Yoshimoto Imagawa - 5th Weapon | Samurai Warriors 3Z (4k, 60fps)
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- Опубликовано: 7 сен 2024
- Trash character, even worse is I forgot to save before fighting Hideyoshi and lost like 10 minutes be he combo'd me the clown.
Stage: Kemari Match at Odawara (4th Story Mode Stage)
Difficulty: Hell (修羅)
Every Rare weapon in this game requires that you complete all 4 of the tactical bonuses in a stage
Requirements (In order that I would recommend)
1. Defeat Masanobu Honda with full health
2. Defeat Tsunamoto Oniba with a Musou attack
3. Defeat Yasumasa Sakakibara with a K.O. count of 300 or more
4. Defeat Ujisato Gamo while the Imagawa army has 10 or more strongholds
Tips: Yoshimoto take damage way too easily, so try to make sure you have musou's ready and use the them and the health pick up near the first officer to complete that objective. the rest of the stage is pretty straightforward, just make sure to seal every gate as you go before reaching the bottom left of the castle for the 4 and hopefully your last tactical bonus.
My Equipment (All translations from the Wii version if available)
Weapon
Type: Speed
Element: Death
Skills
Skill 1: Weapon Master - Increases Weapon's Power
Skill 2: Element - Randomly inflict Elemental damage with a Normal Attack
Skill 3: Musou Element - Randomly inflict elemental damage with a Musou Attack
Skill 4: Backbreaker - Increase damage dealt to enemies knocked in the air
Skill 5: Spririt Master - Increase damage dealt with the Spirit Charge
Skill 6: Ambition - Increase EXP gained from defeating enemies
Armor
Fierce God Armor
Ironclad: increase the Armor’s defence
Brace: Maintain balance when hit by an enemy
Guardmaster: Move in and out of blocking stance more quickly (Also reduces recovery time from losing a weapon deadlock, hidden perk)
Musou Leech: Increase the amount of musou gained when taking damage.
Spirit Leech: Increase the amount of Spirit gained when taking damage.
Resurrection: When Defeated, recover one time with a limited amount of health.
Gauntlets.
Unmovable Gauntlets - Horse Attack: 30
Eternal Fist: Allow more time to elapse between combo strikes
Momentum: Increase Attack Power with longer combos
Balance: Gain the advantage in a deadlock, and do more damage when successful in overpowering your opponent
Excelsior: Reduce the amount of musou used in a musou attack
Paladin: Gradually fill the spirit gauge while on horseback
Awakening: Gradually fill the musou gauge while the spirit gauge is full
Konji Boots Speed 30
Fleet Foot: Increase the boot's speed
Safe Step: Avoid taking damage when initiating a sidestep
Safe Roll: Avoid taking damage for longer after a dodge
True Speed: increase movement speed during a musou attack
Musou Wind: Gradually fill the musou gauge while running
Spirit Wind: Gradually fill the spirit gauge while running
good luck
Yoshimoto Boy
Do you plan to make Samurai Warriors 5 rare weapon video?
No
The peons feel much more dangerous than Yoshimoto in this game.
In SW1 he (all char) has autoblock skill and other useful safety skill for him
In SW2 his musou has Fireworks than can kill and can be abused with play dead, and when used with his health red will give Atk X2
In SW4 he (all char) can use Musou Rage similar mode to reduce pressure
What does he have for gaining upper hand in this game???
Sufferance. Nothing more.