Camera Blending - TouchDesigner Quick Tip 2

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  • Опубликовано: 19 ноя 2024

Комментарии • 11

  • @freivonstil
    @freivonstil 2 года назад +3

    I just wanted to say thank you!
    Right now you really are my new hero.
    I always wanted to do live-visualization for music and get into projection mapping and ran into TD by accident. That was about 2 months ago. Since then i watch some of your tutorials almost every day. You're awesome!

  • @unveil7762
    @unveil7762 2 года назад +8

    You can use an arcBall cam to find some good spot. Save the output dat fromthe arcBall. Use it as transform matrix of each camera than blend them. I actually make the whole thing in chop so i can also have an ease curve. When the camera blends

  • @FunctionStore
    @FunctionStore 2 года назад

    Great explanation of an overlooked feature! Also thanks for the mention man

  • @moontranquillitatis
    @moontranquillitatis Год назад

    Thank you infinitely!

  • @postdaigo
    @postdaigo 2 года назад

    This is great!
    Thank you!

  • @raulalvarez8796
    @raulalvarez8796 2 года назад +1

    arcBall camera is meesing in the new touchdesigner, it would be great to make a tutorial about the new camera viewport because there are many different things between the two components. Pleaseee :)

  • @camilosandoval4905
    @camilosandoval4905 2 года назад

    awesome! thank you very much

  • @lunglooleo3814
    @lunglooleo3814 2 года назад

    Thank you so much

  • @setiroculus
    @setiroculus 2 года назад

    Could you possibly do a video on bringing in 3d assets that are either made elsewhere or downloaded from a 3d model site? Perhaps a small project incorporating them? I've looked through all your vids and not sure if it's been covered. Thank you for all the work you put into these for the community!