Mangs commentating the "music is amazing" time and time again makes me really happy. Yes, Touhou's best thing is their music. There's a lot of good shit out there.
I don't know why people are so confused about the dialogues. They make perfect sense. When you know the lore and the characters. And disregard the failed pun translations. ...yeah ok, never mind.
I mean, good luck trying to convey that four of the kanji that Kaguya uses within like 4 dialogue boxes are pronounced the same way without botching the meaning of the sentence. In newer games you can at the very least use furigana to indicate an alternate reading, but that was introduced in 11 (or 10.5 if you count Twilight Frontier collabs).
If you're feeling a bit spicy, the touhou series has a lot of games in different genres like fighters, platformers and bullet hell with a camera? The camera games get pretty hard but I loved how you could try the attack you died at again in matter of seconds.
oh shit, a Touhou stream, it's time to post another massive comment For future reference, most of these games are not officially localized to English and if you can't read Japanese you gotta use the fan translation (two spin-offs have official translation, but for the first one the localization is fucking shit you are better off using the fan translation). Nowadays people use the THCRAP software (it stands for Touhou Community Reliant Auto Patcher btw) that dynamically replaces most things in the game, though older games youcan find on certain sites pre-patched, as this is how it used to be (not recommended, as the old method can lead to replay desyncs depending on how extreme the modifications are, plus while the main dialogue went through many iterations and is usually fine in these older patches, the translation quality of the dialogue and text in the endings is... questionable). Seems like the pre-patched one is what you got. ...Also by quickly browinsg through your previous videos, your previous experience was apparently Legacy of Lunatic Kingdom which is far from a pleasant first experience lmao. The community consensus is that it is one of the more punishing games in the series, especially on Normal, where you normally don't expected weird-ass patterns. All because ZUN was like "hmm I want to make a shmup game inspired by I Wanna Be The Guy". 1:21 - I swear the font is better on the modern translation. Then again, ZUN is known for using weird fonts, and the translations USUALLY try to match it (only changing if it's some genuinely obscure font that nobody can track down, or something that doesn't look good with Latin), as the aesthetic is part of the series' charm. 5:17 - The health bar was switched to the funny circle thing in 12.8 (yes, that's a decimal number). It's up to preference I guess??? 9:42 - I just realized whatever font this translation uses for dialogue, it doesn't fit in the dialogue box lol. 10:24 - Nice graze lol. Both your character and the bullets' hitboxes are smaller than they appear to be (usually smaller bullets have tiny leeway while large ones have noticeable leeway). 11:45 - Welcome to Touhou, where usually 90% of the bullets don't matter. Usually. I love actually having to pay attention to everywhere around me rather than just one specific direction hahahaha. 22:59 - This is probably the only time that a boss fight is interrupted in the series. Usually, you just get a midboss, sometimes that midboss is also the actual stage boss (you can tell the difference by stage theme still playing, whereas here the game plays boss theme during the first encounter and then during the second half of stage section). 26:58 - Nah, Touhou dialogue is just weird. The one in Touhou 6 is complete nonsense even if you know Japanese, filled with nonsensical references (who the fuck uses thorium decay products as a reference point...?). There's also the fact that Touhou writing deviates from Japanese standards at time. Most importantly, very few characters use honorifics and usually the few that do have a reason (for example student refering to his teacher as Master, employee referring to their boss as Lady/Lord/Mistress, or priestess also using). Sometimes you get characters calling each other names, but Reimu seems to be the kind of person who defaults to "hey you over there!" kind of introduction. 33:33 - Sounds about right, Reisen's gimmick is fake bullets. Whenever she does tha tthing, all bullets lose their hitbox and it's your time to reorient yourself to a safe spot. Her regular attacks don't do that, but they tend to push you towards the bottom. Her in-universe powers is roughly manipulating wavelengths and messing with people's mind, for example by making them see hallucinations. Also yes, she, and her master are from the Moon, cause in Japanese folklore 35:25 - Fun fact! The correct translation of the second line is "we'll tear/peel off your skin." What do you mean, this is not a fun fact? 44:21 - Btw, nowadays there's a super useful third party practice tool that upgrades in-game Stage Practice into a massive thing that lets you practice specific sections of a stage instantly, or specific patterns on a boss. It's very useful, and at very high level is pretty much essential to getting better (cause who the fuck wants to replay the entire stage just to get one shot at the boss's final attack???). It's called thprac, and yes, it sounds similarly to thcrap. But yeah, the games are short because they have their roots in arcade (the series was always for personal computers). It's kinda like Super Mario Bros., where if you master the game, it's not very long. But getting to the point where you can actually clear it semi-reliably is the part that takes up time. 51:12 - Welcome to Last Spells, aka all-or-nothing. No bombs, if you get hit, you don't lose a life but it immediately ends, and you don't get the score bonus. In some cases you have to shoot the boss down, sometimes you have to survive. This one is also the longest attack in the series, the whole thing clocks at 2 minutes split into like 5 phases lol. 1:01:50 - I don't think this changes massively between difficulties, you just get less and less vision, so less time to react. 1:07:44 - ZUN's also fond of puns. Reimu's confusion of "shot" with "odd" was due to two kanji that are pronounced the same way. Kaguya herself while talking uses like FOUR DIFFERENT KANJI THAT ARE PRONOUNCED THE SAME WAY, all within like 3 dialogue boxes. This obviously does not translate well in most languages. Also, while most characters in Touhou are vaguely based on some specific creatures from folklore (usually Japanese) or some other historic characters, this Kaguya is explicitly Kaguya-hime of the Bamboo Cutter tale, which is one of the oldest Japanese fairy tales. Anyway here's some quick tips about the game in overall - Please don't move back and forth like that. You're asking to dodge a bullet and then "un-dodge" a bullet; that is, run into a bullet you just dodged. A bunch of attacks are centered on you and this movement will just result in a stupid death. - Bombs are your friend, pressing X is your friend. In nearly every game, if you die, all your leftover bombs are wasted, as the game resets your stock. Also in this game only, the grace period for bombing after getting hit and saving your ass is much larger, but it costs 2 uses instead of the typical 1. As I like to say "it's scientifically proven that bombing increases your survival odds by 500%, and having no bombs left increases your dodging skills by 100%". - This game is less about twitch dodging and more about learning the enemy spawns, attacks and figuring out the trick behind dodging them. Some are pretty hard to dodge even with that knowledge, and will probably end in a bomb. Some are more about quickly assessing the danger on screen and raw dodging skills. For example if you know that most of the incoming enemy barrage is going to be centered on you, you can slowly move to the side to dodge it by tapping rhythmically the directional, making all of the bullets fly by where you just used to be; moving all over the place will just spread bullets everywhere and make it hard to find an opening. - When you're at full power or in the slow speed mode, moving to the top of screen collects all goodies on screen. This is a risk-reward system, cause if enemies are about to spawn, you're more likely to get hit, so you need to know when you can get away with this. - In this game, you get most of your extra lives by collecting the blue items (five, with two more dropping from midbosses, for a total of 7, on top of the default 3). You can check your progress by looking at the stats on the right; Point your progress towards next life (the last one is at 1100, at which it jumps to impossible value of 9999). Also yes, the blue items are called point items, as they award a lot of points (though depending on the game, they might not be the main source of score). - The youkai part of the team (the slow mode) ignores familiars (some of which are indicated by the magic circles) and hits main enemies through them. They also can't be hit by the red magic circles (which have collision hitbox with the human side... except Reimu, who's specifically immune to that). When you kill the main enemy, it also kills their familiars instantly, which can help clear the screen of shit at times. - Don't always stay at the bottom. Some patterns require you to be more aggressive and stay higher, as the openings close before they reach the bottom. Some attacks are also easier to dodge if you give yourself vertical space to retreat to.
Mangs playing touhou project, thats sure something i never saw coming, i dont know i kind of expected him plahing something closer to the games he normaly plays like Super Robot Wars OG, but this one sure is a surprise
⏰Timestamps⏰
1:14 - Picking a difficulty
2:05 - Boomer can't read lul
2:27 - Choosing a character
-- 1st run - Reimu and Yukari | Easy Mode --
3:00 - Stage 1 start
4:34 - Egg reads the dialogue
5:06 - Stage 1 Boss: Wriggle Nightbug
6:35 - Stage end dialogue
7:03 - Stage 2 start
9:04 - Interesting boss dialogue
10:12 - Stage 2 Boss: Mystia Lorelei
11:52 - Stage end dialogue
12:31 - Stage 3 start
13:46 - Boss dialogue
15:13 - This dialogue...
16:35 - Stage 3 Boss: Keine Kamishirasawa
17:56 - Wtf are they talking about???
18:48 - Stage 4 start
20:11 - More google translated dialogue
21:35 - Stage 4 Midboss
23:38 - 1st game over
24:45 - Stage 4 Boss : Marisa Kirisame
25:32 - 𝙈𝘼𝙎𝙏𝘼 𝙎𝙋𝘼𝙍𝙆𝙐!!!
26:25 - Stage end dialogue
27:50 - Stage 5 start
27:56 - Sticky keys kills Mangs
28:52 - Stage 5 Midboss: Tewi Inaba
30:18 - Reisen appears
31:24 - U dong
32:09 - Stage 5 Boss: Reisen Udongein Inaba
33:15 - "This feels trippy asf"
34:48 - Stage end dialogue
34:56 - "We've to capture it before it commits suicide!!" HUH??
35:04 - 𝐖𝐭𝐟 𝐢𝐬 𝐭𝐡𝐢𝐬 𝐝𝐢𝐚𝐥𝐨𝐠𝐮𝐞?
36:11 - "Final" Stage start
37:14 - "Final" Boss: Eirin Yagokoro
38:09 - Moar dialogue
39:30 - Phase 2
41:32 - The battle was lost. 💀
42:56 - Boomer Mangs moment
-- 2nd run - Reimu and Yukari | Practice Mode on Easy --
44:23 - "Final" Stage Start
45:22 - "Final" boss
50:18 - Mangs reaches Kaguya
-- 3rd run - Marisa and Alice | Lunatic Mode --
52:29 - "This isn't so bad"
53:00 - Stage 1 start
53:12 - "This is fine"
54:23 - 1st Game Over
55:03 - Stage 1 Boss
55:49 - 2nd Game Over
56:48 - Stage 2 start
57:19 - Interesting maneuver
57:28 - 3rd Game Over
58:16 - Stage 2 Boss. 𝙎𝙩𝙧𝙚𝙖𝙢𝙚𝙧 𝙨𝙝𝙞𝙩𝙨 𝙝𝙞𝙢𝙨𝙚𝙡𝙛 𝙞𝙣𝙛𝙧𝙤𝙣𝙩 𝙤𝙛 𝙫𝙞𝙚𝙬𝙚𝙧𝙨
58:23 - 4th Game Over
59:47 - 5th Game Over
1:00:29 - 6th Game Over
1:01:50 - Thracia: Imperishable Night 🌕
1:02:25 - Stage 3 start
1:02:47 - RIP 🪦
1:03:17 - Norwegian man downloads a .exe from a Brazilian
-- Final run - Reimu and Yukari | Practice Mode on Normal --
1:05:06 - Stage 6B start
1:06:17 - 1st Boss: Eirin Yagokoro
1:07:07 - Stage Dialogue
1:08:37 - Kaguya time
1:11:55 - Game Over!
1:12:53 - Touhou 8 loredump
1:14:00 - Unzipping the Brazilian keylogger
1:14:20 - ⚠𝙑𝙄𝙍𝙐𝙎 𝘿𝙀𝙏𝙀𝘾𝙏𝙀𝘿 ! ! ⚠
1:15:02 - Touhou Unconnected Marketeers
1:16:20 - Hanakko actin' sus ඞ
1:16:56 - Brazilian keylogger kills Mangs' PC! Huehue
>Opens .exe file from Brazilian
>Windows Defender freaks out
>Brazilian: "Don't worry it's just a game"
>PC dies
>Sounds about right
🇧🇷
He fell for the oldest trick in the Book: trusting a Brazilian
Hahahahaha
If you want a safer avenue to aquire Touhou games, some of the more recent ones can be found on Steam.
But only in japanese
Welp, Hanakko now has full control over the egg's computer, all Hope is lost
Can't wait for Mangs to fall into the rabbit hole and become a full on Touhoutuber, there's fangames for every genre out there including SRPGs.
Rip PC, should've played the Touhou with Ronald McDonald in it
Mangs commentating the "music is amazing" time and time again makes me really happy. Yes, Touhou's best thing is their music. There's a lot of good shit out there.
Mangs had his first experience of being over stimulated. And this coming from someone who has ADHD
Rip stream, Han's virus got to him
Well I never thought I'd see the day I'd see Mangs play a 2hu game. Thanks Hanakko.
Live Kaguya Reaction
Lmao bald baby Kaguya
Guya + Mangs + Manguya? Sounds close enough to Mango, so that is fun.
I don't know why people are so confused about the dialogues. They make perfect sense. When you know the lore and the characters. And disregard the failed pun translations.
...yeah ok, never mind.
I mean, good luck trying to convey that four of the kanji that Kaguya uses within like 4 dialogue boxes are pronounced the same way without botching the meaning of the sentence.
In newer games you can at the very least use furigana to indicate an alternate reading, but that was introduced in 11 (or 10.5 if you count Twilight Frontier collabs).
I didn’t think I’d see a touhou playthough on this channel but I’m absolutely here for this!
If you're feeling a bit spicy, the touhou series has a lot of games in different genres like fighters, platformers and bullet hell with a camera? The camera games get pretty hard but I loved how you could try the attack you died at again in matter of seconds.
It's so Touhover, bros...
Touhou is very based, very cool to see you play it
Now THIS, is peak Mangs content.
wait what?
Touhou?
in this channel?
It was an experience for sure. Next time on Touhou Project: Mangs Attempts to Defib His PC.
1:15:03 Chirno cameo. Truly the strongest, even stronger than Seth.
Man what did I miss for mangs to do a touhou stream
RIP
BLAME HANAKKO
🇧🇷🤝🇱🇹=☠🇧🇻☠
Lmao those darn lithuanians
oh shit, a Touhou stream, it's time to post another massive comment
For future reference, most of these games are not officially localized to English and if you can't read Japanese you gotta use the fan translation (two spin-offs have official translation, but for the first one the localization is fucking shit you are better off using the fan translation). Nowadays people use the THCRAP software (it stands for Touhou Community Reliant Auto Patcher btw) that dynamically replaces most things in the game, though older games youcan find on certain sites pre-patched, as this is how it used to be (not recommended, as the old method can lead to replay desyncs depending on how extreme the modifications are, plus while the main dialogue went through many iterations and is usually fine in these older patches, the translation quality of the dialogue and text in the endings is... questionable). Seems like the pre-patched one is what you got.
...Also by quickly browinsg through your previous videos, your previous experience was apparently Legacy of Lunatic Kingdom which is far from a pleasant first experience lmao. The community consensus is that it is one of the more punishing games in the series, especially on Normal, where you normally don't expected weird-ass patterns. All because ZUN was like "hmm I want to make a shmup game inspired by I Wanna Be The Guy".
1:21 - I swear the font is better on the modern translation. Then again, ZUN is known for using weird fonts, and the translations USUALLY try to match it (only changing if it's some genuinely obscure font that nobody can track down, or something that doesn't look good with Latin), as the aesthetic is part of the series' charm.
5:17 - The health bar was switched to the funny circle thing in 12.8 (yes, that's a decimal number). It's up to preference I guess???
9:42 - I just realized whatever font this translation uses for dialogue, it doesn't fit in the dialogue box lol.
10:24 - Nice graze lol. Both your character and the bullets' hitboxes are smaller than they appear to be (usually smaller bullets have tiny leeway while large ones have noticeable leeway).
11:45 - Welcome to Touhou, where usually 90% of the bullets don't matter. Usually. I love actually having to pay attention to everywhere around me rather than just one specific direction hahahaha.
22:59 - This is probably the only time that a boss fight is interrupted in the series. Usually, you just get a midboss, sometimes that midboss is also the actual stage boss (you can tell the difference by stage theme still playing, whereas here the game plays boss theme during the first encounter and then during the second half of stage section).
26:58 - Nah, Touhou dialogue is just weird. The one in Touhou 6 is complete nonsense even if you know Japanese, filled with nonsensical references (who the fuck uses thorium decay products as a reference point...?).
There's also the fact that Touhou writing deviates from Japanese standards at time. Most importantly, very few characters use honorifics and usually the few that do have a reason (for example student refering to his teacher as Master, employee referring to their boss as Lady/Lord/Mistress, or priestess also using). Sometimes you get characters calling each other names, but Reimu seems to be the kind of person who defaults to "hey you over there!" kind of introduction.
33:33 - Sounds about right, Reisen's gimmick is fake bullets. Whenever she does tha tthing, all bullets lose their hitbox and it's your time to reorient yourself to a safe spot. Her regular attacks don't do that, but they tend to push you towards the bottom. Her in-universe powers is roughly manipulating wavelengths and messing with people's mind, for example by making them see hallucinations. Also yes, she, and her master are from the Moon, cause in Japanese folklore
35:25 - Fun fact! The correct translation of the second line is "we'll tear/peel off your skin." What do you mean, this is not a fun fact?
44:21 - Btw, nowadays there's a super useful third party practice tool that upgrades in-game Stage Practice into a massive thing that lets you practice specific sections of a stage instantly, or specific patterns on a boss. It's very useful, and at very high level is pretty much essential to getting better (cause who the fuck wants to replay the entire stage just to get one shot at the boss's final attack???). It's called thprac, and yes, it sounds similarly to thcrap. But yeah, the games are short because they have their roots in arcade (the series was always for personal computers). It's kinda like Super Mario Bros., where if you master the game, it's not very long. But getting to the point where you can actually clear it semi-reliably is the part that takes up time.
51:12 - Welcome to Last Spells, aka all-or-nothing. No bombs, if you get hit, you don't lose a life but it immediately ends, and you don't get the score bonus. In some cases you have to shoot the boss down, sometimes you have to survive. This one is also the longest attack in the series, the whole thing clocks at 2 minutes split into like 5 phases lol.
1:01:50 - I don't think this changes massively between difficulties, you just get less and less vision, so less time to react.
1:07:44 - ZUN's also fond of puns. Reimu's confusion of "shot" with "odd" was due to two kanji that are pronounced the same way. Kaguya herself while talking uses like FOUR DIFFERENT KANJI THAT ARE PRONOUNCED THE SAME WAY, all within like 3 dialogue boxes. This obviously does not translate well in most languages. Also, while most characters in Touhou are vaguely based on some specific creatures from folklore (usually Japanese) or some other historic characters, this Kaguya is explicitly Kaguya-hime of the Bamboo Cutter tale, which is one of the oldest Japanese fairy tales.
Anyway here's some quick tips about the game in overall
- Please don't move back and forth like that. You're asking to dodge a bullet and then "un-dodge" a bullet; that is, run into a bullet you just dodged. A bunch of attacks are centered on you and this movement will just result in a stupid death.
- Bombs are your friend, pressing X is your friend. In nearly every game, if you die, all your leftover bombs are wasted, as the game resets your stock. Also in this game only, the grace period for bombing after getting hit and saving your ass is much larger, but it costs 2 uses instead of the typical 1. As I like to say "it's scientifically proven that bombing increases your survival odds by 500%, and having no bombs left increases your dodging skills by 100%".
- This game is less about twitch dodging and more about learning the enemy spawns, attacks and figuring out the trick behind dodging them. Some are pretty hard to dodge even with that knowledge, and will probably end in a bomb. Some are more about quickly assessing the danger on screen and raw dodging skills. For example if you know that most of the incoming enemy barrage is going to be centered on you, you can slowly move to the side to dodge it by tapping rhythmically the directional, making all of the bullets fly by where you just used to be; moving all over the place will just spread bullets everywhere and make it hard to find an opening.
- When you're at full power or in the slow speed mode, moving to the top of screen collects all goodies on screen. This is a risk-reward system, cause if enemies are about to spawn, you're more likely to get hit, so you need to know when you can get away with this.
- In this game, you get most of your extra lives by collecting the blue items (five, with two more dropping from midbosses, for a total of 7, on top of the default 3). You can check your progress by looking at the stats on the right; Point your progress towards next life (the last one is at 1100, at which it jumps to impossible value of 9999). Also yes, the blue items are called point items, as they award a lot of points (though depending on the game, they might not be the main source of score).
- The youkai part of the team (the slow mode) ignores familiars (some of which are indicated by the magic circles) and hits main enemies through them. They also can't be hit by the red magic circles (which have collision hitbox with the human side... except Reimu, who's specifically immune to that). When you kill the main enemy, it also kills their familiars instantly, which can help clear the screen of shit at times.
- Don't always stay at the bottom. Some patterns require you to be more aggressive and stay higher, as the openings close before they reach the bottom. Some attacks are also easier to dodge if you give yourself vertical space to retreat to.
Mangs playing touhou project, thats sure something i never saw coming, i dont know i kind of expected him plahing something closer to the games he normaly plays like Super Robot Wars OG, but this one sure is a surprise
"No, no I don't wan-" *ded*
Touhou mentioned
Not my type of game but I can appreciate the music 🎵
Did you lose a bet?
last corrin quest punishment lol
Touhou❤
Easy modo?
Mangs, you're cute.
No way
Despicable me the bullet hell game, got it
Vai braaaaasiiiil
🤘
Mangs playing Touhou? Did Markyjoe's spirit poses Mangs or something? :DD