That first fight was absolutely insane. Three groups of great meta ships clashing against and weakening each another so much that a pretty bad deck cannon ship emerges victorious...
My favorites in this: 1st round, definitely Beyblades Mk5, they were amazing. Both elegant and a great design since it spreads damage over all armor. 2nd round, definitely Cosmic's ship, he took out like 3 people pretty much on his own & then damaged a fourth. Even though Calvin won both rounds his design is the most boring and he hid like a turtle in its shell the entire time.
I'm a massive Rose fan. Her ship designs and paint schemes are brilliant. Using an adapted version on my playthru and its working fantastically well with just a supply ship - not changed the design since I made it in the 2nd area (it's just under 1mil to spawn in). I'm using 2 with a supporting supply ship - already got max fame and utterly decimate even the highest areas :D
When your thrusters aren't pointed the way you want to go, they both fire and spin until one set is. When you are pointed the way you want to go, that set fires. You spin while coasting forwards, each thruster block pushing when it's its turn.
*The damage-circle disappearing is bullshit!* 👎 It should NOT disappear, just be small enough to push the combatants together for an interesting fight, with the OPTION to run outside at the cost of damage. It could decrease depending on remaining combatants, but shouldn't disappear. It doesn't measure the ships abilities, when EVERYTHING & EVERYONE takes damage at the same rate.
Why is there a limit on turning? idk what it all means but seems weird? :D Also what does it mean whena rmor is threaded? Why is that mor eeffective than single armor blocks?
either disable chat or quit that censoring of chat... that blurry blop obstrucs the view on what's happening so much that it is more annyoing than anything else. and i can't unsee it .
Those spinny railgun ships were super cool
Agreed, reminds me of playing reassembly back in the day
how does he get them both to just spin?
@@conglaciousBetter yet, how does he move around while spinning? I don’t see a ship inside that moves the spinning part.
That first fight was absolutely insane. Three groups of great meta ships clashing against and weakening each another so much that a pretty bad deck cannon ship emerges victorious...
nah the spinners won the first round, that last guy just waited till there was one left, those spinners took out half the other guys lmao
My favorites in this: 1st round, definitely Beyblades Mk5, they were amazing. Both elegant and a great design since it spreads damage over all armor. 2nd round, definitely Cosmic's ship, he took out like 3 people pretty much on his own & then damaged a fourth. Even though Calvin won both rounds his design is the most boring and he hid like a turtle in its shell the entire time.
Calvin be dropping anchor fr
Good designs in this one, and even some teamplay. Nice match.
Just the 3-team ones seem unfair. One always stays away and then win...
i like how he just sighs when he sees the dread destroyers again lmfao
Love your casts on these...agree on enforcing a minimum internet connection
Damn! The amount of missiles are insane.
Would love to see all the blueprints for the ships involved, especially the spinning railgun ships.
I'm a massive Rose fan. Her ship designs and paint schemes are brilliant. Using an adapted version on my playthru and its working fantastically well with just a supply ship - not changed the design since I made it in the 2nd area (it's just under 1mil to spawn in). I'm using 2 with a supporting supply ship - already got max fame and utterly decimate even the highest areas :D
Loved to see big battles, but mybe you should raise the time for the death cycle. At least one or 2 minutes.
Agreed, it kind of ruins it being that fast.
wouldn't these battles be much more interesting with smaller ships?
13:00 there is a option in the option menu witch allows you to deselect ships by clicking on the void
Ah yes, I found it
PD are effective vs swarms of Emp and H.E missiles while flak guns are effective vs Nuclear Missiles/Nukes
Ah poo I was hoping the bayblades would win but gj Calvin
Double the delay on the OOB wall, those fidget spinners would have won I think.
3:05 this moment is very funny
Can the red circle be made to stop once it's small enough to force all combatants into firing range?
I feel that might improve the endgame some.
I don't think that's an option unfortunately, I could however have the staying range very close but not have the circle close at all
@@bladetardigrade hmm unfortunate. The initial skirmishes are fun so you don't want to lose that part.
Rose deserves an award for the worst driving.
the team matches are way cooler to watch
Let's look at how much ammo's in there...
Two. There is two ammo in there. lol
The spinning railgun design is clever, but how do you fly about once you're done?
When your thrusters aren't pointed the way you want to go, they both fire and spin until one set is. When you are pointed the way you want to go, that set fires. You spin while coasting forwards, each thruster block pushing when it's its turn.
NANI i used to play with rose
shey helped me make a "cancer" ship
cool
youd think pvp players would be addicted to segmented ships so the whole thing doesnt boom off one reactor lol
Long live The End
*The damage-circle disappearing is bullshit!* 👎
It should NOT disappear, just be small enough to push the combatants together for an interesting fight, with the OPTION to run outside at the cost of damage.
It could decrease depending on remaining combatants, but shouldn't disappear.
It doesn't measure the ships abilities, when EVERYTHING & EVERYONE takes damage at the same rate.
Why is there a limit on turning? idk what it all means but seems weird? :D Also what does it mean whena rmor is threaded? Why is that mor eeffective than single armor blocks?
"Oh. There's no ammo in there. Don't worry about it". ruclips.net/video/6VOmtB2JNBY/видео.html
❤
I was wondering if I could join in on Combat.
yes you can, I will be putting out notifications via my discrod: discord.gg/E5zhNpJQDA
Is there a way to join?
Sounds super fun
I will be putting out notifications from my discord at : discord.gg/E5zhNpJQDA
Man the wall meta is so boring...
it's not even meta he won because he was the only contestant that actually used any kind of strategy other than run at the enemy and see what happens
@@quisquiliarum7710 ohh I was not refering to an specific player, it was just a general statement.
@@quisquiliarum7710 Kinda boring if everyone hung back and waited for everyone else to wound and kill each other before going in.
Last fight sucked, the boring deck cannon blocks just hid until everyone killed each other. Shouldn't invite them anymore lol.
What I learnt from watching these videos, is that most of these players are brain dead. They just keep ramming their ships.
aaaaaaaaand nobody cares what you have "learned" lmao
Honestly like even the AI would navigate the ships better than this! no one even treid to use the supperior range of their weapons?
If they try to retreat the enemy is faster
@@Weitu_long 'Has less to do with retreating, and more to do with what SmithWerben was saying. It's about keeping proper distance to begin with.
@@TrojenMonkey good point
either disable chat or quit that censoring of chat... that blurry blop obstrucs the view on what's happening so much that it is more annyoing than anything else. and i can't unsee it .
its censored for a reason
I would like to sign up for this. What is your discord or link to sign up?
Sure thing I will be putting out notifications via the discord at: discord.gg/E5zhNpJQDA