I love not only the fact the made a specific animation for two-handed backstabs, but how tame and gentle it looks compared to the standard ones. It's like you're just giving them a little pat on the back.
Man, DA should really go back to just letting us play whatever we wanted to and giving us ways to respec, not only our characters, but our party members too. DA:O has so much replayability because you can do crazy stuff like this, or the dual wield mage, the archer warrior, and crazy tank builds.
Well the dual wield mage wasn’t good cuz you got huge penalties for it without mods but I hear you. You actually couldn’t respec until awakening either.
There is a respec potion from a mod ofr origins, i just ofrgot the name, the mod adds a crow that gives you the potion, the crow is on your camp and in some mayor cities like Denerim and Red cliff.
Well I didn’t know you could backstab with 2-handed weapons. That’s insane and funny. Just continues to show how DA:O was the best in the franchise. Nicely done!
Ser Jory: "That was my sword! I won the grand melee with that!" Warden: "Well, you should have put your name on it!" The Architect focused on your allies because he wanted to try and kill someone before he died.
AKH is the most useful, informative, on point, most respectful of your time, and most importantly, fun, youtube channel. PERIOD. How many of your subscribed channels take 30 seconds, 2 minutes, five minutes or MORE to get to the point? How many don’t help you with information you need? How many are BORING or worse stolen information from somewhere else? You ever ONCE see AKH do that to you? THE. BEST.
Finally some good f*cking shit. 2H rogues work because they have easy access to animation cancellers (Below the Belt and Deadly Strikes). Additionally Stealth is perfect survival tool as it resets aggro for basically no cost. I have tried it for different reasons you showcased in video - backstabbing with 2H hammer with assasin DOT allows you to 1 hit enemies and if by some reason they don't die immedietely they will due to bleeding out. Hammer has the best attribute modifier which further maximizes Cunning and while it lowers overall dps it allows you to patch it with extra runes and massive armor. Which you will get probably sooner thanks to unlocking chests/stealing more quicker. Which improves either you or your party. I'm currently on Shield Rogues. Hard time deciding between Ranger-Duelists and Ranger-Bard for melee focused gameplay. For that perfect utility frontliner (scouts, deals with traps, tanks, steals in combat)
About that animation cancel... I have a video coming out soon about this: I actually find a way to kill the High Dragon(or pretty much any boss/elite boss) with my Two-Handed rogue in a matter of seconds(what you see in this video, is actually extremely slow compared to that technique). It's pretty hilarious, I can't wait to show the video. :)
I watched a great video by Shadiversity just a few days back where he reimagines the fantasy rogue archetype in a more realistic way. He pointed out that one of the biggest misconceptions of longswords is that people think they are super heavy and difficult to use, which is not true, so that it would actually be a perfect choice for a rogue who uses dexterity and trickery given how most of the longsword techniques rely on feinting and tricking your oponent as opposed to daggers and rapiers. That made me wonder if it could be fun to create a build like that in a game, so imagine my surprise after stumbling upon this video.
Is… is that an animation for backstabbing with a two handed weapon!?! I have played through this game at least 20 times and I NEVER knew that you could do this.
I always knew that it was technically possible, but I’m surprised they even put in a unique animation for it. I was thinking they wouldn’t have bothered and assumed anyone who tried wouldn’t mind a silly looking animation.
Alistair: This is disgusting, I want no part of it. But on a real tho, your content is elite bro. I'd be interested to see your playthrough of origins, cos ik for a fact it'll be entertaining
I can't believe I have done this build before you made a video on it! That's a first and really awesome. DA:O Is the game I've replayed the most of the series but I've always enjoyed Rogues in Inquisition because you can just do a "no-weapon" skills build where you just throw chains, daggers, and stealth/poison.
A Kis Herceg: Nice theatrics Flemmeth, I give you 15 seconds. Me: Thats quite fast? (starting from the moment he started walking up to her)1....2.....3.....4.....5.....6.....7.....8....9...10....1....12.....13....well fuck, he didn't even need 15
omg wtf! This looks extremely fun! Gonna experiment next time for sure! + 25 approval! However seeing Morrigan in that ridiculous cricle robe and mage hat, -50 dissappovel 😅
@@petawilleatacat8963 Nope. I usually get Evasion when I solo, bot when you have good threat management, you don't need that kind of protection. Sten and Alistair is there to take the heat off of you(you are not really supposed to get hit) - and in Awakening and beyond, you can spec your Warriors to place non-stop damage reduction on you, which will even nullify the Tainted Blade damage.
Yes I agree, I liked to fully arm a mage with heavy armor and a sword. Maybe not quite as far as a two handed weapon for a rogue but still. It is unfortunate that this cannot be done on DA2 or DAI. While unlikely it would be outstanding if a similar thing would be available in DA4 / DAD.
DA was in that wild category where stats decide almost all, if you got the stats to wear it, you can wear it. Some stuff was restricted for certain classes, and then two items were restricted for certain specializations (only two of them, both for mages) but in the whole game there were, like, 20 pieces of equipment restricted to classes (warrior had the least, something like 3 or 4 things.)
Abit late but.. one problem with putting it all into Cunning is the lack of str will severely hinder the ability to use better 2handers. The Cunning modifier only applies on damage, it doesn't work like the Mage ability . Even when putting not a single point into Str on a rogue, they simply don't have enough to carry any 2handers - unless i am missing something obvious.
That is not how Cunning works with Lethality+Exploit Weakness+Tainted Blade+Song of Courage. You get a direct bonus after the cunning attribute to your damage and your backstab dmg with these skills. With Lethality, your STR becomes meaningless in terms of damage, everything converts into Cunning(although STR still increases your attack). It does not worth it at all to invest into STR to pick up a better two-hander, because the damage difference between the Chasind Flatblade(12.10) and the best base dmg two-hander(Starfang 18.7) is negligible. You would invest 24-28+ cunning into an attribute that does nothing for you(str) for that lousy +6.6 dmg? 24-28+ Cunning gives way more damage with these abilities - which is why I can land over 200+ dmg attacks on enemies in Origins and over 500+ dmg attacks on enemies in Awakening. So just boost cunning and nothing else. Don't worry about getting a better weapon, the Flatblade is the best in slot option for this build. :)
Im going to try this... But not going full cun. Give strengh for a better two handed sword and for the warden keep unique crossbow, 30 dex for arrow of slaying and scatter shot and then play like a warhammer shade
It may be better to use a maul instead of a greatsword since you get higher attribute modifier (1.25x instead of 1.1x) but then again your attack speed also slower.
Plus you have to invest into STR if you want to use a maul, since there is no maul in the game with zero STR requirement. They also have worse base dmg.
I love when the game just allows you to do whatever. Two-handed backstabs? Sure, why not, here's even an animation for it. Meanwhile both (yes, both, there's another one) games made with DnD 5e ruleset: uhm, akshually you cant sneak-attack with two-handed weapon, that's illegal 🤓🤓🤓🤓 DA was great purely because it allowed anything. Have stats to back it up? Sure, wear heavy armor on your rogue. Hell, you can even slap that sword of Ser Jory on your mage, because it has zero stat requirements.
As a rogue your default weapon classes are double weapons and archery. As you can see I also don’t have two-handed skills. But if you watch the video, you can see that you can turn your rogue into a monster without 2h weapon skills by stacking cunning and backstabbing people. As for not starting with a 2h weapon, yes you can just pick one up later. :)
Buffs are great and make your build stronger(mostly they make you more accurate because Cunning doesn’t give Attack). Consumables, other than Swift Salve, are not really important. I use them to show the full potential of the build. :)
I don't use any mods. I have the Ultimate Edition from Steam. This version allows poison stacking(the non-steam version of the ultimate edition also allows it). There are versions that will not allow you to stack them.
Funny thing: the dlc is glitched for some reason and you can't really backstab that thing properly(maybe it has something to do with golems and backstabs). You have to find the "sweet spot" on that thing's back, which is a very narrow area. This definitely makes you lose dps there. But if you have Brogan and you place Paralyze runes in his weapon(give him a dagger so he can attack fast), that will trap the Harvester and you can backstab it easily.
It's really cool, but is it better than using cunning and daggers? Is it that the big sword is resulting in a higher hit rate? Doesn't seem right that a level 2 two-hander is outperforming those great daggers you find throughout the adventure. Pretty awesome, though. You must have put a few points in strength to get it up to 20, right? So a few in strength, some in dexterity, and the rest in cunning?
Nope. No points on Str at all. I used Fade Fonts, rings and belts to meet the requirements, and after I placed the sword on, I switched them back. I needed 9 str in total for the sword, because the human noble rogue starts with 11. You get 4 from Fade Fonts. Key of the City(2), Andruil's Blessing(2), Harverst Festival Ring(2). This is 10 already, but I still needed 2 to equip the Battledress of the Provocateur, so I used the Helm of Honleath(2) to reach it. I only placed enough dex to get Lethality(I used Fade Fonts here too, but the 4 you get is not enough to reach 23, so I had to invest a bit in it). The rest must be on Cunning. Your damage is superior compared to daggers, because the BASE damage of your two-handed sword is 12.10. Even the Balanced Greatsword, the sword you get from Jory which has no str requirement, has 11.00 base damage. Whereas the best dagger's base damage is only 6.40. Since everything is calculated on your BASE damage(crits and backstabs), this is a colossal advantage for the Two-Handed rogue. :)
@@oleh_lunin Feature. Definitely not a bug. In a game where you don't get a billion restrictions, you can actually invent some pretty cool ways to fight. :)
Your math was off, it took you 26-27 seconds. But damn yeah, that thing is like you're wielding a lightsaber. It's not quite mage-levels of broken, but it's pretty cool that you made the Rogue class useful.
@@AKisHerceg I have a question tho, do you have a vid of using it against the true top dog NPC of the game Cauthrien and her cronies?(On Nightmare at a high level, ofc) Kinda wondering how it stacks up against that army of archers. Only way I've found is either a broken tank, or the use of blood magic, if you don't want to run around like a little bitch to survive. Edit: I remember when I did my first run and I got to the Archdemon after her, and was sooo disappointed by how much easier it was than Cauthrien.
Are you always targeting the back? You have attack bonus from the back. Still, if you keep missing, make sure either Wynne or Morrigan keeps casting Heroic Offense on you. Your attack problems will be gone forever. :) Also, with Coup the Grace you can auto-backstab stunned or paralyzed targets, so make sure your team sets them up for you, by using skills that paralyze or stun.
I used other gear to boost my str so I can equip them(Key to the City, Andruil's Blessing etc). Since the equipped items will not be automatically removed if you lose str, you can keep them on until you unequip them. I showed this in the video. :)
Backstabs give +20 attack, Alistair's Rally also gives 10, so stay close to him. Also you can set Morrigan or Wynne to use Heroic Offense on you, and that way you have plenty of attack.
I get why you didn't go for Flicker from awakening, but you could've at least mentioned it. It was made for this kind of Rogue. Its not as good on dual-wielders as it is on two-handers.
I intentionally left it out, because you would lose so much kick from your damage bonus if you would invest into that much dex. But yeah, initially I was like "Oh yeah, I can't wait to use Flicker in Awakening, it's gonna be spectacular!". And then I was like "Oh, boy... totally forgot about that 52 dex. Damn!". lol
@@AKisHerceg If I were you, I would have also mentioned that going for cunning results in you having to find other sources of bonus attack early in the game as cunning is not used for attack value with that passive, so you end up missing a lot of attacks. That's why I went for duelist as my second passive instead of bard (actually, in order of acquisition it was the first one, assassin was second). Also, butterfly sword adds attack, and you can equip it if you gift it to Sten early.
@@dmitrygolubev9398 I made a separate video about the cunning vs the strength rogue(using two-handed weapons). It came right after this one, and there, I explain this build's strengths and weaknesses in detail. :)
I love not only the fact the made a specific animation for two-handed backstabs, but how tame and gentle it looks compared to the standard ones. It's like you're just giving them a little pat on the back.
I realy love the Detail that the character goes for a neck strike with a two-hander backstab
Man, DA should really go back to just letting us play whatever we wanted to and giving us ways to respec, not only our characters, but our party members too. DA:O has so much replayability because you can do crazy stuff like this, or the dual wield mage, the archer warrior, and crazy tank builds.
Definitely!
Well the dual wield mage wasn’t good cuz you got huge penalties for it without mods but I hear you. You actually couldn’t respec until awakening either.
There is a respec potion from a mod ofr origins, i just ofrgot the name, the mod adds a crow that gives you the potion, the crow is on your camp and in some mayor cities like Denerim and Red cliff.
@@Isle_of_man67 That mod alone made the game 10 times more enjoyable for me.
One of my favourite Mage builds is the Arcane Blood Warrior
Well I didn’t know you could backstab with 2-handed weapons. That’s insane and funny. Just continues to show how DA:O was the best in the franchise. Nicely done!
the freedon of playstyle from origins is trully beautifull
Ser Jory: "That was my sword! I won the grand melee with that!"
Warden: "Well, you should have put your name on it!"
The Architect focused on your allies because he wanted to try and kill someone before he died.
AKH is the most useful, informative, on point, most respectful of your time, and most importantly, fun, youtube channel.
PERIOD.
How many of your subscribed channels take 30 seconds, 2 minutes, five minutes or MORE to get to the point?
How many don’t help you with information you need?
How many are BORING or worse stolen information from somewhere else?
You ever ONCE see AKH do that to you?
THE. BEST.
Thanks! :)
Legitimately one of my go to builds when I just wanna play more dragon age origins. It’s such a fun way to play.
I like that the two handed Assassin is just the two handed Warrior but just Big Brain
Finally some good f*cking shit.
2H rogues work because they have easy access to animation cancellers (Below the Belt and Deadly Strikes). Additionally Stealth is perfect survival tool as it resets aggro for basically no cost. I have tried it for different reasons you showcased in video - backstabbing with 2H hammer with assasin DOT allows you to 1 hit enemies and if by some reason they don't die immedietely they will due to bleeding out. Hammer has the best attribute modifier which further maximizes Cunning and while it lowers overall dps it allows you to patch it with extra runes and massive armor. Which you will get probably sooner thanks to unlocking chests/stealing more quicker. Which improves either you or your party.
I'm currently on Shield Rogues. Hard time deciding between Ranger-Duelists and Ranger-Bard for melee focused gameplay. For that perfect utility frontliner (scouts, deals with traps, tanks, steals in combat)
About that animation cancel...
I have a video coming out soon about this: I actually find a way to kill the High Dragon(or pretty much any boss/elite boss) with my Two-Handed rogue in a matter of seconds(what you see in this video, is actually extremely slow compared to that technique). It's pretty hilarious, I can't wait to show the video. :)
i didn't even knew it was possible to backstab ussing 2 handed weapons
Well, it is and it's fun! :)
@@AKisHerceg this makes my 2-Handed warrior build a joke
I watched a great video by Shadiversity just a few days back where he reimagines the fantasy rogue archetype in a more realistic way. He pointed out that one of the biggest misconceptions of longswords is that people think they are super heavy and difficult to use, which is not true, so that it would actually be a perfect choice for a rogue who uses dexterity and trickery given how most of the longsword techniques rely on feinting and tricking your oponent as opposed to daggers and rapiers. That made me wonder if it could be fun to create a build like that in a game, so imagine my surprise after stumbling upon this video.
Whoa! I'm well on my way with that Ranger build you put out. Now I've got to try this one. Crazy, dude!
Love that you added the 3rd awakening spec at the end its good info to have
Is… is that an animation for backstabbing with a two handed weapon!?! I have played through this game at least 20 times and I NEVER knew that you could do this.
I always knew that it was technically possible, but I’m surprised they even put in a unique animation for it. I was thinking they wouldn’t have bothered and assumed anyone who tried wouldn’t mind a silly looking animation.
Fine.... you convinced me! Ill go make another run of DAO
this was something i tried when i last did a full playthrough of origins i felt extremely powerful
Alistair: This is disgusting, I want no part of it.
But on a real tho, your content is elite bro. I'd be interested to see your playthrough of origins, cos ik for a fact it'll be entertaining
I can't believe I have done this build before you made a video on it! That's a first and really awesome. DA:O Is the game I've replayed the most of the series but I've always enjoyed Rogues in Inquisition because you can just do a "no-weapon" skills build where you just throw chains, daggers, and stealth/poison.
A Kis Herceg: Nice theatrics Flemmeth, I give you 15 seconds.
Me: Thats quite fast? (starting from the moment he started walking up to her)1....2.....3.....4.....5.....6.....7.....8....9...10....1....12.....13....well fuck, he didn't even need 15
And people think playing a dex mage with leather armor in DA2 is a "novel" build :)
Good job
omg wtf! This looks extremely fun! Gonna experiment next time for sure! + 25 approval! However seeing Morrigan in that ridiculous cricle robe and mage hat, -50 dissappovel 😅
Yet another play-through I have to do. This is amazing. There are other great swords but their strength requirement is too high :(
Yup, way too high. But I think the Flatblade is perfect - I adore that little +1% critical chance on it. :)
@@AKisHerceg Is it worth spending the dex to get the skill Evasion? (35 dex requirement)
@@petawilleatacat8963 Nope. I usually get Evasion when I solo, bot when you have good threat management, you don't need that kind of protection. Sten and Alistair is there to take the heat off of you(you are not really supposed to get hit) - and in Awakening and beyond, you can spec your Warriors to place non-stop damage reduction on you, which will even nullify the Tainted Blade damage.
fresh out from korcari wilds with my dwarf rogue and saw this. perfect timing lol
Yes I agree, I liked to fully arm a mage with heavy armor and a sword. Maybe not quite as far as a two handed weapon for a rogue but still. It is unfortunate that this cannot be done on DA2 or DAI. While unlikely it would be outstanding if a similar thing would be available in DA4 / DAD.
I don't know why I always just assumed Rogues couldn't equip two handed swords.
DA was in that wild category where stats decide almost all, if you got the stats to wear it, you can wear it. Some stuff was restricted for certain classes, and then two items were restricted for certain specializations (only two of them, both for mages) but in the whole game there were, like, 20 pieces of equipment restricted to classes (warrior had the least, something like 3 or 4 things.)
Abit late but.. one problem with putting it all into Cunning is the lack of str will severely hinder the ability to use better 2handers.
The Cunning modifier only applies on damage, it doesn't work like the Mage ability . Even when putting not a single point into Str
on a rogue, they simply don't have enough to carry any 2handers - unless i am missing something obvious.
That is not how Cunning works with Lethality+Exploit Weakness+Tainted Blade+Song of Courage.
You get a direct bonus after the cunning attribute to your damage and your backstab dmg with these skills. With Lethality, your STR becomes meaningless in terms of damage, everything converts into Cunning(although STR still increases your attack).
It does not worth it at all to invest into STR to pick up a better two-hander, because the damage difference between the Chasind Flatblade(12.10) and the best base dmg two-hander(Starfang 18.7) is negligible. You would invest 24-28+ cunning into an attribute that does nothing for you(str) for that lousy +6.6 dmg? 24-28+ Cunning gives way more damage with these abilities - which is why I can land over 200+ dmg attacks on enemies in Origins and over 500+ dmg attacks on enemies in Awakening.
So just boost cunning and nothing else. Don't worry about getting a better weapon, the Flatblade is the best in slot option for this build. :)
I ran this one before, too. The damage is wild.
Awesome build !! 👏
Im going to try this... But not going full cun. Give strengh for a better two handed sword and for the warden keep unique crossbow, 30 dex for arrow of slaying and scatter shot and then play like a warhammer shade
I thought Lethality only affect damage, not attack bonus. This build seems a lot stronger than I thought
It does not affect attack bonus. The attack bonus comes from the backstab itself. :)
It may be better to use a maul instead of a greatsword since you get higher attribute modifier (1.25x instead of 1.1x) but then again your attack speed also slower.
Plus you have to invest into STR if you want to use a maul, since there is no maul in the game with zero STR requirement. They also have worse base dmg.
I love when the game just allows you to do whatever. Two-handed backstabs? Sure, why not, here's even an animation for it.
Meanwhile both (yes, both, there's another one) games made with DnD 5e ruleset: uhm, akshually you cant sneak-attack with two-handed weapon, that's illegal 🤓🤓🤓🤓
DA was great purely because it allowed anything. Have stats to back it up? Sure, wear heavy armor on your rogue. Hell, you can even slap that sword of Ser Jory on your mage, because it has zero stat requirements.
I know I'm late but I need help in my game with the rogue I don't get a two-handed weapon I only get two weapons and archery
As a rogue your default weapon classes are double weapons and archery. As you can see I also don’t have two-handed skills. But if you watch the video, you can see that you can turn your rogue into a monster without 2h weapon skills by stacking cunning and backstabbing people. As for not starting with a 2h weapon, yes you can just pick one up later. :)
@@AKisHerceg thank you
She became the butcher of Blaviken.
That's a lot of consumables/buffs going on
Buffs are great and make your build stronger(mostly they make you more accurate because Cunning doesn’t give Attack). Consumables, other than Swift Salve, are not really important. I use them to show the full potential of the build. :)
1:11 bro, my potion bar is not the same as yours, do you use a mod to stack all poisons?
I don't use any mods. I have the Ultimate Edition from Steam. This version allows poison stacking(the non-steam version of the ultimate edition also allows it). There are versions that will not allow you to stack them.
which version are you using? I also own the steam ultimate edition.
@@viniciusantonio4734 I use the Ultimate Edition from Steam. No mods.
How did this build hold up in the golems dlc boss fight?
Funny thing: the dlc is glitched for some reason and you can't really backstab that thing properly(maybe it has something to do with golems and backstabs). You have to find the "sweet spot" on that thing's back, which is a very narrow area. This definitely makes you lose dps there. But if you have Brogan and you place Paralyze runes in his weapon(give him a dagger so he can attack fast), that will trap the Harvester and you can backstab it easily.
@@AKisHerceg thanks, going to give this build a go on my next play through but wanted to know how it held up with that fight 👍🏻
It's really cool, but is it better than using cunning and daggers? Is it that the big sword is resulting in a higher hit rate? Doesn't seem right that a level 2 two-hander is outperforming those great daggers you find throughout the adventure. Pretty awesome, though. You must have put a few points in strength to get it up to 20, right? So a few in strength, some in dexterity, and the rest in cunning?
Nope. No points on Str at all. I used Fade Fonts, rings and belts to meet the requirements, and after I placed the sword on, I switched them back. I needed 9 str in total for the sword, because the human noble rogue starts with 11. You get 4 from Fade Fonts. Key of the City(2), Andruil's Blessing(2), Harverst Festival Ring(2). This is 10 already, but I still needed 2 to equip the Battledress of the Provocateur, so I used the Helm of Honleath(2) to reach it.
I only placed enough dex to get Lethality(I used Fade Fonts here too, but the 4 you get is not enough to reach 23, so I had to invest a bit in it). The rest must be on Cunning.
Your damage is superior compared to daggers, because the BASE damage of your two-handed sword is 12.10. Even the Balanced Greatsword, the sword you get from Jory which has no str requirement, has 11.00 base damage. Whereas the best dagger's base damage is only 6.40. Since everything is calculated on your BASE damage(crits and backstabs), this is a colossal advantage for the Two-Handed rogue. :)
@@AKisHerceg Wow, so is this a bug or a feature of the vanilla game? Never knew that was possible!
@@oleh_lunin Feature. Definitely not a bug. In a game where you don't get a billion restrictions, you can actually invent some pretty cool ways to fight. :)
Man, this hits even harder seeing it in the day dragon fake: the wokeguard is released. I miss origins so much...😢
lol) rogue utilized 2h sword way better than warrior))
Your math was off, it took you 26-27 seconds. But damn yeah, that thing is like you're wielding a lightsaber. It's not quite mage-levels of broken, but it's pretty cool that you made the Rogue class useful.
First hit connects at 3:11, last hit connects at 3:24. You are right I was off, it only took 13 sec. :)
@@AKisHerceg Swing time, and movement time is still counted. A mage would have shot something out the moment combat started.
@@AKisHerceg You also applied a debuff at 3:07-3:09
But I suppose you could argue it just depends on how you view it.
@@astarothnyarlathotep3815 Yeah, I usually start the counter when the enemy starts taking damage. :)
@@AKisHerceg I have a question tho, do you have a vid of using it against the true top dog NPC of the game Cauthrien and her cronies?(On Nightmare at a high level, ofc)
Kinda wondering how it stacks up against that army of archers. Only way I've found is either a broken tank, or the use of blood magic, if you don't want to run around like a little bitch to survive.
Edit: I remember when I did my first run and I got to the Archdemon after her, and was sooo disappointed by how much easier it was than Cauthrien.
Wow
yep that was 15 seconds...
cool, i made a build like yours, but I keep missing targets.
what should I do?
Are you always targeting the back? You have attack bonus from the back. Still, if you keep missing, make sure either Wynne or Morrigan keeps casting Heroic Offense on you. Your attack problems will be gone forever. :) Also, with Coup the Grace you can auto-backstab stunned or paralyzed targets, so make sure your team sets them up for you, by using skills that paralyze or stun.
@@AKisHerceg thanks
@@AKisHerceg it turns out he is not independent, unlike a master assassin with two daggers
Yeah...and lot of poisons.........
Could dumping most into strength yield similar results?
@@nickbaldi5198 I have a video about comparing the two. Check it out! :)
Watched this again))
Why backstab an enemy with a small knife if you can backstab him with a giant 2H sword)
How are you able to equip that gear if your strength is low
I used other gear to boost my str so I can equip them(Key to the City, Andruil's Blessing etc). Since the equipped items will not be automatically removed if you lose str, you can keep them on until you unequip them. I showed this in the video. :)
I got W&S Passive Skills for 2H in DA:I. Can I use some 2W talents(ex. Momentum) for this build ?
Nope. There is no weapon specific skill that works with this build, which is fine since backstabs are your bread and butter. :)
@@AKisHerceg Tnk a lot. I love all of ur builds.
this is giga
How do you get accuracy on this build?
Backstabs give +20 attack, Alistair's Rally also gives 10, so stay close to him. Also you can set Morrigan or Wynne to use Heroic Offense on you, and that way you have plenty of attack.
I thought only 1 coat and 1 poison stack? I think I red that on the wiki
Depends on the patch. With the Ultimate Edition they stack. :)
I get why you didn't go for Flicker from awakening, but you could've at least mentioned it. It was made for this kind of Rogue. Its not as good on dual-wielders as it is on two-handers.
I intentionally left it out, because you would lose so much kick from your damage bonus if you would invest into that much dex.
But yeah, initially I was like "Oh yeah, I can't wait to use Flicker in Awakening, it's gonna be spectacular!". And then I was like "Oh, boy... totally forgot about that 52 dex. Damn!". lol
@@AKisHerceg If I were you, I would have also mentioned that going for cunning results in you having to find other sources of bonus attack early in the game as cunning is not used for attack value with that passive, so you end up missing a lot of attacks. That's why I went for duelist as my second passive instead of bard (actually, in order of acquisition it was the first one, assassin was second).
Also, butterfly sword adds attack, and you can equip it if you gift it to Sten early.
@@dmitrygolubev9398 I made a separate video about the cunning vs the strength rogue(using two-handed weapons). It came right after this one, and there, I explain this build's strengths and weaknesses in detail. :)
@@AKisHerceg Oh, ok. I am sorry, I am yet to watch that one.
Cool!
He did it again :D
my question is. Didi the new rouge skill tree did not activate with a 2h weapon or did you skip them by choice????
You mean in Awakening? The new skills all require high Dexterity, so I could not pick them up. :)
@@AKisHerceg yeah, exactly. Sorry for not precising enough 😁
FBI OPEN UP!!!!
Assassin with 2h sword? Meh, where is role play? 😎