I like the idea of what AGDI did with the QFG II remake - including a parser/mouse combination interface even though it wasn't full parser, I think it would be cool to have both options. But yeah, HQ is a great game and phenomenally free!
Looking at this comment again months later - I played a game recently you may like. I haven't had a chance to make the video yet (soon), but it's called "The Crimson Diamond". It's both parser AND EGA graphics! It's an adventure game with an investigative and geological slant. Strongly recommend you take a gander if you find a moment!
@@JustPlayingTheClassics Ah. Such a pity they did not have the motivation to do an entire game series. I completed the whole original game series with Paladin, Wizard and Thief so that I transferred the character from earlier game to the next. As a result, my guy was both, relatively wealthy and not exactly born yesterday once the next game started.
Absolutely! I always loved transferring my hero to the next game, one of my favorite features. While it is a shame they didn't make more than the one game, I strongly advise you check it out. If you loved QFG you should definitely love this! Great successor with a good mixture of what works with some other concepts thrown on top.
@@JustPlayingTheClassics Then this game sounds promising! I can remember how in QFG1, you could of course not transfer your character because there was no earlier game. That meant you had better be careful how you roamed in the forest during your very first day (when you had not yet slept your very first night). Because your character was so weak that even meeting one single goblin could be a death sentence. In other words, you were so weak your best bet was likely to not even attempt to make your way to Eranas Peace but to pay for the first night in Spielburg in no matter how much you loved penny pinching. That was quite a far cry from the superhero he would be in the end of the game. I also very much loved the fact there was no levelling system at all but instead, all you had was developing and training your character in a desperate attempt to make him at least a wee little bit more than a pitiful wimp. Sounds like this heroine game is similar.
Sounds like you really loved Quest for Glory. I'm sorry I didn't reply sooner to the last comment, somehow it was missed. I had similar experiences with those games obviously and relate strongly to what you've written here. As far as Heroine's Quest being similar - I'd say it's even more hardcore in terms of "be careful or you're going to freeze to death and get killed" outside of town. I think the environmental concern of cold really adds to things personally. I hope you've had a chance to play this game and when you do, please let me know what you think!
I get it, but I promise you this is not that. I think the choice in this case was primarily to play on the original name of Quest for Glory, being "Hero's Quest", so thusly "Heroine's Quest". Just my opinion, though! Plus, she's only "strong whamen" if you pick warrior. You can be "sneaky" or "magical" woman. 😃 Also, a little more information that might help back my opinion: the game is not made by Americans and was done almost 12 years ago. There is nothing that even could be considered remotely similar to what you have been seeing the past 5-10 years, say. I would absolutely mention it in the video, I can promise you this.
Chapter List 👇:
00:00 Introduction
00:53 Background / Quest for Glory
02:13 Enter AGDI
04:29 Advent of the Heroine
06:35 Mechanics / Environment
08:52 Survival Aspects / Time Passage
10:27 Combat Encounters
11:03 Plot Basics
12:47 Class Variance
16:02 Conclusion
The art for this game is so charming, def going to play it.
I grew up playing classic Sierra games but wouldn't havnt of given this a try if it wasn't for this video. Thank you for the recommendation!
Stellar! Glad I could have such an impact. I hope you really like it, I think it's a great game in the style of Quest for Glory.
I love the ring you can take from the dwarves.... really thought I screwed up my game 😂
I really enjoyed this game when I played it years ago. It reminded me of QFG, I just wish it was in EGA with a text parser.
I like the idea of what AGDI did with the QFG II remake - including a parser/mouse combination interface even though it wasn't full parser, I think it would be cool to have both options. But yeah, HQ is a great game and phenomenally free!
Looking at this comment again months later - I played a game recently you may like. I haven't had a chance to make the video yet (soon), but it's called "The Crimson Diamond". It's both parser AND EGA graphics! It's an adventure game with an investigative and geological slant. Strongly recommend you take a gander if you find a moment!
I played it before never finished. Want some excuse to play it more.
Is this an entire game series or just one game?
Sadly just the one, but as mentioned it is a bit of a spiritual successor to the Quest for Glory series but otherwise stand alone.
@@JustPlayingTheClassics Ah. Such a pity they did not have the motivation to do an entire game series. I completed the whole original game series with Paladin, Wizard and Thief so that I transferred the character from earlier game to the next. As a result, my guy was both, relatively wealthy and not exactly born yesterday once the next game started.
Absolutely! I always loved transferring my hero to the next game, one of my favorite features. While it is a shame they didn't make more than the one game, I strongly advise you check it out. If you loved QFG you should definitely love this! Great successor with a good mixture of what works with some other concepts thrown on top.
@@JustPlayingTheClassics Then this game sounds promising! I can remember how in QFG1, you could of course not transfer your character because there was no earlier game. That meant you had better be careful how you roamed in the forest during your very first day (when you had not yet slept your very first night). Because your character was so weak that even meeting one single goblin could be a death sentence. In other words, you were so weak your best bet was likely to not even attempt to make your way to Eranas Peace but to pay for the first night in Spielburg in no matter how much you loved penny pinching. That was quite a far cry from the superhero he would be in the end of the game. I also very much loved the fact there was no levelling system at all but instead, all you had was developing and training your character in a desperate attempt to make him at least a wee little bit more than a pitiful wimp. Sounds like this heroine game is similar.
Sounds like you really loved Quest for Glory. I'm sorry I didn't reply sooner to the last comment, somehow it was missed. I had similar experiences with those games obviously and relate strongly to what you've written here.
As far as Heroine's Quest being similar - I'd say it's even more hardcore in terms of "be careful or you're going to freeze to death and get killed" outside of town. I think the environmental concern of cold really adds to things personally. I hope you've had a chance to play this game and when you do, please let me know what you think!
Dont wanna play DEI version of Quest for Glory , dont need that shit about STRONG WHAMEN WARRIOR . No. Thank You .
I get it, but I promise you this is not that. I think the choice in this case was primarily to play on the original name of Quest for Glory, being "Hero's Quest", so thusly "Heroine's Quest".
Just my opinion, though!
Plus, she's only "strong whamen" if you pick warrior. You can be "sneaky" or "magical" woman. 😃
Also, a little more information that might help back my opinion: the game is not made by Americans and was done almost 12 years ago. There is nothing that even could be considered remotely similar to what you have been seeing the past 5-10 years, say. I would absolutely mention it in the video, I can promise you this.