ZeroSpace BO3 Developer Showmatch!!! FatmaN vs Maguro

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  • Опубликовано: 22 авг 2023
  • Awesome BO3 Series to start off between 2 of our first developers! FatmaN and Maguro.
    (Was casted LIVE on twitch)
    If you want to see more of these, let me know in the comments and I'll see what I can do!
    Please Wishlist us on Steam if you haven't:
    store.steampowered.com/app/16...
    Check out our KickStarter to pledge or just read most available information about the game:
    www.kickstarter.com/projects/...
    Follow ZeroSpace on your favorite social media platforms: (PlayZeroSpace)
  • ИгрыИгры

Комментарии • 224

  • @Draethar
    @Draethar 10 месяцев назад +105

    This game already has my FULL support.

    • @Thraka5
      @Thraka5 10 месяцев назад +4

      Agreed, I am all in!

    • @Runk3lsmcdougal
      @Runk3lsmcdougal 4 месяца назад

      @@Thraka5 im all in too, cant wait till march =p

  • @AdvocatusMortis
    @AdvocatusMortis 10 месяцев назад +101

    Finally a game where the developers actually play the game :)

    • @WeAreCatZ
      @WeAreCatZ  10 месяцев назад +15

      We have a lot of fun playing and play a lot atm

    • @francopereyra6659
      @francopereyra6659 10 месяцев назад +4

      Yeah, an 2060 super as minimum requierements...
      This game is truly made from gamers/youtubers, not developers

    • @samuelrodriguezpuerta1130
      @samuelrodriguezpuerta1130 10 месяцев назад

      Bro the 2060 released 5 years ago what do you mean?@@francopereyra6659

  • @lionbreaker0852
    @lionbreaker0852 10 месяцев назад +43

    Honestly looks amazing, I love that every game had different strategies. I listened to Grant's Q&A session where he mentioned the idea of "personalizing" your faction with your additional choice of heroes and mercenaries. We can see that here, and it looks amazing.

    • @WeAreCatZ
      @WeAreCatZ  10 месяцев назад +5

      Thank you!!

    • @CantusTropus
      @CantusTropus 10 месяцев назад

      Does this game have "subfactions", a la Red Alert 2 and Kane's Wrath? Those are a good way to add personalisation to an RTS without needing to drastically inflate the faction count. For instance, you could have a variant of the Protectorate that has superior infantry but worse tanks, another that's locked out of all the good infantry but has amazing tanks and aircraft, and a third that is mediocre at both infantry and tanks but makes up for it with a bunch of weird, niche spellcasters that reward epic micro play.

    • @MentalVideographer
      @MentalVideographer 8 месяцев назад

      @@CantusTropus Generals Zero Hour being another one that did something similar.

  • @tehzombehking
    @tehzombehking 8 месяцев назад +3

    CatZ, I was a fan of yours back in SC2 when you were the head of ROOT Gaming, and seeing you as the Lead Versus Dev has me beyond excited. Super glad to see people with real experience in e-sports having positions to affect its future.

  • @MrPodaky
    @MrPodaky 10 месяцев назад +23

    Honestly want to see more matches. Game is really fun to watch.

    • @WeAreCatZ
      @WeAreCatZ  10 месяцев назад +4

      Thank you so much, I loved casting it and I love playing it, happy it translates.

    • @glendaal67
      @glendaal67 9 месяцев назад

      @@WeAreCatZ It honestly really does. I'm baffled how good this already looks and can't wait to see more! Unfortunately I missed the kickstarter :(

  • @glendaal67
    @glendaal67 9 месяцев назад +3

    I am really impressed by this game. It's already in a state where you can have bo3 series like this and all the games look really exciting. One thing I'm curious though. Atm it seems armies mostly stay together and around the heroes, but does the game support playstyles that would be more about small skirmishes in different locations in the map? One thing that makes BW still the best spectator rts for me is the fact that it's not as much about big armies colliding and more about small skirmishes all around the map, especially ZvT matchup. I would like to see something like that happen in this game. You already have the towers, which encourage splitting your forces at least in some situations of course.

  • @hugueshse1455
    @hugueshse1455 10 месяцев назад +10

    Nice series !! I hope we can soon get some more, gives a perspective on how the game is evolving behind the scene :))

  • @ChavaYang
    @ChavaYang 10 месяцев назад +7

    I've backed the ZeroSpace team! I can't wait to get early access and play! Keep up all the work!

  • @jjackVII
    @jjackVII 10 месяцев назад +10

    From the few videos that I saw, I feel there could be more contrast between the player buildings and the map objects. But looks amazing in general.

  • @MordekaiserEnjoyer
    @MordekaiserEnjoyer 10 месяцев назад +1

    Man, this is shaping up nicely. A really good blend of warcraft and starcraft elements.

  • @Kultyras
    @Kultyras 10 месяцев назад

    Amazing progress so far, keep working on it and you guys ll do great!

  • @KonaTTV
    @KonaTTV 7 месяцев назад +1

    I absolutely love hearing the true dev's thoughts as we are watching this game. Why and what things you want to change.

  • @TheJexy13
    @TheJexy13 10 месяцев назад +2

    Wishlisted. Really excited for this game!

  • @longbranchgooberdapple2238
    @longbranchgooberdapple2238 10 месяцев назад +4

    Okay, I was a bit skeptical at first but it has a great potential, that's for sure. I hope you'll be able to keep it going!

  • @crboxRTS
    @crboxRTS 10 месяцев назад +2

    Can't wait to see more of the game, looks awesome.

  • @radiobrain94
    @radiobrain94 10 месяцев назад +4

    can't wait to play whenever it's available for early access

  • @bofaybaykweh
    @bofaybaykweh 10 месяцев назад +2

    Thank you for sharing, I'm hella excited :)

  • @tredogzs
    @tredogzs 10 месяцев назад +10

    Catz is the Catz of ZeroSpace

    • @WeAreCatZ
      @WeAreCatZ  10 месяцев назад +6

      The CatZ of Grell for now.

    • @laureloneiros1500
      @laureloneiros1500 10 месяцев назад

      One of the comments of all time

  • @philliphampton5380
    @philliphampton5380 10 месяцев назад +3

    Backed this already. Hope you the best of luck during development.

    • @WeAreCatZ
      @WeAreCatZ  10 месяцев назад +1

      Much love thank you!

  • @DaveTestaSC
    @DaveTestaSC 10 месяцев назад

    This so sick! I'm loving it the more I look at.

  • @cheoles4190
    @cheoles4190 5 месяцев назад +1

    first time learning about this game, looks SO COOL !

  • @firewallpriest
    @firewallpriest 10 месяцев назад +4

    Oh, this biociv is hitting the spot, cannot wait till have a chance to play with their tentacles 🥰

  • @nt.hunter
    @nt.hunter 9 месяцев назад +1

    It's amazing how streamable the game already is in such an early phase. I am astounded. All you need now is a compelling campaign with insane units and upgrades, coop and modding. Competitive seems to be sorted already xD. Gj

  • @ashitaka8633
    @ashitaka8633 9 месяцев назад +1

    So cool. I actually enjoy watching this game. The new ai race sounds so neat too.

  • @carlosr6462
    @carlosr6462 10 месяцев назад +2

    this looks really good!

  • @davidrogers9206
    @davidrogers9206 10 месяцев назад +6

    Woo, camt wait for thw alpha to come out!

  • @fredrikandersson9298
    @fredrikandersson9298 10 месяцев назад +1

    Hope that it will catch on. Looks Great

  • @elbala777
    @elbala777 10 месяцев назад

    this truly looks and feels like SC3!!! Looking forward for trying this game.

  • @dicksonZero
    @dicksonZero 10 месяцев назад +7

    Pause at 35:17, i think the team colors aren't clear enough in a clumped fight. If they do melee like this i would wish to see team colors even better so i can read it better
    36:20 the melee units are too muted in colors esp when they are clumped up and the HP bar obscures them

    • @WeAreCatZ
      @WeAreCatZ  10 месяцев назад +9

      pre-pre-alpha, colors are on our very long task list, but appreciate the concern!

    • @alternativeavenues7664
      @alternativeavenues7664 10 месяцев назад

      NOOOO i want it perfect right NNNOOOOWWWWWWWWWWW GIVE IT TO MEEEEEEE

  • @bigsmoke4592
    @bigsmoke4592 10 месяцев назад +2

    i love the showmatches

  • @teachmehowtodoge1737
    @teachmehowtodoge1737 10 месяцев назад +2

    We need more of this.. lezz go!

    • @WeAreCatZ
      @WeAreCatZ  10 месяцев назад +1

      Happy you like it

  • @ethanaleman
    @ethanaleman 10 месяцев назад +19

    This game looks better than Storm Gateso far.

    • @Draethar
      @Draethar 10 месяцев назад +10

      I wholeheartedly agree but remember more RTS is better for the genre.

    • @aaron1500
      @aaron1500 10 месяцев назад +11

      We've also seen more in-game content from ZeroSpace in 5 days than Stormgate has given us in a full year.
      I'm excited for both though!

    • @ExValeFor
      @ExValeFor 10 месяцев назад +1

      I mean we've seen literally anything out of ZS which can't be said for Stormgate so I don't think you can even compare
      have mercy on the small indie company that is frostgiant /s

    • @bigsmoke4592
      @bigsmoke4592 10 месяцев назад +1

      @@ExValeFor i mean they're by no means a triple A company

  • @vouneo
    @vouneo 8 месяцев назад +1

    nice to see a worthy sc2 succesor
    all my support

  • @imaadkhan7599
    @imaadkhan7599 10 месяцев назад +3

    I laughed so hard when you said the Gunship was dogshit ahahaha

  • @Sinekyre14
    @Sinekyre14 6 месяцев назад

    I am SO hyped for this game. It looks incredible

  • @ashitaka8633
    @ashitaka8633 10 месяцев назад +2

    Man this game looks so cool.

  • @DimaShinder
    @DimaShinder 9 месяцев назад

    This looks really good

  • @Manwu5
    @Manwu5 10 месяцев назад

    Love it!

  • @NoobFriendlyAI
    @NoobFriendlyAI 10 месяцев назад +2

    Looking great, nice to see something fresh that is actually playable.
    I'm not a fan of RTS games that have heroes, but I'm sure a large portion of W3 fans and SC fans will enjoy.

    • @WeAreCatZ
      @WeAreCatZ  10 месяцев назад +4

      Thank you! I hope you'll give Heroes in our game a shot when able, they aren't very oppressive at all when compared to WC3, for example - maybe you'll just like them this time!

  • @stuffypajamas11
    @stuffypajamas11 10 месяцев назад +1

    The dev team should do a BTS series of the progress made on the game
    Love seeing the passion from the team, gives me lots of hope

  • @tonigr13
    @tonigr13 10 месяцев назад

    It looks REALLY REALLY FUN.

  • @survey9728
    @survey9728 9 месяцев назад

    ZeroSpace and DORF are the two RTS I am so hyped for

  • @CiapatyTrufel
    @CiapatyTrufel 10 месяцев назад +2

    Looks great! It already is preety good to watch as E-Sport. Good luck with polishing this diamond!

  • @laureloneiros1500
    @laureloneiros1500 10 месяцев назад +5

    it's too early to tell, but I really hope they don't make another OP "terran" clone.
    I just despise any human faction that are supposed to be the default race in RTS

  • @Kurdran
    @Kurdran 10 месяцев назад

    looks amazing...a more custom race adaptable starcraft like....cant wait fore this game to be ready

  • @CtrlAltDfeat
    @CtrlAltDfeat 6 месяцев назад

    now this is the next gen rts that actually excites me. with choices of factions and upgrades i feel like you can really show your personality as a player. also, it seems they really nailed down the balance between the speed of the game and the ability to micro meaningfully. this game is more broodwar 2 than sc3 or wc4 and im loving it!

  • @slinkybopper2903
    @slinkybopper2903 10 месяцев назад

    This is just a simple request; it would be very special if we could get a weekly match/cast 😊
    Thank you for your efforts.

  • @youwilobey
    @youwilobey 10 месяцев назад +1

    11:26 watching those two dudes ragdoll lmao

    • @WeAreCatZ
      @WeAreCatZ  10 месяцев назад +1

      ROFLMAO what great attention to detail you have, I never noticed

  • @haakonglindtvad5489
    @haakonglindtvad5489 10 месяцев назад +1

    Looks great and everyone talks about Stormgate, when the true next great Rts is Tempest Risint

    • @JupiterBarrera
      @JupiterBarrera 10 месяцев назад +1

      This is what we all wanted since several years now: Great new RTS games, I'll play them all!

  • @qontodemigo2461
    @qontodemigo2461 10 месяцев назад +5

    I’d love to see you get thermy on here

  • @tuptup7058
    @tuptup7058 9 месяцев назад

    Hope it brings back the hype I had when plying starcraft

  • @Ryan41707
    @Ryan41707 10 месяцев назад +10

    I kinda wish the maps were less symmetrical like in sc2, and more like Broodwar where there are interesting paths to take. SC2 ladder maps get really repetitive and aren't fun to play when they're basically the same layout every season. I'm hoping for a bit more creative maps when it comes out.

    • @toddclawson3619
      @toddclawson3619 10 месяцев назад +5

      I can agree with that. It feels like it is a bit of a shame to have these perfectly symmetrical maps rather than a more chaotic map. Would be hard to balance though and might give people an unfair advantage.

    • @MrCMaccc
      @MrCMaccc 10 месяцев назад +2

      that's just a recipe for bad balance. Maps that aren't mirrored just means the side you spawn on directly determines your win rate which is very unhealthy for the game. And they have already said multiple times that competitive balance is a big focus of theirs

    • @WeAreCatZ
      @WeAreCatZ  10 месяцев назад +3

      Yeah it's difficult to justify asymmetry for competitive integrity, but maybe we should give it a test @@toddclawson3619

    • @sleep3417
      @sleep3417 10 месяцев назад +2

      Even if they wouldn't be included in a competitive format, it'd be fun to have some wacky and not so wacky asymmetrical maps.

    • @toddclawson3619
      @toddclawson3619 10 месяцев назад +1

      @@sleep3417 That's not a bad idea. Some custom maps just for fun rather than any ranked matches.

  • @chm-dev
    @chm-dev 10 месяцев назад +3

    It looks like sc2 mix with heroes of the storm. But maybe its because there.was.so.much action no time left to tell how macro works.
    Hope it gets popular with big tournaments and all that fun :)

  • @jiado6893
    @jiado6893 10 месяцев назад +1

    The Valkaru se3m shaped like the Krogan. Weirdly cuddly.

    • @WeAreCatZ
      @WeAreCatZ  10 месяцев назад

      They're my favorite visually :D

  • @ikocheratcr
    @ikocheratcr 10 месяцев назад

    Super!!!!!

  • @MrAndromedean
    @MrAndromedean 8 месяцев назад

    33:45
    i can see that the unit collision with enemy units is either very lax or non existent maybe specifically only with those adorable scorpion dudes. It definitely lends to better gameplay in some ways- a lot less frustration unlike when your silly hellion gets surrounded by broodlings.
    Also, this game looks visually stunning and the gameplay feels like a comfortable pace.

    • @MrAndromedean
      @MrAndromedean 8 месяцев назад

      ah, yes you address this later on at 43:25. If not obvious, I strongly agree that the small units being slippery is great!

  • @cmm3338
    @cmm3338 10 месяцев назад

    coming from sc2, I will be playing this. Guaranteed.

  • @benjaminloyd6056
    @benjaminloyd6056 10 месяцев назад +3

    I am not certain that the Grell hero should be able to consume mercenary units
    I mean, that probably wasn't in the contract ;{)

  • @samuelrodriguezpuerta1130
    @samuelrodriguezpuerta1130 10 месяцев назад +1

    Looking amazing, perfect art style for an RTS, great unit design in all aspects. does anyone know what does the game require in terms of APM?

  • @ChannelMiner
    @ChannelMiner 10 месяцев назад +4

    It really botherd me how theres no animation for the flux ship crashing, ik its still esrly in development but when i saw it i was hoping for a cool purple explosion or something

    • @ScarletEdge
      @ScarletEdge 10 месяцев назад +9

      Core stuff before fluff.

  • @user-pq5tj8me7l
    @user-pq5tj8me7l 10 месяцев назад

    Looks really good. The suply numbers should be bigger. I couldnt see them properly.

  • @Sirbikingviking
    @Sirbikingviking 9 месяцев назад

    I can see a lot of coop potential

  • @Flonkation
    @Flonkation 10 месяцев назад

    The vertex-shaders(?) , waves on the foilage is a bit distracting atm : ) - Almost nauseating unfortunately. Will be interesting to see this new wave of RTS games. Following !

  • @58847436
    @58847436 10 месяцев назад

    Please have awesome music like Warcraft 2! Music seems to have taken a back seat in a lot of games but it can amp the feeling dramatically. I remember rolling out Orc Juggernauts and just sitting as I hear the epic drums and rocking beats thinking "I'll attack in a minute, first to admire my army and these sick beats"

  • @itherael_1
    @itherael_1 10 месяцев назад +1

    look's good

  • @nickjunes
    @nickjunes 9 месяцев назад

    It looks like there are actually a few new play mechanics here unlike stormgate which sadly seems to have nothing new. I'll have to give this a shot.

  • @PandaRizzArg
    @PandaRizzArg 10 месяцев назад +7

    First of all, great game, looks super fun and fresh, i will enjoy it. That been said, i kinda want some quality of life changes: 1) team colors a little bit more noticeable, i get that now i dont recognize every unit and is bcs that that i get lost in teamfighs but a little bit more of the team color on every unit will help a lot. i think mercs look completeley diferent army, like if were units from another player. not everything must be purple :P 2) the human extractor buildings for the blue minerals is perma stealth or whal? lol i can barely see the diference betwen the building and the empty minerals.3) this is a little bit useles, but on spectator mode i wish we can see the resources and numbers mirror next to each other with the two players, kinda hard to see the suply numbers, etc. 4)again , this is secondary, but to me every map looks the same, mayby if u make the ground a little diferent colours like more darky or icy, bcs now every one is Mars :P . so sorry to critizes ur game! again, over all it looks fantastic and i cant w8 to play it !

    • @justind7151
      @justind7151 10 месяцев назад

      On their kickstarter, a goal that was recently reaached was to enhance team colors, so I imagine it is something they are already planning to implement

    • @gomezthechimp1116
      @gomezthechimp1116 10 месяцев назад

      Well, it is a couple of years (at least) until release, so there will probably be a couple of changes and additions during that period.

    • @poega123
      @poega123 10 месяцев назад

      Don't be sorry! This really helpful for them

  • @minsungkim6792
    @minsungkim6792 11 дней назад

    i wish the hp bar colours are different from each other so its more visible which unit is whose

  • @hamburgerman805
    @hamburgerman805 10 месяцев назад +1

    turret upgrade for buildings u say... cannon rush??

  • @bradleydodd8449
    @bradleydodd8449 10 месяцев назад +6

    The game looks really interesting overall but I do think there is a sluggishness in the unit movement that feels more like a MOBA than the crispness of sc2. Which may be by design! But is a little offputting for me personally. Regardless I would probably give it a play and see for myself

    • @air1fire
      @air1fire 10 месяцев назад +1

      It's pre alpha, so everything is subject to change

    • @JupiterBarrera
      @JupiterBarrera 10 месяцев назад

      @@air1fire more like a demo since it is way too early to call it a prealpha

    • @xxx6882
      @xxx6882 10 месяцев назад +2

      Everyone I've seen talking about movement, they compared it to SC2 as how smooth the game felt

    • @lhumanoideerrantdesinterne8598
      @lhumanoideerrantdesinterne8598 10 месяцев назад +1

      I think it's simply that the default game speed seems slower. This looks like SC2 on Normal speed.

    • @WeAreCatZ
      @WeAreCatZ  10 месяцев назад +3

      I think the game feels incredibly smooth personally and is extremely responsive - there are of course many different types of units but generally speaking it feels very close to SC2 and we're in pre-pre alpha.

  • @holmsmonster
    @holmsmonster 10 месяцев назад +1

    "And the gunship, it's kinda dogshit to be honest!"
    I dunno why this made me lol so much. I guess I just like knowing that there are devs out there who aren't afraid to criticize their own games, hah hah. Been looking forward to a SC2 alternative for a while and this one definitely has my attention.

    • @WeAreCatZ
      @WeAreCatZ  10 месяцев назад +1

      Hahahaha, yeah I mean we're still pre-pre alpha, I am confident if the game went live right now it'd be a great, playable game - but that doesn't mean we don't KNOW that there is A LOT that we can still improve upon, for me this is a big positive, speaks to our potential beyond our current power level.

  • @MD-yd8lh
    @MD-yd8lh 10 месяцев назад

    looks cool and based

  • @Runk3lsmcdougal
    @Runk3lsmcdougal 4 месяца назад

    Im all in

  • @m.z.671
    @m.z.671 10 месяцев назад +1

    Are there non-sand maps? Frozen wastes, wetlands, forests, some urban locations?

    • @WeAreCatZ
      @WeAreCatZ  10 месяцев назад

      Not at the moment, but definitely in the plans - remember we're in pre-pre alpha so we're happy to test terrain on multiple maps right now, looks can be adjusted later, gameplay is our priority atm!

  • @raensaeck
    @raensaeck 10 месяцев назад

    Looks cool! But maybe the units should have a bit more of a "pop"? Doesn't really have the same vissibility like SC2.

  • @bankutsuuzumaki8534
    @bankutsuuzumaki8534 9 месяцев назад

    The game looks dope! Can I just throw out there that both this game and Stormgate had Terran and Zerg as their starting races and as a Protoss main I REALLY want to see a protoss type race! High tech advanced ect; I kinda feel like the hatred of the Protoss race in sc2 has stopped devs from even wanting to make a race like it but there are maaaany like me who love the high tech protoss and would LOVE to see your interpretation of Protoss just like we've seen the Terran and Zerg!
    Also please tell me im not on full COPIUM and the protoss race is still under development and coming soon right?..... right?!?!....😭

  • @VTFarmer
    @VTFarmer 10 месяцев назад

    Prety good

  • @danielkonnerth8046
    @danielkonnerth8046 10 месяцев назад

    In the lobby screen 20:37 there was a referee "side" could you talk a bit more about that? Like is it something specifically for tournaments? What actions can a referee take? Does he have a different point of view than a observer? Im basically interested in what the vision for that is

  • @technodrone313
    @technodrone313 10 месяцев назад +1

    for some random shit out of the blue, this looks really promising.

  • @Keaggan
    @Keaggan 10 месяцев назад

    YEARS away? Dam, I was going to support...but when can we play the game and what online support will it have?

  • @Thundrfox
    @Thundrfox 10 месяцев назад

    Pretty funny hearing you call things by their StarCraft equivalents
    Edit:second game was sick

  • @TramCoVua
    @TramCoVua 8 месяцев назад

    I have a feeling that this one will be more successful than Starcraft 2

  • @Jo-de3st
    @Jo-de3st 10 месяцев назад +1

    I'm really looking forward to seeing more of this game!
    I am however a bit disappointed that i have yet to see any way to get some simcity in, and always having max supply limit feels a bit strange.
    Also dear god the voice lines are distracting.

    • @WeAreCatZ
      @WeAreCatZ  10 месяцев назад

      Hahaha, voice acting is a WIP. Protectorate can use semi-wall-offs to great extends currently and where you place your buildings is relevant for all factions, but to your point - it isn't *as* important when compared to a game like AOE4, for example where base-building and macro is basically the biggest focal point.

    • @Jo-de3st
      @Jo-de3st 10 месяцев назад

      @@WeAreCatZ i also mean things like blocking off a natural and things like proxies or defensively walling off vital infrastructure like workers in sc2, but economy doesnt seem to be nearly as vulnerable here as it is in other rts

  • @jjackVII
    @jjackVII 10 месяцев назад +1

    You say the landed flux has a much larger amount than the one existing in the map, but they appear smaller.

    • @WeAreCatZ
      @WeAreCatZ  10 месяцев назад +2

      Nono, flux nodes never mine out, the rich flux drops do mine out, but the mining-rate is much faster (x3+)

    • @amaneyugihanako-kunofthesi8849
      @amaneyugihanako-kunofthesi8849 10 месяцев назад

      @@WeAreCatZ How about the Hexite? Does it mine out or does it never mine out?

    • @caos1925
      @caos1925 10 месяцев назад

      Grant said resources works like Vespene Gas in Brood War, first it mines at a quick pace, over time it slows down, but never runs out. @@amaneyugihanako-kunofthesi8849

  • @timwhitman3207
    @timwhitman3207 10 месяцев назад +3

    I love a lot of what i am seeing from this game! One piece of feedback i have to give, and not really sure where to give it, is that the general feel of a lot of elements of the game is just "StarCraft but not". You've got your Not Terrans with Not Seige Tanks and Not minerals. The Not Zerg have to build Buildings on their Not Creep and it all just feels a bit borrowed. Obviously great games do lots of borrowing of great ideas from other games, and they combine those elements in a way that makes their game shine.
    I'm not suggesting you borrow absolutely nothing from StarCraft. Its a great game that has a lot of amazing jdeas you can use to maks Zerospace great, but i would encourage you to make it feel (visually and mechanically) more unique than it does right now, as i said. A lot of it feels too much like StarCraft with new names.

    • @wedgeantilles8575
      @wedgeantilles8575 10 месяцев назад

      Just wait till we see more of the heroes!
      A romance betweeen Kara Serrigan and Rim Jaynor, that's NOTHING like SC at all!
      Seriously: I love what I am seeing from the game until now.
      It is the first game that I backed (only the 30 Dollar early bird package however) in my life.

  • @mirko7587
    @mirko7587 10 месяцев назад

    If starcraft is cocaine this is crack

  • @zbigniew2628
    @zbigniew2628 10 месяцев назад

    If only someone could do a game like Dawn of war 1 with passion and competences like here.... Or at least expansions remaster.

  • @Mindset0021
    @Mindset0021 10 месяцев назад

    When this game will release in ASIA?

  • @lucky-jb9bj
    @lucky-jb9bj 10 месяцев назад

    I have been really looking forward to this and watching it is boring even though there is constant fighting I’m not sure why I feel this way

  • @Broockle
    @Broockle 8 месяцев назад

    sound wud be nice 😅

  • @captaincoldy1192
    @captaincoldy1192 10 месяцев назад

    The mercenary part I don't really like!A mercenary faction would of been cool , but oh well!Atleast everything else looks good!Hope to see campaigns or pve and co op modes for to enjoy them game

  • @ricordandoilpassato1677
    @ricordandoilpassato1677 10 месяцев назад +3

    I think the UI needs to be improved. Unit skills floating on top of command bar instead of being integrated inside makes it feel cheap and mobilegame-ish

    • @sintanan469
      @sintanan469 10 месяцев назад +1

      That's something that could be fixed with a pass from the graphics department without too much difficulty once the dev teams nails the location of various assets.
      IMO from a mechanical perspective I'm in full support of the game so far. From a graphical perspective the game needs a second pass on animations to remove some of the sluggishness from the units, and the grell feel like discount zerg instead of their own plant/insect hybrid.

    • @leventevirag1653
      @leventevirag1653 10 месяцев назад +1

      honestly i like the idea of the floating icon, its a huge help for the more casual players to easily see if a building is making something and what that is.

  • @alemaonatora
    @alemaonatora 9 месяцев назад

    Where can we download it?

  • @MarkaNgamer
    @MarkaNgamer 5 месяцев назад

    I'm looking forward to this. Much much more than Stormgate - it's too cartoony and like Warcraft instead of Starcraft. This looks great. Only needs more Protoss.

  • @ricks8127
    @ricks8127 10 месяцев назад

    Please, please, please make Keyboard Binding mod-able. Key binding IS the RTS - it should be the most dynamic part. Why? I want to have a key to split my army into two key bindings. I want to be able to set up a bucket key that fills up to X units just for run-by's. I want a near-area F2 key that selects all army but in a limited area. I want my camera to bind to the center-mass of a control group. None of this exists in SC2, but custom bindings could make this game amazing!

  • @cdgncgn
    @cdgncgn 10 месяцев назад +1

    Grass creep looks great. Why is resource not a heptite ? Exping and veterancy finally... rest of powers menu looks like a Mengsk faction. Resources hopefully dont run out completely. Change crystals into something that isnt the dollar double pyramid. Options for campaign sc2 style evolution x2 times for things like bunkers 150 hp or turret is great direction. Mammoth MkII with 3 sets of legs does look awesome :) Apocalypse RA2looked cooler than cnc3 mammoth. Consider airfield your source of offmap like RA3 had ability to put inf into bomber to do paradrop. If you make airfields with runways, helicopters that require refill, make them much stronger than those that are essentially airships with unending ammo. Make slots in airfields count. Nukes in general and those 'global' abilities, should not be free, nukes should not even be a thing. Unless you want to make countermeasures. Most RTS-es have tech of 1960-70s with very short ranged weaponry. Ballistic missiles, cruise missiles, all these are nowhere to be found, except slightly longer range arty. CCG Tomahawk. R-17 Elbrus.(descendant of V-2) Newer things like Iskander-M/K, upgrade into aeroballistic Kinzhal hypersonic missile (S-200 AA missile was already) US had Pershing II. Sovs had Oka. Games like SC have melee combat, Automatic weaponry that shoots 1 damage burst. Art direction isnt too toy-like, great. Tank guns should arc over distance a bit. Choppers could use fuel to prevent them from always hovering, promotes ground based AA as well. Turrets could use exp as well. There are things like 2007-vintage S-400, newer 350,500,550. Its not of the US, but keep these in perspective. Yes, Im somebody who spent a lot of time studying all that stuff. Space bugs like starship troopers AA from the first film would be cool too.
    SC and WC games didnt have fuel run out. Games like Empire Earth/E:DMW had planes with fuel (EE had helos no fuel tho) Adding limits to support planes etc makes space to make them stronger. (Mi-24 rocket salvo indirect rocket artillery strike -return to base - change mode to direct fire etc) There are plenty ideas you could consider. Cheers :)

    • @HasekuraIsuna
      @HasekuraIsuna 10 месяцев назад

      "Resources hopefully dont run out completely."
      Grant said resources works like Vespene Gas in Brood War, first it mines at a quick pace, over time it slows down, but never runs out.

  • @TuristaArcsi
    @TuristaArcsi 10 месяцев назад

    it looks like a zerg vs terran from 2007 SC2 beta 😂

  • @olegvegan
    @olegvegan 10 месяцев назад

    The weakest unit in the game: * dies *
    CatZ: "OH NO! THE SEEDLING DIES! IT'S MASSIVE"
    🙂

  • @gerhardwasowski
    @gerhardwasowski 10 месяцев назад

    OH NO NO! THE SEEDLING DIED! THAT'S MASSIVE!

  • @bboytwisty
    @bboytwisty 10 месяцев назад

    Looks similar to SC2