They're discouraging 100% completion with their rewards. Take a picture of every plant, mob, and weapon, you are rewarded a photo you can't even see. They really don't want you to try to do everything.
@@commonviewer2488 That quest isn't even hard to 100% complete though. If you have a lot of rupees you don't need to take all those photos and just buying them from the guy that gives you the reward for having them all. Basically you can easily just skip everything if you put it of until you beat game and horde all your rupees. You also need to do this for some photos anyways you can only get after beating the game by buying them from that guy anyways. Only photos that are not required for the reward are the DLC stuff though. It is only the Korok seed one that there is no easy way around unless you can find a guide that tells you step by step where and how to find them all.
@@SuperLuigi1025 actually thats not true. Speedrunners discovered a glitch where you duplicate korok seeds. Its not allowed in the 100% category but it is quicker
That's how I felt when I beat Mad Max. I loved that game, did all the missions, looted everything...only to end up in an empty desert with Max's Interceptor and shotgun, but with nothing left to do, I just shrugged and closed out the game.
Completing all 300 Missions in MGS VR Missions gets you a picture of Metal Gear Ray, as a sequel hook for MGS2, but you can't even view it again after you save your progress after seeing it.
I can hear every botw 100% speedrunner answering the same question 30 times in a run. "Yes you have to get all 900, and my favourite part of the run is finishing the damn quest"
To be fair, most Mario games kinda suck at this. "Give player lots to do: Conglaturation! You're Winner!" But yeah, I think a lot of that is because of how janky Sunshine's physics can be making attempting 100% not as fun as other Mario games like Mario Galaxies 1 & 2 and Odyssey. :/
That's a much more optional task than just catching every kind of Pokemon. An Unown is still an Unown, regardless of which letter is, and I'm not sure if the game ever actually encourages it?
In Gold and Silver, the reward was being able to print Unown out so you can make messages or whatever. Twelve year-old me would've loved the crap out of that, if I had a Game Boy Printer. Twenty years later, I still don't.
@@frogg4711 Never said I wasn't enjoying it. Overall I still enjoy the game a lot, but 100 percenting the game wasn't worth it and over time I wasn't having as much fun as I was just playing the game normally. Hence, never again
Don't forget about Shadow The Hedgehog, where your reward for getting A ranks in all 71 missions in every level of the game is having the ability to play harder versions of the stages where for the most part are barely any different.
Shout out to everyone who not only unlocked Luigi in SM Galaxy, but also 100% as Luigi. Seriously it is so much fun when you're up to doing it. Take your time and don't rush it and you'll have the time of your life.
Did it earlier this year. Being able to jump to places I couldn't as Mario was so satisfying. I wish Luigi would get more playable appearances in 3D Mario.
Imagine a reality where if you 100% completed Super Mario Sunshine, Nintendo would send you an actual postcard signed by Miyamoto and the development team. THAT’S a 100% reward
14:34 fun fact--in my own copy of Super Mario Sunshine, a scratch on the game disc (I bought it secondhand) causes this blue coin to crash the game. 119 shines. Sure, a different postcard is a garbage reward...but I'd at least have liked the chance to get that far.
This isn’t 100% but it always bothered me: After beating the Phantom in KH1, the boss that requires you to use the Stop spell, you get the strongest form of the Stop spell. Such nonsense
Or just about ANY JRPG that doesn't have some form of NG+. You spend all that time level grinding/ looting rare mobs, to be able to beat the hidden boss. And what's your reward for hundreds of hours doing this.... why the be all end all strongest weapon/ power in the entire game.... with nothing to fight after. Like in KH final Mix you're rewarded for beating Sephiroth with a brand new keyblade. But most players would have no reason to ever use it, AND probably never will because Sephiroth is one of the last bosses players ever face. At least KH3 fixed that.
Heh, I've played a couple of indie RPG games like that - but in those it didn't bother me because the games lampshaded it quite entertainingly. After beating the super boss, they straight up say that "welp since you beat me there's nothing that would challenge you so hey, go ham with the rewards". And indeed, the rewards are something hilariously OP with a description that says "wow you managed to break the game" and stuff like that.
@@Akwatypus See, OP game breaking moves are fine since that’s pretty much the only appropriate reward. Something that’s just a standard upgrade like a lot of RPGs do strikes me as a waste of effort. Now, yes, in the case I listed, you can fight the Phantom before any other super boss, and a decent amount of time before the last world, so it’s not that the stopga spell has no use, it’s just that it’s really only useful against enemy hoards, and not really another major boss.
I feel like an underrated part of RL’s videos is how he writes a new bit for sponsors every week instead of copy and pasting. A small thing that adds a lot.
I agree on Sunshine SO MUCH. I did all that work WITHOUT a guide back in my teens when it was released. I had no idea what I would get and after wasting weeks of my life finding the coins, I was so excited! I had heard rumors of hidden levels, Yoshi, Luigi, etc... Then I get that card. A CARD?! I was furious, and I still am.
Honestly I think collecting all the stones from the crown in Skyrim is pretty worth it , if you do it early enough you’ll be rich and overpowered in no time
actually, that depends. the level of reward needed to validate the effort is directly tied to the amount of effort required to get it. a 5 minute flash game? just slap a comedic song on the end. grind quest for small worthless trinkets that requires scouting out the entire game? give me something ridiculously overpowered or just hilarious to either destroy any who dare oppose me or to terrorize the world i know every corner of. something like infinite explosives or the ability to become a god. The final variable is the reward for hitting milestones. the before mentioned mostly assumes that there is no notable reward for most of the journey to completion. For examples of 100%s that dont need any reward for the long effort put in, look at things like LoZ heart containers. The early ones reward you with greater strength/endurance until you reach a point where you dont need any more, but by that point you are so used to just collecting the upgrades that the sense of completion itself drives you to finish the collection. You dont need the heart containers after the 10th (in most instances), but every one you get adds "just one more hit". after reaching the turnover point on what you need, each one rewards you with the ability to be ever more reckless, which is not anything the player is going to notice themselves, but will still enjoy the benefits of. With the milestones of each container rewarding you for the effort invested, the player feels no shame or anger at the lack of a completion reward, while also providing the game a mid tier reward for quests. the need to complete the player upgrade drives the player to try out the minigames and side quests, and the side quest and minigame reward provide just enough validation for the time invested into them. It all just becomes one big positive feedback loop that drives the player closer and closer to completion.
Three words: Jet Force Gemini. What does 100% completion grant you? The ability to finish the game. You need to get all of the pieces of a ship to reach the final boss's lair. Not so bad until you realize the leader of the creatures you're trying to save from the villain and his insect army will only give you the last piece of the ship by rescuing every one of his people from every last area. Sometimes they are hidden around blind corners guarded by enemies that are difficult to defeat without explosives and then, oops, you just exploded an unseen hostage and have to start the entire... area... over... AGAIN... Other times there are enemies that get bloodthirsty and need to be killed quickly before they execute their hostages. Then you hear dying creatures because the area is a giant maze of metal containers and you were too slow on the uptake. Another area restart. Then there are situations where the enemies are easy to shoot, but wait, they are next to explosive barrels and there are hostages nearby. One missed shot and... you get the picture. Restart the area. I cannot believe Rare had the cojones to pull that shit.
The very first Rayman game had a similar dilemma. You can only access the final world after you've rescued every single Electoon in every single level prior. This is especially frustrating when you consider that some of the Electoons are in really obscure locations including some that force you to risk your life. For such a cartoonish and kiddie looking game it gets pretty unforgiving at times especially at the end.
@@LoneWolf982 Also adding on to this, the ending is incredibly unsatisfying for what you need to do just to reach it. You never actually fight Mr. Dark, and he escapes and leaves you to fight some fusions of past bosses. Once that's done the game claims "you've saved the world", with no indication that you found the Great Protoon or that Betilla was safe, and Mr. Dark is never seen or mentioned again for the rest of the series. Not my idea of a completion reward.
No stone unturned- you can get mods that place markers on them, and are useful when you're an artificer who makes a tooooon of looping enchantments and you download a bunch of jewelry and some kind of ten rings mod. Then you download a bunch of spells mods then a mod that lets you turn spells into enchantments and vice versa, it's incredibly fun.
Want an easy fix for Hestu's Gift? Imagine if it made all your weapons unbreakable.There, problem solved. You've already scoured the whole world for them anyway it's not like it would ruin the challenge of the game. Heck, one of the seeds is on the very tip top of Hyrule Castle, quite literally above the final boss!
Sadly, Gamefreak is stuck as a pokemon only game company, since everytime they tried to do a not pokemon game, nobody likes them cause of how bad they end up being
I actually liked their non-Pokémon games despite them being flawed in some aspects at least they tried something outside of their comfort zones unlike most AAA developers for a long while now
Fun Fact: Game Freak developed two obscure Mario games before working on Pokemon. One was Yoshi for the GameBoy and NES/Famicom, and the other was Mario & Wario for the Super Famicom.
They’ve actually done some games outside of Pokémon that range from great to decent, like Pulseman, Drill Dozer and Harmoknight. Little Town Hero is the only new non-Pokémon game of theirs that I’d call outright bad, and it’s only because of how experimental it was.
Nintendo seems to like making bad 100% rewards as a hint to its fanbase not to get too obsessed with videogames and to just get a life outside of gaming. cause they make these games and know how soul draining they really are and are secretly trying to tell people that it's not worth it.
Meanwhile, they also have pretty awesome 100% rewards too, like 0 or 02 in Kirby 3 and kirby 64, the haltmann song and UFO without amiibo in Kirby Robobot, and then the classic cutscenes from the original Super Star in Super Star Ultra, or the classic Kirby skin in Kirby Star Allies, and the Fierce Deity Mask in Majora's Mask. And let's not forget PLAYING AS LUIGI in Super Mario Galaxy and the Grand Finale Galaxy if you 100% it as Luigi too. There's Ho-Oh in Pokemon Colosseum which was effectively Mythical at the time. There was the Mew Area in Pokemon Snap,
I am not afraid to admit that I went looking for all 900 korok seeds because I wanted the golden poop and it took me 2 months to do that. Don't know why but I thought it be funny to have Link carry a pile of poop in his pockets. Still think it is but if I get the switch version since I have a switch now I will not go through that torture again like I did on the Wii U and only collect what I need to unlock my inventory slots.
Rewards are always great to have. Except when they're not. Usually I only do 100% completions to games I really enjoy and getting something nice for doing it is a sweet bonus. Unfortunately that's not always the case and no one wants to go through a long game to 100% for something dumb or nothing at all.
Wow, both of my suggestions on Twitter made it into the video! Even if he didn't actually see my reply and put both in on his own, I feel pretty good right now. Like a real gamer.
I feel like the "No Stone Unturned" quest is meant for us lore nerds, considering just how important Barenziah is in the lore; the First game wouldn't have happened without her, and she's an NPC in the Second and Third.
A weird pick for me would be Xenoblade Chronicles 2. I guarantee you will see tutorial messages pop up until the very end of the game...and they are plentiful. It's one of the few things that made me NOT want to go back to replay the game. :/
One of the worst things about completing games is when the final dungeon just gives you literally everything. Like I needed all that BEFORE and now that game is completed what do I even do with all that stuff.
Depending on how you define "Completion", Symphony of the Night has, I think, roughly a 300% map, with only 200.6% of that being intentional. Using a series of glitches, you can "leave the map" to fill in spots of the map normally unexplorable, and while using glitches might be excluded from "completion", those filled in squares DO actually change the save file's map%. Using these glitches, I've personally gotten my own SotN map to around 240%, and I haven't done it everywhere possible.
I feel like the original Dark Souls really did similar for me that the postcard in Sunshine did for so many others. Yeah, there's no real reward outside of the achievements, but I'll take the postcard of Sunshine (Which I've gotten before, and although it was just shy of nothing, it was still something, and I still have nightmares about the swamp level) over the hollow reality of getting every Dark Souls achievement and just sitting there realizing the game still goes on, even though I've nothing else to do anymore. Grinding Tridents in the Duke's Archives really broke a bit of the game for me, so by the time I reached the end of the Knight's Vow achievement, where the game essentially went "here's a thing" and that's it, just a little pop-up on the screen. I think even a special image is at least a lot nicer
Here's an idea I'd like to see. Can't remember if you did this or not, but how about a list of bad endings that are better than the good ending or normal endings that are better than the true ending?
Easy fix for koroks seeds. There are only 441 available, but 900 actives spots for them. Once u get the 441, all other spots deactivate. This way, its only a matter of the seeds existing wherever you want them to.
and i'm pretty sure i know what the thing for ther number transition is.. getting 1 of the best fishing rods in FF 11 requires turning in 10000 moat carp or.. somethin i forget the fish name
I always thought it was exceedingly apparent from the game design itself that the devs never intended for Korok hunting to become a goal in and of itself and are mostly there to help keep you engaged a little more as you go from A to B (which you do a lot as the game is great at drawing your attention to points of interest). Just a couple dozen Koroks goes a really long way toward making your inventory space more comfortable and really, you don't need much more than that. If you actively start painstakingly scouring the world for the express purpose of finding Koroks and keep doing so beyond the point where you feel inventory expansion matters (or are even gained from it) and beyond the point it is still fun... that's on you. I don't think they're as big of a part of the game as people often make them out to be. The completion reward just reinforces this notion, really, as well as that the actual benefits end before you're even halfway. It's a stunning display of dedication if you find them all, but... why even do this to yourself if not purely as a personal challenge. I found a couple hundred by the time I was done and I was perfectly content with that and I enjoyed having these things around. I don't think the game is hurt in any way by having them, other than the starting inventory size being a bit tedious as a byproduct. Whenever the sequel rolls around and there will inevitably be more Koroks to find again, or at least an equivalent, be smarter about it, people. Please.
Better BOTW Completion Rewards: Korok Glider: Uses less stamina and glides faster than the paraglider. Hetsu's Veil: Become invisible for a short time and works like champion powers. Developer Art Gallery (Extra picture with Hetsu saying "Thanks for playing." Play as Wolf Link: (Would not require an Amiibo.) Functional Ocarina of Time.
I’ll throw my hat in the ring: Spyro Enter the Dragonfly. You get a couple extra stages in the last fight and one cutscene. In hindsight this isn’t awful, but given how ungodly frustrating EtD is thanks to glitches, this was a MASSIVE letdown
When I first saw this video, I thought to myself "Lemme guess....this video was made because of Crash Bandicoot 4 wasn't it?" And low and behold!! Crash Bandicoot 4 is on this list! Lol, I do not blame you though.
Sonic Heroes is like, the 100% reward from Sunshine but worse. You need to get every A rank for every level and extra mission for every team and *then* beat the Super Hard mode... and I'm pretty sure all you get is a "Thank you for playing" with stock art from the box underneath
Yeah, that one was really disappointing. It would've been better to have an additional cutscene showing Metal Sonic getting returned back to Eggman or something like that...
From what I've heard (haven't played the game), the box gems in Crash 4 are just the tip of the iceberg. I can just imagine how painful it would be to go after the N-sanely perfect relics or especially the platinum relics.
@@SodaPopBarbecue they don't count for 100% (or 106%) for that matter. And thank goodness they don't: it says a lot when The Completionist refuses to go after these.
There's a similar reward like Super Mario Sunshine in Xenoblade Chronicles X, but I wasn't disappointed in it. Exploration is the core mechanic of the gameplay of Xenoblade X. You're on a new planet, exploring the continents and mapping out the world by completing story missions, tasks, bosses to kill, etc in each grid. Obtaining 100% requires killing every special boss, raising your affection levels with every character in the game (which is encouraged in the leveling-up process), and doing the sidequests that actually flesh out the worldbuilding of the game more than the focus of the main story. Upon completing 100% of the map, you are greeted with a still screen of the entire cast of characters with a "THANKS FOR PLAYING" type message on it. I wasn't expecting some sort of mega weapon that makes the post-game easier or anything because the game already provides some significantly game-breaking character builds and mech superweapons that you can obtain long before that, so I felt that a Thank You message wasn't that disappointing.
The moment you mentioned Super Mario Sunshine, the soul crushing pain I felt re-emerged itself from the deepest part of my suppressed subconscious. I haven't played Xenoblade Chronicles X yet so thank you for this warning.
@@songohan3321 It's not nearly as crushing and tedious as collecting all those blue coins. At least XCX tells you what needs to be done and where, and provides enough variety that you still feel like you've earned it for actually reaching 100%. I would say if this was a top 10 list instead of top 5, XCX might fall at 10 or 9, but the Korok Seeds and Blue Coins are an exercise in tedium.
Battle of Bikini Bottom+Rehydrated, not a popular opinion but if you collected all 100 Golden Spatulas, you only get that awkward ending which is the theme song of Spongebob, all that wasted.
I collected all 900 seeds because I love Zelda more than I love myself. My mother got me a shirt that Christmas with Hestu's Gift printed on it along with "900 Club". I wear it with pride and have gotten more than one comment of "Did you REALLY? Wow!" "Yes. Really."🙃
Crash 4 is even worse than that, because you also have to get all the relics. The Platinum Time Trial relics are already insane, because you have to speed through the level, cut every corner possible, and take super risky jumps, all with no checkpoints. But even worse are the N. Sanely Perfect relics, which require you to break all the crates in a level without dying a single time. Missed a single crate on a grinding section or an auto scroll section? Lol too bad, start the whole level over again. Do both of those for every non-boss level, and THEN you get that very short cutscene.
Top 5 or 10 Video Game Franchises where people prefer the classic games or the new games. Seeing #4: Top 5 or 10 Pokémon that were more of a challenge to obtain prior to later games. (But not starters or legendary)
If I could add to this list, I would put Batman: Arkham Origins. That was one of the few games I 100% completed and it pissed me off so much. The Riddler (known as Enigma; he's yet to become Riddler) has collectibles all over the city. Collect over 200 (idk the exact number maybe more) of these things and you get to access his hideout! ...which he abandoned before you got there. The only thing there is a Riddler trophy--supposedly the first that Bats ever encounters--and a PS trophy (or achievement if you're playing Xbox). I wish I could slap whoever thought this was satisfying.
The reward for 100% completion never matters, as you have finished the game with nothing left to do. All that matters is how fun the 100% completion process is.
Honestly? Sunshine was really fun to complete. There were mandatory shines harder than getting the blue coins. All you need is one of EmptyGarbageCan’s condensed walkthroughs of every blue coin.
Back in the day when Sunshine was new (yes, I know I'm dating myself that way) I did the Blue Coins with a print strategy guide. The postcard struck me as more "underwhelming" than "insulting" - I was really hoping for an additional scene with Bowser and Bowser Jr. instead.
@@gordontaylor2815 Yeah, the reward is hot garbage, even if you take into account the shirt. A new Bowser scene would've been nice, but I'd have preferred some kind of final level like in Galaxy where the whole thing is a hefty dose of catharsis after such a struggle.
100%ing Super Mario Sunshine really comes down to if you find the Blue Coins satisfying to find for the intrinsic enjoyment you'd get for hunting them down. I've 100% completed Sunshine 3 times now, and really I feel like I can keep doing it over and over, especially considering I did it twice within the span of like two weeks to a month this year cuz I started a new playthrough of Sunshine on the Gamecube shortly before when the Super Mario 3D All-Stars collection was announced, and I wanted to see how it played on Switch as well after I completed Galaxy and 64 on Switch. The completionist mindset is hard to turn off once you've flipped it on the first time. Also I'd rather take Sunshine's postcard over Crash 4's 100% and 106% endings because AT LEAST I HAVE FUN WITH SUNSHINE! Crash 4 stopped being enjoyable to play for me as I got farther into the game, even when I stopped caring and started playing more casually I still hated going through the overly long levels with tons of bullshit deaths along the way.
I played my first Crash Bandicoot game(s) (The N Sane Trilogy) a couple months ago, and once I 100% those three, I moved onto Crash 4. I have been playing "It's About Time" for a month and a half strait now, and I’m only at 98%. I’m currently missing 1 gem & 1 N Sanely Perfect Relic. It’s been a long, painful experience, but it’s also been just so damn fun, somehow. But, I’m never, ever going to be able to get the Platinum Time Relics, I can’t even get it on the first level...
Sunshine is easily the worst 3D Mario to 100%, especially since the 100 coin missions aren't even possible if you choose the wrong mission to start from.
I knew Super Mario Sunshine would be here, but definitely not #1. It probably would have been better to offer his alternate shirt costume instead of the postcard. I thought the game was pretty fun to complete, and I believe there's a blue coin counter per level, so you didn't have to be TOO confused where you should look next.
Apparently the "golden turd award" translates really well from Japanese to English and vice versa. The meaning itself differs, but it usually just ends up being semantics at that point.
Oh, Crash 4 is worse. To get that ending, you not only need the gems, but you need to complete a version of each stage hitting every box without dying once.
Don't think it can be emphasised enough that Botw quite literally hands you shit for completing it's most rigorous 100% task lol
They're discouraging 100% completion with their rewards. Take a picture of every plant, mob, and weapon, you are rewarded a photo you can't even see. They really don't want you to try to do everything.
@@commonviewer2488 That quest isn't even hard to 100% complete though.
If you have a lot of rupees you don't need to take all those photos and just buying them from the guy that gives you the reward for having them all.
Basically you can easily just skip everything if you put it of until you beat game and horde all your rupees.
You also need to do this for some photos anyways you can only get after beating the game by buying them from that guy anyways.
Only photos that are not required for the reward are the DLC stuff though.
It is only the Korok seed one that there is no easy way around unless you can find a guide that tells you step by step where and how to find them all.
@@SuperLuigi1025 actually thats not true. Speedrunners discovered a glitch where you duplicate korok seeds. Its not allowed in the 100% category but it is quicker
It's a kin no unko, a symbol of good luck
Why do I feel like Crash 4 may have been one of the main motivators for this video.
Just ask Caddicarus :P
@@juanortiz9123 I've been trying to 100% it and it's been literal hell.
The realization that there's nothing else to do in the game is the worst.
Chungusaurus No no, what’s worse is when you want to play the game again but there’s only one save slot so you have to delete all your progress.
That's how I felt when I beat Mad Max. I loved that game, did all the missions, looted everything...only to end up in an empty desert with Max's Interceptor and shotgun, but with nothing left to do, I just shrugged and closed out the game.
@@justaduck3615 and that's why all games need 3 saves
@@Maloz-se1rf
Unless it’s Nier: Automata that deletes ALL your saves if you try to be a good person
@@Slimeonian I haven't played nier,what do you mean by a good person?
Completing all 300 Missions in MGS VR Missions gets you a picture of Metal Gear Ray, as a sequel hook for MGS2, but you can't even view it again after you save your progress after seeing it.
I can hear Jirard Kahlil's deep breathing from the Korok hunt to this day
I can hear every botw 100% speedrunner answering the same question 30 times in a run. "Yes you have to get all 900, and my favourite part of the run is finishing the damn quest"
nah, his deep breathing is just from his morbid obesity and high blood pressure.
Blind
I CALLED IT! I *knew* that Mario Sunshine would be on this list! That postcard is *infamous* for a reason.
To be fair, most Mario games kinda suck at this. "Give player lots to do: Conglaturation! You're Winner!" But yeah, I think a lot of that is because of how janky Sunshine's physics can be making attempting 100% not as fun as other Mario games like Mario Galaxies 1 & 2 and Odyssey. :/
As soon as you mentioned Pokemon, I thought you'd mention the complete lack of a reward for catching all the Unown.
That's a much more optional task than just catching every kind of Pokemon. An Unown is still an Unown, regardless of which letter is, and I'm not sure if the game ever actually encourages it?
@@jedimasterpickle3 It does in a few games. You can't catch the ? or ! Unown unless you catch all 26 Unown first
@@jedimasterpickle3 IIRC it's mostly just to unlock more information about Unown themselves.
@@theotherky yeah that makes sense
In Gold and Silver, the reward was being able to print Unown out so you can make messages or whatever. Twelve year-old me would've loved the crap out of that, if I had a Game Boy Printer. Twenty years later, I still don't.
The irony is that I just 100 percented Sunshine today.
Never again. It actively decreased my enjoyment of the game.
I 100%ed Sunshine today too!
Why didn't you just stop it you aren't enjoying it
@@frogg4711 Never said I wasn't enjoying it. Overall I still enjoy the game a lot, but 100 percenting the game wasn't worth it and over time I wasn't having as much fun as I was just playing the game normally. Hence, never again
I'm sorry for your loss. I only knew of it from SomeCallMeJohny's review of it.
Guys, before you say anything, not HARDEST. WORST.
Damn, thanks rabbidluigi.
Where did he get that shirt?
I'm gonna suggest it again:
Top Video Game Secondary Characters Who Deserve a Starring Role
Groose from Skyward Sword
Jean from bayonetta
Don't forget about Shadow The Hedgehog, where your reward for getting A ranks in all 71 missions in every level of the game is having the ability to play harder versions of the stages where for the most part are barely any different.
*cough* Unleashed.
(Context: you get absolutely NOTHING for getting every S rank)
@@seroujghazarian6343 Not even an achievement?
Not even that
I knew Crash 4 would be on this list before even clicking it
Same. Crash 4 is the probably the hardest game to 100% ive ever played
Shout out to everyone who not only unlocked Luigi in SM Galaxy, but also 100% as Luigi. Seriously it is so much fun when you're up to doing it. Take your time and don't rush it and you'll have the time of your life.
Did it earlier this year. Being able to jump to places I couldn't as Mario was so satisfying. I wish Luigi would get more playable appearances in 3D Mario.
Gotta say, if Shadow the Hedgehog actually gave you a reward for 100% I would demand it take number 2 or even 1 on this list.
Wouldn't the Expert Mode be the reward?
@@MasuxAnderson No, you can get Expert Mode without getting 100%.
@@jjslider3026 Besides A-Ranks what else is there? The keys?
@@MasuxAnderson The keys, the 326 story pathways...
@@jjslider3026 the amount of endings is the only thing that put me off ever playing shadow the hedgehog
But the most important function of hestu’s gift is that you can watch him dance and that’s it.
Surprised there wasn't final fantasy 13, where the game practically insults you for one hundred percent completion, you know across a whole JRPG.
the game sucks so much to even finish it in the place, let alone 100% completing it lol
True, this list does seem to take priority on considerably good games.
It wasn’t 13 that did that it was 13-2
Ok, yeah, I figured I had that part wrong. I was thinking 12 or 13, I knew 13-2 was a thing, which is stupid in its own right. xD
Pokemon Yellow was the only game where I completed the Pokedex. Even 10 year old me was disappointed.
Should have been the Champion Oak boss fight, not a certificate
Imagine a reality where if you 100% completed Super Mario Sunshine, Nintendo would send you an actual postcard signed by Miyamoto and the development team. THAT’S a 100% reward
14:34 fun fact--in my own copy of Super Mario Sunshine, a scratch on the game disc (I bought it secondhand) causes this blue coin to crash the game. 119 shines. Sure, a different postcard is a garbage reward...but I'd at least have liked the chance to get that far.
This isn’t 100% but it always bothered me: After beating the Phantom in KH1, the boss that requires you to use the Stop spell, you get the strongest form of the Stop spell. Such nonsense
Or how in kh2 you get drive gauge number 9 after beating lingering will. Unless you cheesed him the first time like I did.
Or just about ANY JRPG that doesn't have some form of NG+. You spend all that time level grinding/ looting rare mobs, to be able to beat the hidden boss. And what's your reward for hundreds of hours doing this.... why the be all end all strongest weapon/ power in the entire game.... with nothing to fight after.
Like in KH final Mix you're rewarded for beating Sephiroth with a brand new keyblade. But most players would have no reason to ever use it, AND probably never will because Sephiroth is one of the last bosses players ever face.
At least KH3 fixed that.
Heh, I've played a couple of indie RPG games like that - but in those it didn't bother me because the games lampshaded it quite entertainingly. After beating the super boss, they straight up say that "welp since you beat me there's nothing that would challenge you so hey, go ham with the rewards". And indeed, the rewards are something hilariously OP with a description that says "wow you managed to break the game" and stuff like that.
@@Akwatypus See, OP game breaking moves are fine since that’s pretty much the only appropriate reward. Something that’s just a standard upgrade like a lot of RPGs do strikes me as a waste of effort. Now, yes, in the case I listed, you can fight the Phantom before any other super boss, and a decent amount of time before the last world, so it’s not that the stopga spell has no use, it’s just that it’s really only useful against enemy hoards, and not really another major boss.
The only game I’ve seen that rewards the player with a literal middle finger is the Lisa RPG trilogy
I feel like an underrated part of RL’s videos is how he writes a new bit for sponsors every week instead of copy and pasting. A small thing that adds a lot.
I agree on Sunshine SO MUCH. I did all that work WITHOUT a guide back in my teens when it was released. I had no idea what I would get and after wasting weeks of my life finding the coins, I was so excited! I had heard rumors of hidden levels, Yoshi, Luigi, etc... Then I get that card. A CARD?! I was furious, and I still am.
Coming from a person with 14 years of writing experience, you are incredible at writing these videos. I've always loved this channel for that reason
6:45 That guy’s face is perfect for that joke. XD
I can hear Somecallmejohnny agreeing a lot with No. 1. XD
Well another day another top list from RL
More like another week.
I think another week is better.
The fact that theyre made so often, with the topics of the lists being voted by fans, but theyre all so well written and high quality is very nice
12:58 I still love the creative ways you put your "subscribe to me" in your videos.
Honestly I think collecting all the stones from the crown in Skyrim is pretty worth it , if you do it early enough you’ll be rich and overpowered in no time
The worst reward for 100% completing a game is the feeling of accomplishment, because most video games thinks that's actually enough. It's not.
actually, that depends. the level of reward needed to validate the effort is directly tied to the amount of effort required to get it. a 5 minute flash game? just slap a comedic song on the end. grind quest for small worthless trinkets that requires scouting out the entire game? give me something ridiculously overpowered or just hilarious to either destroy any who dare oppose me or to terrorize the world i know every corner of. something like infinite explosives or the ability to become a god. The final variable is the reward for hitting milestones. the before mentioned mostly assumes that there is no notable reward for most of the journey to completion.
For examples of 100%s that dont need any reward for the long effort put in, look at things like LoZ heart containers. The early ones reward you with greater strength/endurance until you reach a point where you dont need any more, but by that point you are so used to just collecting the upgrades that the sense of completion itself drives you to finish the collection. You dont need the heart containers after the 10th (in most instances), but every one you get adds "just one more hit". after reaching the turnover point on what you need, each one rewards you with the ability to be ever more reckless, which is not anything the player is going to notice themselves, but will still enjoy the benefits of. With the milestones of each container rewarding you for the effort invested, the player feels no shame or anger at the lack of a completion reward, while also providing the game a mid tier reward for quests. the need to complete the player upgrade drives the player to try out the minigames and side quests, and the side quest and minigame reward provide just enough validation for the time invested into them. It all just becomes one big positive feedback loop that drives the player closer and closer to completion.
I would say Pokemon Gen 3 is the whats 100% bonus because of everything you have to do to get it
Three words: Jet Force Gemini.
What does 100% completion grant you? The ability to finish the game.
You need to get all of the pieces of a ship to reach the final boss's lair. Not so bad until you realize the leader of the creatures you're trying to save from the villain and his insect army will only give you the last piece of the ship by rescuing every one of his people from every last area.
Sometimes they are hidden around blind corners guarded by enemies that are difficult to defeat without explosives and then, oops, you just exploded an unseen hostage and have to start the entire... area... over... AGAIN...
Other times there are enemies that get bloodthirsty and need to be killed quickly before they execute their hostages. Then you hear dying creatures because the area is a giant maze of metal containers and you were too slow on the uptake. Another area restart.
Then there are situations where the enemies are easy to shoot, but wait, they are next to explosive barrels and there are hostages nearby. One missed shot and... you get the picture. Restart the area.
I cannot believe Rare had the cojones to pull that shit.
Ubisoft did it 4 years earlier with Rayman.
The very first Rayman game had a similar dilemma. You can only access the final world after you've rescued every single Electoon in every single level prior. This is especially frustrating when you consider that some of the Electoons are in really obscure locations including some that force you to risk your life. For such a cartoonish and kiddie looking game it gets pretty unforgiving at times especially at the end.
@@LoneWolf982 Also adding on to this, the ending is incredibly unsatisfying for what you need to do just to reach it. You never actually fight Mr. Dark, and he escapes and leaves you to fight some fusions of past bosses. Once that's done the game claims "you've saved the world", with no indication that you found the Great Protoon or that Betilla was safe, and Mr. Dark is never seen or mentioned again for the rest of the series. Not my idea of a completion reward.
1:52
I did not know Rabbidluigi was auditioning for Gollum.
No stone unturned- you can get mods that place markers on them, and are useful when you're an artificer who makes a tooooon of looping enchantments and you download a bunch of jewelry and some kind of ten rings mod. Then you download a bunch of spells mods then a mod that lets you turn spells into enchantments and vice versa, it's incredibly fun.
video suggestion: top 5 worst plotholes in sagas
Want an easy fix for Hestu's Gift?
Imagine if it made all your weapons unbreakable.There, problem solved.
You've already scoured the whole world for them anyway it's not like it would ruin the challenge of the game. Heck, one of the seeds is on the very tip top of Hyrule Castle, quite literally above the final boss!
That would actually be amazing. I liked the breaking weapons but only till I beat gannon
Sadly, Gamefreak is stuck as a pokemon only game company, since everytime they tried to do a not pokemon game, nobody likes them cause of how bad they end up being
Almost as if they are bad at game design
I actually liked their non-Pokémon games despite them being flawed in some aspects
at least they tried something outside of their comfort zones unlike most AAA developers for a long while now
Fun Fact: Game Freak developed two obscure Mario games before working on Pokemon. One was Yoshi for the GameBoy and NES/Famicom, and the other was Mario & Wario for the Super Famicom.
They’ve actually done some games outside of Pokémon that range from great to decent, like Pulseman, Drill Dozer and Harmoknight. Little Town Hero is the only new non-Pokémon game of theirs that I’d call outright bad, and it’s only because of how experimental it was.
@@amirgarcia547 dont remember Tempo the Badass Elephant? It came out around the time frame Harmoknight was
Hestu gives you his giant golden dump that he used as a weapon during the Calamity.
Nice pfp
Nintendo seems to like making bad 100% rewards as a hint to its fanbase not to get too obsessed with videogames and to just get a life outside of gaming. cause they make these games and know how soul draining they really are and are secretly trying to tell people that it's not worth it.
Meanwhile, they also have pretty awesome 100% rewards too, like 0 or 02 in Kirby 3 and kirby 64, the haltmann song and UFO without amiibo in Kirby Robobot, and then the classic cutscenes from the original Super Star in Super Star Ultra, or the classic Kirby skin in Kirby Star Allies, and the Fierce Deity Mask in Majora's Mask. And let's not forget PLAYING AS LUIGI in Super Mario Galaxy and the Grand Finale Galaxy if you 100% it as Luigi too.
There's Ho-Oh in Pokemon Colosseum which was effectively Mythical at the time.
There was the Mew Area in Pokemon Snap,
rabbids go home is extremely hard to 100% and the reward is a star on the menu 😔🤮
I am not afraid to admit that I went looking for all 900 korok seeds because I wanted the golden poop and it took me 2 months to do that.
Don't know why but I thought it be funny to have Link carry a pile of poop in his pockets.
Still think it is but if I get the switch version since I have a switch now I will not go through that torture again like I did on the Wii U and only collect what I need to unlock my inventory slots.
Rewards are always great to have. Except when they're not. Usually I only do 100% completions to games I really enjoy and getting something nice for doing it is a sweet bonus. Unfortunately that's not always the case and no one wants to go through a long game to 100% for something dumb or nothing at all.
Wow, both of my suggestions on Twitter made it into the video! Even if he didn't actually see my reply and put both in on his own, I feel pretty good right now. Like a real gamer.
I feel like the "No Stone Unturned" quest is meant for us lore nerds, considering just how important Barenziah is in the lore; the First game wouldn't have happened without her, and she's an NPC in the Second and Third.
Top ten flash games in honor of flash's last month of support ever!
How about Top Five Games that Hold Your Hand Too Much?
Paper Mario: The Origami King
Pokemon Sun & Moon for sure
A weird pick for me would be Xenoblade Chronicles 2. I guarantee you will see tutorial messages pop up until the very end of the game...and they are plentiful. It's one of the few things that made me NOT want to go back to replay the game. :/
I think he did that already, if not FieryJoker, and my god didnt that made me hate the freaking story of Pokemon Sun/Moon
Pokémon Sun & Moon
One of the worst things about completing games is when the final dungeon just gives you literally everything.
Like I needed all that BEFORE and now that game is completed what do I even do with all that stuff.
Depending on how you define "Completion", Symphony of the Night has, I think, roughly a 300% map, with only 200.6% of that being intentional. Using a series of glitches, you can "leave the map" to fill in spots of the map normally unexplorable, and while using glitches might be excluded from "completion", those filled in squares DO actually change the save file's map%. Using these glitches, I've personally gotten my own SotN map to around 240%, and I haven't done it everywhere possible.
I appreciate how you had "Life will Change" from P5 playing during the raycon sponsor
I feel like the original Dark Souls really did similar for me that the postcard in Sunshine did for so many others. Yeah, there's no real reward outside of the achievements, but I'll take the postcard of Sunshine (Which I've gotten before, and although it was just shy of nothing, it was still something, and I still have nightmares about the swamp level) over the hollow reality of getting every Dark Souls achievement and just sitting there realizing the game still goes on, even though I've nothing else to do anymore. Grinding Tridents in the Duke's Archives really broke a bit of the game for me, so by the time I reached the end of the Knight's Vow achievement, where the game essentially went "here's a thing" and that's it, just a little pop-up on the screen. I think even a special image is at least a lot nicer
Here's an idea I'd like to see. Can't remember if you did this or not, but how about a list of bad endings that are better than the good ending or normal endings that are better than the true ending?
The Completionist: _WELCOME TO MY NIGHTMARE! _*_I HOPE YOU'RE GONNA LIKE IT!_*
Top minor villains that are better than the main villain
Haven't started the video yet, and I already know Crash 4 will be there
Now do the 5 best 100% rewards from games.
Easy fix for koroks seeds. There are only 441 available, but 900 actives spots for them. Once u get the 441, all other spots deactivate. This way, its only a matter of the seeds existing wherever you want them to.
Top Five Most Quotable Video Games
and i'm pretty sure i know what the thing for ther number transition is.. getting 1 of the best fishing rods in FF 11 requires turning in 10000 moat carp or.. somethin i forget the fish name
Would Undertale count in terms of completion? Because if one takes the consequences of the Genocide route...
I always thought it was exceedingly apparent from the game design itself that the devs never intended for Korok hunting to become a goal in and of itself and are mostly there to help keep you engaged a little more as you go from A to B (which you do a lot as the game is great at drawing your attention to points of interest). Just a couple dozen Koroks goes a really long way toward making your inventory space more comfortable and really, you don't need much more than that. If you actively start painstakingly scouring the world for the express purpose of finding Koroks and keep doing so beyond the point where you feel inventory expansion matters (or are even gained from it) and beyond the point it is still fun... that's on you. I don't think they're as big of a part of the game as people often make them out to be. The completion reward just reinforces this notion, really, as well as that the actual benefits end before you're even halfway. It's a stunning display of dedication if you find them all, but... why even do this to yourself if not purely as a personal challenge.
I found a couple hundred by the time I was done and I was perfectly content with that and I enjoyed having these things around. I don't think the game is hurt in any way by having them, other than the starting inventory size being a bit tedious as a byproduct.
Whenever the sequel rolls around and there will inevitably be more Koroks to find again, or at least an equivalent, be smarter about it, people. Please.
As soon as I saw the title I immediately thought of Botw lmao
Better BOTW Completion Rewards:
Korok Glider: Uses less stamina and glides faster than the paraglider.
Hetsu's Veil: Become invisible for a short time and works like champion powers.
Developer Art Gallery (Extra picture with Hetsu saying "Thanks for playing."
Play as Wolf Link: (Would not require an Amiibo.)
Functional Ocarina of Time.
I’ll throw my hat in the ring: Spyro Enter the Dragonfly. You get a couple extra stages in the last fight and one cutscene. In hindsight this isn’t awful, but given how ungodly frustrating EtD is thanks to glitches, this was a MASSIVE letdown
You know they brought back the "Gotta Catch 'em All" slogan 10 years later in 2013, right?
As a promotional thing, not a life or death situation.
When I first saw this video, I thought to myself "Lemme guess....this video was made because of Crash Bandicoot 4 wasn't it?" And low and behold!! Crash Bandicoot 4 is on this list! Lol, I do not blame you though.
Sonic Heroes is like, the 100% reward from Sunshine but worse. You need to get every A rank for every level and extra mission for every team and *then* beat the Super Hard mode... and I'm pretty sure all you get is a "Thank you for playing" with stock art from the box underneath
Yeah, that one was really disappointing. It would've been better to have an additional cutscene showing Metal Sonic getting returned back to Eggman or something like that...
From what I've heard (haven't played the game), the box gems in Crash 4 are just the tip of the iceberg. I can just imagine how painful it would be to go after the N-sanely perfect relics or especially the platinum relics.
Purple Relics exist
@@SodaPopBarbecue they don't count for 100% (or 106%) for that matter. And thank goodness they don't: it says a lot when The Completionist refuses to go after these.
I need someone to look at me the same way Will looks at his Raycon ear buds.
Top 5 Good Games with Mediocre Endings
There's a similar reward like Super Mario Sunshine in Xenoblade Chronicles X, but I wasn't disappointed in it.
Exploration is the core mechanic of the gameplay of Xenoblade X. You're on a new planet, exploring the continents and mapping out the world by completing story missions, tasks, bosses to kill, etc in each grid. Obtaining 100% requires killing every special boss, raising your affection levels with every character in the game (which is encouraged in the leveling-up process), and doing the sidequests that actually flesh out the worldbuilding of the game more than the focus of the main story. Upon completing 100% of the map, you are greeted with a still screen of the entire cast of characters with a "THANKS FOR PLAYING" type message on it. I wasn't expecting some sort of mega weapon that makes the post-game easier or anything because the game already provides some significantly game-breaking character builds and mech superweapons that you can obtain long before that, so I felt that a Thank You message wasn't that disappointing.
The moment you mentioned Super Mario Sunshine, the soul crushing pain I felt re-emerged itself from the deepest part of my suppressed subconscious. I haven't played Xenoblade Chronicles X yet so thank you for this warning.
@@songohan3321 It's not nearly as crushing and tedious as collecting all those blue coins. At least XCX tells you what needs to be done and where, and provides enough variety that you still feel like you've earned it for actually reaching 100%. I would say if this was a top 10 list instead of top 5, XCX might fall at 10 or 9, but the Korok Seeds and Blue Coins are an exercise in tedium.
Top 5 Best Games on Consoles Nobody Owned
The point of these awards is to show you that the best award is the friends we made in the way
Battle of Bikini Bottom+Rehydrated, not a popular opinion but if you collected all 100 Golden Spatulas, you only get that awkward ending which is the theme song of Spongebob, all that wasted.
I collected all 900 seeds because I love Zelda more than I love myself. My mother got me a shirt that Christmas with Hestu's Gift printed on it along with "900 Club". I wear it with pride and have gotten more than one comment of "Did you REALLY? Wow!"
"Yes. Really."🙃
Crash 4 is even worse than that, because you also have to get all the relics.
The Platinum Time Trial relics are already insane, because you have to speed through the level, cut every corner possible, and take super risky jumps, all with no checkpoints.
But even worse are the N. Sanely Perfect relics, which require you to break all the crates in a level without dying a single time. Missed a single crate on a grinding section or an auto scroll section? Lol too bad, start the whole level over again.
Do both of those for every non-boss level, and THEN you get that very short cutscene.
Top 5 or 10 Video Game Franchises where people prefer the classic games or the new games.
Seeing #4: Top 5 or 10 Pokémon that were more of a challenge to obtain prior to later games. (But not starters or legendary)
quite a bit of salt in this episode.
not complaining, i quite enjoyed it.
It’s Golden Poop Day, everyone!
You're getting good at the brand integration, my dude. Pretty soon you'll be as good as Drew Gooden and Erik.
If I could add to this list, I would put Batman: Arkham Origins. That was one of the few games I 100% completed and it pissed me off so much.
The Riddler (known as Enigma; he's yet to become Riddler) has collectibles all over the city. Collect over 200 (idk the exact number maybe more) of these things and you get to access his hideout!
...which he abandoned before you got there. The only thing there is a Riddler trophy--supposedly the first that Bats ever encounters--and a PS trophy (or achievement if you're playing Xbox). I wish I could slap whoever thought this was satisfying.
2:53 scuse me but what is the name of this music?
That Number 1 and ending gave me real fits! XD
Top 5 games that are an absolute hassle to describe?
Kingdom Hearts series
I would bet $500 that Hestu’s gift will matter in BOTW2
Crash 4 is such a good time. It's a shame that no Crash game has ever been worth 100%-ing thanks to those time trials.
The reward for 100% completion never matters, as you have finished the game with nothing left to do.
All that matters is how fun the 100% completion process is.
Ah, the modern G note- Turncoat. Thanks, I'm crying now.
Honestly? Sunshine was really fun to complete. There were mandatory shines harder than getting the blue coins. All you need is one of EmptyGarbageCan’s condensed walkthroughs of every blue coin.
Back in the day when Sunshine was new (yes, I know I'm dating myself that way) I did the Blue Coins with a print strategy guide. The postcard struck me as more "underwhelming" than "insulting" - I was really hoping for an additional scene with Bowser and Bowser Jr. instead.
@@gordontaylor2815 Yeah, the reward is hot garbage, even if you take into account the shirt. A new Bowser scene would've been nice, but I'd have preferred some kind of final level like in Galaxy where the whole thing is a hefty dose of catharsis after such a struggle.
Very truthful, I appreciate you now
100%ing Super Mario Sunshine really comes down to if you find the Blue Coins satisfying to find for the intrinsic enjoyment you'd get for hunting them down. I've 100% completed Sunshine 3 times now, and really I feel like I can keep doing it over and over, especially considering I did it twice within the span of like two weeks to a month this year cuz I started a new playthrough of Sunshine on the Gamecube shortly before when the Super Mario 3D All-Stars collection was announced, and I wanted to see how it played on Switch as well after I completed Galaxy and 64 on Switch. The completionist mindset is hard to turn off once you've flipped it on the first time. Also I'd rather take Sunshine's postcard over Crash 4's 100% and 106% endings because AT LEAST I HAVE FUN WITH SUNSHINE! Crash 4 stopped being enjoyable to play for me as I got farther into the game, even when I stopped caring and started playing more casually I still hated going through the overly long levels with tons of bullshit deaths along the way.
Suggested topic: "Gateway" games, games that turned people into gamers or got them into gaming
I said I’d never complete Sunshine again, but I did it again when I got 3D All Stars...and I actually enjoyed myself.
Still a terrible reward.
I love how the number transition is Final Fantasy 11. XD
I played my first Crash Bandicoot game(s) (The N Sane Trilogy) a couple months ago, and once I 100% those three, I moved onto Crash 4. I have been playing "It's About Time" for a month and a half strait now, and I’m only at 98%. I’m currently missing 1 gem & 1 N Sanely Perfect Relic. It’s been a long, painful experience, but it’s also been just so damn fun, somehow. But, I’m never, ever going to be able to get the Platinum Time Relics, I can’t even get it on the first level...
Sunshine is easily the worst 3D Mario to 100%, especially since the 100 coin missions aren't even possible if you choose the wrong mission to start from.
Oh man, what a missed opportunity! Should have made Hestu's Gift #2 on the list ;)
Super Mario Sunshine is the reason i check if there's a worthy reward at all before 100% completing a game.
I knew Super Mario Sunshine would be here, but definitely not #1. It probably would have been better to offer his alternate shirt costume instead of the postcard. I thought the game was pretty fun to complete, and I believe there's a blue coin counter per level, so you didn't have to be TOO confused where you should look next.
Rabbidluigi! I love your videos and how you arrange them. Thank you and keep
It up! Also you are awesome and should keep doing what your doing: )
Not hi GB h
Apparently the "golden turd award" translates really well from Japanese to English and vice versa. The meaning itself differs, but it usually just ends up being semantics at that point.
Oh, Crash 4 is worse. To get that ending, you not only need the gems, but you need to complete a version of each stage hitting every box without dying once.