I remember this game from my school days. Playing it now I so DESPERATELY wish the AI was just a tad better! I really like the features this game has and I do like me a good artillery game. I think we used to play this via LAN (remember those kids??) in class, of course I was never that good at it. Still MUCH funner to play with actual people.
I had the shareware version of this game on my old laptop back in the day, and I figured out that if you set all of the tanks to AI mode during your initial setup, you could turn one of them into the Triple-Turret Tank, then make that your Player 1 tank, and you'd be able to use it without registering. :) This was a phenomenal time killer back in the day, playing with the free market on, and talking tanks enabled. I littered the taunts and death message text files with my favorite movie quotes, one-liners, and idiotic jokes. :)
I spent so long playing this with dad and my cousins before getting Worms 2 for the PC, and even afterwards when it was just me and dad we usually played this instead.
I played this a lot with some friends until we learned how to break shields. Bury with a clod of dirt and do a Lazy Boy attack on the enemy. For some reason, the shot will dig through the dirt you laid down and bypass the shield.
+srwapo That's actually intended. The shields were designed specifically to protect against "direct" attacks. Any indirect attacks will likely completely or partially circumvent the things. :P
Not anyone that I know in real life other than myself even knows this game exsists, much less have played it. But, one of my favorite games of all time playing in my school's computer lab. (horray for floppy disks!)
I always played the game with talking tanks, and also wrote my own attack and death lines in the text files. Seeing gameplay on this video without the tanks talking felt so wrong to me. xD
Force shields get annihilated by heat-guided shots: the shot bounces off (depleting the shield a little), and then slams right back into the shield, bounces off, slams back... One shot kill.
All of these games owe their existence to Atari's Artillery Duel for the Atari 2600, it was the first of this type of game. I made my own version of it for just two players, crappy AI (I couldn't figure out how to program smarter AI at the time, it's not easy) which I called Deluxe Artillery Duel. Fun game anyhow. I don't recall Tank Wars... just an earlier version of Scorched Earth with a much different, and better interface. Perhaps an older version, or an Amiga version more likely.
Yes! I loved it (wait, no, I loved Tank Wars, but this one I don't hate) and all Worms games until they went 3D and then - into oblivion. Also, a lesser-known artillery game called Hogs of War. It was a humble gem. They don't make those anymore for some reason. The whole genre is stalling and I'm pretty sure there's still some serious demand for it (wink).
Since I saw this game I have always waited for devs to implement free market system in their games. Especially online multiplayer. Why isn't anyone doing it? Imagine if Hearthstone's cards started to cost more mana if a lot of peple were using them. Suddenly all of the OP cards and combos would stop being a problem and the game would basically balance itself. And the meta would be really changing constantly instead of everybody just plaing the net decks.
+Dawid Korzekwa Technically, free markets DO exist in some online games... in the form of people selling items through their own in-game storefronts. :o
Dawid Korzekwa Yes... but outside of massively multiplayer online gaming, free markets don't work so well because you have no real data to use for defining your prices, save for what the players buy or sell. So instead of the market reflecting what people would actually trend towards in the game world, it becomes possible to abuse the mechanics to make the things you want cheaper and the things you want to sell pricier. :P
I used to play this game all the time. I thought it was pretty fun, though I never really got into the advanced features, and I found the CPU's tendency to make matches last forever with multiple players to be rather annoying, so I'd almost always just play against only one opponent. :P
+Amanda Kelly I play pocket tanks... I also start making my own "clone" game for android cause i had lots of ideas for features but i dont have the time :( So the game developement is stopped
***** Yeah, Scorched Tanks is an actual clone of this game, the guy who made it actually states that he copied it. I had a 500+, so the game didn't really slow down too badly.
BirdFluJapan But still, I must say it is one of the better artillery games on Amiga. Lots of options (a bit fewer than in Scorched Earth), nice title music (by Sidewinder) and to be honest, there weren't that many alternatives.
One of my favorite Dos games of all time.
Nostalgia level = 100%
I played this almost every day on my 386.
Had so much fun with both this game and Tank Wars as a kid.
I remember this game from my school days. Playing it now I so DESPERATELY wish the AI was just a tad better! I really like the features this game has and I do like me a good artillery game. I think we used to play this via LAN (remember those kids??) in class, of course I was never that good at it. Still MUCH funner to play with actual people.
This game is amazing.
I never had the issues you listed here. Pretty interesting.
I had the shareware version of this game on my old laptop back in the day, and I figured out that if you set all of the tanks to AI mode during your initial setup, you could turn one of them into the Triple-Turret Tank, then make that your Player 1 tank, and you'd be able to use it without registering. :)
This was a phenomenal time killer back in the day, playing with the free market on, and talking tanks enabled. I littered the taunts and death message text files with my favorite movie quotes, one-liners, and idiotic jokes. :)
I spent so long playing this with dad and my cousins before getting Worms 2 for the PC, and even afterwards when it was just me and dad we usually played this instead.
THE MOTHER OF ALL GAMES !!!
I played this a lot with some friends until we learned how to break shields. Bury with a clod of dirt and do a Lazy Boy attack on the enemy. For some reason, the shot will dig through the dirt you laid down and bypass the shield.
+srwapo That's actually intended. The shields were designed specifically to protect against "direct" attacks. Any indirect attacks will likely completely or partially circumvent the things. :P
Pixelmusement Yeah, but it breaks the enjoyment once one person gets enough money and can guarantee a win in two moves.
Not anyone that I know in real life other than myself even knows this game exsists, much less have played it. But, one of my favorite games of all time playing in my school's computer lab. (horray for floppy disks!)
I always played the game with talking tanks, and also wrote my own attack and death lines in the text files. Seeing gameplay on this video without the tanks talking felt so wrong to me. xD
Force shields get annihilated by heat-guided shots: the shot bounces off (depleting the shield a little), and then slams right back into the shield, bounces off, slams back... One shot kill.
MIRV/Deathhead plus vertical guidance was always the best. Could just stack all the bombs right onto the enemy breaking through their shields.
The potential for a fun game - Worms did well to sort of pick up on it quite a bit.
All of these games owe their existence to Atari's Artillery Duel for the Atari 2600, it was the first of this type of game. I made my own version of it for just two players, crappy AI (I couldn't figure out how to program smarter AI at the time, it's not easy) which I called Deluxe Artillery Duel. Fun game anyhow. I don't recall Tank Wars... just an earlier version of Scorched Earth with a much different, and better interface. Perhaps an older version, or an Amiga version more likely.
Yes! I loved it (wait, no, I loved Tank Wars, but this one I don't hate) and all Worms games until they went 3D and then - into oblivion. Also, a lesser-known artillery game called Hogs of War. It was a humble gem. They don't make those anymore for some reason. The whole genre is stalling and I'm pretty sure there's still some serious demand for it (wink).
I loved this game.
Since I saw this game I have always waited for devs to implement free market system in their games. Especially online multiplayer. Why isn't anyone doing it? Imagine if Hearthstone's cards started to cost more mana if a lot of peple were using them. Suddenly all of the OP cards and combos would stop being a problem and the game would basically balance itself. And the meta would be really changing constantly instead of everybody just plaing the net decks.
+Dawid Korzekwa Technically, free markets DO exist in some online games... in the form of people selling items through their own in-game storefronts. :o
Oh yeah, sure, but you know what I mean :)
Dawid Korzekwa Yes... but outside of massively multiplayer online gaming, free markets don't work so well because you have no real data to use for defining your prices, save for what the players buy or sell. So instead of the market reflecting what people would actually trend towards in the game world, it becomes possible to abuse the mechanics to make the things you want cheaper and the things you want to sell pricier. :P
I used to play this game all the time. I thought it was pretty fun, though I never really got into the advanced features, and I found the CPU's tendency to make matches last forever with multiple players to be rather annoying, so I'd almost always just play against only one opponent. :P
loved this game is there any modern games like this cant find any?
+Amanda Kelly Worms Revolution? :B
+Amanda Kelly I play pocket tanks... I also start making my own "clone" game for android cause i had lots of ideas for features but i dont have the time :( So the game developement is stopped
Worms franchise, Armageddon is the best one but tough to set up on modern computers. Worms World Party may be easier to run.
Have a look to ShellShock Live
So, this must be a clone of "Scorched Tanks" on the Amiga, right? XD
Or the other way around. Not sure which is which. A fun game though. It can get slow on a stock A500 though.
***** Yeah, Scorched Tanks is an actual clone of this game, the guy who made it actually states that he copied it. I had a 500+, so the game didn't really slow down too badly.
BirdFluJapan But still, I must say it is one of the better artillery games on Amiga. Lots of options (a bit fewer than in Scorched Earth), nice title music (by Sidewinder) and to be honest, there weren't that many alternatives.
heh I forgot about this game
There is a small "Scorched Earth clone" named Worms. Might want to check that one out. Oh, and it spawned an entire series of games.
+Lovuschka Already covered Worms in a later video. ;)
@@Pixelmusement Nooo, now you spoilered and I don't need to watch the other 300 videos! Shame! :D