cosm visual /w autechre - lcc

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  • Опубликовано: 14 дек 2024

Комментарии • 4

  • @user-zr7iq2eg9j
    @user-zr7iq2eg9j 3 года назад

    Hard

  • @tziirkq
    @tziirkq 9 лет назад

    This is really great. I'm having trouble recreating it, still getting to grips with VVVV. I'm using a circular spread on the X and Z translate, and tried putting a linear spread on the Y, but the quads are being shared between the two spreads. Any clues, or maybe sharing the sketch?
    Cool channel, thanks a bunch for the inspiration!

    • @rizn79
      @rizn79  9 лет назад

      tziirkq thx a lot!! try cross(3d) with separate random values for x,y,z -- some dampers, queues and fft-sound-analysis... use transform(3d) on the renderer and manipulate 'pitch', 'yaw' and 'roll'.

    • @rizn79
      @rizn79  9 лет назад

      +tziirkq similar patch /watch?v=WMDLln-ix_M