Engineering Series - Episode 1: Laser modifications

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  • Опубликовано: 16 ноя 2024

Комментарии • 114

  • @rickmidkiff9990
    @rickmidkiff9990 5 лет назад +57

    Finally a no nonsense video.Concise and to the point. Looking forward to your next one.

    • @FlintlockEngineering
      @FlintlockEngineering  5 лет назад +1

      Greatly appreciated!! Just what I was aiming for. Thanks for taking the time to say so! 🍻

  • @CMDREagle131
    @CMDREagle131 5 лет назад +21

    Thank you for producing this! I'll be staying tuned for future episodes!

    • @FlintlockEngineering
      @FlintlockEngineering  5 лет назад +2

      Your support truly means everything to me, , thank you my friend!

  • @CapFlipGaming
    @CapFlipGaming 9 месяцев назад +1

    Fantastic explanation! Subbed 😊

  • @CJICantLie
    @CJICantLie 3 года назад +8

    Your voice sounds exactly like someone that narrates safety videos in a workplace.

  • @MrFluffytheTurtle
    @MrFluffytheTurtle 20 дней назад

    This series is a godsend

  • @darkzide7558
    @darkzide7558 4 года назад +3

    One heck of a first video CMDR! o7

  • @boiledelephant
    @boiledelephant 4 года назад +4

    I love that a lot of the long-toothed veterans are crying doom and gloom about how Elite Dangerous is dying, playerbase evaporating, game stagnating, ideas going out of date, etc. and meanwhile there's abundant evidence of a huge resurgence of emergent gameplay and content with new player groups, expeditions, projects, RP ideas and cool new channels like this popping up. Really happy to see a second generation of ED players picking up where the jaded and burnt out ones can no longer be bothered. (Not saying I blame the veterans for getting bored and moving on. Just that they're wrong about the game bleeding out.)

    • @FlintlockEngineering
      @FlintlockEngineering  4 года назад +1

      You're quite right! Just recently Elite hit the highest concurrent player count in its career on Steam, so it's better than it's ever been!

    • @Kav_Games
      @Kav_Games 11 месяцев назад

      Hell, im pretty new playing for a year now and the game is as fun as ever.

  • @chaywarburton3488
    @chaywarburton3488 3 года назад +2

    I love long range, the lack of damage falloff really strips shields. It's incredibly efficient.

  • @sigurdrr1015
    @sigurdrr1015 3 года назад

    You understand that this series good sir set back my sleep schedule ?
    That is a very impressive achievement.
    Straight to the point screenplay. I am extremely impressed

  • @AlphaCompRepair
    @AlphaCompRepair 3 года назад

    Absolutely the best explanation I have ever heard.

  • @OtterVonBiscuit
    @OtterVonBiscuit 3 года назад

    I didn't get this vibe when I watched the kinetic videos before this, but here you sound eerily like Duncan Fisher/ George Ledoux. It made me giddy making that connection. Anyways, really liking your vids, keep it up!

  • @josa310
    @josa310 2 года назад

    I keep coming back to your videos,outstanding job, this series should be included in the codex

  • @maeckblayne2033
    @maeckblayne2033 5 лет назад +2

    Thanks, CMDR! Looking forward to the rest of your videos as well!

  • @padlnjones
    @padlnjones 2 года назад

    from the get-go I have used Long Range/Thermal Vent mods on my Beam lasers, with Multi-Cannons in the big slots. My FDL has taken down 100+ Corvettes and 'Condas (all PvE) by backing away firing at 3-4k distance, out of their range, and moving in for the kill when their shields are stripped.

    • @y_ffordd
      @y_ffordd Год назад

      Thanks for this, more useful than the video, was thinking long range for my FDL beams to go with multicannon, but wasnt sure whether to go efficient for the shorter range business, I have the multicannon for the short range though, so should work, thanks.

  • @Neek0tine
    @Neek0tine 11 месяцев назад

    Long-range beam (5km) + regen to help my newbie friend surviving haz res! Feels amazing!

  • @Sedryn_
    @Sedryn_ 5 лет назад

    Pleasant voice, clear explanation, to the point and not too long. >subbed

    • @FlintlockEngineering
      @FlintlockEngineering  5 лет назад +1

      Thanks very much for the kind words, and the sub! 🍻

    • @Sedryn_
      @Sedryn_ 5 лет назад

      @@FlintlockEngineering My pleasure, Cmdr!

  • @yourdad1351
    @yourdad1351 4 года назад

    Perfect no-fluff video about lasers. Thanks it really helps! Please make more

  • @troybrice4531
    @troybrice4531 4 года назад +1

    Thanks for making this video I've been away from the game for a while and just started playing with engineering weapons again. I needed the extra pen values of focused bursts and I liked the extra range but I completely forgot about sturdy mount also increasing penetration.

  • @danielstokker
    @danielstokker 3 года назад +1

    Thanks to this i could do my dream build a vulture with 2 efficient beams its absolutely amazing ehat it does on short range tho some get away from me because of the lower speed of the vulture but it can sure as hell punch way above its weight

  • @lucasZr113
    @lucasZr113 5 лет назад +13

    Real nice video, but one question that I have is: how you're going to explain the experimental effects? As they're not here, do you plan on making a separate video for them?

    • @FlintlockEngineering
      @FlintlockEngineering  5 лет назад +11

      Indeed! That's episode 2, script is currently nearly finished, so will hopefully be here in a week or two! o7

  • @lordtyvin333
    @lordtyvin333 5 лет назад

    Great work! Short and to the point with suggestions for which is best for whom. Just perfect!

    • @FlintlockEngineering
      @FlintlockEngineering  5 лет назад +1

      Thanks very much! You specifically will appreciate that two spreadsheets were used in the making of this film. ;)

  • @MR.MACH1NE
    @MR.MACH1NE 5 лет назад +2

    Thanks for the explanation...look forward to your next lesson 👍

  • @whitelion1284
    @whitelion1284 5 лет назад

    I remember watching that landing right after you made it. Still bloody impressive. I have no idea how you stop that fast.

    • @FlintlockEngineering
      @FlintlockEngineering  5 лет назад +1

      G5 dirty drives with drag drives, but also not weighing the ship down with massive modules like Prismatics and B class shield cell banks, and practice. Ha! Thanks mate!

  • @SniperCR39
    @SniperCR39 5 лет назад

    Greetings CMDR. I'm known as CMDR SniperCR and I enjoyed your video and look forward to many more!

    • @FlintlockEngineering
      @FlintlockEngineering  5 лет назад

      Glad you enjoyed it! Thanks for the introduction - perhaps we'll see each other out there one day

  • @sainkanzaki
    @sainkanzaki 3 года назад

    Damn, you vids are awesome. I had a lot of questions about mods and you just helped me a lot. Thank you

  • @Jujuthesavage
    @Jujuthesavage 3 года назад

    What a great first video

  • @christhomas03120
    @christhomas03120 5 лет назад +1

    Great work Commander 👍

  • @folkflying2
    @folkflying2 3 года назад

    Very helpful. Thanks Cmdr.

  • @andrewmiller4753
    @andrewmiller4753 2 месяца назад

    Great video - thank you!

  • @thewelshman5013
    @thewelshman5013 5 лет назад

    Awesomely helpful video, looking forward to watching more!

  • @TheKermit2110
    @TheKermit2110 4 года назад

    Superb 1st video. Subscribed!

  • @thespectator1243
    @thespectator1243 5 лет назад

    Looking forward for more !
    Btw., CMDR Buur send me here. ;)

  • @antonzepicsandwiches6194
    @antonzepicsandwiches6194 5 лет назад

    Fantastic video, concise and very well presented. I feel these will be my go-to for engineering advice now!

  • @allcrowsareblack2569
    @allcrowsareblack2569 5 лет назад

    Lovely series start! Looking forward to watching it develop! ❤️❤️

    • @FlintlockEngineering
      @FlintlockEngineering  5 лет назад +1

      Much love my dear friend - thank you kindly for your support everywhere! ❤️

    • @allcrowsareblack2569
      @allcrowsareblack2569 5 лет назад

      Flintlock Engineering totally my pleasure! 💐

  • @victorsuarez4333
    @victorsuarez4333 3 года назад

    Amazing video! Thank you

  • @Datan0de
    @Datan0de 5 лет назад

    Solid info. You're off to a fantastic start. Subscribed!

  • @friedslice4668
    @friedslice4668 5 лет назад

    Clear, concise and brilliant, bring the rest of your vids, can’t wait! O7

  • @johngoulas7271
    @johngoulas7271 5 лет назад

    Great video and am looking forward to future episodes. This really helps me with choosing an engineering trait.

    • @FlintlockEngineering
      @FlintlockEngineering  5 лет назад

      That's soo excellent to hear! Thanks for taking the time to let me know. Comments like that make it all worth it!

  • @CJ_Sheppard
    @CJ_Sheppard 5 лет назад

    Thanks CMDR. Very informative, and well done. Subscribed, before the end of the video. Great information. I'm going to change some engineering.

    • @FlintlockEngineering
      @FlintlockEngineering  5 лет назад

      Really appreciate the kind sentiment!! If you've got any questions on your rework, feel free to reach out! o7

  • @TotalRad
    @TotalRad 5 лет назад

    Excellent stuff. Can't wait for episode two as I run a full laser build on my Krait Mk ll.

    • @FlintlockEngineering
      @FlintlockEngineering  5 лет назад +1

      Haha very nice! Watch your heat, but enjoy!

    • @TotalRad
      @TotalRad 5 лет назад

      @@FlintlockEngineering actually, I use my heat. My two large beams are sturdy with thermal conduit and keep an amfs handy to rep all my modules when necessary

    • @FlintlockEngineering
      @FlintlockEngineering  5 лет назад +1

      @@TotalRad very cool! Lots of module reinforcements, no doubt. I like it!

    • @TotalRad
      @TotalRad 5 лет назад +1

      @@FlintlockEngineering Do module reinforcements actually protect against overheating your ship? I've been watching it closely and it doesn't seem to help at all.

    • @FlintlockEngineering
      @FlintlockEngineering  5 лет назад

      @@TotalRad Great question! You are correct, they don't help with heat damage unfortunately. Apologies if I gave the wrong impression - merely meant to imply bringing MRP's to minimize the second source of damage to modules.

  • @scottbrown411
    @scottbrown411 5 лет назад +1

    First, thank you for this! Great concise analysis on laser engineering :)
    Will you be touching on the experimental effects at all in the future, and possibly what weapons would compliment different modifications?

    • @FlintlockEngineering
      @FlintlockEngineering  5 лет назад

      Excellent question, and yes I will! In fact, that's episode 2, which is currently on its second draft script! HOPEFULLY it'll be up within the next 1 to 2 weeks! (sooner is likely, but sometimes real life slows ya down, ya know?) thanks for the compliments!

  • @steverouth2831
    @steverouth2831 5 лет назад

    Cool video.Some great info there man, especially about the long range benefits of beam lasers! Think I’ll be changing mine from efficient on my vette “Big Lad”. Cheers Cmdr o7

  • @Kai19103
    @Kai19103 5 лет назад

    Learned about you from Burr pitt news. great stuff, subscribed! keep em coming. o7

  • @XwarpfactorX
    @XwarpfactorX 5 лет назад +1

    CMDR Buur sent me over, and I'm definitely glad he did. Outstanding video, looking forward to more episodes! If you don't mind me asking, where are you from CMDR Flint?

    • @FlintlockEngineering
      @FlintlockEngineering  5 лет назад +1

      That's very kind! He's a fantastic "bloke" himself, I'm grateful for his praise! Appreciate you coming by to check me out! I'm from eastern US. How about yourself?

    • @XwarpfactorX
      @XwarpfactorX 5 лет назад

      @@FlintlockEngineering Originally eastern US as well, but now holding it down out west.

    • @FlintlockEngineering
      @FlintlockEngineering  5 лет назад

      @@XwarpfactorX very nice. They need all the help they can get over there, right? 😉

  • @Spotcats
    @Spotcats 3 года назад

    Just now discovering this in 2021. Just have to say at the opening, you remind me of Casey Kasem. Has anyone said this before?

  • @LeadSkillets
    @LeadSkillets 5 лет назад +1

    Great video!

  • @brendanbuss1190
    @brendanbuss1190 5 лет назад +1

    Nice vid, keep 'em comin'

  • @03bigdave
    @03bigdave 4 года назад

    Thank you my brother for this video. I know I wanted to run 2 class 3 gimbled beams on my first Anaconda but I wasnt sure all of the facts

  • @cmdrnormin3157
    @cmdrnormin3157 5 лет назад

    Very well done, keep up the good work.

  • @antonzepicsandwiches6194
    @antonzepicsandwiches6194 5 лет назад

    I wish I could thumbs up again!! So useful!

    • @FlintlockEngineering
      @FlintlockEngineering  5 лет назад +1

      Much appreciated! Share it with a friend - maybe that'll get a second thumbs up. ;) glad you found it useful!

  • @superdahoho
    @superdahoho 3 года назад

    isn't there a mod that lowers thermal load when you hit but increase when you miss?
    what if you run a couple of those to lower temperature and add a few with overcharge? will that balance out the heat generation while increase some damage?

  • @deinuniversum
    @deinuniversum 4 года назад

    Very helpful, thank you, Cmdr, for this well made video! Be sure i'll watch all of your videos during the next few days.. Liked & subscribed! Greetings from Germany!

    • @FlintlockEngineering
      @FlintlockEngineering  4 года назад +1

      Thanks for the kind words, and the greetings from so far away! My pleasure, my friend 🍻

  • @CluelessGuyAXI
    @CluelessGuyAXI 5 лет назад

    Looking forward for ur videos o7

  • @wmgthilgen
    @wmgthilgen 8 месяцев назад

    Going with all beam's, on my python, I utilize them as if I had pulse or burst. Because each shot that hit's does more damage that that of a same size pules or burst. I deliberately pull my trigger in a pulse one second to two second blast or in three to four second's blast such as in burst. Sure if one does nothing but pulse pulse pulse constantly, one does get integraty issue's. But the money one can make by using bounty scanner prior to attacking, and the additional money one make's, easily offset's the repair bill. I utilize all long range, overized beam's. But by my deliberately pulseing and or bursting, cause more damage, faster, than the same sized pulse or burst. Because it's the damage per shot that hit's that matter's. The same size beam, if and when deliberately pulsed or burst. Deliver's considerably more damage. Assuming of course one has the correct upgrades to their Distributer and Power Plant, not to meniton the thruster's and shield's. Which differ to the N-th degree, a ship utilize for anything else but pew pew. I have one python for long range bubble stuff, such as going mat hunting, with four scarb's I can still jump so 57ly's. My combat python using all beam's, get some 37ly, the main difference is in the choice's regarding the PD, PP, Thruster, and even the shield gen. Being done for basically nothing but pew pew vs a modified bubble only material hunter.
    Makeing the wrong choice in the size and engineering of those, make a considerably difference when it comes to staying power vs total range.

  • @C4_Miles
    @C4_Miles 5 лет назад

    Engineering made easy Thank you so much o7

  • @omegaalpha4821
    @omegaalpha4821 5 лет назад

    Nice job sir

  • @friendlyoldpieceofapoppedp711
    @friendlyoldpieceofapoppedp711 4 года назад

    Instantly subbed.

  • @applechip4166
    @applechip4166 5 лет назад

    Would you recommend long range or focused lasers for general use bounty hunting (I’m usually in bigger less maneuverable ships, less often nimble fighters)? I do like the ability to have full damage capability so long as the target is in range, but that piercing and slight range increase seems like an interesting middle ground between long range mods and the damage buffing ones.

    • @FlintlockEngineering
      @FlintlockEngineering  5 лет назад

      A very good question! As it's a very close comparison, the piercing will help more against medium/large targets, due to their higher hull hardness values. If you're in a ship with a fighter bay, that slf can help out with smaller, more nimble targets while you Focus (see what I did there?) on the bigger ones. If you don't have an slf, but have other hardpoints for kinetic damage, I would go with long range - ESPECIALLY if you have a hardpoint with the corrosive experimental effect, as that will temporarily modify piercing/hardness values in your favor, as well as add a damage boost to all damage dealt while the corrosive buff is applied. Hope that helps!!

    • @applechip4166
      @applechip4166 5 лет назад

      Flintlock Engineering I do try to balance kinetic and thermal damage output as much as possible across my fleet, and pretty much all of my ships have a corrosive multi-cannon for that debuff (my cutter has it on turreted because of the lack of maneuverability). I do not trust myself with use of the Plasma Accelerators.

    • @FlintlockEngineering
      @FlintlockEngineering  5 лет назад

      @@applechip4166 it's alright, and can be a good call skipping fixed on the Cutter. Even with the massively high damage per shot, your damage per second goes WAY down at some point in almost all engagements. Best of luck with it my friend! o7

  • @S4ns
    @S4ns 27 дней назад

    On the one hand, I like the concept of modifying your ship and equipment.
    On the other hand, grinding the materials for it is some of THE MOST TEDIOUS ANNOYING HARVESTING I'VE EVER DONE IN MY ENTIRE HISTORY OF GAMING.
    Without outside sources on the internet, good luck finding that last scrap of material you need. And even if you do, guess what, the roulette wheel of engineering chance might suddenly decide, screw you buddy, that's not enough.

  • @Spitfire-zx7rj
    @Spitfire-zx7rj 3 года назад

    Iirc pulse has the highest dmg but lowest dps overall and the exact opposite for beam

  • @kanmara168
    @kanmara168 5 лет назад

    Love the video, looking forward to more. Keep up the good work. o7
    Cmdr Mo Mo

  • @friendlyoldpieceofapoppedp711
    @friendlyoldpieceofapoppedp711 4 года назад

    What is the engineers name?

  • @Georgeelhindi
    @Georgeelhindi 4 года назад

    His voice is commanding

  • @alezandercorben4122
    @alezandercorben4122 6 месяцев назад

    Pew Peww

  • @ultralaggerREV1
    @ultralaggerREV1 Год назад

    Ok, but who can give me Beam Laser engineer modules?