Yu-Gi-Oh! - Jinzo Archetype

Поделиться
HTML-код
  • Опубликовано: 30 сен 2024
  • ● 2nd Channel: / samdickens
    ● VOD Channel: bit.ly/37gSw8g
    ● Twitch: / tgsanime
    ● Twitter: / tgsanime
    ● Instagram: / samdickenstgs
    #Yugioh #TradingCardGame #TGSAnime

Комментарии • 758

  • @accuratememin
    @accuratememin Год назад +1537

    It never occured to me the reason Jinzo disables all traps isn't due to his sheer power, it's because his psychic powers allow him to sense and see traps so he can't fall for them.

    • @koutaconnor9453
      @koutaconnor9453 Год назад +69

      If you play duel links and summon Jinzo Espa Roba comments on why Jinzo can disable traps.

    • @barronmeadors2905
      @barronmeadors2905 Год назад +14

      I personal think it’s his effect

    • @weedragonauts4729
      @weedragonauts4729 Год назад +37

      @@barronmeadors2905 they meant the lore behind the effect

    • @erhestor1950
      @erhestor1950 Год назад +7

      @@barronmeadors2905 🤦‍♂️ maan wtf??!😂

    • @accuratememin
      @accuratememin Год назад

      @@koutaconnor9453 I have but I never actually put thought into it until like right now lol.

  • @StellarAvenger
    @StellarAvenger Год назад +606

    I like how this archetype spun off its own type in Psychic, but no retrains have ever been changed to Psychic

    • @marcosantonio-hj7vp
      @marcosantonio-hj7vp Год назад

      😯

    • @TheGloryXros
      @TheGloryXros Год назад +16

      They should make a Jinzo that is his human self before the modifications as a Psychic

    • @BlackRose-rp7kv
      @BlackRose-rp7kv Год назад +14

      They could definitely give him a starter that’s him without the mechanical parts. He doesn’t have that much of lord, he could easily be given some lore that he was a human with psychic abilities then enslaved in a lab and experimented in to become stronger. A new psychic starter, a laboratory field spell, maybe new equip spells like potions that transform him to other forms

    • @colino5056
      @colino5056 Год назад +1

      I guess he knew his father was going to kill him. Essentially, he knew he was in a trap set by his father.

    • @clownplayer7265
      @clownplayer7265 5 месяцев назад +1

      Mmm, the thing is that *Jinzoningen* is roughly translated to "Artificial Human".
      So maybe Machine type is applied because he wasn't a natural born human. I mean, I doubt that long neck he has is a human thing.

  • @chrispambo1539
    @chrispambo1539 Год назад +21

    Dylan : Why hasn't Konami made a Metal Gear Solid archetype yet ?
    Spyrals : Are we a joke to you ?

  • @wiewio8035
    @wiewio8035 Год назад +6

    In my opinion, if they got something to stop spell cards, oh boy would that deck be buster. Something like "Your opponent spell cards are treated as Trap cards"

  • @Dz73zxxx
    @Dz73zxxx Год назад +57

    The machine type of jinzo somehow ironically reflects Espa Roba, that is him presenting himself as a "psychic", only to cheat with hidden communication "machine". DARK attribute suits it too as "evil" play.

  • @roninwarriorsfan
    @roninwarriorsfan Год назад +185

    I'd add Spell Cancelor as part of the Jinzo archetype to not only negate spell cards, but give it an effect to treat Spell cards as Trap cards

    • @Combaticon
      @Combaticon Год назад +15

      Spell Canceller and Horus are overdue for major upgrading and updating. Imagine if Spell Canceller got a good boss version of itself then I'll bet every Runick player would be surrendering left, right and center.

    • @chaosryans
      @chaosryans Год назад +3

      @@Combaticon they just make a retrain quick effect to discard a spell to special summon it since the main reason it wasn't used was poor stats and lvl5

    • @HFoxy
      @HFoxy Год назад +1

      Spell Canceler is nice, but needs to be stronger.

    • @HFoxy
      @HFoxy Год назад +1

      @@Combaticon Horus Level 8 is already good. He is able to negate every magic card except Super Poly.

    • @Combaticon
      @Combaticon Год назад +2

      @@HFoxy True, but he doesn't have the same amount of support that Armed Dragon has.

  • @akumaking1
    @akumaking1 Год назад +20

    The references to Psycho Mantis are appreciated

  • @JuanMunoz-ym6hp
    @JuanMunoz-ym6hp Год назад +267

    I think the best way to make jinzo more viable is to make an "alternative" path for jinzo where he becomes a different attribute and becomes a psychic type where he can negate spells.

    • @black369ace7
      @black369ace7 Год назад +38

      An interesting way they can make it work is for the new support to be able to count your opponents spell cards as trap cards.

    • @conlooka9356
      @conlooka9356 Год назад +8

      And then maybe a pendulum monster with a monster negation effect

    • @jerrimyhealy5063
      @jerrimyhealy5063 Год назад +6

      These are all pretty based ideas

    • @joseguadalupemartineztorre9702
      @joseguadalupemartineztorre9702 Год назад +4

      Make it that any trap card used stays in play to defend only Jinzo, if Jinzo is destroyed, all trap cards can be used to negate any spell card

    • @robertthepunchwizard5964
      @robertthepunchwizard5964 Год назад +4

      @@joseguadalupemartineztorre9702 i feel a more concrete way would to make an xyz monster that negates traps and then takes them and make them material to shut down spell cards

  • @MasterArchfiend
    @MasterArchfiend Год назад +69

    Interesting trivia (at least to me): The guy using Jinzo in GX belongs to the Psycho Style which is a rival to the Cyber Style that Zane belonged to. This was in turn referenced in Arc V with a Psycho Style Duel School billboard. I believe that same billboard appears in Duel Links in Arc V world at the shop area along with other billboards from Arc V for Duel Schools (including one that I am fairly certain is new given that I can’t find a screenshot of it anywhere despite how hard I have searched).
    So there is a whole Duel School that teaches kids how to play Jinzo and I guess they were just super paranoid about Action Traps which were not really explored because of how Arc V’s story went.
    Now let’s see Konami out date this video and reference Arc V by giving us some Pendulum monsters for the deck.

    • @clownplayer7265
      @clownplayer7265 5 месяцев назад

      The antagonism between Cyber Style and Psycho Style seems to be more based around dueling philosophies.
      Cyber style favored beatdown tactics, bring the big cybers for overwhelming power and the non-cyber dragons offer protection and swarm.
      Psycho style follows instead of lockdown gameplay. The Jinzo player used Crush Card Virus to cripple the opponent, Drillago and Jinzo Returner to attack directly and Jinzo itself the "trap card negator" to essentially forbid most sabotaging during your turn.

  • @chaosryans
    @chaosryans Год назад +80

    I think they wanted to make a lockout deck with jinzo and spell canceller. It would be interesting to force opponents to use hand traps and beaters if you could negate all effects on the field.

    • @enlongjones2394
      @enlongjones2394 Год назад +1

      Maybe a Light or Wind attribute psychic, with electricity as a main motif

    • @TheLonelySoulja
      @TheLonelySoulja Год назад +1

      Yea where is the Spell Canceller upgrade. Also why isn’t that monster in Duel Links

    • @eldartaghiyev8422
      @eldartaghiyev8422 Год назад +2

      When they do a trap card version of Amplifier for Spell Canceller and a Monster Negater of Jinzo/Spell Caneller with a union monster as its version of Amplifier. With mabye a fusion monsters (like Jinzo and Spell Canceller fusion, Jinzo and Monster Negater fusion, Spell Canceller and Monster Negater fusion and Jinzo and Spell Canceller and Monster Negater with effects for all fusion that if the materials some was used to summon this fusion monster hade the equip cards so Jinzo with Amplifier and so its effect would only negate your opponent cards and not your cards. If it did not hade the equip cards it would effect both players except its own effect). With even a polymerization card for that only with like it is a quick play spell or just a normal spell card and can banish this card and the fusion monster some was summoned by this card except the turn if it was used of/and if the Fusion monster was sent to the GY and summon the fusion materitals with equip the equip cards to the fusion materitals if it was equip with the equip cards when it was used to fusion summoned the fusion monster.

    • @chaosryans
      @chaosryans Год назад

      @@eldartaghiyev8422 yeah, it would be interesting to do a boss monster like an XYZ that had conditional effects like the Cxyz that says like "once per turn if it has -spell canceller/jinzo/ etc negate these effects on the field based on each" or a fusion with similar combined effects. I guess even ancient gears used ones like "fusion with x machines but it gains an extra effect based on the monsters involved" but i also feel like that would feel similar to TrueDraco

    • @eldartaghiyev8422
      @eldartaghiyev8422 Год назад +1

      @@chaosryansit would work as a XYZ and CXYZ monsters too but Spell Canceller is a level 5 monster. So you need use a card some change the level of Spell Canceller.

  • @roninwarriorsfan
    @roninwarriorsfan 10 месяцев назад +4

    There's an infinite loop involving Jinzo, Amplifier and Imperial Order. Jinzo negates Traps, Amplifier partially negates Jinzo's effect (for your board), and I.O negates spells. This loop depending on the game either has both Order & Amplifier negated, or the problematic card is destroyed

  • @OmnicidalClown1992
    @OmnicidalClown1992 Год назад +174

    I've always had a soft spot for Jinzo. I loved his design and I love how, if used correctly, can render roughly 1/3 of an opponent's deck due to his effect. I just wish the OCG/TCG versions of Jinzo had the effect where it automatically destroys any and all Trap Cards the opponent control while it remain face-up on the field.
    As for creating new cards or upgrades that can help improve the Jinzo Archetype, I think creating a Jinzo monster where it can negate the activation of Spell Cards could work. Or, if that means that it would be too broken, how about a Fusion Monster version of Jinzo, where it can be fused with Spell Canceller, to create a monster that renders spells and traps useless. And finally, an actual upgraded version of Jinzo Lord with higher stats, at least have it be 3000ATK, and change it's effect to have it destroys all Trap Cards your opponent controls, while at the same time treating all cards in the Spell & Trap Zone as Trap Cards.

    • @dearickangelonej.legaspi6686
      @dearickangelonej.legaspi6686 Год назад +4

      Having OG Jinzo have a field nuke would have had him in the Forbidden list in old Yugioh, a retrain with the ability to have Spells be treated as trap would be interesting but would add a new ruling since alot of cards mention Spell Cards specifically

    • @artenitalewis1541
      @artenitalewis1541 Год назад

      Palizolia decks are gonna cringe

    • @OmnicidalClown1992
      @OmnicidalClown1992 Год назад

      @@artenitalewis1541 Or really any of those Trap Monster Cards.

    • @artenitalewis1541
      @artenitalewis1541 Год назад

      @@OmnicidalClown1992 like the eldritch traps?

    • @kotzpenner
      @kotzpenner Год назад

      @@dearickangelonej.legaspi6686 the current meta is so insane it would be semi limited at most nowadays lol

  • @strider_hiryu850
    @strider_hiryu850 Год назад +18

    honestly: i just really like his design. menacing, edgy; positively dripping. he looks like mad scientist goth-boy and i love it!
    edit: his design is also very unique. no other Archetype hits quite like Jinzo

  • @ryebur7625
    @ryebur7625 Год назад +31

    Maybe have a card that change the opponents card in to a trap card, like dna surgery but for card types. So that way jinzo negates the monster effect as well

    • @Micahangelo_YT
      @Micahangelo_YT Год назад +2

      That's pretty cool. It still wouldn't be meta but it would be a fun casual deck. It wouldn't be meta because it would still be slow.

  • @steveny5338
    @steveny5338 Год назад +126

    Not only do people play less traps nowadays, Jinzo only affects the traps actually on the field and these days there are so many traps that can be used in the graveyard that he can't stop

    • @kaiser9109
      @kaiser9109 Год назад +2

      And cards like infinite impertinence

    • @otakotako2601
      @otakotako2601 Год назад +3

      the thing is that even if people play more traps, it's doubtful that it'll see play bc denko sekka exists

    • @steveny5338
      @steveny5338 Год назад +11

      @@kaiser9109 Infinite Impermanence needs to go on the field to activate, even if you use it from your hand, it would not affect a Jinzo on the field.

    • @kaiser9109
      @kaiser9109 Год назад

      What I said had nothing to do with jinzo was pointing out there are in fact hand traps that are traps

    • @steveny5338
      @steveny5338 Год назад +3

      @@kaiser9109 true, but Jinzo can still negate those so it's not really a reason he sees little use today

  • @Emerald_Vizsla
    @Emerald_Vizsla 6 месяцев назад +6

    Jinzo won. The game doesn't need traps anymore. He can rest. Thank you for your work.

  • @Firered328
    @Firered328 Год назад +23

    There's 2 things I can think of for Jinzo if it were to make a resurgence. the first is having a more consistent way of turning your opponent's monsters into trap cards. Like a field spell that treats all monsters on your opponent's field as trap cards. And maybe give Jinzo something akin to Red Reboot? But as a spell or monster.

    • @ExeErdna
      @ExeErdna Год назад

      That'll be so good it'll be banned the same year since people would pivot to Jinzo, since it's easy to get him out turn on for such an effect to trigger.

  • @Yomi2012
    @Yomi2012 Год назад +16

    I was actually surprised that bakura has a line with jinzo in duel links. Implying that jinzo would be a card he will add to his occult deck. Also interesting enough when jinzo was first introduced in Gx jinzo was involved with ghosts and spirits. This is a eerie and creepy looking monster after all

  • @matthewmcmullan4832
    @matthewmcmullan4832 Год назад +3

    do all the elemental heroes in one (updated)

  • @ironmuro
    @ironmuro Год назад +32

    What we need is a retain of Spell Canceller that can synergize with this archetype. Maybe as a level 4 monster that changes "traps" on Jinzo card texts to "Spell and Traps"

    • @Mrryn
      @Mrryn Год назад

      Maybe a Union monster that can merge with Jinzo to give him the Spell negation effect (and maybe an attack boost/damage protection buff). Give a place for Union support cards like Union Hangar a place to fill out a Jinzo deck.

  • @hollowjack3007
    @hollowjack3007 Год назад +17

    Tbh I’m surprised jinzo doesn’t have a monster that gains effects based on the number of monsters with jinzo in their name could be a cool concept

  • @adhamwashere5320
    @adhamwashere5320 Год назад +14

    I think a way to make Jinzo better is to prevent hand effects or cards that activate in the hand to stop hand-traps

    • @nunyabiznes33
      @nunyabiznes33 Год назад +1

      Do hand traps count as being shown to activate? Duel Links Espa have skill that shows the opponent's hand (image is slightly blurred and you can't inspect it) that also prevent the opponent frim activating effects that require showing cards in the hand.

    • @adhamwashere5320
      @adhamwashere5320 Год назад +2

      @nunyabiznes33 maybe a better jinzo effect could be to prevent card effects in the hand during the opponents turn for both players

    • @HintedImage
      @HintedImage Год назад +1

      So something like:
      Once per turn, whenever your opponent draws a card, declare one type (Monster/Spell/Trap). If it is correct, negate the effects of all the declared type for the remainder of the turn.

  • @cfakatsuki17
    @cfakatsuki17 Год назад +11

    I love the idea that Jinzo was so ticked off at these other monsters failing as his support that he made them into better support for himself XD

  • @morningstar9849
    @morningstar9849 Год назад +33

    If I were to make Jinzo a more relevant card, I'd make it so that during each standby phase you send the top part of your deck to the graveyard and depending on what type of card is sent your opponent cannot activate cards or effects of the same type.

    • @mkhcfire9684
      @mkhcfire9684 Год назад +5

      That Jinzo with a Lightsworn deck would go crazy

  • @snowboundwhale6860
    @snowboundwhale6860 Год назад +5

    Honestly I feel like leaning in more to the megacyber effect of turning opponent's monsters into continuous traps would be a strong way to move forwards with Jinzo. They already have trap hate well established, but turning monsters into traps is actually pretty debilitating. If you aren't something like Crystal Beast that deliberately puts their monsters in the backrow then you probably don't have any means to use them while they're there or even clear them out beyond standard S/T removal. It also stops the monsters from being sent to the GY, which potentially subverts floating triggers as well as preventing monsters from being so easily brought back after being dealt with or used as materials for a special summon that eats monsters in the GY (e.g. Chaos summons, Tear fusions). Obviously the Psychic Megacyber's effect that does this is fairly awful, but the concept for what it's doing is actually a solid game plan.
    Jinzo specialises in locking down traps; Expanding on this effect that turns monsters into traps gives a way to handle monsters that's relatively uncommon and tricky to deal with, and it also clogs the backrow in the process which eventually locks out spells.

  • @uteriel282
    @uteriel282 Год назад +3

    a good way to make jinzo viable again would be a field spell that sends all monsters destroyed by battle with a "jinzo" monster as continuous traps to the opponents spell/trap zone instead of the grave.
    and a second effect that lets you take controll of monsters in the opponents spell/trap zone as long as jinzo is on the field.
    that way the archtype can get around its mediocre monster lineup and actualy do something in metas without many traps.

  • @novusnocturnm
    @novusnocturnm Год назад +2

    Love Jinzo, one of my favorites but I still NEED the phantom knights archetype!

  • @HammyRead
    @HammyRead Год назад +3

    first

  • @eman2863
    @eman2863 Год назад +3

    I will never not imagine Jinzo having a southern accent because of the dub

  • @brianaguilar8283
    @brianaguilar8283 Год назад +5

    I remember when Jinzo was level 7 in the manga

  • @UAshton5090
    @UAshton5090 Год назад +7

    Here's an idea: A field spell that gives the Jinzo archtype monster's a ton of effects if there are no face up traps on the field or the field spell gets destroyed if a trap effect does resolve somehow. Say Jinzo monster's can't be destroyed by battle, and the 3 star ones gets an atk increase times their level to make them more of a problem. The higher level Jinzo monster's can negate the effects of monsters except psychic monsters.

  • @Jxstqn
    @Jxstqn Год назад +6

    why is yu gi oh lore more deep than the mfing bible

  • @codyburgett7962
    @codyburgett7962 Год назад +5

    You really do need to cover Joey vs espa roba in your “was he about to win” series, I’d love to see how they both dueled

  • @zexalbarian9819
    @zexalbarian9819 Год назад +2

    I did not know metal gear solid was Konami’s work. Thank you!!!!

  • @King-ze2kt
    @King-ze2kt Год назад +5

    Maybe Jinzo just needs a way to make cards become considered trap cards, thus allowing him to negate or destroy monsters with effects or spell cards.

    • @kingj7018
      @kingj7018 Год назад

      There is a monster that those that. I believe it's the retrain of psychic megacyber which can be sp. Summoned if the opponent has more s/t cards on the field than you do, and if jinzo is on the field while attacking with that card, you can tribute it in order to turn that attack target into a trap card

  • @ryanbelmont2676
    @ryanbelmont2676 Год назад +2

    Can you please do an archetype video on the D/D/D cards and then update it later after more cards come out please?

  • @Zetact_
    @Zetact_ Год назад +6

    I think that what's more interesting about Amplifier than it not being able to be negated on activation is that it's the only card that can rival Pole Position for the sheer amount of weird infinite loops it can cause.

  • @bradensmith8682
    @bradensmith8682 Год назад +2

    Maybe a field spell like Zombie World that make all face-up spell or effect monsters count as trap cards.

  • @Sansmemelordover
    @Sansmemelordover Год назад +2

    I would add a Jinzo how instead of traps targets Quick-Play spells, seeing as when set they can be played like a trap card, then it would either make a another monster or an equip/continuous spell/trap to negate hand traps, specifically cards similar in effect to the ash blossom cards and not all effects that activate in the hand. Negating hand traps basically can’t work when this spell/trap/equip card is on a Jinzo monster. This would force your opponent to slow down to Jinzo’s pace with their negating options have grown limited.

  • @salbaulo7815
    @salbaulo7815 Год назад +2

    Man Yugioh GX season 4 is so good, I hope you do a video on it one day

  • @joshfarmer8408
    @joshfarmer8408 Год назад +2

    We need a yugioh TV series based solely on the loar of these monsters.
    Also can you please review the duel between specter and playmaker, because that duel is so plot forced its crazy

  • @bladersmosh
    @bladersmosh Год назад +29

    There’s one Jinzo appearance in the anime you’ve overlooked. That being in the KC Grand Prix arc where a duel computer at the maximum setting duelled Yugi while using an unbalanced dragon deck from kid called Rick. It would be defeated by a combo involving Spirit Ryu and Heart of the Underdog making its ATK 7000.

  • @pumpkinshorts242
    @pumpkinshorts242 Год назад +3

    I would make a jinzo card that negates spells instead of traps the “anti-Jinzo” if you will

    • @SCH292
      @SCH292 Год назад

      Yeah. It's call Spell Canceller. Level 5. 1800 attack and 1600 defense. Machine. Wind.

  • @cvantecole4668
    @cvantecole4668 Год назад +2

    Can you do a video break down of kaiba vs scheoder?i dmed you on ig as well I think it would be a great battle to analyze

  • @Tuturial464
    @Tuturial464 Год назад +2

    How to upgrade jinzo? Make a card that turns spells into traps once per turn or something

  • @bhill7053
    @bhill7053 Год назад +2

    Jinzo is so powerful, the meta game stopped using traps out of fear of his power

    • @Yomi2012
      @Yomi2012 Год назад

      Meta game is also so terrified of him that they had to create different summoning mechanics just to stop a level 6 2400 attacker. Now you have rank 4 XYZ, synchros and link monsters that can outmuscle him.

  • @eldartaghiyev8422
    @eldartaghiyev8422 Год назад +2

    Holly good. I never knew Psycho Mantis’s backstory from MGS was so dark.

  • @thomascollette4498
    @thomascollette4498 Год назад +2

    I want to see If Viper could have beaten Jaden in the a snake in the grass three parter

  • @nebbynetwork2089
    @nebbynetwork2089 Год назад +18

    Gotta love jinzo it's managed to stand the test of time in my opinion

    • @The_r3d_0ne
      @The_r3d_0ne Год назад +5

      It’s the armor

    • @Yomi2012
      @Yomi2012 Год назад

      @@The_r3d_0ne I was going to say that

  • @customcardguy
    @customcardguy Год назад +4

    One of the OGs and a personal favorite. The Jinzo archetype has decent potential, with 3 searchers, spot removal, and general machine support.

  • @homehandandheart
    @homehandandheart Год назад +2

    I love yu-gi-oh

  • @repenexus518
    @repenexus518 Год назад +3

    Personally, I'd make Jinzo busted by changing the focus from 'Trap Cards' to 'Set Cards in the BR'. While it would give it some weaknesses against cards like Evenly Matched and Infinite Impermanence, it would give it strength over Quick-Play Spell cards and would essentially act as a Spell Canceller with an already-active Anti-Spell Fragrance. IDK, though, I'm not that good at Yu-Gi-Oh!

  • @captaincold5481
    @captaincold5481 Год назад +2

    Can you do the War Rock archetype next?

  • @venomromulus
    @venomromulus Год назад +2

    Expand on the “turning your opponents cards into traps” thing

  • @falconpv1
    @falconpv1 Год назад +1

    (quick effect) Once per turn discard 1 card: negate the effects of cards of the discarded type. Just give it a hard summoning condition.

  • @randolphrosenberg2994
    @randolphrosenberg2994 Год назад +3

    Here's a dumb idea for a support card: Psychic Projection. It can be a spell or trap, but has the ability to target one set card on either players field once per turn, and treat it as if it were a face-up continuous trap. And while there is a trap card on the field Jinzo monsters can't be targetted by card effects. This way, if that card is activated Jinzo can negate it's effects. And since it's continuous it'll take up one of your backrow slots.

  • @umergulmuhammad9756
    @umergulmuhammad9756 Год назад +1

    PLEASE DO THESE ARCHETYPES:
    Code Talker
    Firewall Dragon
    Firewall Dragon Darkfluid
    Borrel
    Rokket
    Topologic
    Salamangreat
    Gouki
    Dino Wrestler
    @ignister
    Hydradrive

  • @KINFIN123
    @KINFIN123 6 месяцев назад +1

    One card to boost the archetype: Jinzo - Mind Master
    Level 7 Psychic Effect Monster 2400 atk 1500 Def
    Effect: This monster is always also treated like a machine monster. While this card is face up on the field Quick Effect you can discard one card from your hand. If you do, your opponent cannot activate spells or traps for the remainder of this turn. You can only activate this effect once per turn.

  • @Timeater
    @Timeater Год назад +2

    A field spell card that searches Jinzo upon activation and treats all cards in the Spell & Trap as Traps would be convenient. If you have a Jinzo - Layered on the field your Spell & Trap zones are not affected by this effect. Also, it would be very cool to create the very first Field Trap card for this idea. But if is like this Jinzo should be summoned from the hand, deck, or graveyard.

  • @seanmiller4170
    @seanmiller4170 Год назад +1

    I guess a jinzo support card that turns face up spells into trap cards could help, but really the game of Yugioh is a nightmare in competitive play. Either there should a be a bigger push in the player base to just have more fun, or like cr1tikal said, do more formats that can make older cards more viable. Stuff like Master Duel and Duel Links should offer more modes at the outset to play rather than waiting for events to happen. IDK. I still love most of the old classics like Red-Eyes, Dark Magician, Jinzo, classic E Heroes.

  • @robertrupp7231
    @robertrupp7231 Год назад +2

    A new monster I’ve always wanted to see is a fusion in the early days of yugioh or a pink monster now that has the combined powers of jinzo and spell canceler and is unaffected by monster effects. It would have a base attack of at least 2900

  • @Bunkerfreak_HD
    @Bunkerfreak_HD 6 месяцев назад +1

    Imagine konami releases a new jinzo monster but it affects spell cards instead of traps. That would be incredible strong i imagine

  • @huntermyers3551
    @huntermyers3551 16 дней назад +1

    Holy cow dude! I always knew jinzo has powerful psychic abilities

  • @ryanbritt4459
    @ryanbritt4459 Год назад +1

    The way to make it better have a card or cards that turns monsters into spells continuous clogs up back row maybe have them buff jinzo

  • @tymemaster
    @tymemaster Год назад +1

    psycho mantis also mentions yu gi oh being a konoami game as in ps1 he checked for konami games on your memory card i didnt know he even read any other types of games because he oly said yu gi oh or suikoden to me

  • @elvinvazquez9360
    @elvinvazquez9360 Год назад +1

    Personally I think the way to say jinza right now is to make a card that makes all spell zones become trap cards

  • @JEW_UNIT
    @JEW_UNIT Год назад +1

    How about a Jinzo that negates all opponents monster effects and one that doesn't allow opponents to activate spell cards.

  • @natesiegel65
    @natesiegel65 Год назад +1

    Fun fact the RUclips channel Team APS is the reference to Jinzo’s Japanese name

  • @kitvrenwa3129
    @kitvrenwa3129 Год назад +2

    I feel like it would be really awsome if there was a jinzo monster that could stop hand traps like Ash and imperm!

  • @Zarabor
    @Zarabor Год назад +1

    Missed opportunity to talk about his partner in the spell/trap zone negation: Spell Canceller

  • @LukaGG600
    @LukaGG600 Год назад +2

    A card that could add to the archetype is a field spell that treats spells as traps and it will also work for the hand so "Cosmos Chanel" could be more powerful

  • @WarmLillie
    @WarmLillie Год назад +1

    For a second I thought the intro was the real dueling lord of yugioh!

  • @nourelden887
    @nourelden887 Год назад +1

    We want the true rules of dimensions duels from Yu-Gi-Oh the dark side of dimensions

  • @ryantaylor8398
    @ryantaylor8398 Год назад +1

    Id have a new Jinzo retrain where you get to pick what gets negated (monster, spell, or trap). You would have to declare as soon as it is summoned and every standby phase

  • @floodinmon14
    @floodinmon14 Год назад +1

    a good first direction would be an upgraded Jinzo that stops Graveyard effects of Traps. Most Traps, if they are played, have GY effects these days. After that, I think a good direction to go would be more cards like that Fiend Gigacyber retrain. Turning opposing effect monsters into Traps to negate them.

  • @markobleach6804
    @markobleach6804 Год назад +1

    Jinzo is great to counter Uria Lord of Searing Flames trap monster deck

  • @samw9906
    @samw9906 Год назад +1

    Give Jinzo a Field Spell that make it treat your opponent's Monsters as Continuous Traps in addition to being Monsters during your turn so Jinzo can turn them off on your turn.

  • @Splonton
    @Splonton Год назад +1

    How I'd make Jinzo more viable: fuck hand traps

  • @roninwarriorsfan
    @roninwarriorsfan Год назад +1

    Sam forgot to mention that in Yugioh the abridged series, Jinzo destroyed internet memes

  • @kindamanly5986
    @kindamanly5986 Год назад +1

    Eldlich and traptrix decks be shaking where they stand if they battle this deck

  • @kheath2099
    @kheath2099 Год назад +1

    I just started playing this deck in master duel, slowly loving this

  • @MiyaStarOfficial
    @MiyaStarOfficial Год назад +1

    He’s actually a nightmare for Altergeist players because that deck is trap heavy

  • @isamelzorrilla5639
    @isamelzorrilla5639 Год назад +1

    Hi TGS Anime I love this and I hope you have a good day and you are awesome

  • @sarawilson4566
    @sarawilson4566 Год назад +1

    Will you do more Yu-Gi-Oh characters profile again

  • @mrbasalt8553
    @mrbasalt8553 Год назад +1

    We need new improved trap cards and a whole archetype on stopping spell cards

  • @thekrispiestkreme5609
    @thekrispiestkreme5609 Год назад +1

    You know what would be cool support? A card that can make you treat other cards like trap cards. So maybe a field spell or something where you can discard a card type (monster or spell) and depending on what you send- all opponents monster or spell cards are treated as traps until the end of the turn

  • @zaquhe
    @zaquhe Год назад +2

    If I were to make support for this archetype I'd want to make more cards with effects like Psychic Megacyber's ability to turn monsters into continuous traps, converting your opponents monsters into useless trap cards that clog up their spell/trap zones.
    Maybe also a card or two that tributes your opponents face up trap cards for some effect so you can make room in your opponents zones to send more monsters.

    • @matthewkuscienko4616
      @matthewkuscienko4616 Год назад

      Speaking of which, Fiend Megacyber was another card owned by Espa Roba that Joey would later play in his deck as well, although I don't think he got the card from Espa like he did Jinzo

  • @monikhadka
    @monikhadka Год назад +1

    There should be a jinzo support card that turns all spells into trap cards this would greatly benefit the deck

  • @imagination1720
    @imagination1720 Год назад +1

    Cqn you please make a rollet/borrel archetype video?

  • @Temmie_on_smash
    @Temmie_on_smash Год назад +1

    Isn't there a super powerful trap based deck that's about to pop up?

  • @SilverHyozanryu
    @SilverHyozanryu Год назад +2

    I wanna say just give him a support card that treats your opponent's spells as traps but that would actually be extremely powerful. Maybe only treat them as traps on your turn so he can negate stuff like quick plays and field spells ? Or just make the first spell your opp's uses each turn be treated as a trap to balance it out ?

    • @Micahangelo_YT
      @Micahangelo_YT Год назад

      Well it would be extremely powerful for a casual deck. Like Dark World or Sacred Beast. For the meta it's still not as powerful because I still can't see a strong board first turn setup with it.
      You can have a Jinzo with royal decree and the support card that turns spells to traps and still all you need is Knightmare.

    • @SilverHyozanryu
      @SilverHyozanryu Год назад

      @@Micahangelo_YT I mean yeah but a easy to set up exterio would still be pretty obnoxious.

  • @Shawno625
    @Shawno625 Год назад +1

    psycho mantis, sasha nine and jinzo would get along great

  • @SlavKnightVlad
    @SlavKnightVlad Год назад +1

    I think he's more based on Hellraiser than psycho mantis

  • @facegod2188
    @facegod2188 Год назад +1

    Can I please get a video on the draco slayer archetype or amorphage

  • @SilverSpectre266
    @SilverSpectre266 Год назад +1

    This video made me realize two things:
    1. A lot of Joeys most powerful and signature cards all came from other people; Black Dragon from Rex (before the whole concept of even taking cards from opponents became a thing), Jinzo from Esper, and Time Wizard from Yugi
    2. Outside the signature cards, going back and thinking about it, Joeys deck was a revolving door of swordsman based cards

  • @anthonythomas305
    @anthonythomas305 Год назад +3

    Jinzo is such a cool anti-trap card monster!

  • @marcosantonio-hj7vp
    @marcosantonio-hj7vp Год назад +2

    Like 600

  • @zuniversegaming3431
    @zuniversegaming3431 Год назад +1

    i thought jinzo origin was the jinzo style school i ngx?

  • @Shadeanarchy7438
    @Shadeanarchy7438 Год назад +1

    that's cool at all but can you do zane and syrus about to beat makoto

  • @Daxxon10101
    @Daxxon10101 Год назад +1

    I say make them able to do the same thing with spells as well