotion
      @LongmireLocomotion  8 лет назад +1

      Hey, so I started with this - ruclips.net/video/cPVaDndT7tY/видео.html and modified it to get those results.

    • @zetsology
      @zetsology 8 лет назад

      Thanks a lot :)

    • @zetsology
      @zetsology 8 лет назад

      It won't work for me. I can't get Init Component to show up.

    • @LongmireLocomotion
      @LongmireLocomotion  8 лет назад +1

      Marko Prpic Zets Maybe try turning off "Context Sensitive"? Idk. I dont use that method anymore. I just use some of the logic for hovering, but dont have many components.

  • @alien77610
    @alien77610 6 лет назад

    Hey nice work ! Is there a way you share us the blueprints ? I would like to create a game and this would be very useful to begin !

  • @lostislandprimalsurvival5822
    @lostislandprimalsurvival5822 8 лет назад

    Would you like show us , how it works?

  • @profetgaming6498
    @profetgaming6498 8 лет назад

    Nice work. Are you working on a private star wars project?