Really nice review!! I look forward to see a hands on to see how to add your own items and creating custom ui... Or even try to replicate other games inventory systems.
I love your work really useful, thanks so much and I hope we'll get more from CG2, But I have a question, I want to make the sword equipable in the right hand but it looks like Assassins creed dagger ( Transforms needs to change), I tried to change the transforms in the Sword object to fit my needs but it resets when the sword is equipped, is there a way the adjust the transform of an equipement like sword and shield ? In CG 1 melee module is pretty easy but in CG2 i just can't find out how, Any help please ?
I need help my buttons are not working they're not clickable the only working buttons are in example scenes but if in add the merchant UI prefab in my own scene the buttons isn't clickable please make a video about these please I want a home screen shop not a merchant I'm working on a different game from RPG how can I turn the merchant shop into a home screen shop
Thanks I was looking for this video, will you be doing a whole new tutorial series on GC2? like you did with number 1 with all the random tutorials on different subjects and topics? I was hoping you can do one on GC2 save/load system
That's a simple one. GC2 is most definitely better. However it doesn't have module feature parity yet. However we're coming along well already with these modules
@@RVRGaming I trust that sooner or later all the add-ons (modules) will be released, what we can found in GC1 (Melee, Shooter, Dialogue, Quest, etc...)
Thank you for the video, but could you do a tutorial on making inventories from scratch? Both the developer's main channel and every other video I find, they only show the examples provided with GC2. So basically there are no tutorials online on how to create like a merchant from scratch, or a new bag skin from scratch (what are even bag skins?), nothing, you depend on reverse engineering the examples provided or asking on the discord.
how it works with fps ? and still in inventory 2 you cant do 20 icons for inventory ? i mean like i have 5 space in inventory, and just 5 items can take
Is it possible to make the same collection system in inventory 1. When does a character only focus on one item and take only that?? Rather, I understand that it is possible to do this, but is it easy to do it in 2-3 action?
Not as easy as 2-3 actions no! That's what makes this so good, however you can do it with tags, gather nearest tag and put that in a global variable as focus. More work
At present, the biggest difficulty in upgrading to game creator 2 is that the hdrp shader of many art resources in my project has not started to be updated to support unity2021‘s Hdrp 12.x. For example, many vegetation resources and character resources used in my project,
However, from the published stat and inventory modules, it is really worth looking forward to. The most expected module is melee 2 module. Melee 1 lacks the custom hit box like the vector. I think there will be in melee 2. After all, there has been a very easy-to-use super melee script in the game creator hub before.
Really nice review!!
I look forward to see a hands on to see how to add your own items and creating custom ui... Or even try to replicate other games inventory systems.
Thanks for poiting out these important improvements that are not too clear in the oficial pages, videos, etc.
I love your work really useful, thanks so much and I hope we'll get more from CG2, But I have a question, I want to make the sword equipable in the right hand but it looks like Assassins creed dagger ( Transforms needs to change), I tried to change the transforms in the Sword object to fit my needs but it resets when the sword is equipped, is there a way the adjust the transform of an equipement like sword and shield ? In CG 1 melee module is pretty easy but in CG2 i just can't find out how, Any help please ?
Hey! Check the inventory example scene. It does this.
Would love to see a tutorial video on how to set up the Inventory UI in a Unity Project.
I need help my buttons are not working they're not clickable the only working buttons are in example scenes but if in add the merchant UI prefab in my own scene the buttons isn't clickable please make a video about these please I want a home screen shop not a merchant I'm working on a different game from RPG how can I turn the merchant shop into a home screen shop
Thanks I was looking for this video, will you be doing a whole new tutorial series on GC2? like you did with number 1 with all the random tutorials on different subjects and topics? I was hoping you can do one on GC2 save/load system
Altho I agree with this I also believe it maybe a good idea to wait until more modules are available
Game creator 1 vs Game creator 2
????
That's a simple one. GC2 is most definitely better. However it doesn't have module feature parity yet. However we're coming along well already with these modules
@@RVRGaming I trust that sooner or later all the add-ons (modules) will be released, what we can found in GC1 (Melee, Shooter, Dialogue, Quest, etc...)
Thank you for the video, but could you do a tutorial on making inventories from scratch? Both the developer's main channel and every other video I find, they only show the examples provided with GC2. So basically there are no tutorials online on how to create like a merchant from scratch, or a new bag skin from scratch (what are even bag skins?), nothing, you depend on reverse engineering the examples provided or asking on the discord.
hey! yep I'm covering this in the upcoming series :)
It was a good presentation for Inventory System 2 , thank you for sharing this video.
Great review - gives a good sense of the potential of this wonderful asset...
I've always found that Game Creator lacks a very simple yet fundamental aspect of the inventory, the examine system. Any idea of how implement it?
Could you give an example of what you mean?
Looks amazing when someone else is using it
how it works with fps ? and still
in inventory 2 you cant do 20 icons for inventory ? i mean like i have 5 space in inventory, and just 5 items can take
Set the max weight of the inventory to 5 and make sure every item weighs 1 unit.
Is it possible to make the same collection system in inventory 1. When does a character only focus on one item and take only that?? Rather, I understand that it is possible to do this, but is it easy to do it in 2-3 action?
Not as easy as 2-3 actions no! That's what makes this so good, however you can do it with tags, gather nearest tag and put that in a global variable as focus. More work
Ty Bro checked Yesterday in Stream too a bit. But need to Dive more in
Thanks for the video. I've never used Game Creator - does it support saving game state, so you can persist your shops and inventories?
It does yes! If you're really interested and want to know more; the GC discord is really active, and so is the developer
will you be doing a tutorial on this? that would be amazing :)
At present, the biggest difficulty in upgrading to game creator 2 is that the hdrp shader of many art resources in my project has not started to be updated to support unity2021‘s Hdrp 12.x. For example, many vegetation resources and character resources used in my project,
However, from the published stat and inventory modules, it is really worth looking forward to. The most expected module is melee 2 module. Melee 1 lacks the custom hit box like the vector. I think there will be in melee 2. After all, there has been a very easy-to-use super melee script in the game creator hub before.
Yep agreed. Its time for Unity to release 2021LTS
I really want to know when to Discount promotion,Want to buy
Will you do tutorials ? please!!!
I will
:D @@RVRGaming
dont need for melee .. u can start a series in GC2
can the pickup combined with a pickup animation?
Yes it can
Are you planning on making an entire project like you did before?
Hey hey! Is it worth upgrading to Game Creator 2 if we haven't really used but own Game Creator?
Actually if you haven't really used GC1 it definitely is, as you don't have a project along yet. GC2 is a big improvement
goode ,best