How Weak Are Jades in Hearthstone?

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  • Опубликовано: 27 окт 2024
  • Jade Golems were introduced in Mean Streets of Gadgetzen, and they were good when they were released but are they still good in Hearthstone?
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Комментарии • 393

  • @Rarran
    @Rarran  2 года назад +248

    All my homies hate jades!

    • @MarvelRivlasGameplay
      @MarvelRivlasGameplay 2 года назад +8

      Maybe, but the Jade cardback is Dope AF

    • @eizhamm4820
      @eizhamm4820 2 года назад +2

      Jade rogue was sweet tho, its on my craft list in wild. I love aya blackpaw so much.

    • @annesN1fan50
      @annesN1fan50 2 года назад +4

      so we are not homies anymore? :(

    • @purplecrowbar1332
      @purplecrowbar1332 2 года назад +2

      I was a Jade Druid player but only in wild - ironically I really hated it in standard but felt it was more balanced in wild (blizzard did not agree)

    • @iceygamingrulez
      @iceygamingrulez 2 года назад +2

      abominable lieutenants love jade golems

  • @xanithdegroot5407
    @xanithdegroot5407 2 года назад +267

    I remember when jade was so broken they added a card that just destroyed every 1 mana spell in both players decks and hands, and made the collection flavor text specifically mention jade idol. They knew that card was busted so they just said "here's a tech card to remove it from the game."

    • @cristianbernal8009
      @cristianbernal8009 2 года назад +3

      that's why you always keep 1 in hand.

    • @lobsterfork
      @lobsterfork 2 года назад +10

      And it still did almost nothing. I remember removing this card because it was a dead card. Against jade druid it only worked if you drew it on curve and their opener was bad, and against everything else it lost you the game.
      Kind of insane the shit that went down in the Brode era. They over estimated mechanics and card that were awful, and they understimated every single broken thing back then.
      I don’t know what metrics Brode was using back then but the data was insanely bias.

    • @DazedRose115
      @DazedRose115 2 года назад +38

      ​@@cristianbernal8009 nope Skulking Geist destroyed both players hand and decks it was a complete counter

    • @juliandacosta6841
      @juliandacosta6841 6 месяцев назад

      ​@@DazedRose115there were 4 s tier druid decks in the expansiok geist was released in. It did not work as a counter at all.

  • @TheL0rd0fSpace
    @TheL0rd0fSpace 2 года назад +1229

    This is incorrect: The three Mean Streets factions were the Cabal, the Jade Lotus, and the Pirates.

    • @annesN1fan50
      @annesN1fan50 2 года назад +103

      wrong its Renozakus(?), Jade Idol and Patches

    • @robertlupa8273
      @robertlupa8273 2 года назад +8

      Truer words have never been spoken.

    • @palithepalidan885
      @palithepalidan885 2 года назад +7

      Cabal, Jade Lotus and Grimmy Goons
      Pirates as well... I guess?

    • @No__Vanity
      @No__Vanity 2 года назад +33

      Actually there were only pirates, i don’t recognize any of these fan made cards

    • @locogato3488
      @locogato3488 2 года назад +4

      Kabal, not Cabal.

  • @ericyang8474
    @ericyang8474 2 года назад +292

    The important thing to note is that Rogue also got one less Jade card compared to the other two classes. It may have been an oversight, or the fact that Unearthed Raptor curved well into the 2 drop, but I think having one more card would have given this class a chance.

    • @briankelly1240
      @briankelly1240 2 года назад +32

      I played rogue jade as a main during that era, shadow step helped a ton and other ways to bounce/create copies of cards made if viable. I really enjoyed it for sure! And opponents didn't usually know what to do. Vanish was great at the time too to get extra couple turns against jade druid or pirates.

    • @andriy_tato
      @andriy_tato Год назад +1

      I made it to the legend for the first time with Jade Miracle Rogue. It wasn't that bad. But it's still weird that they thought that another Jade card for Rogue would break the game while also thinking that Jade Idol was fine.

  • @Ruvahkiin
    @Ruvahkiin 2 года назад +231

    It's amazing that something that was OP and disgusted me currently is trash. The powercreep is insane.

    • @alexGB.1
      @alexGB.1 2 года назад +21

      I think it’s trash because there are lots of overturned cards/archetypes but if those got slightly worse and people built good optimised jade decks it would be playable 100%

    • @annesN1fan50
      @annesN1fan50 2 года назад +19

      its not trash, its just that it got released in a time where all the other cards were mostly bad so it looked too op at the time
      heck i reach high legend almost every month with jade druid and shaman

    • @kobban63
      @kobban63 2 года назад +1

      Jade still work with idol Cycle

    • @gmoney9469
      @gmoney9469 2 года назад +33

      I mean, if you made the decks with modern cards, it would turn out a lot better than what he was doing by limiting the decks intentionally.

    • @Frikgeek
      @Frikgeek 2 года назад +29

      But jade was never OP in mean streets, Jade druid broke the game in Knights of the Frozen throne when they got insane stall and stabilising cards like Spreading Plague, Malfurion DK, and Ultimate Infestation. It completely changed the jade deck from a tempo deck that would use nourish to draw cards to a full ramp deck that would use nourish to ramp into Ultimate Infestation and then start spamming Jades at 10 mana while the opponent is still on 5.
      Spreading Plague especially massively helped the deck deal with aggro and Ultimate Infestation did everything you wanted. Removal, board swing, health gain(armour), and a hand refill. If you got to play UI vs aggro and not immediately die you were almost guaranteed to win.

  • @Phoenax
    @Phoenax 2 года назад +62

    Jade's kinda "suck" atm, for obvious reasons. Expansions power level has gone to absurd level's (in comparison), new class, cards that got changed (that turn where you couldn't attack with patches, for example), other ways to deal with board, as there's lot more cards, ..., so yeah, like most (there are exceptions, ofc), they just got sent to shadow realm. Sometimes I still see some jade druid on wild. Good times.

  • @DyrianLightbringer
    @DyrianLightbringer 2 года назад +50

    I remember when Mean Streets first came out. All of the jade cards said "summon a 1/1 Jade Golem," and I was like, "that's nice, I guess," so I didn't play them at first, because there was NOTHING that indicated the golems got bigger each time! The first time I played against jades, I was like "wait, why is that one a 2/2? why's that one a 3/3? hold up, what's happening here?"
    Blizzard made a fun card game, but they are remarkably bad at explaining the mechanics of the game, within the game. I think I played for a year or so before I ever found out there was a turn limit. I had to look up the "hidden rules" of Hearthstone on the wiki to find out some of the stuff Blizzard doesn't bother explaining. Like, how about just a button on the menu or something that says "Rulebook" that would open a document of the full rules of the game?

    • @JTTMal
      @JTTMal 2 года назад +6

      I totally agree they should have a reference rule book in game. I still remember the first time I coined while at 10 mana. Like why can’t we bump beyond 10 oh and thanks for telling me Blizz.

  • @bigwal4843
    @bigwal4843 2 года назад +60

    jade idol is the card that made me almost quit hearthstone back in the day. Just having the feeling of instantly loosing when you see a 1 mana card with no way to remove it and have a card come an expansion after as a way to get rid of it, sucked.

    • @GodOfOrphans
      @GodOfOrphans 2 года назад

      Same, and the fact that it lingered in Wild for so long afterwards too.

    • @lobsterfork
      @lobsterfork 2 года назад +1

      And skulking did not even counter the card lol

    • @ArcaneAzmadi
      @ArcaneAzmadi 2 года назад +2

      Blizzard's balance philosophy ("just let a broken card completely ruin the game for months until we release a hard counter for it in the next set, the scrubs will be happy to wait") is lazy and bad. Legends of Runeterra really proves that, no, it's actually BETTER for a digital CCG when the developers actively work to regularly nerf overperforming cards (and buff useless ones).

    • @maomaeramnon3870
      @maomaeramnon3870 Год назад

      But it was so easy to win against. Smh…. Literally queue one of the aggressive decks until you see less druids => play the deck you want 🤷‍♂️ look at use druids win rates back then it really wasn’t that much of a problem

    • @bluedistortions
      @bluedistortions Год назад

      Yes. I wish I could remember who said it, but having a broken card that dominates the meta, then having a "hard counter" card, sucks in design philosophy and isn't fun for either player.
      For me, it's not fun to have to waste a slot or even two slots for a stupid hard counter card that is going to be a dead draw in any deck that isn't the one particular deck you're teching against.
      BUT, even when you DO get in a match against your ideal opppnent, all you're doing is hoping to draw your counter card, and then either getting super frustrated that you don't get it, or winning in a brain dead way if you don't.
      And your opponent is either in a mirror match, getting insta destroyed by a hard counter card, or mopping the floor. And none of those options make him feel clever.
      To top it all off, it was a slow deck. Jade druid did not instil confidence in me that Blizzard knew how to balance anything.

  • @TheDerek14
    @TheDerek14 2 года назад +141

    It's a bit to unfair to determine a deck archetype's strength years after it's initial release. The game state has changed drastically since then, and playing a deck like that now won't pain an accurate enough picture on what the deck was actually like.

    • @wenbolu6157
      @wenbolu6157 2 года назад +7

      the thing is he isnt just losing, hes losing in silver 9

    • @MannaChaves
      @MannaChaves 2 года назад +22

      That's literally what i was going to say, the meta is not the same as it was at all after years of new cards and changes, an actual current jade deck is wildly different from one build from what it was and testing a deck like this is a huge handicap that invalidates the entire testing

    • @rnglillian8081
      @rnglillian8081 2 года назад

      Yeah, I remember winning lots of games with jade druid back when I still played

    • @coenschipper1380
      @coenschipper1380 2 года назад +4

      @@wenbolu6157 doesn’t matter, they’re still using newer and more powerful cards than back in teh jade druid times

    • @plasmahandoku1073
      @plasmahandoku1073 2 года назад +1

      @@wenbolu6157 back then when this archetype came put. The only few ways to beat jade. Is to use jade or a full OTK. Haven't played the current hearthstone atm though.

  • @vorrenthalla2792
    @vorrenthalla2792 2 года назад +37

    My opinion on Jades is the same now as it was back then. They are perfectly fine.
    The only problem card is Jade Idol.
    They should have made it "Shuffle 3 copies of Cut from Jade into your deck" (Cut from Jade is the half of the card that summons a Jade). That way you still have the interesting tempo vs value play from the card but it is never infinite, you will eventually run out of jades just like the other two jade classes did which makes it viable for control to actually beat Jade Druid.

    • @locogato3488
      @locogato3488 2 года назад +4

      That would have been the perfect nerf to Jade Idol.

    • @randomname9723
      @randomname9723 2 года назад +1

      It'd probably have to have shuffled 4 or 5 back in the day for the shuffle option to be worth it

    • @irishkniferd9837
      @irishkniferd9837 2 года назад

      there are many ways to go infinite these days. jades are fine as a win condition.

    • @vorrenthalla2792
      @vorrenthalla2792 2 года назад +3

      @@irishkniferd9837 I will be clear here: I don't think infinite decks are a good thing for Hearthstone. Fatigue can be delayed but it needs to be inevitable. I don't think the card Ignite should exist.
      The only one I can think of that I'm fine with is single minions that shuffle themselves or a single copy of themselves in the deck because those are much easier to stop.

  • @dima10656
    @dima10656 2 года назад +10

    I enjoyed Hearthstone so much during that era. I played a lot of Jade Rogue and Shaman, even though they were much weaker than Druid. I just loved card interaction in Rogue, and the wins I got were very satisfying.

  • @Anddroiden
    @Anddroiden 2 года назад +52

    Jades were so broken it's hard to imagine now. Not only did they auto-win against any control and mill deck, they still had a good match up against midrange and even against aggro they still had a fighting chance. When you can flood your deck with what is effectively 1 mana scaling minions you need to die quickly to lose, because on turn 10 they would usually slam down at least one 6/6+ minion every turn.

    • @dozermox9785
      @dozermox9785 2 года назад

      They were average tier 2 at best dont over hype them

    • @ariwalfish4609
      @ariwalfish4609 2 года назад +3

      @@dozermox9785 They were tier 2 until KFT came out and gave the deck spreading plague and UI. Then it was all kinds of broken.

    • @dozermox9785
      @dozermox9785 2 года назад

      @@ariwalfish4609 just play skulking geist and its an auto win

    • @ariwalfish4609
      @ariwalfish4609 2 года назад +8

      @@dozermox9785 Lol, not even close. Literally every pro ran Jade Druid at HCT, and everyone banned Jades. No one wanted to play against it, even if you had geists.

    • @dozermox9785
      @dozermox9785 2 года назад

      @@ariwalfish4609 Geists were brocken IMO they ruined jade I crafter that legend that summons 2 for no reason because of geist

  • @Stikarii
    @Stikarii 2 года назад +11

    I used to play a control rogue with jade, deathrattles and N'Zoth in that expansion and I had the most fun in years with that deck. So many weird possibilities like shadowstepping N'Zoth

    • @bishop8958
      @bishop8958 2 года назад +1

      I used to do something similar, and more recently I actually came back to Jade rogue with some of the newer deathrattle synergy cards too, If I get good draws I can be on 14/14s by turn 7, despite the 1/1s being my only jade cards in the deck.

  • @jakimiku
    @jakimiku 2 года назад +14

    Jade Druid was a deck I straight up refused to play until they introduced Skulking Geist. I think it was the first of these ticking clock decks where your opponent has a really unbalanced disadvantage. Kind of similarly to now with Guff (try controlling against a deck with double your mana and and extra card every turn) and Warrior Juggernaut (hehehe infinite value). Geist on its own was terrible though, the only other deck in the meta it was useful against was Evolve Shaman, or occasionally against Shield Slam or Rogue.
    I think the reason Jade Rogue was pretty mediocre was also the fact Shaman and Druid got battlecries, and Rogue had to wait a turn or two to trigger its deathrattles. For a class which relied on tempo and wacky combo plays (e.g. Edwin/Auctioneer), jades were too weak. I've played some Jade Druid in wild recently, but even there to have any chance, the deck has to basically be your regular package minus Kaz plus 2x Idol. Jade minions (even Aya, believe it or not) are way too weak on their own.

    • @badwulff
      @badwulff 2 года назад

      Geist was also pretty good against Priest too at some point iirc - Inner Fire Priest had, well, Inner Fire, and Reno Priest just run a bunch of one mana spells (like PW:S and stuff)

  • @elbe0072
    @elbe0072 2 года назад +14

    Jade idol was one of the earliest infinite value cards. And it took a few sets until geist was printed. Nowadays we have a lot more infinite value cards and not even a real counter *cough* quests

  • @MrLolguy93
    @MrLolguy93 2 года назад +32

    The Jades really took the term "going green" quite literally, huh?

  • @lilbigbozo
    @lilbigbozo 2 года назад +16

    It makes me sad that Jade Idol killed the value meta to the point where Blizz even made Skulking Geist to deal with arguably Hearthstone's most problematic card ever made.

    • @maomaeramnon3870
      @maomaeramnon3870 Год назад

      Srsly jade idol was fine. Compare it to the “at the start of your deck cards” odd paladin, that sht was toxic for the meta

  • @aspen2007
    @aspen2007 2 года назад +10

    Man I miss Day9. By far my favorite Hearthstone creator of an older era 😭 he also went to my high school.

  • @locogato3488
    @locogato3488 2 года назад +16

    I remember using Skulking Geist in almost every deck I made to counter Jade Druid.

  • @mahdawg8740
    @mahdawg8740 2 года назад +33

    I don’t care what anyone says I love Jade Druid. I grinded around 1k wins on Druid playing this deck alone. I won’t argue that jades may be poorly designed or aggravating, and they’ve definitely been power crept, but I’ll always have a soft spot for this deck

    • @revlismorningstar825
      @revlismorningstar825 2 года назад

      Power crept by what? Only thing that legitimately comes to mind is Ignite from mage

    • @mahdawg8740
      @mahdawg8740 2 года назад +6

      @@revlismorningstar825 control has better win conditions now that do more than just build huge vanillas. And take less prep/mana to setup. Pre nerf kazakusan comes to mind

    • @step9337
      @step9337 2 года назад

      @@revlismorningstar825 jades are bad bc of power creep

    • @MrJeffreytwo
      @MrJeffreytwo 2 года назад +4

      Question, what's up with your dominant hand? Still got one or naw?

    • @Boyzby
      @Boyzby 2 года назад +5

      Of course you love it, you're the one playing it. Most people don't hate playing a deck because it's good, they hate playing against it.

  • @WannaComment2
    @WannaComment2 Год назад +1

    TBH Jade Druid was kinda the main reason I quit hearthstone. It was Jade golems and similar mechanics that made me realize that there was fundamentally no overlap between what Blizzard's vision for the game was and what I was trying to get out of it. It was nothing but unabashed power creep, and the fact that jade golems are now considered bad just reaffirms the decision I made back then.

  • @bmorris423
    @bmorris423 2 года назад

    I've been meaning to post this for awhile now, but I just wanted to thank you for all the great content.
    Ever since I stumbled on your channel I tune in everyday. You're a great personality and I look forward to seeing you continue growing!

    • @Rarran
      @Rarran  2 года назад +1

      Soul thanks for the kind words!

    • @bmorris423
      @bmorris423 2 года назад

      @@Rarran Not a problem! Doing this as a full time job must be hard, yet you always put out upbeat content.
      You'll get where you are trying to go. Anyways, thanks again! I'll be here for the next one :)

    • @Rarran
      @Rarran  2 года назад

      thanks so much dude! stay safe and I will keep on delivering for as long as I can

  • @mofire5674
    @mofire5674 2 года назад +4

    Oh yea....I remember the Jade Druid days. I was a control player and eventually just decided to ff immediately when running into one because otherwise it's like a 10% chance of winning.

  • @jpfischer6003
    @jpfischer6003 2 года назад +1

    I remember those days. Maybe it's where I was in the ladder at the time, but I don't remember seeing aggro shaman as much. It was pretty much rock, paper, scissors with jade druid, pirate warrior, and kazakus priest.

  • @rkochamp07
    @rkochamp07 2 года назад +17

    Jades were hands down my favorite archetype. Second being OG Cthun. I loved the idea of basically creating this larger and larger army. Every year i cross my fingers hoping they would bring jades back to standard in some way

  • @JakktsLament
    @JakktsLament 2 года назад +6

    You do understand that it really wasn't the jade package that made druid unstoppable, it was the DK Hero Malfurion and Spreading Plague - then refilling your deck to prevent fatigue. These cards make it possible for you to retain a fairly large armor pool and control the board until you were capable of 10-11-12+ Jades.
    That's when Jade Druid was badass.

    • @maomaeramnon3870
      @maomaeramnon3870 Год назад

      Honestly the 10 mana card felt worse than spreading plague imo

    • @ramael3299
      @ramael3299 Год назад +1

      @@maomaeramnon3870 Yeah Ultimate Infestation was a bitch to deal with.

  • @godogodo8893
    @godogodo8893 2 года назад +2

    I used to hate them so much when they were released. Here I was struggling to play reno priest just to get stomped by jades late or by pirate warrior early. Recently I played against a linecracker druid who ran just jade idol and somehow won with my 30 legendary deck, the dude just disconnected because I got him in a simplified game state where all he had left were two cards in hand that weren't jades and was starting to take fatigue damage while I still had 8 cards left in my deck. Somehow 30 legendaries won vs 1K+ armor. Who would've thought

  • @xpolyx2704
    @xpolyx2704 2 года назад +2

    In LoR, “Encroaching Mists” are essentially the HS’s “Jade Golems”. The difference between HS and LoR’s version of those sizeable threats is that LoR had cards that could recur them on every turn. The champion Viego produces an “Encroaching Mist” first time time an ally dies each turn and the card “Invasive Hydravine” produces a mist on summon and each start of turn. I was thinking that HS should really add a hero portrait that had a hero power of producing Jade Golems (ex: 4 mana hero portrait that has the hero power [2 mana -> summon a jade golem]) or even a quest line for playing jade golems. Idk, what do you guys think?

    • @connorm7915
      @connorm7915 2 года назад

      Sorry what? A 4 mana hero card which has a 2 mana hero power that summons Jade Golems...

  • @peterkirk8510
    @peterkirk8510 2 года назад +1

    1:00 btw, 10 potions were far less common than 5 potions, since a 5 gave something like 60ish percentage of the value for half the mana; it let you more effectively spend your mana earlier and fit cards in with it. A 1 was even more efficient, but sometimes you needed more to be done even if it’s less efficient. 1s and 10s had their place, but 5s were good in every matchup

    • @Noobie2k7
      @Noobie2k7 2 года назад

      Yeah. Was so often just Kazakus on 4 into Potion on 5.

  • @jakubdrozdowski519
    @jakubdrozdowski519 2 года назад

    I love those history videos, they honestly bring so many memories. Thank you for that!

  • @becausecontextmatters5260
    @becausecontextmatters5260 2 года назад +1

    I haven't played HS in a very long time and few weeks ago i decided to come back and check out the new things. I got some free packs from previous promotions i guess and a lot of quests. Before making a new standard deck which i have very few cards for, i decided to take on the quests and from all my old decks i chose my Jadewock shaman. I made a couple of changes to it, adding the new parrots which double battlecry for more jades and the primal dungeoneer, cause the jade package has both nature spells and elementals, and it worked super well that i got the 12 wins in a row achievement. Granted i was in some dumpster rank, i don't even know how ranking works now cause it got changed aswell.

  • @nightangelx1513
    @nightangelx1513 2 года назад +6

    Druids: Whoah this jade archetype looks so fun, can’t wait to try a jade deck !
    *adds jade idol
    Ok I’m done

  • @CaptainHandsome
    @CaptainHandsome 2 года назад +1

    8:23 man it's been literal years at this point but seeing Patches and not hearing "I'M IN CHARRRGE NOW!" still feels wrong

  • @emilnoren3694
    @emilnoren3694 2 года назад +2

    It was a frustrating deck because it completely invalidated the fatigue-style control decks that were popular at the time, while having enough armor to survive 30-damage OTKs. It basically had the same issues as pre-nerf Ramp Druid, it was not overpowered in the sense that some decks could very consistently beat it, but there were so few of those decks that the meta became very narrow, and certain classes couldn't be played because they had no such deck.
    However Jade Druid outside of tournaments was not a top tier deck. There were multiple version of Jade Shaman that outperformed Jade Druid in almost every aspect while at the same time being less frustrating to play against. I personally had a ton of fun playing a N'Zoth/Jade Shaman control deck, got top 20 legend with it.
    Later on Geist was released and that basically fixed everything by giving control decks a way to remove the infinite value.

  • @lub7013
    @lub7013 2 года назад

    I loved playing jade druid and shaman but also playing against it with aggro was very fun. The issue is hearthstone's rock-paper-scissors of aggro-midrange-control was crushed when jades removed control fully from the face of the game.

  • @G.Aaron.Fisher
    @G.Aaron.Fisher 2 года назад +2

    "The problem was probably the playstyle and not the power level."
    This is very very very unbelievably wrong. Druid was literally 90% of the rank 1-5 metagame before KotFT's first nerfs. Mostly Jade, with an Aggro Druid here or there. It was literally the only thing to climb with. It was a common occurrence to play 10+ Druids in a row. My personal record was facing 26 in a row.
    I've been playing Hearthstone since launch, and can verify there was never a more dominant ladder deck than Jade Druid.

    • @AtH1338
      @AtH1338 2 года назад

      Midrange Shaman with the 4 Mana 7/7 begs to differ

  • @shiroshnur
    @shiroshnur 2 года назад +2

    I used to love playing control in hearthstone. I think my favorite format was the old gods and the Reno one. I hated Mean Streets and Ungoro was the last set that I played. I think it's pretty obvious why.

  • @philipmorse-fortier5499
    @philipmorse-fortier5499 2 года назад

    I loved jades, still do, and sometimes go back and play the solo adventures just to get jades again. Rogue with the Witchwood guy that discovers spells that have been played is always hilarious.

  • @BoyDugo02
    @BoyDugo02 2 года назад +4

    Jade druid was one of my most memorable decks back in the day. It was my very first proper or complete druid deck and helped me climb all the way to rank 4. My close second favorite during the Gadgetzan expansion was handbuff paladin. I never bothered playing pirates.

  • @T_Skillet
    @T_Skillet 2 года назад +1

    I think the Jade Golem mechanic was fine, but there was one card. One sole card that I think ruined it for a lot of people, and that was Jade Idol.
    It's infinite value generation for such little thought. You play a 1 mana spell, and you summon a 12/12. Then you play another 1 mana spell that shuffles three more into your deck, and literally never have to worry about running out of value.
    There's only so much fuel a deck is supposed to have, but that sole card made Druid overclock forever. At the time a majority of decks lacked enough of their own fuel to break through it. Meaning it forced anyone who was playing a custom non meta deck to just go "welp time to concede." Which is just not fun to know there's literally nothing you can do to stop this other than play a meta deck.
    Because I think for a lot of people they enjoy card games to create their own decks, and beat people with them. This one card took that ability away for a long time. It ruined a lot of people's enjoyment from the game because they don't enjoy using meta decks to mindlessly beat people over a couple hours.

  • @johnnycacao
    @johnnycacao 2 года назад

    Started playing HS around Old Gods, and stopped after the release of Descent of Dragons. I have witnessed the introduction of Jade, it's rise to power, and then it's stable position in the meta for years. I played them, I feared them, I respected them. Fast forward to 2022, I open my youtube page to a video named "How Weak Are Jades in Hearthstone?". A tear rolls in my eye.
    Keep ripping in heaven, Jade Druid. You're an angel now.

  • @mlp_firewind8129
    @mlp_firewind8129 Год назад

    I really hope we get a revisit of gagetzan in headstone, there is some cool characters there. Kazakus reappeared in year of the gryphon, so it’s not out of the question at this point. Jades are a cool idea, and Highlander is always fun. I guess the goon would need a new thing because everyone can hand buff now but whatever.

  • @purpledragonofdoom
    @purpledragonofdoom 2 года назад +2

    I've returned to Hearthstone with the Sunken City expac after a 3-4 years break and oh boy do I hate druids. I hated them back then, I still hate them today. It is never fun to play against them. I wish everyone who plays druid a bad day

  • @Love2Zooom
    @Love2Zooom 2 года назад

    One of my favorite metas ever was just before Jades. I had a control warrior deck with Elise, and Slyvanas. When I came across another warrior, I toasted them more than 95% of the time. They would draw too much, not use removals wisely and mess up with Slyvanas. The fatigue meta was real!! Unfortunately it was hard to continue once Jades came.

    • @cluelessmango768
      @cluelessmango768 2 года назад

      I wonder if blizzard should ever have allowed ways to infinitely avoid fatigue, I am curious what the meta would've been if they didn't.

  • @ayaep2061
    @ayaep2061 Год назад

    Mean Streets of Gadgetzan was when i really got into hearthstone as a real thinking human being, and I played a Jade Shaman (since i did, and still do, love Mists of Pandaria back in WoW) without realizing how decent it was, i loved the factor of buffing for the future and got pretty decent in ranked, probably why i like the abyssal curses so much nowadays

  • @barrywolf1495
    @barrywolf1495 2 года назад +1

    Jade idol was so traumatizing for me I still dust every druid I collect. I flatout refuse to have anything to do with the class now and forever.

  • @sirvitek4992
    @sirvitek4992 2 года назад +1

    you should try shaman quest with jades, i remember having a good winrate with it

  • @roys.1889
    @roys.1889 2 года назад

    I brought this deck back when Saviors of Uldum was a new expansion. Ossyrian Tear + Jades was frankly insane way back when. The only time I would lose most control games was if I was fighting Linebreaker druid and even then that wasn't because of fatigue. I miss those times.

  • @brandonchristen2472
    @brandonchristen2472 2 года назад +1

    The whole simplicity of playing Jades was how I felt about playing questline Warlock. It got me to Platinum ranking, but it was so boring to play because it was the same style almost every game.

  • @chasetumbleson83
    @chasetumbleson83 2 года назад +1

    Both my favorite and least favorite hearthstone match of all time was against jade, and it was the same match. I was playing burgle rogue and was summoning larger jades than him so I knew I would win eventually, which overjoyed me that my meme deck would pull a win over that disease filled deck when mine was big enough to one-shot his face. Then the turn timer ran out and I realized I played a 50 minute game for a draw.

  • @Serjohn
    @Serjohn 2 года назад +4

    i really liked jades, because by crafting the package you instantly had 3 playable classes, they need to bring back the triclass archetype cards, super economical, if you dont want to craft cards for a class, play it with murlocs, with pirates, reno, or jade

  • @andyclaudiu5928
    @andyclaudiu5928 2 года назад

    I loved jade golems ! And Jade Druid is one of the my favorite decks . I remember countering Ressurect Priest with Jades because at a point of time in wild that was the whole meta before the Barnes nerf . Eother Ressurect or Jade .

  • @a200037
    @a200037 2 года назад +6

    Jades were bad in the sense they killed pure control decks, filled to the brim with removal cards that relied on fatigue to win, which in a sense may not be that bad, jk it's always in poor taste to kill archetypes.
    But one very good thing Jades did was allow f2p players to compete at a low entry cost, similar to c'thun but actually viable

    • @step9337
      @step9337 2 года назад

      Yeah until knights came out and skulking geist

  • @thaizeeee6624
    @thaizeeee6624 2 года назад

    highly recommend full on mill deck with the druid quest to shuffle and summon at the same time

  • @vaclavkolar5892
    @vaclavkolar5892 2 года назад

    Oh man, throwing there the Kolento memory trip back, cool

  • @joaomoulin1223
    @joaomoulin1223 2 года назад +1

    I love Day9, that quote is legendary lol

  • @slowbrofist
    @slowbrofist 2 года назад +1

    Jade was okay on release, not anywhere the powerlevel of aggro shaman or pirate warrior, what really brought it over the edge was the frozen knight set. Especially for druid, Spreading Plague, Ultimate Infestation, the death knight card, all of this made aggro's life downright impossible, spreading plague + doomsayer often times would reset a board and it was a common tech since the ladder was anywhere from 40 to 60% Jade Druids and unless they ran a silence to counter the counter, they had no answer to this and you could then fill the board with 3 to 4 10/10 minions they would always be behind on answering to.

  • @elegy8187
    @elegy8187 Год назад

    2:53 “Decent” is quite the understatement. Shaman was the best class in the game for pretty much all of Year of the Kraken (2016)

  • @allanl2133
    @allanl2133 2 года назад +1

    I started using the battlecry monster that destroyed every 1 cost cards just because of Jade Druid. Watching them concede after using it was amazing

  • @Yondaime_Me
    @Yondaime_Me 2 года назад

    Midrange Jade Shaman was my favourite deck back in the days. I miss this deck so much

  • @Jakerunio
    @Jakerunio 2 года назад +1

    I liked jade rogue because you had to get creative with copying aya’s deathrattle and rebuying her with shadowstep etc. Even if it was less good so it was just more fun to play.

  • @ValdisTan
    @ValdisTan 2 года назад

    I remember making a budget rogue jade deck without blackpaw and it worked very well at the time

  • @MrSlizzard
    @MrSlizzard 2 года назад

    Intro is the most classic quote xD

  • @unrelentingawesomeness7501
    @unrelentingawesomeness7501 2 года назад

    the problem was that it was in a standard rotation format not wild where druid just had so much support to play it especially with the frozen set that it could outlast most decks in that format, of course if you play it in wild there will be way better things. it wasnt that powerful because of a “feeling” but because it was overpowered with the whole druid arsenal

  • @MrDirt
    @MrDirt 2 года назад

    I started HS with Kobolds vs. Catacombs and only played 4 months with Jade Druid in the rotation, during my Free2play phase

  • @bogdicool2461
    @bogdicool2461 2 года назад

    Glasses fit you well Rarran, I approve

  • @benediktmeyer1344
    @benediktmeyer1344 2 года назад

    pirat warrior WAS THE DECK!
    Ben once said: "There is no problem with pirate warrior"
    and the ladder matches looked like: Jade , Pirate , Shaman. 24/7 . and gettin 4 turned by a pirate warrior was the most frustrating thing ever in hearth stone. Thanks for the experience Blizzard.

  • @olivermeloche2042
    @olivermeloche2042 2 года назад

    video said it how I remeber it, jade druid was not great because it either was very likely to lose to aggro or very likely to win agaisn't control, I was fine with aggro shaman at the time with the jade package. I also really liked running Water Rouge with a few jade cards, so for me Mean Streets was a fun expansion.

  • @Infinite160
    @Infinite160 2 года назад

    Jade Druid is prob my most played deck ever. Now with all the ramp Druid has, and cards like Survival of the Fittest, Carnival Clown, etc Summoning big boys with Jades is just way too slow. Not buff Druid is meta in Wild or anything. We still Jade Idol still see some play, but I think it's more used as a tech card to prevent deck out.
    Also anything thoughts on Geist? Some people thought it was made just to eff with Jade Druid.

  • @barryschalkwijk9388
    @barryschalkwijk9388 2 года назад

    I remember farming pirate warriors with my Jade Shaman. Jade claws combined with golakka crawler made short work of those decks. fun times.

    • @jakimiku
      @jakimiku 2 года назад

      Alternatively could wait until they emptied their hand and then Devolve + Maelstrom.

    • @barryschalkwijk9388
      @barryschalkwijk9388 2 года назад

      @@jakimiku time is money..i mean ranks :p (but yeah ofc i ran those too)

  • @Tyiriel
    @Tyiriel 2 года назад

    I never had anything against jade druid during Mean Streets and only really considered them a "strong deck"
    The thing to remember here is that while this deck was legit, there were many other decks that were equally strong. There are many other examples of decks that simply get hardcountered (

    • @UniDocs_Mahapushpa_Cyavana
      @UniDocs_Mahapushpa_Cyavana 2 года назад

      What deck hard countered Jade Druid? It was almost even against Pirate Warrior. Miracle Rogue?

    • @UniDocs_Mahapushpa_Cyavana
      @UniDocs_Mahapushpa_Cyavana 2 года назад

      Also, in wild, the Jade Druid decks are terrible vs most control decks, as Jade Idol, Malfurion the Pestilent, and Yogg-Saron Hope's End are the only cards in the deck good against them.

    • @Tyiriel
      @Tyiriel 2 года назад

      @@UniDocs_Mahapushpa_Cyavana Read what I wrote once more - decks in mean streets "went even" and didn't "hard counter" jade druid.
      For the second response, I never alluded to jade druid being played whatsoever in wild, but rather that "Jade idol" the card often being included into the deck as a counter-fatigue tool.

    • @UniDocs_Mahapushpa_Cyavana
      @UniDocs_Mahapushpa_Cyavana 2 года назад

      @@Tyiriel The way you wrote that was ambiguous, it seemed you were trying to say Jade Druid had counters. It really only had slightly below average matchups.
      When the reliable counters got added, the deck was already so anti aggro, Jade Idol was not enough to win the matchup reliably. And really the infinite value of the death knights avoided the issue of an unchallenged infinite value card. Jade Idol was still so easily breakable with any 1 mana spell synergy, choose one synergy, or mill your deck card, it was bad design. Although Druid does have a lot of those.

  • @mclabaugh
    @mclabaugh 2 года назад +1

    My favorite deck at the time was Reno Shadow Priest, post-Raza, pre-Anduin Death Knight, & Jade Druid was like a 20-80 matchup & I hated this deck.

  • @vampierusboy
    @vampierusboy 2 года назад

    Quest shaman with the jade weapon and rummaging kobold is a really fun deck

  • @tm4557
    @tm4557 2 года назад

    I feel like this video didn't give a good idea of what the jade decks actually were like. At their core, they were tempo decks. The problem with jade was that it gave early aggressive tempo decks a strong late game in jade scaling. This was before every deck had infinite value, so most tempo decks wouldn't be able to summon minions like a 10/10 jade, and could be countered by slow decks. So jade was removing weaknesses of archetypes, and so limiting the types of decks that could be played. Gadgetzhan was one of only two times I reached legend, so I think I understood the meta pretty well.

  • @aprettycoolname4839
    @aprettycoolname4839 2 года назад

    Editing rarran had a good day

  • @Skeleton43
    @Skeleton43 2 года назад +1

    Oh god you've brought back those horrible memories of pirate warriors... pirate warriors everywhere

  • @pekko_uk
    @pekko_uk 2 года назад +3

    Sean's jade druid rant is probably my favourite HS related content of all time.

  • @randomhero6365
    @randomhero6365 2 года назад

    I will always remember Mean Streets, it's I started "seriously" playing HS

  • @firedrake110
    @firedrake110 2 года назад

    Playing my "let's complete some quests" wild mage, I ran into a jade druid today. He didn't really get much going and then rolled over lol

  • @RealityRogue
    @RealityRogue 2 года назад

    Every time I get frustrated at aggro today I just remember that control decks used to not nearly have the recourses to deal with them we have today

  • @viviblue7277
    @viviblue7277 Год назад +1

    As someone around during the time with a friend who got to legend with jades, it wasn’t that bad.

  • @edschramm6757
    @edschramm6757 2 года назад

    so... I have pretty much always played some iteration of control mage... take a guess how i feel about jade druid. blizz has been in druid's corner for years though. jade, the haddronox druid decks, the recruit+armor druids... kaelthas druid, they have just kinda... been really good for a long time, with very little down time that i have observed. the decks that i like playing are just not capable of dealing with the powerhouses that druid seems to always have on call. warlock isn't much better in that regard. at least some of their decks are neat, but bloodreaver gul'dan and cubelock in particular make it difficult for me to empathize with warlocks.
    i didn't overly mind pirate warrior until they got the questline that just feels like an auto-win.
    There is exactly one shaman deck i am salty about, and that is Shudderwock. I really didn't like the Raza Priest. I dislike thief priest, but that's a product of not liking getting killed with my own deck because they stole three copies of a legendary in my deck. i don't find them inherently overpowered. The questline priest bothers me since it basically says "you can't play your game", since i tend to be a slower win deck.
    I disliked the face-hunter that was generated around Blackrock Mountain, or their questline, but most of the other ones are at least interactive enough for me to not truely dislike them.
    Secret mage gets under my skin, but it's more because even when i had eater of secrets in my deck, it seemed like invariably i wouldn't have it against mage in particular. could always find it against warrior and druid. super useful...
    Mech paladin was one i found unfun, since it always felt like "oh, whoops, turn 3 8/10 divine shield windfury lifesteal taunt can't be targeted!", and even if i killed it they'd just resurrect it immediately.

  • @reidbrinkley8652
    @reidbrinkley8652 2 года назад

    Man , jades got me in to hs. One reason why I played wild . My favorite play was corrupt the waters , coin Shudderwock. Remove the power creep and it was fine even with rouge graveyard and sketchy information . I even played a guy and he said that it was the craziest jade deck he had seen
    In one case . I had dealt over 150 damage in a game and the mage used 4 reno . I still won

  • @kelthuzad7661
    @kelthuzad7661 2 года назад

    i used to play hearthstone during that time and this video makes me feel old

  • @TheVincident.
    @TheVincident. Год назад

    As someone who primarily played during gadgetzan ungoro and frozen throne I am baffled by the insane amount of power creep that happened in such a short time.

  • @lefeal9707
    @lefeal9707 2 года назад

    "Well this I'll summon a larger and larger man, which will allow me later on to summon an even larger man!"-Day9.

  • @hurotiz
    @hurotiz 2 года назад

    I played shaman during this time and every time i went up against a druid I cheered because they were the reason that mill decks were no longer being played. Losing to a druid meant not losing to a mill deck and I was ok with that.

  • @jakebarnidge2675
    @jakebarnidge2675 2 года назад

    that Day9 clip is legendary

  • @hmonglord
    @hmonglord 2 года назад

    I still remember making a druid player conceded when I played Skulking Geist.

  • @sonamorningstar
    @sonamorningstar 2 года назад

    Man Jade Druid is my first deck i crafted. I love the jade archetype so much.

  • @Facesforce
    @Facesforce 2 года назад

    There was one counter to jade druid, rando Karazhan mage. It was the one control deck that could defeat it, and I think I was the only one playing it. XD
    You would get a perfect 50 precent win ratio due to random effects.

  • @joppemin
    @joppemin 9 месяцев назад

    marrowgar, c'thun, evolve shaman, sire denathrius. everything loops back to the Larger man clip

  • @nater8410
    @nater8410 2 года назад +2

    5:40 I miss Thijs :(

  • @Gamekraj
    @Gamekraj 2 года назад

    Why is there no upload date? Is that just for me?

  • @domenicofunaro1706
    @domenicofunaro1706 2 года назад

    When Mean street of gadgetzan came out Jade druid was tier 3, jade rogue was a meme and maybe jade shaman was tier 2 cause it had some faster cards and some card to heal. Everyone thought that jade druid was the ultimate deck, with infinite value but ended up being bad cause of that meta with pirate warrior and aggro shaman being like 80% of the ladder. Jade druid became a little better when people to beat war and shaman started to play renolock with kazakus, cause Jade druid had a really good matchup against renolock. Jade druid became tier s only when Ultimate infestation was added into the game with some other card, that was a real tier s deck

    • @domenicofunaro1706
      @domenicofunaro1706 2 года назад

      So i remember people thinking that control decks were dead, when actually control warrior and renolock existed in that meta and were really good, cause 80% of the ladder played pirate warrior and aggro shaman

  • @FightingDreamer1000
    @FightingDreamer1000 2 года назад

    I dont quite remember Jades in Mean Street.. Pirate Warrior was way to dominant.. only memory i've got of jade druid was after Frozen Throne released and Skulking Geist totally countered that deck single handedly.. so yeah.. cabal still found a way

  • @Rambunctious202
    @Rambunctious202 2 года назад

    "this turn I'm gonna summon a larger man so next turn I can summon a larger and larger man"
    Sean "Day[9]" Plott

  • @rayman3320
    @rayman3320 2 года назад

    I actually played deathrattle rogue with jades and it was pretty amazing, can you make that deck but more advanced to todays era?

  • @emina15
    @emina15 2 года назад +1

    Jade Druid helped me actually beat The Lich King way back when.

  • @mrcx6142
    @mrcx6142 Год назад

    I do like the Jade mechanic but I don't like what it did to the game. For me, the most fun metagame is one where you have slow control decks, slow combo decks, disruption, fatigue decks. And Jade Idol just stands against that.
    But there's one circumstance where I absolutely love Jade Idol - and that's when I manage to mill my opponents last Jade Idol. The feeling is incredible.
    So I think the culprit is Jade Idol rather than the mechanic itself. Well, nowadays Jades would be way too slow as it is.