@@flareb99 No. Many people will tell you that there are characters more difficult than Kazuya. But I will say Akuma. Because it is telling when a character is always top 1 in every tier list, but very few people use him (and tier whoring is a huge thing in this game). I would say Jin is also more complicated. Surely there are others.
@@steponmeplease6217bryan isnt hard at all, i lmao every time tmm says he's one of the hardest characters you dont need to do taunt setups into just-frames, thats like saying you need pewgf to play kazuya literally just catch people pressing with strings, orbital, hatchet kick wow, the pinnacle of complicated gameplay kazuya is complicated to play but there are quite a few characters just as hard if not harder
Exactly, if Tekken developers would record about 60% of Atif Butt's offensive tendencies (complete with his death combos) of Akuma's gameplay. Many players will not be able to beat the AI because there is enough tools with all the jumps, d3 hadoken, d1,2 hadoken cancel to make it impossible to defend against.
Heavy execution is Kazuya's df2 Ch or 4 ewgf into screw not akuma.. How often you see Kazuya's df2 pewgf in tourneys or 4 EWGF screw? Not often... but you do see akumas d3 combos all the time
Akuma at low to high mid ranks can spam doing about 3 moves and get away with it... with higher level players execution is more respected because he can't get away with basic spams.
Ngl the stuff explained about what you have to do and know with Kazuya just apply with any character in the game if you wish to play competitive Tekken, and not cheesing people in online, like matchup knowledge, knowing when to duck highs to punish etc, that's not just Kazuya's imperatives to compete That being said, again if you wish to be competitive, theres characters that would be alot more easier to understand how they work with good and safe CH buttons The thing with Kazuya is that you don't really know what to do to approach but again something that can help is forcing yourself to not rely on hellsweep and a mid to mix with, and force yourself with other buttons and you'll understand that Kazuya isnt as hard as people are saying he is, you have good lows to use, safe mids that gives good rewards, some of them can give + frames, you have the EWGF which isnt the hardest part of Kazuya, et you have a good jab as well as good jab string in 1,1 being confirmable into the last hit, you also have really good punishment that rewards you for blocking lows for example, and even if you don't know when stuff is -11 to use b12, if you don't know when it's -13 or -14 you can just use 1,1,2 and you get a free mixup potential
You're so wrong it hurts. Kazuya casual spotted. Im going to end your career here bud. Kazuya only has one plus ob mid and that's F4. You said he has multiple. WRONG. Kazuya has always had bad lows and they are either minus on hit or greater than 20f and ALL of them are punishble and can be low crushed. You said he has good lows. WRONG. You need good threating mids to be able to use his lows, and guess what he lacks....oh right....safe fast mids that arent -9. Lemme help you here: Kazuyas fastest mid is 12f 1+2(-14) 13 df4(-9) 14f b2(-9) 15f df1(-7) You see the pattern here. Being minus can be advantageous if you have high crushing mids,low crushing mids that are plus OB, or parries. But guess who's the ONLY Mishima to not have ANY of these? ...mmm..sounds like Kazuya. Kazuya has no sounds way of recover from a disadvantage unlike all the other mishimas,no panic moves, always minus, terrible tracking moves Df2 is -12 B4 is -5 but is a high.. And guess who's does have good tracking mids...Jin(f4) and Heihachi(ff2) Having a character be that damn unsafe and risky while having no tools to get out of sticky situations sounds like an Antiquated design. Lol, you forgot to factor in that a move may have pushback which makes his punishment useless since he has terrible range outside of F3; which itself is a slow move at 17f and is -13. Did you also know that Kazuya can't even punish his own ff2, which is -11. But according to you, b1 2 will solve it..... I could tell you really had no idea just how bad Kazuya is in practice. If a literal AI is the only thing capable of showing Kazuyas maximum potential, doesn't that raise some red flags?
I mained Lars for like 300 hours. Learned his optimal combos and his tools and in general got better at Tekken. Got him to Genbu fairly easily. I switched to Devil Jin after and I’m just past green ranks cause he is way less forgiving and harder execution compared to lars. Mishimas force you to play in the way TMM talks about and it’s hard. Patience punishment, and good reads are rewarded and potent at the cost of strong fundamentals and execution
People in the comments don't seem to realize that TMM plays more characters than just Kazuya. For every "He doesn't understand that Lei is actually the hardest character" comment, he has a stream of him winning with these characters with a lot of ease.
And no where did he say Kazuya was the hardest character in the game either, he was just explaining the aspects of Kazuya that CAN make him difficult to play.
That's part of the act.... TMM has pro fundamentals, so he'll stream with a random character to bully lower ranks. When he loses, he'll have an excuse that he's getting stream sniped. When he can finally cherry pick an easily exploitable player to get a promo over, he'll deathmatch them, say GG's, and well fought. Its entertaining, but it doesn't add any legitimacy to any of his opinions. Don't be fooled lol Note, that's also why he's pissed T8 is only best of three.... without infinite rematches, cherry picking is almost impossible
@@jimdino77 That is the truth about TMM's other characters. He plays only 5-10 moves for every character except his favorites like the Mishimas, Bryan, Geese, Marduk or the Kings. Deathmatching scrubs that can't block strings/break throws is the content for those characters. Can't be mad too much tho, since he has to feed his family. TMM is allowed to have an opinion, his viewers just need to understand it's just his opinion and not the law of the land.
@@steponmeplease6217good thing I don't watch his streams I lost a lot of respect from mainman when he was fighting against gigasthicas and while using Bryan called gigas unga bonga because he couldn't win,it was pathetic to say the least and not only that the whole chat was agreeing that gigas is unga bonga compared to Bryan salty AF ☠️☠️☠️
In short, Kazuya's gameplan is the definition of simplicity being deep and difficult. Whereas in contrast, some of the characters with more complicated movesets are much easier to use.
I agree with the sentiments tmm expresses and understand his perspective but I can't help but feel he leaves out the damage part, if you do get hit by kazuya for instance, trying to step left that could leave you very nearly dead and left to the decision of his oki how the round ends for you. On the other end he may often bring up for instance yoshimitsu and yes a million moves but they're all bad on whiff, the damage is poor and so linear can more often than not be stepped in both directions with homing tools that are 20 frame's slow and don't lead to anything so rely on risky resets that can be avoided or spaced out. Ling while also having alot of tools suffers getting in and generic tools lack range with again very, very low damage output. I have alot of respect for Kazuya as a character and he's certainly difficult but there are certain features left out here. Lei on the other hand I believe yes does actually have alot of decent pokes, damage and doesn't warrant half the praise some people might give him.
The thing about difficulty is, once you learned a movelist, its stuck in your brain for the most part. Sure Lei has 500 moves to learn, but once you learned them you can autopilot them. AND your opponent spent SIGNIFICANTLY less time learning your moves, wich makes them all the more powerful. Kazuya tho, sure you learn all his moves (except electric) in a day or two, but then correctly applying them CONSISTENTLY is where the magic happens.
I don't think options make a character easier to play/ more winnable. Look at Jin and the average winrate. When not looking at really good/borderline pro players, Jin is trash because he's overall too complicated of a character. I think the ratio is Good Moves in proportion to options in a match. Claudio is strong af but he doesn't have many moves or options, yet he isn't insanely difficult to play outside of needing to master iwr2. Kunimitsu on the other hand, has tonnes of good moves and many options. That's why she's so hard to beat online for the average player.
@gianfrancosuriano4520 I don't necessarily agree with your statement, however I do agree that anyone can win in dan/teal or early greens by spamming the same string, however, when you get to yellow and orange, have you noticed that your average jin player has far more wins/matches for their rank? For example yellow ranked jins with 5-600 wins and orange jins with around the same amount. This just further proves that the character is not good to the average person, I'm not even good with Jin and I'm at oranges with him but that's due to knowing matchups more than knowing the character himself. I struggle a lot using jin compared to say, hwoarang or DJ. Difficulty is of course, subjective to each individual's learning patterns, however, you can clearly see that even the devs saw that jin was overcomplicated in Tekken 7 as they simplified him a lot in T8 and addressed a lot of his core issues such as but not limited to: Mid lows - D2, Range and gap closers - FF4, bad options out of zen if you don't cancel - All new zen moves. Lack of OKI - Zen 4. I think Jin is very strong character but not for your average person. And most people that play the game are average. The issue with jin overall is if you want to perform semi-decently you need to put a lot of effort into the game and nowadays people just don't have the time to put a lot of effort into a single video game. Times have change which is the largest contributer to learning a game. Take speedrunning for example, it's far less popular now then it was in the mid 2000s.
My evaluation is jin lacks consistency. I see a lot of high level tekken players rely on "small tekken" and movement to jostle for momentum. I personally don't think Jin excels in this regard. His 1 jab and df1 lack range and have pushback on block making them poor offense starters as people can just backdash away to neutral. Just compare these to the likes of Julia, geese, Lee, kazumi pokes. Characters like kunimitsu has 2,2 which makes for a good mid check and stops ppl from running away. I've seen ppl go underneath jins df1, over it and also ss it in many occasions. His f3 suffers the same issue as well and moves that aren't high-crushes will still go underneath his 1 jab which is linear. Moreover his ss and backdash speed is average at best. And he doesn't have any mid evasion or jab evasion qualities like ganryu, lei, paul and all the female characters to just bypass pressure. He has to rely on a situational parry and uf2, d4 with all of these lacking a random-explosive factor... There's also the high chance of dropping electrics and f4 CH combo as well. No true vortex or oki pressure to his name outside of hellsweep setups and 2,4 knockdown. All in all he has a myriad of tools to play with but nothing exceptional outside of parry, electric and f4. But I think small tekken with its explosiveness requires reliable safe tools with good deep hit boxes and jin is lacking in that department.
all of this explanation applies to every character in the game. when to do it, patience, match up, literally the one who has a huge game knowledge win.
@@Jin_is_poor_mans_kazuya it's the concept dude, TMM even said execution becomes a non factor at top level at the start and later explained different reasons like match up knowledge, compact movelist etc Kazuya is not an easy character to play but if we're saying X character is hard because of reason than that same reason should equally apply to all the characters.
He sounds like Akira from Virtua Fighter. He has a just frame combo starter called Knee. Not Knee the player lol. He also has linear attacks and can be side stepped. Kazuya maybe harder because throws can be broken easily in Tekken. Where as in VF it is not so. Akira can use throws to mix things up.
I haven’t even watched this video and I already know he spends a chunk of it crying that kazuya is so much hard and has so many bad matchups blah blah blah
I think it is the “I’m such a better player and more talented so I can win with this character” argument that he really makes all the time. Which makes kazuya players not respect ppl that play other characters and in turn make bad decisions and blame it on the fact that the character is “cheap”. Not on the fact that they played poorly
Hmm while I definitely understand the argument for what TMM thinks makes a character difficult, I think there’s a pretty big caveat that’s responsible for the discrepancy between his answer and other people’s answers: skill level. I would argue that in the lower ranks, Kazuya is easier to learn because he doesn’t have many tools to learn (thereby lowering his skill floor). Compre this to a character like Jin who has one of the worst online win rates despite being a top tier in tournament. Jin has a plethora of moves for every situation, but learning when to use each move in every given situation is very difficult for newer Jin players (much higher skill floor). After reaching higher and higher skill levels, Kazuya’s simplicity and linear neutral leads him to be predictable whereas mastery over Jin’s numerous tools makes him a monster to play against. Most people equate difficulty with “ease to learn” whereas TMM equates difficulty with “unpredictability in the neutral” which is where this big discrepancy comes from. I personally think difficulty should be a blend of several things including execution, unpredictability, and matchups. If a character has very high execution to be played optimally, that raises the skill floor thereby increasing the technical difficulty. If a character is too one-dimensional and can easily be read, that character is more difficult from a mental aspect. Or if you’re playing a very bad matchup for a character, the matchup adds a sort of artificial difficulty
@@abyssfleet1462I bet you have far more experience in the game, you're movement, timing and knowledge would be far better than his so it's not just those things
@@apples-fj8eu getting out of red ranks doesnt make kazuya strong lmao, that guy 100% has other characters even higher than that of course its gonna work for him
The problem with this is Tekken isn't about just execution. Kazuya trade-off is simple gameplan and easy mode 50/50 that can roll characters easy. Mainman thinks he play Kazuya the only way in the world. Kazuya is not some bum that has no tools.
Having spent a lot of time with Jin and then coming over to Kazuya I can say I feel so much more naked with Kazuya. Jin has many tools and so many pokes, including stance and stance cancel, an amazing parry and several other special defensive tools. A high damage hellsweep with homing properties, Including a hop kick, can-can, a super solid 14f WS2. I could go on. IMO the difficulty deference is pretty large.
He teaches you to adopt a victim mentallity while playing one of the most powerful characters in the game. Atif (top 10 best players in the world) got rekt by kazuya who just spammed hellsweep. Kazuya can crush even the best playes with a knockdown and two moves over and over again. Kazuya doesn't need pokes, he has arguably the best lows in the game with insane oki. he's a vortex character. He's not that difficult and TMM is selling you some jaded inner narrative to stroke his own ego
@@abyssfleet1462 if you get knockdown, stay down, take the ff4 hit and then techroll into magic 4, df2, hopkick etc. You are welcome. edit: in neutral try these options + sidestep / sidewalk left another edit: in lower ranks, or slower connections, wakeup 3 or 4 works too alot
Don't listen to @abyssfleet1462. This guy is saying TMM has a victim complex & yet this dude is playing the victim instead of adapting & learning the match up.
It really is quite telling that you rarely see Kazuya in top 8s nowadays. Only Kazuya I can think of that does decent today is Nene. You’ve got to really love Kazuya to endure through all the difficulty
I’d say that’s the toughest part of the Mishima play style. Being more skilled and still losing because you simply don’t have all the tools the game has to offer gets annoying quick.
I dunno dude but iF yOu TrUlY uNdErStAnD tEkKeN you would probably figure out that if in a 1v1 with a Mishima and a character with less ‘limited tools’ is still a matter of both players each round. We all know Tekken, cmon. Kazuya loses six times in a row but then wins. So when he wins his limited tools arent that frustrating now, are they?…
@@martinmonroe7082 yes it is frustrating if they run away like cowards once they get downloaded. have fun block punishing anything that is between -13 to -14 standing as a mishima. Even devil jin's d3+4 15f easy launcher sucks because of range and hitbox issues.
Pfff 😂 So, Kaz difficult because his learn play like a turtle?)) He have best punishment of the game, man. 10 frame, 13 frame… - you don’t need learn every character’s, you need learn 2 punch and vortex. Free 24th dan 😂
Never thought kazuya was an easy character in the slightest. Despite the fact I think electrics and hellsweeps are braindead but kazuya kinda needs them lol He has good tools for sure but less than the average character in my opinion
I don't think this argument makes a lot of sense. It sounds like Kazuya is more difficult because his toolkit is smaller and he doesn't has as many options as some other characters(together with him having a lot of execution). The problem I find with this argument is that it sounds like the difficulty spike in Kazuya comes from him being too predictable and easier to counter. My question then is; What's the difference to this argument and saying that the worst character in a game is the most difficult?
the worst characters in the game are inherently difficult, but doesn't automatically make them the hardest. i.e. the bears aren't the hardest to use because of their deep bag of tricks, but they are still hard at the highest level because their options aren't the safest or strongest. kazuya has strong options, but they are so limited that he is more difficult than characters that have a variety of tricky tools they can fall back on like yoshi and kuma/panda.
Claudios moves cover multiple situations and he stays safe during most of them. His b1 for example is a decent ranged wall splatting safe homing mid which is consistent and easy to do. Kazuya's moves are *usually* for specific situations but have higher reward.
Sorry but Steve would have been a better example. You need to understand your opponent to optimize him. Kazuya can carry you with random 50/50 bullshit hellsweep whurrrrrrr.
i think he actually means "how difficult is the character to play against" based on what he's explaining. And also, he's actually trying to point out that what really matters in a competitive level play is that "how difficult is the character to play against" matters a lot much more over "how difficult is it to play the actual character".
Jokes aside. I hate it when people downplay their mains like TMM does. Because even if you play Marduk, you do struggle when getting pressured. And for me with Anna I need to know when to time my mixups correctly so I won’t get launched. Every character are harder at high level play. Not just Kazuya.
I am in green ranks and I think that Kazuya carries more than most of the other characters (probably because we don’t really block low and that we mash quite a lot, or have our practiced combos). That 50/50 is really tough to defend myself as a beginner and I really dislike when a character can launch me from a low attack (it also doesn’t help that there are a ton of Kazuya in green ranks (50% of my matches). I’m sure these players will have a tough time later on, when they meet better players, but again, in green ranks, I think Kazuya is pretty strong
Every character is strong in green ranks. Everybody is mashing (hop kicks & rage arts in particular) and nobody blocks. It's just who is the better masher.
The average player is in green ranks. Once you start getting to orange ranks, people are so used to the 50/50 mix-ups that Kazuya mains apply that it becomes like a auto-win for them. You have to be very efficient with movement in order to fully utilize Kazuya at intermediate to high ranks. He's a legacy character and unless you're new to the series. People already know what his character is about and it certainly won't take long to understand his game plan if you play the game consistently. I could use Panda and Kuma in green ranks because of the amount of people who lack fundamentals. Kazuya is a definite noob killer but just like Law's dragon tail or Brian's leg sweep, you will understand that he doesn't have a lot of offensive tools that are good as other characters. He's not the hardest character but he does take a substantial amount of game knowledge and fundamentals in order to excel with than others. I personally find Lee to be more difficult and I play Kazuya fairly often.
@@themosthighvaluemaninthega9048 And every character becomes harder at high level. It goes both ways. Stop downplaying Kazuya because every character have their flaws too.
@@since2133 And every character becomes harder at high level. Correct. Your point? Did I say otherwise? It goes both ways. Correct. Your point? Did I Say otherwise? Stop Downplaying Kazuya? Where in my comment did I downplay Kazuya? Please be quiet.
@@themosthighvaluemaninthega9048 yea, but the low launcher is on another level in the green ranks. But I’m sure at the higher level it becomes second nature to block them.
You're downplaying a lot of kazuya's moves. For example f4 can lock you down harder than covid. Your db3 crushes highs. Your ff4 basically wins you oki. Your generic d4 sets you up perfectly for full crouch mind games. You have a sidestep 3. Your d1+2 is a high crushing low attack that launches on counter hit. Your db2 is a safe on block knock down that guarantees an easy ff4. And like I said before there's no player alive in this world who will always succeed vs your 50/50. If that's not enough, you have an unblockable that's so cheesy it makes Cheetos blush.
You're so wrong it hurts. Kazuya casual spotted. I'll end your career here bud, just in case you make up some more BS. Kazuya F4 is very linear, short range, and can be ss in any direction. The move on hit is +4 (just like his db4), in this scenario ALL of his moves slower than 13f can be power crushed, ssL, evaded, and parried. And these are things he himself lacks. By no exaggeration, every other Mishima has these tools expect him. This functionality means he has to risk his life to even apply his earned mixup ON HIT. Furthermore, all of his unique lows can be low crushed, which dissuade him from using them. Since his lows are bad , he then has to rely on slow or unsafe mids. His fastest mids are: 1+2, 12f(-14f) Df4, 13f(-9) Df2, 14f(-12) B2, 14f(-9) Df1, 15f(-7) which means he can't even ss to defend himself. Db2, 20f(-9) is a bad move because it literally puts Kazuya in a reverse 50/50. Since he's -9, any character with a FC low(kuni, leo, fahk, heihachi...etc...sweep can mix him up. And he since his only low crush is 20f , theres no escaping the mix up. But you didn't know that huh... Db3 is slow 19f hit thats -1 on hit and still steppable like 98% on his moveset but do go on. Again anyone can't just low crush him or use a fast mid to keep him in check. But can he do that? Nope... Kazuyas Ff4 is -9 on block and +5 on hit...and can be stepped. Just in case you didn't know, 1f can mean everything. For comparison, DVJ's b4 is -8 on block and gives him one extra frame +6 on hit,AND has greater pushback. This means DVJ can parry or use his extremely evasive b3 on block to stop any retaliation. I could go on but I think you see what I'm getting at. Kazuya is designed intentionally bad to give him a flaw. But the difference is that his design is too Antiquated. He risks too much to gain little to no reward. Doesn't it alarm you that his online win rate is terrible AND he's never viable in tourneys. You can't say that about Jin or DVJ however as they have the same WR, but viable tools to be used effectively at the professional level. That shows that he literally can only reach his "true" potential through an AI. But since that's the case, why even play him over better chars that can achieve greater success for less effort.
End my career in what? My career in chemical engineering? Doubt your stupid wall of text can do that. Or did you meant my career in Tekken 7 Kazuya which is about to end itself upon the release of tekken 8? Nevermind because you can do neither. f4 can be sidestepped- yeah try doing that at the wall which you will be after you accidentally ate 2 hits of his 50-50. Chances are you're going to be forced to block 3-4 hits of his f4 because for some reason, it clips sidesteps and sidewalks despite being "linear". The best argument you can give against this is "at least Heihachi's f4 is better". And I'm going to bypass all of these "sidestep" arguments because I would expect a Kazuyafag like yourself to know already how to discourage SideStepping. A kazuya "casual" like me would've sacrificed a round or 2 already doing db4, df2, ws4 spams, ws3 and even b4 to slowly discourage sidestepping. "Doesn't it alarm you that-" no it doesn't. There are Kazuya players who get some success like "Nene the Dragon" just like there are Jin players who get some success. The only difference is that more Kazuya mains are turncoats. Even TMM used GEESE in tournaments to win instead of Kazuya because like you, he's a framefagt. Meanwhile BOA LuV managed to beat PRIME ARSLAN ASH just by being brave and bold with Kazuya. Yeah but being "brave and bold" is a luxury for your kind. Instead you choose whining and crying about other characters "HARADA-SANNNNNNNN NERF DVJ PLEASE HARADA-SANNNN". "DVJ... viable in tourneys"- Did you somehow sleep in 2018 and just woke up 3 days ago? DVJ is literally the least used character in tourneys right now. Even freaking Eddie who's supposed to be the worse character has more representation. In fact if you picked DVJ you get a standing ovation because NO ONE USES HIM. The one DVJ loyalist Qudans is nowhere to be seen! "Why even play him"- Yeah why did you choose to play Kazuya then whine about other characters? You Kazutards can't stop whining about Jin, Feng and other characters when it's your arrogant ass that decided to main him in the first place. You elitists literally make the game worse just by existing, whining and crying about how "unfair it is that other characters have safer moves" when you made the decision to pick vanilla in a roster of unlimited flavors.
Story mode of tekken 8 has shown some new moves of jin….time for tmm to make another video why jin is broken…and a complimentary video of how difficult kazuya is
Tmm fans in the comment section in his last kazuya D ride video said that heihachi has better lows than kazuya (LMAO) and db2/ff2 is stronger than kazuya's hellsweep/ff3 (among the best vortex setups in game). After that, TMM is just preaching to an impressionable audience of people that will always abide by what he says. TMM is very good at telling half truths and in a very convincing way. This is why no one outside of his YT comment section respects him
You are right man Maybe people are like you who have their own opinions instead of always accepting the things some people say maybe is lack of confidence That people have for me
I think the best way to play Kazuya is how Boa luvb play him. Just watch how BoA play him,super aggressive and depend massively on vortex 50/50. He won a lot of games in high level with that playstyle and reach TGO. IMO, the real struggle is how to enter the vortex to make dominance on your opponent. That why you have to build a solid fundamentals and match up knowledge.
You can hate all you want on TMM, but he is speaking the truth. If Kazuya was as broken and easy to play as people claim to be, you'd see everyone picking Kazuya in every single tournament just like they have been doing with Zafina, Kuni, Feng
way to reach for an extreme... Kaz is a balanced A tier character, no one called him broken or easy to play. Sergie Master is doing quite well with Kazuya these days
No, people generally play their mains. Knee does change characters because he can play them all but what about all the one tricks that play 1 or 2 characters no matter if good or bad and no matter the tier list ?
@@brianmarrero5147 I do watch tournaments. If they change to Zafina then she's probably one of their mains or a pocket pick. Similar to how everyone did play a Leroy in S3 or how many players can play Akuma if needed (Book e.g.) but generally people play their mains.
he's right though. it's the same as playing Alisa. sure, her execution is not as difficult, but you can't just use magic buttons, nor does she have wavedash or hellsweeps. most of her strings are duckable midway, mixups can simply be blocked even after the first hit lands. once you get into high level tekken, you won't be able to abuse Alisa's easy stuff, same with Kazuya. you have to know when to strike, and make sure your defense is rock solid in order to win any matches.
Yhh Kazuya is honest and his gameplay is linear but there's alot of guessing that you need to do when facing him, his oki puts you to a guessing game. Also he still does have some panic moves like D1+2, df2 Characters like Jin are much harder imo, extremely shitty range on most of his moves, extremely hard to do combos, lack of good vortex, his oki is also not as good as kazuya but he does have a few more poke moves which again have extremely shitty range.
Which moves have bad range? In my experience both playing and fighting jin he has decent range. I'll agree that his poor combos and poor oki make him harder, but his launching hellsweep, and strong pokes and strings he has(magic 4/ f4/ 2,1,4/ db4/ hopkick/ b2,1/ 1,3~3) that kazuya doesn't have make jin easier.
imo "difficulty" changes so much dependent on what level of tekken you're playing though. at a very high level of play, kazuya becomes one of the hardest characters to get good results with. intermediate level though? easy mode. but it all depends on respect i think. as soon as you get to ranks where people still aren't amazing at sidestepping, don't know all of their options in every situation etc, BUT they won't just mash panic buttons, kazuya becomes very strong. maybe this is around the orange/red ranks level. at green ranks though, yeah it's gonna be really hard to apply kazuya because everyone is just mashing panic moves
Kazuya is a strong character but he suffers from the same thing that Paul, Law and Bryan suffer from and that is they are the most played characters at every level so everyone knows the matchup. You don’t even need to lab them you see them so much so by time you reach high ranks it is extremely tough to win with them. The difficulty is not necessarily in the execution, although that is a factor, but that everyone knows what to do against them. That being said he is smoking crack saying that kazuya is harder to play than Lee. Lee requires much higher execution than kazuya and it ain’t close. Also, electrics are the best move in the game. The move is so good you don’t need much more than good spacing and pewgf into combo into 50/50 vortex. Rinse and repeat. It’s thing of frustrating beauty when you run into a kazuya player that can actually execute the game plan properly.
understandable, character have their own approaches, some have similar approach but different fundamentals, everyone will play their own styles with each character, despite having their similarities. Some may say its braindead, in some aspects they all have something in their kit like that, but as TMM says its the first step.
People will disagree, but does Asuka have Hellsweep -> Vortex? No? Looks like you literally have to play more Tekken than Kazuya does when trying to make a comeback. Asuka actually has to play the game if she's down and wants to win.
@@ShadowOfMassDestruction They gotta run into it tho. The opponent doesn't have to run into Hellsweep. That's why it's strong. Back 3 has a similar strength to Bryan's Orbital Heel, but once again, your opponent actually has to encroach space at a bad time. That's why Hellsweep comes out of a Wavedash. It's supposed to be strong af and be genuinely applicable while going in. These are not the same scenarios.
Kazuya has a solid magic 4 that comes in 11 frames .. what are you taking about Also his d1+2 is good low with a great rang, crushes high and CH luncher..
Get what? That kazuya has 3 of some of the best lows in the game? That he can end a round with one knockdown off a unseeable low that does 30+ damage and leads to some of the best oki? That his eletric input is very easy because it skips the down input unlike other mishimas? That he has some of the best WS options in the game with a 13f launcher? that every combo nukes your health bar? That he's the most played character in the game?
lol bascially he thinks a character's difficulty is determined by gimmicks and Kazuya is super hard because he's not cheap enough ...such a green rank scrubby take on difficulty 🤦♂
Masku telll my my experience on rankeds is: they wanna rematch if they win, but after 2 loses they always dc and basically noone wants to play and learn :( is only ps5 or all tekken7?
Law is the same way....he is not Lee Cholan. I AGREE WITH MAIN HERE....KAZ has to create his own unpredictability....I do that with Law 2. Kunimitsu, Zafina, feng....very dishonest characters
The words said here apply to Lars as well. His stance mixups and wr den are the electric for him, but then the same issues pop up for him. Pokes, knowing the matchups, and so many other issues.
but you have evasion and panic moves with lars you have df1 that can high crush hop kick crushes everything a perfect mid in b1 stance mix ups and a lot of ways to transition into stance an orbital his only problem is that he has a hard time launching people outside his punishment but that would be too much with his wall carry and combos
As a Lars main, I can confirm it doesn't apply. I just reached emperor with him without trying that much, his difficulty doesn't even come close to Kazuya's.
@@kemalerdemsahin410 you should be able to keep the opponment from stepping with b1 , db2,1 and df1 if launching isnt his problem what is? the one thing he lacks is a low risk plus on hit low from standing
i didn't even started the video but let me guess ....kazuya...and kazuya..or maybe...kazuya ? b1+2 is evasive panic tool counter hit launcher, d 1+2 cancellable evasive counter hit launcher, df2 counter hit launcher, neutral 4 counter hit launcher, b4 homing counter hit screw launcher, ws 1,2 one of the fastest ws launcher but yeah no options ...
He get asked about kaz and lee difficulty. He said despite lee having more execution kaz is harder. Why upload the video? Idk some people appreciate the info i guess, not that they will play either kaz or lee anyway
or fuzzy ducking... or the classic panic sidestep electric.... or b1+2... TMM is desperately going on a "Kaz is hard" campaign in order for his to retain that broken ass string lmao
@@jimdino77exactly. We know what he’s doing especially after seeing his T8 Kaz video still downplaying him. And that last teir list placing him in C is the icing on the cake.
Main man. Kazuya on a fundamental level is an easy character to learn. Kazuya i understand that kazuya lacks the fundamental easy pokes panic tools. Parries, and strings to make him hard to predict. But kazuyas main appeal is the fact he is that character. I think difficulty at a high level is different from optimal play. I think my favourite example is king. King is one of the most difficult characters to play. Because in order to play him you have to be smart about the tools you have. Youre not a lei player. You cant just throw moves and hope you win. With king you require alot of thinking, patience game knowledge to play a optimal king. Kazuya you need matchup knowledge. But i dont think kazuya is the most difficult character, maybe at a high level you cant fuck around with kazuya. But same can be said for all the shit tier characters who dont nearly have the kazuya rewards.
SWE your videos have helped me a lot but I am still new to Tekken, just started a couple months ago and I love maining Bryan. What is a key to Bryan against FASTER unorthodox matchups (Hwoarang, LEI, Ling, EDDY)? I know this is kind of specific but I struggle a LOT against these char in Ranked, any advice from someone whose Bryan is as clean as yours would be a huge insight to a new player like me!
Those kinds of characters usually have big weaknesses like their pressure being “fake”, low range, bad frame data or having very linear moves. Usually means that you can try to scout their tendencies and make a read like ducking, low parry, sidestepping or even using an armored move to contest them at their point of attack. Bryan having naturally slower key moves than most of the cast and a pretty easy jab to go underneath, means you mostly just have to hold on defensively, until you figure out these holes in their gameplan. Make a read off that information and punish them for it, then get to play your turn on offence as a reward for your good defence. To sum it up: You need to focus on thinking about what specific patterns your opponent is using and find out what tools you have to deal with them, be it movement, specific moves or even concepts like shifting to a keepout style. And for stance characters, a general rule of thumb is that any damage received (watch out for auto parry stances like Negan’s intimidation stance) will knock them out of stance, so find safe ways to chip them out of their stances. If they can’t stay in stance, they usually can’t use their character’s most defining tools. Tekken’s got a lot of learning in it, don’t get discouraged and take breaks from the game, when you need em. Good luck. ♥️
Hate to be that guy but all the characters mentioned are absolutely the kind you need to lab (or bang your head against a ludicrous amount) to figure out due to their stances, Frame traps and evasiveness. One cknsrant though would be the good ol dickjab. Can be risky at times, especially vs Hwo, but should be able to stop high pressure or knock characters out of stance at a fast speed.
@@kronksstronkstonks6360 @fabled2821 I shouldve added Law because he sweeps and double kicks me every time and its the worst but I'll try with the chars I struggle with. Laws probably the cheapest matchup ever I hate playing Law players.
As a Tekken King, best advice I can give you is skip these matchups except Hwoarang. Lei, Ling, Eddy matchups are too complicated yet you see them so rarely that it doesn't worth learning their matchup
Difficulty with kazuya imo comes with the fact that you have to lab other characters alot snd that you dont have something that can get you free damage.
Casino Mishima or the hardest wall you have to crack No in between with Kaz players. He is an amazing defensive character but the game is just to offensive. The people that mald about this have bad movement so they eat hellsweep like scare crows. Kazuya is not a strong character.
Your daily dose of TMM saying how difficult Kazuya is
He is difficult but it does get old…I mean we get it😂
Genuine questions is Kazuya the most difficult character in anything? Execution? gameplan? Ease of use?
@@flareb99 No. Many people will tell you that there are characters more difficult than Kazuya.
But I will say Akuma. Because it is telling when a character is always top 1 in every tier list, but very few people use him (and tier whoring is a huge thing in this game).
I would say Jin is also more complicated. Surely there are others.
@@steponmeplease6217bryan isnt hard at all, i lmao every time tmm says he's one of the hardest characters
you dont need to do taunt setups into just-frames, thats like saying you need pewgf to play kazuya
literally just catch people pressing with strings, orbital, hatchet kick
wow, the pinnacle of complicated gameplay
kazuya is complicated to play but there are quite a few characters just as hard if not harder
@@steponmeplease6217also bryan is not incomplete, he's very strong and well rounded
I love how the thumbnail has yoshi, but in the video he is just the punching bag xD
This is good explanation to people who says that Akuma is fair since his combo requires heavy execution.
That would be a good argument if things weren't far more complex.
Exactly, if Tekken developers would record about 60% of Atif Butt's offensive tendencies (complete with his death combos) of Akuma's gameplay. Many players will not be able to beat the AI because there is enough tools with all the jumps, d3 hadoken, d1,2 hadoken cancel to make it impossible to defend against.
Heavy execution is Kazuya's df2 Ch or 4 ewgf into screw not akuma..
How often you see Kazuya's df2 pewgf in tourneys or 4 EWGF screw? Not often...
but you do see akumas d3 combos all the time
Akuma at low to high mid ranks can spam doing about 3 moves and get away with it... with higher level players execution is more respected because he can't get away with basic spams.
Get over it or lab
Change the title of the video to "Understanding What Makes MY Tekken Character Difficult"
This is like rich people moaning about how they dont have enough money
Kazuya is not my main but whenever I play him I'm forced to learn a lot about the opponent and end up having a lot of fun.
That's the best part about him.
Kazuya is my most favourite character to play against
You think Kazuya is like that? Try playing Shaheen, Dragunov and Kazumi
Kazuya is cringe
been playing kazuya for years, yes i have erectile dysfunction
I thought it was just me
Same
Y'all been playing loose vaginas, then.
Ngl the stuff explained about what you have to do and know with Kazuya just apply with any character in the game if you wish to play competitive Tekken, and not cheesing people in online, like matchup knowledge, knowing when to duck highs to punish etc, that's not just Kazuya's imperatives to compete
That being said, again if you wish to be competitive, theres characters that would be alot more easier to understand how they work with good and safe CH buttons
The thing with Kazuya is that you don't really know what to do to approach but again something that can help is forcing yourself to not rely on hellsweep and a mid to mix with, and force yourself with other buttons and you'll understand that Kazuya isnt as hard as people are saying he is, you have good lows to use, safe mids that gives good rewards, some of them can give + frames, you have the EWGF which isnt the hardest part of Kazuya, et you have a good jab as well as good jab string in 1,1 being confirmable into the last hit, you also have really good punishment that rewards you for blocking lows for example, and even if you don't know when stuff is -11 to use b12, if you don't know when it's -13 or -14 you can just use 1,1,2 and you get a free mixup potential
You're so wrong it hurts. Kazuya casual spotted. Im going to end your career here bud. Kazuya only has one plus ob mid and that's F4. You said he has multiple. WRONG. Kazuya has always had bad lows and they are either minus on hit or greater than 20f and ALL of them are punishble and can be low crushed. You said he has good lows. WRONG. You need good threating mids to be able to use his lows, and guess what he lacks....oh right....safe fast mids that arent -9.
Lemme help you here:
Kazuyas fastest mid is
12f 1+2(-14)
13 df4(-9)
14f b2(-9)
15f df1(-7)
You see the pattern here. Being minus can be advantageous if you have high crushing mids,low crushing mids that are plus OB, or parries. But guess who's the ONLY Mishima to not have ANY of these?
...mmm..sounds like Kazuya.
Kazuya has no sounds way of recover from a disadvantage unlike all the other mishimas,no panic moves, always minus, terrible tracking moves
Df2 is -12
B4 is -5 but is a high..
And guess who's does have good tracking mids...Jin(f4) and Heihachi(ff2)
Having a character be that damn unsafe and risky while having no tools to get out of sticky situations sounds like an Antiquated design.
Lol, you forgot to factor in that a move may have pushback which makes his punishment useless since he has terrible range outside of F3; which itself is a slow move at 17f and is -13. Did you also know that Kazuya can't even punish his own ff2, which is -11. But according to you, b1 2 will solve it..... I could tell you really had no idea just how bad Kazuya is in practice. If a literal AI is the only thing capable of showing Kazuyas maximum potential, doesn't that raise some red flags?
True. We need more people like us to explain this to these naive people. 😂
I mained Lars for like 300 hours. Learned his optimal combos and his tools and in general got better at Tekken. Got him to Genbu fairly easily. I switched to Devil Jin after and I’m just past green ranks cause he is way less forgiving and harder execution compared to lars. Mishimas force you to play in the way TMM talks about and it’s hard. Patience punishment, and good reads are rewarded and potent at the cost of strong fundamentals and execution
There are good unorthodox Mishima players but it's extremely rare.
Age old question of who's more difficult, the shit character that's easy to control or the op character that's hard to control?
The main man put yushi in the thumbnail to just beat him up and did not even mention his name poor yushi
Ah yes my favorite character *Yushi*
Pls Harada,just Nerf Kazuya in T8. I want 7 videos on a week with tmm crying about it.
Another Kazuya downplaying video? What a surprise...
People in the comments don't seem to realize that TMM plays more characters than just Kazuya. For every "He doesn't understand that Lei is actually the hardest character" comment, he has a stream of him winning with these characters with a lot of ease.
And no where did he say Kazuya was the hardest character in the game either, he was just explaining the aspects of Kazuya that CAN make him difficult to play.
That's part of the act.... TMM has pro fundamentals, so he'll stream with a random character to bully lower ranks. When he loses, he'll have an excuse that he's getting stream sniped. When he can finally cherry pick an easily exploitable player to get a promo over, he'll deathmatch them, say GG's, and well fought. Its entertaining, but it doesn't add any legitimacy to any of his opinions. Don't be fooled lol
Note, that's also why he's pissed T8 is only best of three.... without infinite rematches, cherry picking is almost impossible
@@jimdino77 Funny bait, the last paragraph gave it away though
@@jimdino77 That is the truth about TMM's other characters. He plays only 5-10 moves for every character except his favorites like the Mishimas, Bryan, Geese, Marduk or the Kings. Deathmatching scrubs that can't block strings/break throws is the content for those characters. Can't be mad too much tho, since he has to feed his family. TMM is allowed to have an opinion, his viewers just need to understand it's just his opinion and not the law of the land.
@@steponmeplease6217good thing I don't watch his streams I lost a lot of respect from mainman when he was fighting against gigasthicas and while using Bryan called gigas unga bonga because he couldn't win,it was pathetic to say the least and not only that the whole chat was agreeing that gigas is unga bonga compared to Bryan salty AF ☠️☠️☠️
So then why isn't Kuma considered 'the most difficult character in the game'?
He has gimmicks lol lays on the ground has tricky moves that look like lows but aren't
@@Kortifex What? That shit would not work at a high-level. Which is MM's entire point with this video
@nameless-er7ms I've seen Koreans fight bears it does work from time to time at high level just mot as consistent
@@nameless-er7ms Kuma is for sure hard at pro level, but far from being the most difficult.
@@Kortifexbecause most ppl dont know how to fight bears but koreans are the ones who specialize in it
In short, Kazuya's gameplan is the definition of simplicity being deep and difficult. Whereas in contrast, some of the characters with more complicated movesets are much easier to use.
Some lee is beating him badly
Erectile dysfunction? More like ELECTRICile dysfunction.
Depends if your opponent is a loose pussy.
+1
Been watching you for years. You actually made me see Kaz for a high level and inspired me to keep using him. Great content
I agree with the sentiments tmm expresses and understand his perspective but I can't help but feel he leaves out the damage part, if you do get hit by kazuya for instance, trying to step left that could leave you very nearly dead and left to the decision of his oki how the round ends for you.
On the other end he may often bring up for instance yoshimitsu and yes a million moves but they're all bad on whiff, the damage is poor and so linear can more often than not be stepped in both directions with homing tools that are 20 frame's slow and don't lead to anything so rely on risky resets that can be avoided or spaced out. Ling while also having alot of tools suffers getting in and generic tools lack range with again very, very low damage output.
I have alot of respect for Kazuya as a character and he's certainly difficult but there are certain features left out here.
Lei on the other hand I believe yes does actually have alot of decent pokes, damage and doesn't warrant half the praise some people might give him.
The thing about difficulty is, once you learned a movelist, its stuck in your brain for the most part. Sure Lei has 500 moves to learn, but once you learned them you can autopilot them.
AND your opponent spent SIGNIFICANTLY less time learning your moves, wich makes them all the more powerful.
Kazuya tho, sure you learn all his moves (except electric) in a day or two, but then correctly applying them CONSISTENTLY is where the magic happens.
I don't think options make a character easier to play/ more winnable. Look at Jin and the average winrate. When not looking at really good/borderline pro players, Jin is trash because he's overall too complicated of a character.
I think the ratio is Good Moves in proportion to options in a match. Claudio is strong af but he doesn't have many moves or options, yet he isn't insanely difficult to play outside of needing to master iwr2.
Kunimitsu on the other hand, has tonnes of good moves and many options. That's why she's so hard to beat online for the average player.
@gianfrancosuriano4520 I don't necessarily agree with your statement, however I do agree that anyone can win in dan/teal or early greens by spamming the same string, however, when you get to yellow and orange, have you noticed that your average jin player has far more wins/matches for their rank? For example yellow ranked jins with 5-600 wins and orange jins with around the same amount. This just further proves that the character is not good to the average person, I'm not even good with Jin and I'm at oranges with him but that's due to knowing matchups more than knowing the character himself. I struggle a lot using jin compared to say, hwoarang or DJ. Difficulty is of course, subjective to each individual's learning patterns, however, you can clearly see that even the devs saw that jin was overcomplicated in Tekken 7 as they simplified him a lot in T8 and addressed a lot of his core issues such as but not limited to: Mid lows - D2, Range and gap closers - FF4, bad options out of zen if you don't cancel - All new zen moves. Lack of OKI - Zen 4.
I think Jin is very strong character but not for your average person. And most people that play the game are average.
The issue with jin overall is if you want to perform semi-decently you need to put a lot of effort into the game and nowadays people just don't have the time to put a lot of effort into a single video game. Times have change which is the largest contributer to learning a game. Take speedrunning for example, it's far less popular now then it was in the mid 2000s.
Tournament reability is also on the topic
My evaluation is jin lacks consistency. I see a lot of high level tekken players rely on "small tekken" and movement to jostle for momentum. I personally don't think Jin excels in this regard. His 1 jab and df1 lack range and have pushback on block making them poor offense starters as people can just backdash away to neutral. Just compare these to the likes of Julia, geese, Lee, kazumi pokes. Characters like kunimitsu has 2,2 which makes for a good mid check and stops ppl from running away. I've seen ppl go underneath jins df1, over it and also ss it in many occasions. His f3 suffers the same issue as well and moves that aren't high-crushes will still go underneath his 1 jab which is linear.
Moreover his ss and backdash speed is average at best. And he doesn't have any mid evasion or jab evasion qualities like ganryu, lei, paul and all the female characters to just bypass pressure. He has to rely on a situational parry and uf2, d4 with all of these lacking a random-explosive factor...
There's also the high chance of dropping electrics and f4 CH combo as well. No true vortex or oki pressure to his name outside of hellsweep setups and 2,4 knockdown.
All in all he has a myriad of tools to play with but nothing exceptional outside of parry, electric and f4. But I think small tekken with its explosiveness requires reliable safe tools with good deep hit boxes and jin is lacking in that department.
@gianfrancosuriano4520 100% agree
all of this explanation applies to every character in the game. when to do it, patience, match up, literally the one who has a huge game knowledge win.
Yea, some of the stuff he's saying applies to Claudio as well lol
Exactly 💯💯💯💯 !
Exactly 👏 well said. People tend to downplay their mains and Kazuya players seem to be the most vocal due to his huge popularity.
@@IAMOPI didn't know that kazuya has a move like Claudio's B1, the move that covers every option..
You've always been disliking kazuya
@@Jin_is_poor_mans_kazuya it's the concept dude, TMM even said execution becomes a non factor at top level at the start and later explained different reasons like match up knowledge, compact movelist etc
Kazuya is not an easy character to play but if we're saying X character is hard because of reason than that same reason should equally apply to all the characters.
to those new to this channel,,,, this is every TMM video.
So basically Kazuya is a low tier charcter so he's hard
He sounds like Akira from Virtua Fighter. He has a just frame combo starter called Knee. Not Knee the player lol. He also has linear attacks and can be side stepped. Kazuya maybe harder because throws can be broken easily in Tekken. Where as in VF it is not so. Akira can use throws to mix things up.
@yegor7167 The context is difficulty, but yeah, they are different in many ways.
@@yuri8368_ You make a good point. 👍 Akira has no full circular attack. Kazuya has hellsweep. Akira is much more linear. Only half circular attacks.
I feel more like that with steve then i do with kazuya
So, the moaning video about kazuya being soooo difficult is a daily appointment now
I haven’t even watched this video and I already know he spends a chunk of it crying that kazuya is so much hard and has so many bad matchups blah blah blah
You play Marduk. Zero room to talk. lmao
I think it is the “I’m such a better player and more talented so I can win with this character” argument that he really makes all the time. Which makes kazuya players not respect ppl that play other characters and in turn make bad decisions and blame it on the fact that the character is “cheap”. Not on the fact that they played poorly
@@MrSamuelAdam4He plays Marduk but I dont see him bitching about Marduk being hardest character in the game.
Why are y'all booing him? he's right!
Really appreciates these videos, brings good discussions for this seemingly endless game
Hmm while I definitely understand the argument for what TMM thinks makes a character difficult, I think there’s a pretty big caveat that’s responsible for the discrepancy between his answer and other people’s answers: skill level. I would argue that in the lower ranks, Kazuya is easier to learn because he doesn’t have many tools to learn (thereby lowering his skill floor). Compre this to a character like Jin who has one of the worst online win rates despite being a top tier in tournament. Jin has a plethora of moves for every situation, but learning when to use each move in every given situation is very difficult for newer Jin players (much higher skill floor). After reaching higher and higher skill levels, Kazuya’s simplicity and linear neutral leads him to be predictable whereas mastery over Jin’s numerous tools makes him a monster to play against.
Most people equate difficulty with “ease to learn” whereas TMM equates difficulty with “unpredictability in the neutral” which is where this big discrepancy comes from. I personally think difficulty should be a blend of several things including execution, unpredictability, and matchups. If a character has very high execution to be played optimally, that raises the skill floor thereby increasing the technical difficulty. If a character is too one-dimensional and can easily be read, that character is more difficult from a mental aspect. Or if you’re playing a very bad matchup for a character, the matchup adds a sort of artificial difficulty
as a kazuya main stuck in green, i feel like im in purgatory
Dw, it's hard. Keep practicing combos and the character u hate fighting the most, lab him in practice mode
Bruh. I got out of red ranks by picking up kaz and just spamming eletrics, 112 and hellsweeps. What's wrong with yall LMAO
@@abyssfleet1462 Facts go full BoaLuvB on them hoes
@@abyssfleet1462I bet you have far more experience in the game, you're movement, timing and knowledge would be far better than his so it's not just those things
@@apples-fj8eu getting out of red ranks doesnt make kazuya strong lmao, that guy 100% has other characters even higher than that of course its gonna work for him
The problem with this is Tekken isn't about just execution. Kazuya trade-off is simple gameplan and easy mode 50/50 that can roll characters easy. Mainman thinks he play Kazuya the only way in the world. Kazuya is not some bum that has no tools.
Having spent a lot of time with Jin and then coming over to Kazuya I can say I feel so much more naked with Kazuya.
Jin has many tools and so many pokes, including stance and stance cancel, an amazing parry and several other special defensive tools. A high damage hellsweep with homing properties, Including a hop kick, can-can, a super solid 14f WS2. I could go on. IMO the difficulty deference is pretty large.
Great class MainMan. You continue to teach me everyday.
He teaches you to adopt a victim mentallity while playing one of the most powerful characters in the game. Atif (top 10 best players in the world) got rekt by kazuya who just spammed hellsweep. Kazuya can crush even the best playes with a knockdown and two moves over and over again. Kazuya doesn't need pokes, he has arguably the best lows in the game with insane oki. he's a vortex character. He's not that difficult and TMM is selling you some jaded inner narrative to stroke his own ego
@@abyssfleet1462Kazuya one of the most powerful characters? stfu pls
@@abyssfleet1462 if you get knockdown, stay down, take the ff4 hit and then techroll into magic 4, df2, hopkick etc. You are welcome.
edit: in neutral try these options + sidestep / sidewalk left
another edit: in lower ranks, or slower connections, wakeup 3 or 4 works too alot
Don't listen to @abyssfleet1462. This guy is saying TMM has a victim complex & yet this dude is playing the victim instead of adapting & learning the match up.
@@MrSamuelAdam4 i mean hes right tho, tmm has victim complex
It really is quite telling that you rarely see Kazuya in top 8s nowadays. Only Kazuya I can think of that does decent today is Nene. You’ve got to really love Kazuya to endure through all the difficulty
I’d say that’s the toughest part of the Mishima play style. Being more skilled and still losing because you simply don’t have all the tools the game has to offer gets annoying quick.
What tools? Y'all want a hopkick and parries to be near perfect while still having the best launcher and solid punishment in the game?
I dunno dude but iF yOu TrUlY uNdErStAnD tEkKeN you would probably figure out that if in a 1v1 with a Mishima and a character with less ‘limited tools’ is still a matter of both players each round. We all know Tekken, cmon. Kazuya loses six times in a row but then wins. So when he wins his limited tools arent that frustrating now, are they?…
@@martinmonroe7082 yes it is frustrating if they run away like cowards once they get downloaded. have fun block punishing anything that is between -13 to -14 standing as a mishima. Even devil jin's d3+4 15f easy launcher sucks because of range and hitbox issues.
Heihachi doesn't count anymore..
He's -2 simulator with insane tools
Banger after Banger After Banger🔥
Pfff 😂 So, Kaz difficult because his learn play like a turtle?)) He have best punishment of the game, man. 10 frame, 13 frame… - you don’t need learn every character’s, you need learn 2 punch and vortex. Free 24th dan 😂
Never thought kazuya was an easy character in the slightest. Despite the fact I think electrics and hellsweeps are braindead but kazuya kinda needs them lol He has good tools for sure but less than the average character in my opinion
You are correct in that the other characters with these moves can get away without using them. Kazuya has too.
so what TMM means by difficulty is how difficult it to cheese opponent with your character
I don't think this argument makes a lot of sense. It sounds like Kazuya is more difficult because his toolkit is smaller and he doesn't has as many options as some other characters(together with him having a lot of execution). The problem I find with this argument is that it sounds like the difficulty spike in Kazuya comes from him being too predictable and easier to counter. My question then is; What's the difference to this argument and saying that the worst character in a game is the most difficult?
the worst characters in the game are inherently difficult, but doesn't automatically make them the hardest. i.e. the bears aren't the hardest to use because of their deep bag of tricks, but they are still hard at the highest level because their options aren't the safest or strongest. kazuya has strong options, but they are so limited that he is more difficult than characters that have a variety of tricky tools they can fall back on like yoshi and kuma/panda.
Kazuya is more difficult because he's harder to win. That's the argument. Why is harder to win? Toolkit
@@linguagua_biggestfaneven panda won a tournament, did kazuya won any tournament in T7?
@@DRPenhano because devil jin and jin exists.
Using tmm logic we can conclude claudio is a hard character
He is pretty predictable and has very basic tools, yes. But his moves are just strong, so that makes him easier I guess?
@@jenshansenhavdeimo Claudio does have some panic buttons so he's not really on the same level but he's still fairly limited.
Claudios moves cover multiple situations and he stays safe during most of them. His b1 for example is a decent ranged wall splatting safe homing mid which is consistent and easy to do. Kazuya's moves are *usually* for specific situations but have higher reward.
Yes Claudio has no tool no panic button, very predictable, and easy to counter. He even has a video about him recently
Sorry but Steve would have been a better example. You need to understand your opponent to optimize him. Kazuya can carry you with random 50/50 bullshit hellsweep whurrrrrrr.
i think he actually means "how difficult is the character to play against" based on what he's explaining. And also, he's actually trying to point out that what really matters in a competitive level play is that "how difficult is the character to play against" matters a lot much more over "how difficult is it to play the actual character".
Why Is yoshi even in this thumbnail? I came for yoshi and got 13 minutes of “kazuya needs a get out of jail free card”
Tekken characters aren't hard, everyone is just soft! Like a baby...
i agree kazuya needs in my opinion at least less damage but more valuable tools
Difficult characters require you to be good at the game not just with the character
Well you have CD into WS 4 if you need a mid poke, he's not so bereft that all you can go back to are jabs in neutral.
What makes kazuya difficult is not electric execution but the fact that people don’t want to eat it
As a Marduk main, I too have to try very hard. Top 5 most difficult character.
As an Anna main, I too have to try very hard. Top 1 most difficult character. 😂
Jokes aside. I hate it when people downplay their mains like TMM does. Because even if you play Marduk, you do struggle when getting pressured. And for me with Anna I need to know when to time my mixups correctly so I won’t get launched. Every character are harder at high level play. Not just Kazuya.
@@since2133 I don't play Kaz and still think Kazuya is the hardest character judging simply by his 50/50 level of outcome and execution.
@@Donalob I saw your comments on different comments here. Stop lying.
@@since2133 erm, yeah I stick by my comment 👍
I am in green ranks and I think that Kazuya carries more than most of the other characters (probably because we don’t really block low and that we mash quite a lot, or have our practiced combos). That 50/50 is really tough to defend myself as a beginner and I really dislike when a character can launch me from a low attack (it also doesn’t help that there are a ton of Kazuya in green ranks (50% of my matches). I’m sure these players will have a tough time later on, when they meet better players, but again, in green ranks, I think Kazuya is pretty strong
Every character is strong in green ranks. Everybody is mashing (hop kicks & rage arts in particular) and nobody blocks. It's just who is the better masher.
The average player is in green ranks. Once you start getting to orange ranks, people are so used to the 50/50 mix-ups that Kazuya mains apply that it becomes like a auto-win for them. You have to be very efficient with movement in order to fully utilize Kazuya at intermediate to high ranks. He's a legacy character and unless you're new to the series. People already know what his character is about and it certainly won't take long to understand his game plan if you play the game consistently. I could use Panda and Kuma in green ranks because of the amount of people who lack fundamentals. Kazuya is a definite noob killer but just like Law's dragon tail or Brian's leg sweep, you will understand that he doesn't have a lot of offensive tools that are good as other characters. He's not the hardest character but he does take a substantial amount of game knowledge and fundamentals in order to excel with than others. I personally find Lee to be more difficult and I play Kazuya fairly often.
@@themosthighvaluemaninthega9048
And every character becomes harder at high level. It goes both ways. Stop downplaying Kazuya because every character have their flaws too.
@@since2133 And every character becomes harder at high level. Correct. Your point? Did I say otherwise?
It goes both ways. Correct. Your point? Did I Say otherwise?
Stop Downplaying Kazuya? Where in my comment did I downplay Kazuya? Please be quiet.
@@themosthighvaluemaninthega9048 yea, but the low launcher is on another level in the green ranks. But I’m sure at the higher level it becomes second nature to block them.
You're downplaying a lot of kazuya's moves. For example f4 can lock you down harder than covid. Your db3 crushes highs. Your ff4 basically wins you oki. Your generic d4 sets you up perfectly for full crouch mind games. You have a sidestep 3. Your d1+2 is a high crushing low attack that launches on counter hit. Your db2 is a safe on block knock down that guarantees an easy ff4. And like I said before there's no player alive in this world who will always succeed vs your 50/50. If that's not enough, you have an unblockable that's so cheesy it makes Cheetos blush.
You're so wrong it hurts. Kazuya casual spotted. I'll end your career here bud, just in case you make up some more BS. Kazuya F4 is very linear, short range, and can be ss in any direction. The move on hit is +4 (just like his db4), in this scenario ALL of his moves slower than 13f can be power crushed, ssL, evaded, and parried. And these are things he himself lacks. By no exaggeration, every other Mishima has these tools expect him. This functionality means he has to risk his life to even apply his earned mixup ON HIT. Furthermore, all of his unique lows can be low crushed, which dissuade him from using them. Since his lows are bad , he then has to rely on slow or unsafe mids.
His fastest mids are:
1+2, 12f(-14f)
Df4, 13f(-9)
Df2, 14f(-12)
B2, 14f(-9)
Df1, 15f(-7) which means he can't even ss to defend himself.
Db2, 20f(-9) is a bad move because it literally puts Kazuya in a reverse 50/50. Since he's -9, any character with a FC low(kuni, leo, fahk, heihachi...etc...sweep can mix him up. And he since his only low crush is 20f , theres no escaping the mix up. But you didn't know that huh...
Db3 is slow 19f hit thats -1 on hit and still steppable like 98% on his moveset but do go on. Again anyone can't just low crush him or use a fast mid to keep him in check. But can he do that? Nope...
Kazuyas Ff4 is -9 on block and +5 on hit...and can be stepped. Just in case you didn't know, 1f can mean everything. For comparison, DVJ's b4 is -8 on block and gives him one extra frame +6 on hit,AND has greater pushback. This means DVJ can parry or use his extremely evasive b3 on block to stop any retaliation.
I could go on but I think you see what I'm getting at. Kazuya is designed intentionally bad to give him a flaw. But the difference is that his design is too Antiquated. He risks too much to gain little to no reward. Doesn't it alarm you that his online win rate is terrible AND he's never viable in tourneys. You can't say that about Jin or DVJ however as they have the same WR, but viable tools to be used effectively at the professional level. That shows that he literally can only reach his "true" potential through an AI. But since that's the case, why even play him over better chars that can achieve greater success for less effort.
End my career in what? My career in chemical engineering? Doubt your stupid wall of text can do that. Or did you meant my career in Tekken 7 Kazuya which is about to end itself upon the release of tekken 8? Nevermind because you can do neither.
f4 can be sidestepped- yeah try doing that at the wall which you will be after you accidentally ate 2 hits of his 50-50. Chances are you're going to be forced to block 3-4 hits of his f4 because for some reason, it clips sidesteps and sidewalks despite being "linear". The best argument you can give against this is "at least Heihachi's f4 is better".
And I'm going to bypass all of these "sidestep" arguments because I would expect a Kazuyafag like yourself to know already how to discourage SideStepping. A kazuya "casual" like me would've sacrificed a round or 2 already doing db4, df2, ws4 spams, ws3 and even b4 to slowly discourage sidestepping.
"Doesn't it alarm you that-" no it doesn't. There are Kazuya players who get some success like "Nene the Dragon" just like there are Jin players who get some success. The only difference is that more Kazuya mains are turncoats. Even TMM used GEESE in tournaments to win instead of Kazuya because like you, he's a framefagt. Meanwhile BOA LuV managed to beat PRIME ARSLAN ASH just by being brave and bold with Kazuya. Yeah but being "brave and bold" is a luxury for your kind. Instead you choose whining and crying about other characters "HARADA-SANNNNNNNN NERF DVJ PLEASE HARADA-SANNNN".
"DVJ... viable in tourneys"- Did you somehow sleep in 2018 and just woke up 3 days ago? DVJ is literally the least used character in tourneys right now. Even freaking Eddie who's supposed to be the worse character has more representation. In fact if you picked DVJ you get a standing ovation because NO ONE USES HIM. The one DVJ loyalist Qudans is nowhere to be seen!
"Why even play him"- Yeah why did you choose to play Kazuya then whine about other characters? You Kazutards can't stop whining about Jin, Feng and other characters when it's your arrogant ass that decided to main him in the first place. You elitists literally make the game worse just by existing, whining and crying about how "unfair it is that other characters have safer moves" when you made the decision to pick vanilla in a roster of unlimited flavors.
All about that jump kick if it's Arcade mode. :3
Story mode of tekken 8 has shown some new moves of jin….time for tmm to make another video why jin is broken…and a complimentary video of how difficult kazuya is
TheMainMartyrSWE
Tmm fans in the comment section in his last kazuya D ride video said that heihachi has better lows than kazuya (LMAO) and db2/ff2 is stronger than kazuya's hellsweep/ff3 (among the best vortex setups in game). After that, TMM is just preaching to an impressionable audience of people that will always abide by what he says. TMM is very good at telling half truths and in a very convincing way. This is why no one outside of his YT comment section respects him
You are right man Maybe people are like you who have their own opinions instead of always accepting the things some people say maybe is lack of confidence That people have for me
I think tmm often has good points but he tends to be in his own bubble and doesn’t engage very well with any counter arguments.
tmm audience is pretty much a kazuya circlejerk at this point.
We are kazuya fans not tmm fans
I think the best way to play Kazuya is how Boa luvb play him. Just watch how BoA play him,super aggressive and depend massively on vortex 50/50. He won a lot of games in high level with that playstyle and reach TGO. IMO, the real struggle is how to enter the vortex to make dominance on your opponent. That why you have to build a solid fundamentals and match up knowledge.
lol dunno why i thought he was gonna talk about Yoshimitsu 😆😆😆😅
as a kaz main i do egree on you have to know the opponent moves- it is a most..
You can hate all you want on TMM, but he is speaking the truth. If Kazuya was as broken and easy to play as people claim to be, you'd see everyone picking Kazuya in every single tournament just like they have been doing with Zafina, Kuni, Feng
way to reach for an extreme... Kaz is a balanced A tier character, no one called him broken or easy to play. Sergie Master is doing quite well with Kazuya these days
No, people generally play their mains. Knee does change characters because he can play them all but what about all the one tricks that play 1 or 2 characters no matter if good or bad and no matter the tier list ?
@jimdino77 it's not reaching the extreme, it's what people say.
@@blackpearl2307 even the ones that play their mains, like Sergie, Shadow, they drift to Zafina when losing. Watch some tournaments and you'll see.
@@brianmarrero5147 I do watch tournaments. If they change to Zafina then she's probably one of their mains or a pocket pick. Similar to how everyone did play a Leroy in S3 or how many players can play Akuma if needed (Book e.g.) but generally people play their mains.
Playing Katarina is very hard, mashing the same button 5 times can get very hard
he's right though.
it's the same as playing Alisa.
sure, her execution is not as difficult, but you can't just use magic buttons, nor does she have wavedash or hellsweeps.
most of her strings are duckable midway, mixups can simply be blocked even after the first hit lands.
once you get into high level tekken, you won't be able to abuse Alisa's easy stuff, same with Kazuya.
you have to know when to strike, and make sure your defense is rock solid in order to win any matches.
Yhh Kazuya is honest and his gameplay is linear but there's alot of guessing that you need to do when facing him, his oki puts you to a guessing game. Also he still does have some panic moves like D1+2, df2
Characters like Jin are much harder imo, extremely shitty range on most of his moves, extremely hard to do combos, lack of good vortex, his oki is also not as good as kazuya but he does have a few more poke moves which again have extremely shitty range.
Which moves have bad range? In my experience both playing and fighting jin he has decent range. I'll agree that his poor combos and poor oki make him harder, but his launching hellsweep, and strong pokes and strings he has(magic 4/ f4/ 2,1,4/ db4/ hopkick/ b2,1/ 1,3~3) that kazuya doesn't have make jin easier.
imo "difficulty" changes so much dependent on what level of tekken you're playing though. at a very high level of play, kazuya becomes one of the hardest characters to get good results with. intermediate level though? easy mode. but it all depends on respect i think. as soon as you get to ranks where people still aren't amazing at sidestepping, don't know all of their options in every situation etc, BUT they won't just mash panic buttons, kazuya becomes very strong. maybe this is around the orange/red ranks level. at green ranks though, yeah it's gonna be really hard to apply kazuya because everyone is just mashing panic moves
Kazuya is a strong character but he suffers from the same thing that Paul, Law and Bryan suffer from and that is they are the most played characters at every level so everyone knows the matchup. You don’t even need to lab them you see them so much so by time you reach high ranks it is extremely tough to win with them. The difficulty is not necessarily in the execution, although that is a factor, but that everyone knows what to do against them. That being said he is smoking crack saying that kazuya is harder to play than Lee. Lee requires much higher execution than kazuya and it ain’t close. Also, electrics are the best move in the game. The move is so good you don’t need much more than good spacing and pewgf into combo into 50/50 vortex. Rinse and repeat. It’s thing of frustrating beauty when you run into a kazuya player that can actually execute the game plan properly.
TMM for the last 3 months has been trying to justify that giving Kazuyers DF3+4 bullshit string is absolutely fair, balanced and even necessary.
he said he wanted it gone right
But he's not wrong in this video. Kaz in T7 doesn't have anywhere near the options and BS of many other characters.
funniest part was when weyland was deleting everyone messages🤣
understandable, character have their own approaches, some have similar approach but different fundamentals, everyone will play their own styles with each character, despite having their similarities.
Some may say its braindead, in some aspects they all have something in their kit like that, but as TMM says its the first step.
Bi wish to see scrupman do a video about Yoshimitsu, thought he would mention him in this video because of the thumbnail
Starts spitting a kaz tutorial mid video lol respect
still think Asuka is harder
You need to play Jun then
lol
People will disagree, but does Asuka have Hellsweep -> Vortex? No? Looks like you literally have to play more Tekken than Kazuya does when trying to make a comeback. Asuka actually has to play the game if she's down and wants to win.
@@kylefields3951 All you have to do with Asuka is Back 3 that's her vortex.
@@ShadowOfMassDestruction They gotta run into it tho. The opponent doesn't have to run into Hellsweep. That's why it's strong. Back 3 has a similar strength to Bryan's Orbital Heel, but once again, your opponent actually has to encroach space at a bad time.
That's why Hellsweep comes out of a Wavedash. It's supposed to be strong af and be genuinely applicable while going in. These are not the same scenarios.
Kazuya is limited? Painfully predictable? No options?
What are Dragunov, Kazumi and Shaheen to you? Does playing Kazuya rot your brain this much?
Kazuya has a solid magic 4 that comes in 11 frames .. what are you taking about
Also his d1+2 is good low with a great rang, crushes high and CH luncher..
Nah tekken tag 2 Lei is harder. Have you seen the bulge in his p2 outfit!
Erectile Dysfunction. FeelsBadMan
Noobs still dont get it.
Get what? That kazuya has 3 of some of the best lows in the game? That he can end a round with one knockdown off a unseeable low that does 30+ damage and leads to some of the best oki? That his eletric input is very easy because it skips the down input unlike other mishimas? That he has some of the best WS options in the game with a 13f launcher? that every combo nukes your health bar? That he's the most played character in the game?
@@abyssfleet1462That about sums it up.
@@abyssfleet1462you're a noob
lol bascially he thinks a character's difficulty is determined by gimmicks and Kazuya is super hard because he's not cheap enough ...such a green rank scrubby take on difficulty 🤦♂
He said kaz harder than lee bc lee has hopkick and df2. I dont think he will call them cheese just bc "spammy"
it applies to green rank . no need to be elitist
Masku telll my my experience on rankeds is: they wanna rematch if they win, but after 2 loses they always dc and basically noone wants to play and learn :( is only ps5 or all tekken7?
My main is jin i can do with him what i want and optimize combo... but i suck with patience and i am realy bad at reading lows 😂
Law is the same way....he is not Lee Cholan. I AGREE WITH MAIN HERE....KAZ has to create his own unpredictability....I do that with Law 2. Kunimitsu, Zafina, feng....very dishonest characters
The words said here apply to Lars as well. His stance mixups and wr den are the electric for him, but then the same issues pop up for him. Pokes, knowing the matchups, and so many other issues.
but you have evasion and panic moves with lars
you have df1 that can high crush
hop kick crushes everything
a perfect mid in b1
stance mix ups and a lot of ways to transition into stance
an orbital
his only problem is that he has a hard time launching people outside his punishment but that would be too much with his wall carry and combos
As a Lars main, I can confirm it doesn't apply. I just reached emperor with him without trying that much, his difficulty doesn't even come close to Kazuya's.
@@TJayZLP his only problems are tracking and movement, not launching
@@kemalerdemsahin410 you should be able to keep the opponment from stepping with b1 , db2,1 and df1
if launching isnt his problem what is?
the one thing he lacks is a low risk plus on hit low from standing
I was able to get to emperor spamming Electrics and 50/50 with Kazuya with 300 wins. It took me 700 with Miguel to get the same rank.
Nice speaking from experience. Do i agree? Idk, never tried either. But this is best comment so far
Your comment deserves more likes for recognition. These Kazuya mains downplaying him is getting annoying.
i didn't even started the video but let me guess ....kazuya...and kazuya..or maybe...kazuya ? b1+2 is evasive panic tool counter hit launcher, d 1+2 cancellable evasive counter hit launcher, df2 counter hit launcher, neutral 4 counter hit launcher, b4 homing counter hit screw launcher, ws 1,2 one of the fastest ws launcher but yeah no options ...
You're exactly right.
He get asked about kaz and lee difficulty. He said despite lee having more execution kaz is harder. Why upload the video? Idk some people appreciate the info i guess, not that they will play either kaz or lee anyway
He lefts out df2 panic button of kazuya. Everyone throws that out to escape pressure. And it's just -12
It's i14 so can be beaten by magic 4s or other 12-13 frame counter hits and it's -12 on block which is not very spammable
or fuzzy ducking... or the classic panic sidestep electric.... or b1+2...
TMM is desperately going on a "Kaz is hard" campaign in order for his to retain that broken ass string lmao
@@jimdino77exactly. We know what he’s doing especially after seeing his T8 Kaz video still downplaying him. And that last teir list placing him in C is the icing on the cake.
df2 is one of the most underestimated moves of all time with this character
Idk why they refuse to give him movement. Give him the best movement and then give jin the best button pressing
Really? 😂 then I want my Marduk to have great pokes so he won’t suffer against strong pressure by Hwoarang, Anna…etc. How about that? Is that fair?
@@since2133 you sound like you're very educated on what you're talking about.
Why did you stop uploading ranked Kazuya matchups ?
Is Kazuya more difficult than Yoshimitsu?
Main man. Kazuya on a fundamental level is an easy character to learn. Kazuya i understand that kazuya lacks the fundamental easy pokes panic tools. Parries, and strings to make him hard to predict. But kazuyas main appeal is the fact he is that character. I think difficulty at a high level is different from optimal play. I think my favourite example is king. King is one of the most difficult characters to play. Because in order to play him you have to be smart about the tools you have. Youre not a lei player. You cant just throw moves and hope you win. With king you require alot of thinking, patience game knowledge to play a optimal king. Kazuya you need matchup knowledge. But i dont think kazuya is the most difficult character, maybe at a high level you cant fuck around with kazuya. But same can be said for all the shit tier characters who dont nearly have the kazuya rewards.
SWE your videos have helped me a lot but I am still new to Tekken, just started a couple months ago and I love maining Bryan. What is a key to Bryan against FASTER unorthodox matchups (Hwoarang, LEI, Ling, EDDY)? I know this is kind of specific but I struggle a LOT against these char in Ranked, any advice from someone whose Bryan is as clean as yours would be a huge insight to a new player like me!
Those kinds of characters usually have big weaknesses like their pressure being “fake”, low range, bad frame data or having very linear moves. Usually means that you can try to scout their tendencies and make a read like ducking, low parry, sidestepping or even using an armored move to contest them at their point of attack.
Bryan having naturally slower key moves than most of the cast and a pretty easy jab to go underneath, means you mostly just have to hold on defensively, until you figure out these holes in their gameplan. Make a read off that information and punish them for it, then get to play your turn on offence as a reward for your good defence.
To sum it up: You need to focus on thinking about what specific patterns your opponent is using and find out what tools you have to deal with them, be it movement, specific moves or even concepts like shifting to a keepout style.
And for stance characters, a general rule of thumb is that any damage received (watch out for auto parry stances like Negan’s intimidation stance) will knock them out of stance, so find safe ways to chip them out of their stances.
If they can’t stay in stance, they usually can’t use their character’s most defining tools.
Tekken’s got a lot of learning in it, don’t get discouraged and take breaks from the game, when you need em. Good luck. ♥️
Hate to be that guy but all the characters mentioned are absolutely the kind you need to lab (or bang your head against a ludicrous amount) to figure out due to their stances, Frame traps and evasiveness.
One cknsrant though would be the good ol dickjab. Can be risky at times, especially vs Hwo, but should be able to stop high pressure or knock characters out of stance at a fast speed.
@@kronksstronkstonks6360 @fabled2821 I shouldve added Law because he sweeps and double kicks me every time and its the worst but I'll try with the chars I struggle with. Laws probably the cheapest matchup ever I hate playing Law players.
@@fabled2821 This is very helpful and yes, I try to stream ranked matches and I have to take breaks. Spammers in Tekken kill what is a great game.
As a Tekken King, best advice I can give you is skip these matchups except Hwoarang. Lei, Ling, Eddy matchups are too complicated yet you see them so rarely that it doesn't worth learning their matchup
No panic button? Busted df2 Best panic move 8n Tekken
-12 on block
@@kemalerdemsahin410 still a strong spammable panic move.
@@since2133 no its not
@@kemalerdemsahin410 whatever helps you sleep at night.
@@since2133 if opponent spams it and you keep continue to get ch'd then you're bad at the game that's not my problem
Difficulty with kazuya imo comes with the fact that you have to lab other characters alot snd that you dont have something that can get you free damage.
Yoshimitsu will avenge this insolence.
Casino Mishima or the hardest wall you have to crack
No in between with Kaz players. He is an amazing defensive character but the game is just to offensive. The people that mald about this have bad movement so they eat hellsweep like scare crows. Kazuya is not a strong character.
Is Azucena the Miguel replacement or will he be in Tekken 8?✌️
I’ve never lost to a Kazuya🙂
Rank?
That’s mainly because everybody that plays him is a bot and they all do the same shit
@@thehunterwr4666 Genbu
@@SupremeDiamondx true🎯🎯
Wanna play?
first 10 seconds of the video is fax🐝
Disclaimer: 8 out of 10 Mishimas suffer from electric dysfunction. Gotta git gud to combat electric dysfunction 😞
Now this video probably justify his point when he says what makes a character hard to use everytime he made tierlist video about it lol
Kazuya is very hard because he is a very predictable character