Btw, a tip to minimize the amount of enemies hitting you: When melee enemies can't reach you, they'll wait for the turn for the chance of you slaying an ally to take their spot. But since you're last in line due to your low initiative, if you also wait, they're forced to skip their entire turn and can only walk up next turn, resulting in one to two less attacks. The only exception where this is bad is something like orc young which can stun you by charging pre-orc-trophy, you don't want those to go first next turn and stun you, robbing you of your entire turn. With those you should kill the empty spot, wait your turn and wait for them to stun you which will clear as soon as you're going the second time foe the turn. But you're already doing that I see. 👍
Nachzehrer can be really confusing at first, but once you understand them they're relatively easy to fight with a greatsword: 1. Tier 3 nachos never eat the last enemy on the battlefield. But careful: If you lure another enemy into a fight/camp with nachos, this rule no longer applies for them (kind of a bug). 2. The nachos killing themselves next to you wasn't them trying to eat you, but trying to walk a tile to a corpse to heal. Nachos are some of the very few enemies that will try to ignore your zone of control and go for a nearby corpse. You can utilize this by wounding nachos heavily if you have an empty corpse tile nearby and letting them kill themselves trying to reach the saving corpse (which not only evolves them a tier and heals fully, but also cures all wounds).
Btw, a tip to minimize the amount of enemies hitting you: When melee enemies can't reach you, they'll wait for the turn for the chance of you slaying an ally to take their spot. But since you're last in line due to your low initiative, if you also wait, they're forced to skip their entire turn and can only walk up next turn, resulting in one to two less attacks.
The only exception where this is bad is something like orc young which can stun you by charging pre-orc-trophy, you don't want those to go first next turn and stun you, robbing you of your entire turn. With those you should kill the empty spot, wait your turn and wait for them to stun you which will clear as soon as you're going the second time foe the turn. But you're already doing that I see. 👍
Watched 3 videos in a row and got addicted. Very nice voice and commentary, only issue is that on mobile resolution is kinda smol
I'm glad you are enjoying the series!
Nachzehrer can be really confusing at first, but once you understand them they're relatively easy to fight with a greatsword:
1. Tier 3 nachos never eat the last enemy on the battlefield. But careful: If you lure another enemy into a fight/camp with nachos, this rule no longer applies for them (kind of a bug).
2. The nachos killing themselves next to you wasn't them trying to eat you, but trying to walk a tile to a corpse to heal. Nachos are some of the very few enemies that will try to ignore your zone of control and go for a nearby corpse. You can utilize this by wounding nachos heavily if you have an empty corpse tile nearby and letting them kill themselves trying to reach the saving corpse (which not only evolves them a tier and heals fully, but also cures all wounds).
Thank you! Did not know that about Nochos
the armorer repair is good when you have alot of armors you want to sell. quick fix and them sell them.
nice.
Thanks!
The arena tells you what you are facing. It is the 2nd line in the description.
I always forget to check haha
Hey buddy, The title is wrong, it should be lone lone wolf! 👍🏻
Dang! Thank you!
I can’t tell if the battle bothers part is supposed to be there
No, I just really shit the bed on the title 😅
Still think Axes or the Flail is optimum on killing multiple enemies.
Round swing with axe is nice.