I think one of massive things putting people back is that they always look elsewhere for advice. It's fine to try to get help but I really think improvement is 99% you figuring it out on your own. It's supposed to be that you analyze your shortcomings and always actively try to improve, and just grinding as you develop your skill over a long period of time. People already know a youtube video won't automatically make you insane at aiming, but it's like everyone wants to just find a secret key instead of putting in the work
@@Camarda9Francesco lmao if you arent trolling its probably fine to experiment but if I remember in the video he says he just does what feels comfortable and natural to him. Thats what I do personally
Nooo, you have to get theory and practice, not learn from scratch. While you could develop unique perspective, it would take unproductively long to improve from zero ignoring common good practices
2:43 This makes a lot of sense to me now. I worked out without shoes for 3 months and noticed my foot started to develop muscles that I never thought it could. I was really scared of changing my sens, now I feel like I will experiment per scenario basis.
The thing he said about overtraining is very overlooked in FPS and video games in general. If you haven't tried to let your body rest and only play when you are fully able to at the highest level, you can optimize growth and not decay skills or feel that you are.
When it comes to routine I think having a partial routine is good for myself personally, I have a small warmup playlist with 6 tasks focusing on watming up individual parts such as Smooth Your Wrist and micro flicking which is specific for tac FPS, in the evening I have a few longer ones I do but I always have a couple tasks that I randomly throw in and obsess over getting high scores and they are always wildly different
Sitting consistently and correctly in same arm angle on the table and chair improved my results by 20%. Is this aspect often overlooked? Not just height adjustment, but having same glide of wrist really changes everything.
good video. i think movement scens are actually kinda bad once you're past the very beginning stage of learning to mirror/antimirror. at that point it's way better to use kvk just for mouse control and practice the other aspects of aim in your main game, either on bots or 1v1s or whatever
I think that question "accuracy vs speed" many ppl ask because when you are like new to aiming or cant be precise u cant go for speed i guess you have to slow down build accuracy then add speed ofc you need focus both but from start i think u need to learn how to do it before you speed up
Distance between your monitor and your eyes doesn’t matter besides what lets you perform the best. It’s the same as mouse grip and type of mouse. It’s all about personal preference. You have people extremely close to their screen like n0ted, the exact opposite like shroud, and someone who swaps between the two like aceu.
Is finishing a playlist continuously(no rest) necessary? For example, the VT static playlist, if I went to do something else half way like having a meal, do I need to start over or carry on? Does taking a break half way affect?
I do think people really overestimates warming up. if you taked a break your aim will not become worst so just rolling back 2-3 scenearios(i mean 2-3 runs no need to repeat same scenearios) is fine but it changes person to person. And if you start over again you will not lose anything you will just train more its just better if you have enought time
13:07 - Well, yes and no. It really depends how wide you define term "genetics". Reaction time - maybe, we can still improve it - especially at a young age with designed tasks and correct diet. But if genetics (besides reaction time) might only relate to 'talent' and 'physical longevity', then I have to disagree. Actually genetics plays much bigger role especially in most of activities we perform everyday. Yes, there is a talent and yes - we can surely benefit from it. But genetics also determine how our body chemistry works and most importantly it establishes your basic baselines of neurotransmitters. In terms of baselines, if person has different baselines than others, then that's already a huge difference, because that person can use it to their advantage/to higher potential (assuming that baseline was affected in positive way). Moving on to many things that are related to genetics. We have few terms and processes that are very important in movement related activities. However, the most important one would be motor learning/motor control (synaptic plasticity worth mentioning as well) - mechanism based in motor cortex (part of cerebral cortex) which mostly is responsible for learning/consolidation of new motor skills. Greater plasiticity of that cortex will result in better comprehension of repeated motion and movements. But really, you do not have any bigger impact or influence on "upgrading" your motor cortex directly. 'Directly' is a key factor here, because you can stimulate it indirectly with regulating sensitivity, density of different receptors or even increasing/decreasing levels of particular neurotransmitters. However, that is dangerous game, because eventually you could end up with messed up body chemistry and hormone inbalance - if done incorrectly or without any cautions. For a simple example, a dance class - let's assume that nobody has ever seen/known/practiced any moves. People start to practice (given same amount of time to everyone) you start to notice - not everybody is at the same level. Well, that's it - you get a pattern here. Some people just seem to learn new things either faster or slower depending on current state how their entire body, brain work and how their receptors respond. Of course, "hard work" is better and "hard work" will win against "talent". But what if - what if you combine "talent" with "hard work"? Well, you see, "hard work" loses, because how can one compete with talented, hard working and set on self-improvement individual - when he was able to assimilate same amount of information or understand a concept in 2 hours, while others would do that in 5 hours. Bit demotivating? Well, should it be? In the end, it's always us who make a decision and choice what keeps us going :) You see, the difference between 2 and 5 hours is unreal, but in reality there wouldn't be that huge of a difference (especially for learning a basic skill). Do you remember when I said something about a way to affect your motor cortex indirectly? Guess what, we do it everyday just by changing our dopamine levels. In these times, we can only speculate that dopamine is highly involved in motor learning, skill acquisition, awareness, motivation and motor execution. The world we live in and a popular concept of 'DOPAMINE RUSH'. We all crave it, but that's actually what we could benefit the most from to increase your motivation and skill learning capabilities (again, if done correctly - google it up "dopamine u curve"). Of course, dopamine isn't the only thing, because our body chemistry goes way, way deeper. Like such, affecting your dopamine can also have an impact on other neurotransmitters that can be related to overall cognitive function like: serotonin, acetylocholine, gaba, glutamate etc. - list goes further. And yet, chronic changes to those levels with potent stuff can lead to long-term negative or positive effects. Dangerous game, as I said. But in the end, life is a game of choices and we just get to choose what we wanna do with it.
You're right. Putting in hard work while also being ahead of the starting line will ultimately propel you forwards, farther than "just" hard work or "just" genetics. However, your note about it being demotivating has really manifested itself in the aim community. I do not want people attributing my success mostly to genetics or talent, even if it is surely one of the factors. I want people to stop feeling discouraged as if they can't do something about their skill level because they think it's all just talent and that hard work means little. (sick ow montages btw)
@@LagartoChicloso mine: 11-13 years - 320 ms (probably with input delay) 14 years - 220 ms 15 years - 190 ms 16 years - 170 ms 17 years - 150 ms 21 years - 130 ms Rn (23) - 115 ms 14-17 osu period 15-17 some 2d aiming 21-23 kovaak (reactive) and some reaction mini games Something like that
How hard do you grip the mouse brother? I feel like when I tense my target switching is better but my tracking is much shakier and my hand hurts a little sometimes.
Hey so I have been working on smoothness and just learned to increase sensitiveity for those. Just how much more sens should It be though? Say if I play at a 0.55 on overwatch with 6400dpi for regular gameplay should I go up to 1.5 for smoothness?
Genetics are a big part, but not for avergare ppl. Below avergare guys can try for hours and hours, sleep well, do the huberman thing (neuroplasticity), and they will improve 0.01 points in 1 month if their brain just doesn't want to improve or can't, i have seen it. (Few times) But for avergare, genetics doesn't matter much, if you take care of your health and train effectively you can reach something near celestial in years, so it's like that, pray for having average/superior genetics
I know you said any grip can work, but i dont know if that is dependent on sensitivity. So if I were to play at my most comfortable grip: Palm (1-3-1) at 20cm/360, would it be possible to hit VT GM? I've been playing for around 700 hours, switching grips alot now, and I'm desperate for definitive answer. I'm sorry this sounds like a repeat from the question you answered in the video.
i really love mentality of top aimers, im on a process to achieve that mentality for some years, finding diferent opinions, sources, experiences, and you matty make a click on me, i hope one day i achieve the top :) great video
@@Circonia777 can you link me a source or a yt vid (because its a really special grip for minecraft pvp where you ned to click as fast as possible) that would help me a lot thanks
This video just feels like a water is wet type thing. This is a good video but i think what people really want is the nuance to your approach. Most of this video is “ehhh idk” to big questions. While that is true and you are correct at the end when you say its impossible to generalize, i really feel like you could use your platform to go more in depth instead of just “ehhhhh idk its what you make of it” to virtually every question. There is so much to be discussed around your physical health in aiming, that was barely touched on. A lot of little things we feel using a mousepad or mouse could have been discussed as well. Im sure people would love to hear little details about your journey with equipment, approach, etc. this is a good video, but i think it would be of higher quality if it went a little bit more in depth. I al
Remember, this video is not about me. If it were, I would go into detail about me, my choices, and my setup. But going into depth about those things would mostly require positing my opinion, which was not my goal to give with this video. I may be high-level, but who's to say the answers for me will work for the majority of people? I tried to prove that point here, more or less.
@@mattyow777 you are right whose to say, but i think the more data extracted from your approach the better especially for a smaller community like aiming that has very little information surrounding it with respect to the amount of info in other subjects/disciplines. I still feel we are at the pioneering stage of aiming, so any info is good info. Thanks for the video and reply.
@@Valmerix I am 19 an my hardware isn't that bad. The monitor is regular 60 hz which means maximum 17 ms delay. Pretty sure this is my real reaction time because even several years ago in school I was one of the worst with the reaction test where you need to catch a falling ruler. This is more than enough for a regular human life (and, according to the plot on the site, close to an average value), but not optimal for competitive shooters
That's entirely dependent on your hardware brother. I was playing on windows 7 last year with the compositor disabled and I was able to score 120 to 130ms. On windows 10 I get about 150 to 160ms. This is on a 240hz monitor. Back when I was on a laptop with a 60hz display I was scoring 200 to 210ms. Computers are complex machines and things like your refresh rate, fps, C states and so on can affect the input lag. Don't let anything like human benchmark make you feel like you couldn't compete with someone else. Mouse click latency is another factor, I use an xm1.
sorry but genetics plays a massive role in performance. It's easy for the all the top players to say otherwise when they can't see their own privileged genes 😹
@@CorrosiveCitrus The ability to process information quick, learn quick, improvise quick and apply gained knowledge efficiently (IQ) is genetic, your reaction time is genetic, your hand-eye coordination and fine motor skills are partly genetic and partly developed in your first couple years of life, your spatial-graphic memory and awareness are genetic, your resting heart rate is partly genetic and partly nurture. Even simple things like the structure, shape, strength, size, length, density and flexibility of your bones, muscles, joints, arms, hands, fingers, etc., is genetic, and yes it does play a role in simple things like how fast and accurately you can move your limbs, how comfortably you can grip a mouse, set your desk/chair height and rotate your wrist and elbow, etc. EVEN psychological aspects are partly genetic and partly nurture, like your level of neuroticism, tendency to depression, stress tolerance, competitivity, and general mental health or propensity to mental disorders and dysfunctions. Do you need any more examples? Or do you believe in the anime main character syndrome were a random untalented loser suddenly becomes the top dog through sheer power of friendship? 😹
I think one of massive things putting people back is that they always look elsewhere for advice. It's fine to try to get help but I really think improvement is 99% you figuring it out on your own. It's supposed to be that you analyze your shortcomings and always actively try to improve, and just grinding as you develop your skill over a long period of time. People already know a youtube video won't automatically make you insane at aiming, but it's like everyone wants to just find a secret key instead of putting in the work
Is it bad to use different grips?
@@Camarda9Francesco lmao if you arent trolling its probably fine to experiment but if I remember in the video he says he just does what feels comfortable and natural to him. Thats what I do personally
@@nawtmyrealnamelol i am not trolling . its funny bit in minecraft pvp you need different grips fo different versions
Nooo, you have to get theory and practice, not learn from scratch. While you could develop unique perspective, it would take unproductively long to improve from zero ignoring common good practices
@@IrrationalDelusion Also, you'll only benefit in creating a unique perspective through such knowledge. Creativity doesn't happen in the void.
2:43 This makes a lot of sense to me now. I worked out without shoes for 3 months and noticed my foot started to develop muscles that I never thought it could. I was really scared of changing my sens, now I feel like I will experiment per scenario basis.
The thing he said about overtraining is very overlooked in FPS and video games in general. If you haven't tried to let your body rest and only play when you are fully able to at the highest level, you can optimize growth and not decay skills or feel that you are.
This is by far the best video regarding AIM faqs
When it comes to routine I think having a partial routine is good for myself personally, I have a small warmup playlist with 6 tasks focusing on watming up individual parts such as Smooth Your Wrist and micro flicking which is specific for tac FPS, in the evening I have a few longer ones I do but I always have a couple tasks that I randomly throw in and obsess over getting high scores and they are always wildly different
Sitting consistently and correctly in same arm angle on the table and chair improved my results by 20%. Is this aspect often overlooked? Not just height adjustment, but having same glide of wrist really changes everything.
thank you. i'm listening while I train lol
nice video pls more of these faqs
good video. i think movement scens are actually kinda bad once you're past the very beginning stage of learning to mirror/antimirror. at that point it's way better to use kvk just for mouse control and practice the other aspects of aim in your main game, either on bots or 1v1s or whatever
Have you played stralroom fs dodge? It teaches strong strafe aiming skills imo and is not easy to cheese.
new matty video letsgooo
Hey matthew, will you be trying out counter strike 2? I'm curious to see your aim in such a game.
I think that question "accuracy vs speed" many ppl ask because when you are like new to aiming or cant be precise u cant go for speed i guess you have to slow down build accuracy then add speed ofc you need focus both but from start i think u need to learn how to do it before you speed up
No dont focus on anything and just train
do you think you could make a guide on strafe aiming? it would really help out
Use wasd
Soon (TM)
@@mattyow777 you dont know how much this means to me bro 🙏
u the goat
May I ask you one last question? How do you feel about the distance between your monitor and your eyes? Then all doubts will be cleared.
Distance between your monitor and your eyes doesn’t matter besides what lets you perform the best. It’s the same as mouse grip and type of mouse. It’s all about personal preference. You have people extremely close to their screen like n0ted, the exact opposite like shroud, and someone who swaps between the two like aceu.
I find splitting up my aim training into multiple sessions in a day of about 1 hour is best for me this gives my eyes and brain time to rest
yea this is the way. 90 minutes of focused training is optimal according to neuroscience, less if fine, over is dimished returns
Is finishing a playlist continuously(no rest) necessary? For example, the VT static playlist, if I went to do something else half way like having a meal, do I need to start over or carry on? Does taking a break half way affect?
I do think people really overestimates warming up. if you taked a break your aim will not become worst so just rolling back 2-3 scenearios(i mean 2-3 runs no need to repeat same scenearios) is fine but it changes person to person. And if you start over again you will not lose anything you will just train more its just better if you have enought time
13:07 - Well, yes and no. It really depends how wide you define term "genetics". Reaction time - maybe, we can still improve it - especially at a young age with designed tasks and correct diet. But if genetics (besides reaction time) might only relate to 'talent' and 'physical longevity', then I have to disagree. Actually genetics plays much bigger role especially in most of activities we perform everyday. Yes, there is a talent and yes - we can surely benefit from it. But genetics also determine how our body chemistry works and most importantly it establishes your basic baselines of neurotransmitters. In terms of baselines, if person has different baselines than others, then that's already a huge difference, because that person can use it to their advantage/to higher potential (assuming that baseline was affected in positive way).
Moving on to many things that are related to genetics. We have few terms and processes that are very important in movement related activities. However, the most important one would be motor learning/motor control (synaptic plasticity worth mentioning as well) - mechanism based in motor cortex (part of cerebral cortex) which mostly is responsible for learning/consolidation of new motor skills. Greater plasiticity of that cortex will result in better comprehension of repeated motion and movements. But really, you do not have any bigger impact or influence on "upgrading" your motor cortex directly. 'Directly' is a key factor here, because you can stimulate it indirectly with regulating sensitivity, density of different receptors or even increasing/decreasing levels of particular neurotransmitters. However, that is dangerous game, because eventually you could end up with messed up body chemistry and hormone inbalance - if done incorrectly or without any cautions.
For a simple example, a dance class - let's assume that nobody has ever seen/known/practiced any moves. People start to practice (given same amount of time to everyone) you start to notice - not everybody is at the same level. Well, that's it - you get a pattern here. Some people just seem to learn new things either faster or slower depending on current state how their entire body, brain work and how their receptors respond.
Of course, "hard work" is better and "hard work" will win against "talent". But what if - what if you combine "talent" with "hard work"? Well, you see, "hard work" loses, because how can one compete with talented, hard working and set on self-improvement individual - when he was able to assimilate same amount of information or understand a concept in 2 hours, while others would do that in 5 hours. Bit demotivating? Well, should it be? In the end, it's always us who make a decision and choice what keeps us going :) You see, the difference between 2 and 5 hours is unreal, but in reality there wouldn't be that huge of a difference (especially for learning a basic skill).
Do you remember when I said something about a way to affect your motor cortex indirectly? Guess what, we do it everyday just by changing our dopamine levels. In these times, we can only speculate that dopamine is highly involved in motor learning, skill acquisition, awareness, motivation and motor execution. The world we live in and a popular concept of 'DOPAMINE RUSH'. We all crave it, but that's actually what we could benefit the most from to increase your motivation and skill learning capabilities (again, if done correctly - google it up "dopamine u curve"). Of course, dopamine isn't the only thing, because our body chemistry goes way, way deeper. Like such, affecting your dopamine can also have an impact on other neurotransmitters that can be related to overall cognitive function like: serotonin, acetylocholine, gaba, glutamate etc. - list goes further. And yet, chronic changes to those levels with potent stuff can lead to long-term negative or positive effects. Dangerous game, as I said. But in the end, life is a game of choices and we just get to choose what we wanna do with it.
You're right. Putting in hard work while also being ahead of the starting line will ultimately propel you forwards, farther than "just" hard work or "just" genetics. However, your note about it being demotivating has really manifested itself in the aim community. I do not want people attributing my success mostly to genetics or talent, even if it is surely one of the factors. I want people to stop feeling discouraged as if they can't do something about their skill level because they think it's all just talent and that hard work means little.
(sick ow montages btw)
I improved my vrt from 250~ to 115~ 😎
@@жокерге today i did a reaction time test and i did 2 145 ms and the rest 170-150 ms, years ago i did 170-190 ms all the time, kovaaks diff
@@LagartoChicloso mine:
11-13 years - 320 ms (probably with input delay)
14 years - 220 ms
15 years - 190 ms
16 years - 170 ms
17 years - 150 ms
21 years - 130 ms
Rn (23) - 115 ms
14-17 osu period
15-17 some 2d aiming
21-23 kovaak (reactive) and some reaction mini games
Something like that
@@жокерге insane 115 ms constant reaction time (while focused), imma reach that someday hopefully
goated vid
REALLY GOOD
sup bro. which cable were you using on the GPX? ty for the video
Ty this helped alot
Great video
:3 my goat
this video helped me getting over some of my thoughts i had that would make me worse
Lmao that po clip was amazing
Can you do a ROUTINE mainly for valorant players??
what is aim training wasnt answered
Try the finals
How hard do you grip the mouse brother? I feel like when I tense my target switching is better but my tracking is much shakier and my hand hurts a little sometimes.
Depends on scenario. You need to learn to balance tension so you do not lose stability.
👽
8:23 The ladder is the case ?
"latter"
it was interesting, ty
Hey so I have been working on smoothness and just learned to increase sensitiveity for those. Just how much more sens should It be though?
Say if I play at a 0.55 on overwatch with 6400dpi for regular gameplay should I go up to 1.5 for smoothness?
Just my opinion but I'd say make it high enough to be challenging but not so high that you get irritated 😂
Genetics are a big part, but not for avergare ppl.
Below avergare guys can try for hours and hours, sleep well, do the huberman thing (neuroplasticity), and they will improve 0.01 points in 1 month if their brain just doesn't want to improve or can't, i have seen it.
(Few times)
But for avergare, genetics doesn't matter much, if you take care of your health and train effectively you can reach something near celestial in years, so it's like that, pray for having average/superior genetics
I know you said any grip can work, but i dont know if that is dependent on sensitivity. So if I were to play at my most comfortable grip: Palm (1-3-1) at 20cm/360, would it be possible to hit VT GM? I've been playing for around 700 hours, switching grips alot now, and I'm desperate for definitive answer. I'm sorry this sounds like a repeat from the question you answered in the video.
Grip doesnt matter as long its comfy;.
yes
i really love mentality of top aimers, im on a process to achieve that mentality for some years, finding diferent opinions, sources, experiences, and you matty make a click on me, i hope one day i achieve the top :) great video
do you want to spend 6 hours a day aiming? Honestly it’s miserable
banger
@mattyow is it better to use dot or cross as a crosshair?
Is it bad to use different grips?
No
@@Circonia777 can you link me a source or a yt vid (because its a really special grip for minecraft pvp where you ned to click as fast as possible) that would help me a lot thanks
On movement scenarios would you say we should just fast adad strafe when playing these
Why not do both slow and fast? why not be random at some point?
So you believe 0ms reaction time at all times is possible?
0? How can even body transmit information and action in that time?
@@IrrationalDelusion aimbot is 0ms and mattyoverwotch claims we can achieve aimbot aim without cheats
@@calamitypj Have you ever seen software that works 0ms?
ya@@IrrationalDelusion
Timestamps pleasee
What do you think about raw accel? Is it worth looking into especially for Valorant/tac fps?
Up to you. Not for everyone. Have to experiment.
no
wait maybe for tac bad for tracking
nice vid man, when face cam?
😼
Question, are u better than TANK Q R
lol he is
Tank gang for life 😎😎😎😎😎😎
WHTTlmao this got me on the floor
cool
😃
ES MEJORABLE ESTA PUNTACION? ruclips.net/video/8Ni8ugmvBIg/видео.html
I wonder what SenZ TenZ is using
💀x7
This video just feels like a water is wet type thing. This is a good video but i think what people really want is the nuance to your approach. Most of this video is “ehhh idk” to big questions. While that is true and you are correct at the end when you say its impossible to generalize, i really feel like you could use your platform to go more in depth instead of just “ehhhhh idk its what you make of it” to virtually every question. There is so much to be discussed around your physical health in aiming, that was barely touched on. A lot of little things we feel using a mousepad or mouse could have been discussed as well. Im sure people would love to hear little details about your journey with equipment, approach, etc. this is a good video, but i think it would be of higher quality if it went a little bit more in depth. I al
Remember, this video is not about me. If it were, I would go into detail about me, my choices, and my setup. But going into depth about those things would mostly require positing my opinion, which was not my goal to give with this video. I may be high-level, but who's to say the answers for me will work for the majority of people? I tried to prove that point here, more or less.
@@mattyow777 you are right whose to say, but i think the more data extracted from your approach the better especially for a smaller community like aiming that has very little information surrounding it with respect to the amount of info in other subjects/disciplines. I still feel we are at the pioneering stage of aiming, so any info is good info. Thanks for the video and reply.
🐱
13:21 Your reaction time is 75 ms faster than mine and you say genetics does not matter 💀
if you're younger than like 45 your reaction time probably isn't 230ms, likely just a hardware difference
@@Valmerix I am 19 an my hardware isn't that bad. The monitor is regular 60 hz which means maximum 17 ms delay. Pretty sure this is my real reaction time because even several years ago in school I was one of the worst with the reaction test where you need to catch a falling ruler. This is more than enough for a regular human life (and, according to the plot on the site, close to an average value), but not optimal for competitive shooters
@@Valmerix I recently bought a 240 hz monitor and with it I get 170 ms most of the time. Sometimes even around 155. Thats crazy
@@griglogwelcome to reality
That's entirely dependent on your hardware brother. I was playing on windows 7 last year with the compositor disabled and I was able to score 120 to 130ms. On windows 10 I get about 150 to 160ms. This is on a 240hz monitor. Back when I was on a laptop with a 60hz display I was scoring 200 to 210ms. Computers are complex machines and things like your refresh rate, fps, C states and so on can affect the input lag. Don't let anything like human benchmark make you feel like you couldn't compete with someone else. Mouse click latency is another factor, I use an xm1.
meow
first
5-6H Aimtraining a day, no life ore no work?
Everyone is different, but surely this is a strange hobby..
Sitting watching reality TV for 6h is surely more rewarding
sorry but genetics plays a massive role in performance. It's easy for the all the top players to say otherwise when they can't see their own privileged genes 😹
Any examples to back that up?
@@CorrosiveCitrus The ability to process information quick, learn quick, improvise quick and apply gained knowledge efficiently (IQ) is genetic, your reaction time is genetic, your hand-eye coordination and fine motor skills are partly genetic and partly developed in your first couple years of life, your spatial-graphic memory and awareness are genetic, your resting heart rate is partly genetic and partly nurture. Even simple things like the structure, shape, strength, size, length, density and flexibility of your bones, muscles, joints, arms, hands, fingers, etc., is genetic, and yes it does play a role in simple things like how fast and accurately you can move your limbs, how comfortably you can grip a mouse, set your desk/chair height and rotate your wrist and elbow, etc. EVEN psychological aspects are partly genetic and partly nurture, like your level of neuroticism, tendency to depression, stress tolerance, competitivity, and general mental health or propensity to mental disorders and dysfunctions.
Do you need any more examples? Or do you believe in the anime main character syndrome were a random untalented loser suddenly becomes the top dog through sheer power of friendship? 😹