This is the second hour long + video ive watched of yours, im a controller player, thank you, never used to strafe aim or use global bias but i do it all the time now and consistently killing ppl so much easier.
I want to highlight that this session focuses specifically on Apex Legends specific strafe knowledge and may not be fundamentally applicable to every game - I mention how I believe altering Aimer7's solution to the infinite wall problem may be different in Apex because of how movement manifests in this game and the options presented to you & your opponent. It may be contentious but it's my opinion after studying and applying a lot in this game - Not that I am infallible, but there's been a lot of practice and review from gameplay. There's a couple things I should have included in this session but either forgot or didn't feel super applicable, but if you have any questions or anything, let me know :) Timestamps: 0:00 Introduction 1:12 Difference Between Dodge and Strafe Aim 1:56 Dodge Advanced Fundamentals 4:32 Goals of Dodge 7:36 Lurching and Ras Strafes 11:20 Spacing to Enemies 22:56 Timing 31:58 Taking Space 34:47 Player Sphere 36:25 Infinite Wall Question 46:33 Hallway Question 52:15 Minimizing Exposure 58:56 Counterswinging 1:00:58 High Ground Question 1:02:38 Properly Peeking 1:05:45 Maintaining Advantage 1:07:06 Secret Lurch Tech 1:10:07 Extra Thoughts
Sure, but a lot of what is talked about in these videos come from that guide - "player dome", the infinite wall", etc. Gotta give credit where credit is due.
how do I reload
press R I think :)
bind reload to mouse 1
@@swankyoven8681
or square on controller its depend on your input
LOL
This is the second hour long + video ive watched of yours, im a controller player, thank you, never used to strafe aim or use global bias but i do it all the time now and consistently killing ppl so much easier.
I want to highlight that this session focuses specifically on Apex Legends specific strafe knowledge and may not be fundamentally applicable to every game - I mention how I believe altering Aimer7's solution to the infinite wall problem may be different in Apex because of how movement manifests in this game and the options presented to you & your opponent. It may be contentious but it's my opinion after studying and applying a lot in this game - Not that I am infallible, but there's been a lot of practice and review from gameplay. There's a couple things I should have included in this session but either forgot or didn't feel super applicable, but if you have any questions or anything, let me know :)
Timestamps:
0:00 Introduction
1:12 Difference Between Dodge and Strafe Aim
1:56 Dodge Advanced Fundamentals
4:32 Goals of Dodge
7:36 Lurching and Ras Strafes
11:20 Spacing to Enemies
22:56 Timing
31:58 Taking Space
34:47 Player Sphere
36:25 Infinite Wall Question
46:33 Hallway Question
52:15 Minimizing Exposure
58:56 Counterswinging
1:00:58 High Ground Question
1:02:38 Properly Peeking
1:05:45 Maintaining Advantage
1:07:06 Secret Lurch Tech
1:10:07 Extra Thoughts
Think Linkzr joined gdolphn team for qualifiers this year :) Love ur sessions with him.
Why isn't there a link to Aimer 7's guide, Heuristic about geometric positioning and applications, in the description?
because my videos will cover everything about the topic
These videos are gold.
Sure, but a lot of what is talked about in these videos come from that guide - "player dome", the infinite wall", etc. Gotta give credit where credit is due.