This helped me WAY MORE than the other tutorial I watched. It sort of went over how to make a skybox but not how to scale it and it didn't explain much. Thank you!
THANK YOU OMG! I was having a problem at first untill i didn't see that i didn't put another skybox near my Actaul build. Then that fixed the whole problem. Your tutorial was helpful and im probably using you as my source from now on.
I'm having some problems with my skybox. I have Texture Lock and Scaling Texture Lock enabled and the texture scales down right, but when I go to test my map, only the texture is misaligned, not the skybox itself. How should I fix this?
@@Alexscott20I'm having the problem within Hammer, I create my skybox, scale it down, and once it's scaled down, the texture is also 16 times smaller but misaligned from how it was while building the skybox around my map.
@@Alexscott20 You mean by just closing out of it and opening it again? I have done that before, but nothing happened. I did manage to fix something else in Hammer by restarting my computer, so I'll try that later.
The compiler crashes every single time. Any ideas? The map is not being made in H++, since it's an old map I'm trying to revive and Hammer++ doesn't like old maps. I should also mention the map has no lighting yet.
im so confused. ive done everything shown here and even in my 3d preview i can see the 3d skybox lined up perfectly but in game it just doesnt show up. i dont know what i did wrong.
very good guide. really. and i have a question, how do you running map for garry's mod in hammer++ ??? when I trying to run it, it says "engine error load from file failed resource/ModEvents.res"
@@Alexscott20 thanks you anyway By the way, I already did it for sfm, I just not moved origin) but now under map skybox not appearing, maybe 3d skybox zone is under all map
I am using Hammer ++, a modified version of the normal hammer. Currently there is no dedicated gmod version so you have to use the source sdk 2013 multiplayer version, there are some guides on youtube
Just to make you aware, because I didn't get it across well in the video, when you scale down you need to have your sky camera selected!
This helped me WAY MORE than the other tutorial I watched. It sort of went over how to make a skybox but not how to scale it and it didn't explain much. Thank you!
Glad I could help!
i actually never thought about using the scale tool to turn a part of the map into a skybox, very useful tutorial
THANK YOU OMG! I was having a problem at first untill i didn't see that i didn't put another skybox near my Actaul build. Then that fixed the whole problem. Your tutorial was helpful and im probably using you as my source from now on.
well, glad to hear.
Subscribed, very happy to see that Source is still getting some love, especially with Hammer tutorials like this that aren't nearly a decade old.
this was the only video that got me thru it, thank you.
no problem
Thanks! Now i have a rudimentary but servicable 3D skybox in my map!
straight to the point- ty so much
Thank you
very good tutoeial, everything is perfectly clear!
you can see in editor hammer++ support this feature
I'm having some problems with my skybox. I have Texture Lock and Scaling Texture Lock enabled and the texture scales down right, but when I go to test my map, only the texture is misaligned, not the skybox itself. How should I fix this?
thats weird... so your scaling texture lock only doesnt work in game?
@@Alexscott20I'm having the problem within Hammer, I create my skybox, scale it down, and once it's scaled down, the texture is also 16 times smaller but misaligned from how it was while building the skybox around my map.
oh, huh. as long as you have scaling texture lock on it should work.... have you restarted hammer?@@nostalgiachase
@@Alexscott20 You mean by just closing out of it and opening it again? I have done that before, but nothing happened. I did manage to fix something else in Hammer by restarting my computer, so I'll try that later.
The compiler crashes every single time. Any ideas? The map is not being made in H++, since it's an old map I'm trying to revive and Hammer++ doesn't like old maps. I should also mention the map has no lighting yet.
im not sure, I dont know alot about hammer++ problems
thanks dude the tutorial helped alot
im so confused. ive done everything shown here and even in my 3d preview i can see the 3d skybox lined up perfectly but in game it just doesnt show up. i dont know what i did wrong.
no idea, I dont know how to fix h++ problems
very good guide. really. and i have a question, how do you running map for garry's mod in hammer++ ??? when I trying to run it, it says "engine error
load from file failed resource/ModEvents.res"
I want to make 3D skybox for Sfm. How can i do that? Its not working
I'm not exactly sure for SFM, I've never used it, sorry.
@@Alexscott20 thanks you anyway
By the way, I already did it for sfm, I just not moved origin)
but now under map skybox not appearing, maybe 3d skybox zone is under all map
cute
you wont make it past midnight
@@Alexscott20 what
@@Alexscott20 UHHHHHHHHHH
Did the exact same thing and didn't work. I tried everything to try fixing it.
@@RD_Fork what's the problem? Did you scale the 3d camera down with everything else?
@@Alexscott20 Yes I scaled it down with everything else.
@@Alexscott20 Nvm I got it thanks for pointing it out!
i did all the process but i cannot see the skybox
what could be the error?
did you add a sky_camera?
@@Alexscott20 i did, do i always need to put the sky camera in the lines of the center of map? Ya know those blue lines
@@sebastiancristaldo6868 yes. Have you checked for a leak in your map?
how did u make the bg in hammer the map skybox?
I am using Hammer ++, a modified version of the normal hammer. Currently there is no dedicated gmod version so you have to use the source sdk 2013 multiplayer version, there are some guides on youtube
@@Alexscott20 oh
@@Alexscott20 Same, I'm using the singleplayer sdk version for making HL2 maps! It's nice to have the skybox instead of an empty black void!
lol i think we are the only two using sp instead of mp. There isn't a major diff other than file size compared to mp but thats about it. @@SlytheBat
anyways. it didn't work. i did it step by step. and it didn't work. i loaded in. and the sky was projecting the map. and it was flashing
did you scale down the 3d skybox with the sky_camera selected?
i think@@Alexscott20
no@@Alexscott20
@@Robloxcentralpoopedat1000subs that is odd then. Without much other details I'm not sure if I can really help.
i scaled it and it still not workinh@@Alexscott20
of course it didn't work on my map
What was the problem?
@@Alexscott20 I asked TF2 community and, problem was with old hammer. I tried recreate skybox on Hammer++ and it somehow works.