TWINMOTION 2020: LIGHT & VOLUMETRIC

Поделиться
HTML-код
  • Опубликовано: 23 янв 2025

Комментарии • 16

  • @jerrymanuel6729
    @jerrymanuel6729 2 года назад

    it's cool even flood driving road can do that. nice tutorial. Thanks

  • @peter7685
    @peter7685 3 года назад

    I use haze and nothing happenend.What is wrong?I use smog effect and nothing happened.please tell me why?

  • @carvingtheway
    @carvingtheway 4 года назад

    Awesome video....
    By d way how to make car tracks on snow

  • @jasim1987
    @jasim1987 4 года назад

    Hi, How i can on cars's headlights

  • @MrReactric
    @MrReactric 4 года назад

    hi, Can we use the light when the sunlight is at (daylight : 12:00). I can use the light only at night.. I want to use lights on the noon

  • @gabrielegelfofx
    @gabrielegelfofx 4 года назад +3

    Cool! Is it possible to load ies photometric files? What about the announced RTX feature?

  • @georges8408
    @georges8408 4 года назад

    nice tutorial thank you... however the lights of the cars are a bit fake.. hope to improve it in next version

  • @alainbernoty8478
    @alainbernoty8478 4 года назад +1

    Great content!!! is there a way to animate lights? like projectors that are swinging across the sky??

    • @alainbernoty8478
      @alainbernoty8478 4 года назад

      @Sawasdesign Graphic thank you! but actually in the new version they added rotators that do exactly what I needed :)

  • @Charlie_Fucsard
    @Charlie_Fucsard 4 года назад

    I tried Twinmotion 2020 in VR on my 2080Ti powered gaming computer & although the VR worked fine in Low & Medium graphics settings there was major issues in the High & Ultra settings when the real time ray tracing kicks in. The left eye rendered the entire scene, attempting ray traced reflections etc. but with some weird glitches. The right eye on the other hand rendered predominantly black with just some bright highlights where they were supposed to be. It's like Twinmotion or just the RTX standard in general can't render a real time ray traced scene twice simultaneously for both the left and right eye. Has anyone else experienced this or is it just me? Thanks in advance. For those interested & for comparison the Materials Room demo scene I tested in VR ran buttery smooth in both High & Ultra settings at full screen in 4k.

  • @iftikharmalik639
    @iftikharmalik639 4 года назад

    which system? you are using? can you tell me? specifications

  • @josereciosba5512
    @josereciosba5512 4 года назад

    Nice video, but I liked better global illumination in tm 2019, 2020 is too bright, any help. Barely see stars, regards

  • @raoufhamdi1336
    @raoufhamdi1336 4 года назад

    How to make real materials
    In different directions . UVW

  • @amirhosseinsafari4020
    @amirhosseinsafari4020 4 года назад

    🖐

  • @moshehyahcoo4634
    @moshehyahcoo4634 4 года назад

    ...Has anybody besides myself notice how The Parallex Shifts in this latest version of TwinMotion?

  • @SebastianDecilia
    @SebastianDecilia 4 года назад

    Game engine toy 🤔