@@davidlim9491 TOW-2s. Second gen TOWs aren't affected by the APS system and gaijin fixed that, I was able to slap a T90A while it had it's turret aimed at me.
Question : does water affect shells in naval as well as ground vs amphibious vehicle? Such as detonating APHE and HE early or making the shell trajectory deviate or even making it shatter or skip on the surface?
@@zachrowe6271 1. No they dont. 2. How are you so sure that its the germans that asked for a guide on how to kill the Brenus? Or is it just blind hate towards german players?
Thanks again Bruce for your information filled breakdown of these unique vehicles of War Thunder. I am always entertained, educated and satisfied with your narration of "The Shooting Range" and other segments that you produce full of War Thunder Content.
Fun Fact! The APS of the Brennus doesnt work and is like this for a while!! i've been playing in it for quite a while, doing testings with my friends with ALL kind of ATGMs and in different distances, even aiming directly at the APS it self, doesnt work and yes, it was active the whole time
@@jeremielarin1979 no, but the community (like you larin) wont allow it. I'd love to clash in shermans with friends against a lone tiger, but thats basically Enlisted. Not going to happen in forever
Yep i agree, a couple of years ago they had historically correct events. D day and Berlin end of the war. Allies had more players. I only play SIM, should historically correct anyway i find only hard core players are there. 🇦🇺🇦🇺🇦🇺
That question about aircraft performance being impacted was NOT about the ordnance itself, but the leftover pylons and, in case of some rockets, pods. -.- That ordnance affects flight performance has been clear for a long time now, but regarding pylons etc., the last answer to that was years ago by Lassar, who stated that they do not affect flight performance once the attached ordnance has been dropped.
I love the question like my ERA save me 3 times in hundred games and the IRCM has never really have the occasion to work... Just shoot anywhere and the AMX will blow up
"how to destroy the Brenus?" you don't have to, you hardly ever come across one on the battelfiled, and even if you do, the tank has no armor, and you most likely have a stabilizer, which the Brenus doesn't have (it should, but hey... who cares about french tanks? Not Gaijin) Also, no one uses HEAT-FS at 8.3, pretty much all tanks there have access to APFSDS... which as you saw make quick work of it anyway. APS is useless in battle. I have the feeling that I'm beating a dead horse here, but : MBTs without stabilizer should NOT be at a BR higher than 7.7. And even then, they suffer quite a lot since they get a lot of uptiers, and a stabilizer may be the strongest asset that a tank can have (just look at the "effectiveness" of the Jumbo 76 compared to the Tiger II P). It is widely know that Gaijin has very littel care for historical accuracy when it comes to modern stuff. They're very picky about WW2, I can't say the same for Cold war / current vehicles. So, if a tank has to powerful of a round to be at 7.7 or lower, just give it a stabilizer and call it a day. Gaijin gave the AMX 32 a stabilizer and a BR of 9.3. This tank has the EXACT SAME fire control system as both the AMX 32 B2 and B2 BRENUS (that by the way, isn't a stabilizer). You either remove it from the AMX 32 and make the french tree even less appealing that it already is ( interest for new players = zero. interest for experienced players = only for the challenge of fighting with subpar vehicles up until 11.0), or you give a stab to both of the Tier VI AMX 30s and FINALLY put an end to the suffering of those vehicles that have been going on since they were introduced in the game... years ago. This has been a status quo for too long
I agree. APS isn't working even on missiles it should be dealing with. Lack of stabilizer makes it unplayable. You're confined into sniping and flanking (with experience), CQC isn't an option unless you're lucky. The 20mm is your saving grace. Only experienced AMX30 users can do well, and only experienced AMX30 users use them anyway. Not to mention the gap between Brenus and 32 that makes it impossible to have a 9.0-11.0 lineup without underBR or overBR.
No they won’t it’ll cost to much Or maybe not even be possible at all. All pc games that are later transferred to console games RARELY ever get to access the pc market place.
no? the exhaust is literally infront of the reticle and most of the heat hasn't even traveled 1-2m away, ESS even IRL isn't a reliable cover since the heat of the smoke dissipates extremely quickly, after it has traveled 4 or more meters
The T95 is not a self propelled howitzer, And its not called T95. T95 was its gun motor carriage (closer to an SPG) designation but it was redesignated a super heavy tank with the name T28
@@crazyamericangamer7036 More or less anti radar. For example, you have one aircraft baiting a radar site, and a second aircraft launches a missile that homes in on the radar transmissions of the radar and disables it. The counterplay would be something like turning your spaa's radar off if you notice a missile coming towards you, or keeping it off most of the time and only turning the radar on for short sweeps.
Can you guys take a look at the SL/RP gains for the Me 410 B-6/R3? The RP gains in Air RB are very low, and it takes at least two player vehicle kills to pay for it in a round. Something's broken with the plane currently, and it keeps getting fully uptiered. Thanks in advance!
Nice pages of history, we will ever get some of the cool Sea Fury variants in game? Such as de Sabre Fury or the Sea Fury mkX with higher engine settings than in the one that we have in game.
Q: Hello, can you please notice devs to look on to simulator lineups? Its unchanged for few years and dedicated forum thread has been ignored by moderators for 3 years now
Question: I started my War Thunder account on console but now I play on PC. Is there a way to switch over to a PC account so I can use the Gaijin store?
U do know that the f 16 shot itself down because it was traveling faster than its bullet so no! If u travel faster than your bullet then u die so no it won't work!
@@theidiotictroublemaker2281 “u do know” you missed the one and only logical point in the question. Your answer was: “If you fly faster than your bullet, you’ll die”; are you dunce or a seven year old?
Q. How to play the A2D-1 now that it fights super sonic jets with mid ranking air to air missiles while you dont have flares and are less than half their speed?
Day 9 Greeting fellow war thunderian I am here to introduce a proposition in the wonderful game we play. The era is the mid-late cold war. The new addition of aircraft leads to the conclusion of the 1970’s so it makes it appropriate to update and add this new aircraft to the tech tree. I am speaking of the bombers, the American plane designed for world war 2 but due to the wartime effort, it was introduced to the early cold war. The name of this aircraft is commonly known as the B-36 Peacemaker, Magnesium overcast, and the plane that never dropped a bomb in anger along with a funny joke told by the men who’ve flown and worked with her during its service, six turning, four burning" into two turning, two burning, two smoking, two choking and two more unaccounted for. The reason for this slogan was due to the massive unit of a plane this was, it was powered by 6 engines designated the P&W R-4360 Wasp Major and 4 J47-GE-19 Jet engines modified to run on a select fuel that the plane was carrying with later modifications and iterations of the engines the last variant produced were able to achieve 395 mph(409 at combat speed, in war thunder this is known as WEP), at its optimum altitude it would be 410 mph at 36,400 feet and its cruising speed being 227 mph at 5000ft this would change along with the flight as you would below to avoid radar and then climb to a higher altitude to avoid confrontation with the enemy speaking of the armament. The Peacemaker could be view as big and slow to some but it can protect itself with 16 20mm type M24A1 guns, 2 of these cannons in turrets there are 8 turrets throughout the aircraft the nose, tail (the tail is the first in American bombers to have a radar-based defense with a AN/APG-41A gun-laying radar), uppermost and rear top fuselage, and lastly the rearmost bottom turrets. These defenses could be stowed within the aircraft while in flight to reduce drag, at any point in time you could have up to 2 turrets which is four deadly fast firing cannons trained on your aircraft, the fire rate and the type of ammunition being a API and an HEI shell the gunners can make quick work of any unwanted foe. There was a featherweight program to reduce the weight of the aircraft. This allowed an increased speed and rage but not without its drawbacks. 'featherweighting' mods. (I) was the removal of all defensive guns except the tail gun, and (II) was the removal of the bunks, stove, and fire suppression system. For nerd reasons, both mods together were (III). This was implicated late in its service life as the rise of jets with higher altitude hindered the advantage of the aircraft in its high altitude at the time it was built and meant for. She was designed for WW2 if Britain was ever lost the Americans would need a way to bomb Germany and come back home. With a range up to 8221 miles and a radius of 10,650 miles along with a maximum bomb capacity of 86,000 pounds, the Peacemaker could start and end a war in a fell swoop. From its development in 1946 to its beginning trials in 1948 and its service from 1949 to 1959 she was the backbone of the United States Airforce which was starting out but made a name for itself. Below are the following specifications for the last variant to be produced with/without modifications B-36J and B-36J-III Crew: 15 Power Plant: (6) P&W R-4360-53 Wasp Major radial engines and (4) J47-GE-19 Jet Engines Armament: (8) 20mm gun turrets, 6 are retractable and 1 guided with radar Payload: up to 86,000 pounds of bombs and nuclear-capable Combat speed/combat altitude: 368mph/39,700 feet Max speed/altitude: 428mph/38,500 feet Stall speed: 130mph (120mph when on minimum fuel and max payload) WEP is possible, at sea level the time is 5 minutes(turbo critical), and at 35,000 for 30 minutes to continue depending on power levels and engine health. WITH MODIFICATIONS: (Removal of all turret except the tail turret, self-sealing pads, fuel purging system, & crew comfort items; the replacement of blisters by small flush windows) Crew: 13 Power Plant: (6) P&W R-4360-53 Wasp Major radial engines and (4) J47-GE-19 Jet Engines Armament: (1) 20mm gun turret (TAIL TURRET/ Radar based) Payload: Combat speed/combat altitude: 428mph/43,700 feet Max speed/altitude: 431mph/38,000feet (max speed at optimum height) Stall speed: 128 mph Source: AIR MANUALS VOLUME 36 - Consolidated Vultee(Convair) B-36 Peacemaker in depth
Question: could you please answer the first question given in this video? Most people know that expending ordinance reduces weight and drag, but - once expended, do the EMPTY rocket pods and EMPTY bomb racks still reduce the performance as compared to a clean config? I believe they do, but without knowing the programming or extensive testing the difference maybe small enough to be within the margin of error of any testing I can do, so I may be kidding myself.
Hi! Can you make a triathlon with the lightest tank of each nation? Must have tracks, and excludes SPAAG. In fact, the question is: Witch nation acheived the construction of the machine with the greatest performance while being as light as possible? No br restrictions.
So, next update would be November, which is October in Julian calendar. You know, Russian October is favorite for October Revolution. And also, it becomes One year since introduction of battleship. So, do you guys Gaijin have any plan of implementing battleship "Oktyabrskaya Revolutsiya"(October Revolution) in next update?
Question: what do you think is the most ridiculous but true story about WW2 for navy, armoured army (tanks/mechanised), air force and army in your opinion, if you can only answer to one so what is the most ridiculous but true fact of WW2 in your opinion? And if is possible an answer to all of this as a part of 1 or multiple episodes in case you can only answer the latter question.
Question: Since there's destructible props and bushes, how about we make the design bushes on your tank destructible when it gets shot at. And about HEAT shells and Bushes- can you fix it please?
Litteraly the only tank that CAN"T kill the BRENUS is the 7.3 Leo 1 and other AMX-30's. I've bounced rounds off the UFP maybe twice in the AMX-30 series. Both times from M48's that were uptiered by the person driving it.
Oh im sure people are gonna have more issues destroying IS3s on the Jumbo.
i now
@@rhettlowery2173 know
Yes Also IS 6 even tho it already faced it
Not if the jumbo is dead in the first place
T54 from a t26 e1-1
How to destroy the amx30 brenus.
Step one: shoot it with literally anything other than chemical rounds
no ATGMs tho since dazzler on brenus
@@MultiKaeseToast atgm is also a chemical round it uses a heat warhead
@@MultiKaeseToast TOW-2s can kill it since it’s not affected by the APS system
Manual guided atgms be like
@@davidlim9491 TOW-2s. Second gen TOWs aren't affected by the APS system and gaijin fixed that, I was able to slap a T90A while it had it's turret aimed at me.
Ayo, the good old narrator's moving mad 6:06
lmfao
Slchup-slchup
It's funny mad
WTF
@@aria56703 he made me laugh really loudly.
14:47 love how you guys answered everything obvious, except the main question
How to destroy the Brenus ? Shoot anywhere, any tanks have the most modern rounds they could get at this BR anyway.
At this point I don't know if it's satire or genuine tips from them
They didn't mention the tandem warheads the BMP-2M and BMP-3 can utilize
This guide is for all German players
@@mikaz0850 spitting facts.
@@mikaz0850 ok, actually good one.
Question: is there a use for the unguided rockets on the first german helicopter
No they are completely useless
You can use them to troll KA-50s at close range duels in heli EC
They can be used as air to air if you have good aim
its better to use against air units in heli ec, but i think they removed it now Dafuug
@@prasadsawant4153 true but if the person flying the ka50 knows how to quickly lock on then you’ll get destroyed by it’s 30mm cannon
as if anyone ever had difficulties nailing the brenus lol
lol
10:32 Gaijin be showing a AMX-30B2 Brenus managing to make a kill on the move from so far away, like it's ever gonna happen in game.
Brenus: suffers, one of the least usable tanks at the BR, French
Gaijin: Make them suffer more
brenus doesn’t suffer at all, i’ve had a lot of fun in it.
"How to destroy The Brenus"
I beg you, just stop there, the amx-30s suffer enough as of now
We die. But we also kill. Just happens to be less than the amount of times we die
7.7 and super amx30s are fine, but the rest yeah, its pain
Can confirm
Question : does water affect shells in naval as well as ground vs amphibious vehicle? Such as detonating APHE and HE early or making the shell trajectory deviate or even making it shatter or skip on the surface?
HE detonates at least in tanks but I'm not too sure about all the others.
Alternative title: German mains getting their daily hand holding by gaijin
Tf is wrong with you?
@@Serkay64 found the German main
@@zachrowe6271 tf does this video even have to do with germany?
@@Serkay64 as soon as they meet a tank they can't point and click with no aiming, gaijin puts out a guide how to kill it.
@@zachrowe6271 1. No they dont.
2. How are you so sure that its the germans that asked for a guide on how to kill the Brenus? Or is it just blind hate towards german players?
Thanks again Bruce for your information filled breakdown of these unique vehicles of War Thunder. I am always entertained, educated and satisfied with your narration of "The Shooting Range" and other segments that you produce full of War Thunder Content.
Fun Fact! The APS of the Brennus doesnt work and is like this for a while!!
i've been playing in it for quite a while, doing testings with my friends with ALL kind of ATGMs and in different distances, even aiming directly at the APS it self, doesnt work and yes, it was active the whole time
After playing it for grinding the amx 32, it only saved me two times from hot and javelin, ircm does not work in this game
@@tyxxiz it works for Russian tanks tho
Question: Will there ever be a Historical, Simulator, mode that players can take part in with Planes and/or Tanks?
There already is a simulator mode, although it's basically just hardcore Realistic.
I would like to see a 100% historical mode
@@obeyobay9146 it would be hard to make and super boring
@@jeremielarin1979 no, but the community (like you larin) wont allow it. I'd love to clash in shermans with friends against a lone tiger, but thats basically Enlisted. Not going to happen in forever
Yep i agree, a couple of years ago they had historically correct events. D day and Berlin end of the war. Allies had more players.
I only play SIM, should historically correct anyway i find only hard core players are there. 🇦🇺🇦🇺🇦🇺
2:14 Gaijin being cultured as always
2:18 YOU PICKED THE WRONG HOUSE FOOL
Hearing you say these tank names are extremely satisfying
That question about aircraft performance being impacted was NOT about the ordnance itself, but the leftover pylons and, in case of some rockets, pods. -.-
That ordnance affects flight performance has been clear for a long time now, but regarding pylons etc., the last answer to that was years ago by Lassar, who stated that they do not affect flight performance once the attached ordnance has been dropped.
I love the question like my ERA save me 3 times in hundred games and the IRCM has never really have the occasion to work... Just shoot anywhere and the AMX will blow up
Challenge: get a kill with an airdropped sea mine in the map Vietnam.
2:17 that scene was priceless
15:57 AKWOOWOWOSO AJG
People who don't know :
15:57 gaijin be like:YNTKTS
Hey, not sure if you meant to leave it out, but the BRENUS' Electro-optical protection system works against AGM114B Hellfires as well.
I've always wondered, do bomber turrets affect the aerodynamics of the plane, or does the airflow make aiming the guns more difficult?
They would add drag. Airflow doesn't seem to effect aiming.
3:21 "employ stealth"
Western tanks with thermal sights: "KEKW"
I wish that stormy weather was more common in matches. I'd like to brave stormy seas or fly through thunderclouds. Would really add to the experience!
"how to destroy the Brenus?"
you don't have to, you hardly ever come across one on the battelfiled, and even if you do, the tank has no armor, and you most likely have a stabilizer, which the Brenus doesn't have (it should, but hey... who cares about french tanks? Not Gaijin)
Also, no one uses HEAT-FS at 8.3, pretty much all tanks there have access to APFSDS... which as you saw make quick work of it anyway. APS is useless in battle.
I have the feeling that I'm beating a dead horse here, but : MBTs without stabilizer should NOT be at a BR higher than 7.7. And even then, they suffer quite a lot since they get a lot of uptiers, and a stabilizer may be the strongest asset that a tank can have (just look at the "effectiveness" of the Jumbo 76 compared to the Tiger II P).
It is widely know that Gaijin has very littel care for historical accuracy when it comes to modern stuff. They're very picky about WW2, I can't say the same for Cold war / current vehicles. So, if a tank has to powerful of a round to be at 7.7 or lower, just give it a stabilizer and call it a day.
Gaijin gave the AMX 32 a stabilizer and a BR of 9.3. This tank has the EXACT SAME fire control system as both the AMX 32 B2 and B2 BRENUS (that by the way, isn't a stabilizer). You either remove it from the AMX 32 and make the french tree even less appealing that it already is ( interest for new players = zero. interest for experienced players = only for the challenge of fighting with subpar vehicles up until 11.0), or you give a stab to both of the Tier VI AMX 30s and FINALLY put an end to the suffering of those vehicles that have been going on since they were introduced in the game... years ago.
This has been a status quo for too long
you're so right !
I agree. APS isn't working even on missiles it should be dealing with. Lack of stabilizer makes it unplayable. You're confined into sniping and flanking (with experience), CQC isn't an option unless you're lucky. The 20mm is your saving grace. Only experienced AMX30 users can do well, and only experienced AMX30 users use them anyway.
Not to mention the gap between Brenus and 32 that makes it impossible to have a 9.0-11.0 lineup without underBR or overBR.
Which direction will the missile go when you have a giant wall of tanks with active protection systems?
Upwards, I'd imagine. Just from sheer terror and confusion.
Q: will you guys ever try to fix problem or solve the problem of no market place for consoles
No they won’t it’ll cost to much Or maybe not even be possible at all. All pc games that are later transferred to console games RARELY ever get to access the pc market place.
It’s due to ps and xbox terms and service I think.
Yes finally our old Bruce voice is back
The striker shield work for HEAT shot now I see
I love the narrator and also like how they are using him for years unlike wargaming who is changing narrator all the time.
Small heads up, the ailerons on some of the phantoms are deflecting the wrong way when you roll in them and it’s real funky
between 1944 & 45 Hawker had a prototype of Tempest III but came so late in to the war that jets were the future!
Once again, If I cannot see through my engine exhaust in thermals, than I should not be able to see through ESS
no? the exhaust is literally infront of the reticle and most of the heat hasn't even traveled 1-2m away, ESS even IRL isn't a reliable cover since the heat of the smoke dissipates extremely quickly, after it has traveled 4 or more meters
15:57
there's owi picture :v
10:17
Very rare film! Ferdinand in post era! War thunder edition!
I was attempting to boil some nice earl grey tea when this cruel, heartless AU-1 torpedoed our carrier! *WHERE HAVE OUR MANNERS GONE?!*
The T95 is not a self propelled howitzer, And its not called T95. T95 was its gun motor carriage (closer to an SPG) designation but it was redesignated a super heavy tank with the name T28
Hello Gaijin team, could you maybe sometime do a Triathlon on the lowest BR jets? I kind of want to see Yak-15 battle the likes of Me-262 :)
The already did
I think people will have more issues with fighting the Leopard I with their Jumbo 76. The Brenus has never really been that hard to deal with.
question: Will you ever add the British MK4 Landship, FT-17 , Fokker Dr.I/ Trey plane and other wolverine vehicle
Brenus: Dies when sneezed on
It is impossible to destroy tanks with torpedos
Few years back... Behold the nuke torpedo drop it and it will destroy the whole enemy team
Q: Are you guys ever gonna add the Sturmtiger and the JU 287?
One saw combat and the JU 287 was built and tested.
When will you guys be adding anti radiation missles to jets like the A-4 skyhawk, f-100, and f-4 phantom
What’s anti radiaton
@@crazyamericangamer7036 agm 45 or agm 88 for exemple
@@crazyamericangamer7036 More or less anti radar. For example, you have one aircraft baiting a radar site, and a second aircraft launches a missile that homes in on the radar transmissions of the radar and disables it.
The counterplay would be something like turning your spaa's radar off if you notice a missile coming towards you, or keeping it off most of the time and only turning the radar on for short sweeps.
@@crazyamericangamer7036 SEAD missile
Can you guys take a look at the SL/RP gains for the Me 410 B-6/R3? The RP gains in Air RB are very low, and it takes at least two player vehicle kills to pay for it in a round. Something's broken with the plane currently, and it keeps getting fully uptiered.
Thanks in advance!
Awesome episode.
Question: Why do the ground vehicles, spawn rotating the turret horizontally for an instant?
Thats one of the worst questions ive heard
@@WDB69420 why? :( do you have de answer? Or will you let me know it?
@@manologarcia2909 why even ask?
Ignore those guys, good question.
@@CRaZybANna1000 nice try comrade
Question: why did you move the jumbo to 6.3
Question for the next shooting range: are there coming new modern jets coming in the future in War Thunder?
Question: How do you now if your missil is lockt on a target in first person and if a missile is lock on you?
6:06
okay, calm down
Nice pages of history, we will ever get some of the cool Sea Fury variants in game? Such as de Sabre Fury or the Sea Fury mkX with higher engine settings than in the one that we have in game.
In reality the Sea Fury was better than the Bearcat...
Q: Hello, can you please notice devs to look on to simulator lineups? Its unchanged for few years and dedicated forum thread has been ignored by moderators for 3 years now
15:57
Mr. President is that you?
Jock owe
SPRUT-SD-M1 variant with thermals when?
question : is that possible to have the Fw190 familly in a future video ?
Gaijin Please add back the update 1.91 75mm panther gun sounds back. They sound super good!
Can you do a Pages of History for the Ki-83?
Or a triathlon between the pusher prop fighters in the game?
Q: Will you talk about the all ground Vickers family?
will you add the T-64 (1967) with the 115mm cannon ???
Ooh great Bruce now im thristy...
Question: Is it possible to have friends join custom battles? If so, how do you do so?
@Not_Ambrose I have tried that before, and it didn't seem to work. I'll have to try again though just in case we missed something
Question: I started my War Thunder account on console but now I play on PC. Is there a way to switch over to a PC account so I can use the Gaijin store?
They did do it last year I believe, but it was only possible for a limited amount of time.
You should still be able to. Just looked it up and saw a guide from them
Does increasing the velocity of your plane affect bullet penetration? Faster speeds equal more penetration?
U do know that the f 16 shot itself down because it was traveling faster than its bullet so no!
If u travel faster than your bullet then u die so no it won't work!
@@theidiotictroublemaker2281 “u do know” you missed the one and only logical point in the question. Your answer was: “If you fly faster than your bullet, you’ll die”; are you dunce or a seven year old?
think it has to Alexander man 🤔
Q. How to play the A2D-1 now that it fights super sonic jets with mid ranking air to air missiles while you dont have flares and are less than half their speed?
Yeah I don't know how you can defend that change
Day 9
Greeting fellow war thunderian I am here to introduce a proposition in the wonderful game we play.
The era is the mid-late cold war. The new addition of aircraft leads to the conclusion of the 1970’s so it makes it appropriate to update and add this new aircraft to the tech tree. I am speaking of the bombers, the American plane designed for world war 2 but due to the wartime effort, it was introduced to the early cold war.
The name of this aircraft is commonly known as the B-36 Peacemaker, Magnesium overcast, and the plane that never dropped a bomb in anger along with a funny joke told by the men who’ve flown and worked with her during its service, six turning, four burning" into two turning, two burning, two smoking, two choking and two more unaccounted for. The reason for this slogan was due to the massive unit of a plane this was, it was powered by 6 engines designated the P&W R-4360 Wasp Major and 4 J47-GE-19 Jet engines modified to run on a select fuel that the plane was carrying with later modifications and iterations of the engines the last variant produced were able to achieve 395 mph(409 at combat speed, in war thunder this is known as WEP), at its optimum altitude it would be 410 mph at 36,400 feet and its cruising speed being 227 mph at 5000ft this would change along with the flight as you would below to avoid radar and then climb to a higher altitude to avoid confrontation with the enemy speaking of the armament. The Peacemaker could be view as big and slow to some but it can protect itself with 16 20mm type M24A1 guns, 2 of these cannons in turrets there are 8 turrets throughout the aircraft the nose, tail (the tail is the first in American bombers to have a radar-based defense with a AN/APG-41A gun-laying radar), uppermost and rear top fuselage, and lastly the rearmost bottom turrets. These defenses could be stowed within the aircraft while in flight to reduce drag, at any point in time you could have up to 2 turrets which is four deadly fast firing cannons trained on your aircraft, the fire rate and the type of ammunition being a API and an HEI shell the gunners can make quick work of any unwanted foe.
There was a featherweight program to reduce the weight of the aircraft. This allowed an increased speed and rage but not without its drawbacks. 'featherweighting' mods. (I) was the removal of all defensive guns except the tail gun, and (II) was the removal of the bunks, stove, and fire suppression system. For nerd reasons, both mods together were (III).
This was implicated late in its service life as the rise of jets with higher altitude hindered the advantage of the aircraft in its high altitude at the time it was built and meant for.
She was designed for WW2 if Britain was ever lost the Americans would need a way to bomb Germany and come back home. With a range up to 8221 miles and a radius of 10,650 miles along with a maximum bomb capacity of 86,000 pounds, the Peacemaker could start and end a war in a fell swoop. From its development in 1946 to its beginning trials in 1948 and its service from 1949 to 1959 she was the backbone of the United States Airforce which was starting out but made a name for itself.
Below are the following specifications for the last variant to be produced with/without modifications
B-36J and B-36J-III
Crew: 15
Power Plant: (6) P&W R-4360-53 Wasp Major radial engines and (4) J47-GE-19 Jet Engines
Armament: (8) 20mm gun turrets, 6 are retractable and 1 guided with radar
Payload: up to 86,000 pounds of bombs and nuclear-capable
Combat speed/combat altitude: 368mph/39,700 feet
Max speed/altitude: 428mph/38,500 feet
Stall speed: 130mph (120mph when on minimum fuel and max payload)
WEP is possible, at sea level the time is 5 minutes(turbo critical), and at 35,000 for 30 minutes to continue depending on power levels and engine health.
WITH MODIFICATIONS:
(Removal of all turret except the tail turret, self-sealing pads, fuel purging system, & crew comfort items; the replacement of blisters by small flush windows)
Crew: 13
Power Plant: (6) P&W R-4360-53 Wasp Major radial engines and (4) J47-GE-19 Jet Engines
Armament: (1) 20mm gun turret (TAIL TURRET/ Radar based)
Payload:
Combat speed/combat altitude: 428mph/43,700 feet
Max speed/altitude: 431mph/38,000feet (max speed at optimum height)
Stall speed: 128 mph
Source:
AIR MANUALS VOLUME 36 - Consolidated Vultee(Convair) B-36 Peacemaker in depth
Question: could you please answer the first question given in this video? Most people know that expending ordinance reduces weight and drag, but - once expended, do the EMPTY rocket pods and EMPTY bomb racks still reduce the performance as compared to a clean config? I believe they do, but without knowing the programming or extensive testing the difference maybe small enough to be within the margin of error of any testing I can do, so I may be kidding myself.
As someone said people are gonna have more issues trying to kill stuff in the jumbo after its unnecessary nerf
Do you prensent the AMX13 family like SS11 plz ?
Bruce, do you drink tea? Which one do you like?
Hi!
Can you make a triathlon with the lightest tank of each nation? Must have tracks, and excludes SPAAG. In fact, the question is: Witch nation acheived the construction of the machine with the greatest performance while being as light as possible? No br restrictions.
So, next update would be November, which is October in Julian calendar. You know, Russian October is favorite for October Revolution. And also, it becomes One year since introduction of battleship. So, do you guys Gaijin have any plan of implementing battleship "Oktyabrskaya Revolutsiya"(October Revolution) in next update?
Question: Do you plan to add to game Hardkill APS?
Any plans for an updated climbing the ranks series
show us how to survive and kill BBs in your light cruisers im sure its really easy and balanced since they can kill you in 2 salvos
The voice actor sounds like the David Attenborough of War Thunder
Question for hotline: Will the Strv122's get new apfsds like the Slpprj m/95?
Lol I like how it covered in armored but pens extremely easy ha
Are there anyways to change BR to year that produce them?
No
Question: will you ever bring back the Maus to the tech tree for newer players and people who couldn't get it before it got taken out?
It's a event vehicle now.
But the P47 Thunderbolt was the anti navy radial engined plane
Question: will you add bombers such as the Vulcan, B-52 and TU-160?
Question: is it posible to destroy a flying boat like the bv238 in the water with a torpedo or seemine?
Yes
Thx
Question: did french tanks have stabilizers?
Make the french stabilizer work. We all know how it worked. If Shermans etc. have their limited one's, french should get theirs too.
Does it effect your flight performance when you use up some of your fuel in an Aircraft?
3:04 show a map removed from ranked gameplay for unknown reasons while still being used for testing.
Question: what is the heaviest and lightest light tank or heaviest and lightest heavy tank
Question: what do you think is the most ridiculous but true story about WW2 for navy, armoured army (tanks/mechanised), air force and army in your opinion, if you can only answer to one so what is the most ridiculous but true fact of WW2 in your opinion?
And if is possible an answer to all of this as a part of 1 or multiple episodes in case you can only answer the latter question.
Can you do pages of history about Myrsky? Please.
Question:why cant we use hull mounted mgs?
Question: Since there's destructible props and bushes, how about we make the design bushes on your tank destructible when it gets shot at. And about HEAT shells and Bushes- can you fix it please?
How can I refund a bundle like the Apache pack for example? I tried the support site but it did not help me
Question: What missiles does the T90A's APS not work on
What a coincidence i just spaded the Sea Fury recently.
Question: Will there be any plans in the future for the f105?
Litteraly the only tank that CAN"T kill the BRENUS is the 7.3 Leo 1 and other AMX-30's. I've bounced rounds off the UFP maybe twice in the AMX-30 series. Both times from M48's that were uptiered by the person driving it.