hey i couldnt find a link to the complementary shaders pack in your description. If you could add one that would be amazing since I think its prob the best one to run without needing a super good pc
quick question bro i have been confused about those settings of shaders in your intro where sand and sugarcane kinda glow on corner how can i make my minecraft like that? pls tell bro :(
Complementary shaders are the only ones aside from BSL that run well enough to not deal with fps issues. A very good middle ground between visuals and performance. Also have extensive lighting and performance settings for those with lower end hardware. Would recommend fabric mod loader with the following installed: Iris, Sodium, Bobby (extends your view distance on servers, chunks must be explored). Bobby works with shaders unlike Distant Horizons and doesn’t use lods(only important if you use zoom mods).
@@JustElly Bobby can be installed but doesn't need to be "active" at all times; is useful when you want to crank up render distance for a screenshot, etc.
complementary reimagined is by far my favorite shader at the moment. the personality is incredible. the stylized clouds and flat water really feel awesome
SEUS has the best water effects I've seen in any shader. Its a shame the sky isn't that great, and I particularly don't like that they made the sun round but they left the vanilla square moon.
@@sovcat8671 that's exactly what I like about it, the clearness of the water in shallow areas. And the underwater caustics are unmatched, the most natural I've seen in all the shaders I've tried
@@playerzero0000 That type of water is only realistic in like warm biomes, if you compare it to irl in most cases the water doesn't fit. That being said they absolutely nailed the look of it and it's the best water out of any shader imo
It's a pity that you didn't show your rendering chunk range and average fps in each case. And what resolution are you playing at? 1440p, uwqhd or higher?
i gotta say my favorite has not been featured. the complementary reimagined shaders are not the most realistic shaders but the style and color makes them very appealing for actual gameplay. its a heavily modified version of the BSL shaders but it has far more features that feel polished as hell. the soft looking default clouds and the completely flat water makes that shader have a very unique personality. reflections look awesome too! i was always a fan of the standard complementary shaders because of its features but the reimagined version is just the most perfect shader in my eyes. and that comes from a SEUS PTGI fanboy like me. most shaders are not that great when it comes to actual survival gameplay but that one knocks it out of the park.
I agree complementary shaders are great which I did include near the end as a bonus shader and it’s defo my favourite when it comes to survival experience. Complementary reimagined are also great but just an opinion I prefer the standard complementary shader but thanks for sharing anyway! ❤️
@@JbuildsGaming there are a couple resource packs that resemble the minecraft cinematic trailers wich i absolutely love in combination with the stylized complementary reimagined but its definitely an aquired taste so i completely understand what you mean!
i been looking for new shaders. been using complimentary shaders up till now. and even with all these rt shaders somehow i always find myself coming back to complimentary. some of the rt shaders look nice but my pc cant comfortably run them. but its not only that. i love how you can still see underwater and that its so pretty underwater with the light rays and such from complimentary, i love the glowing ore nodes as it makes it so much easier to mine and just makes caves look pretty imo and of course the night nebule. no other shader that i have found has that. i think Kappa looks best to my eye but it misses the night nebule and glowing ores so i just turn back to complimentary. plus complimentary actually runs with good fps so thats a big factor. good video by the way. some nice shaders there to try out.
Thanks so much and I totally agree, there’s something special about complementary shaders that makes me use it in most cases. However, I started to use bliss shaders and slowly falling in love with them. Making a 100 day video with bliss and Patrix combo and honestly can’t get enough of the view
oooh ill have a look at bliss. thanks man. yea im gonna wait a while and maybe look at the next generation of Nvidia gpus when they eventually come out. on AMD right now and the RT performance just isnt there. i also found that with really good RT shaders like Apollo RT theres a lot of artifacting especialy in dark areas or at night. but that could be an AMD thing i dunno @@JbuildsGaming
if you tweak down the shadows of nostalgiaVX from 4096 to 2048, you can get a decent boost in performance 🙂,im playing with this all the time using my rtx 4060
I tried BSL shaders on my M3 Mac and did NOT expect it to be getting 60+ FPS on medium with light shafts. I was using Sodium and other mods that work with sodium but 60+ on a thin mac with shaders and intergrated graphics is CRAZY.
I'm using the Iris beta shaders for distant horizons. As of today nothing comes close to that. Being able to render 256+ chunks with shaders is the most insane thing I've ever seen in Minecraft.
I tried to add distant horizon to my currend modpack i created, but i guess something isn't compatibel since the game crashes after a few seconds after loading the world.
I am soon going to be doing a 1.21 no-commentary playthrough on my channel, it was hard finding a good shader for my 1070 but can confirm that with optifine, BSL is AMAZING. For real, I never drop below 60fps and rarely even go below 90. Granted, this is at 1080p on a Linux machine (minimal resource usage) but even then it's still SO smooth. For anyone looking for shaders on intermediate hardware with no real-time ray-tracing, BSL is the best option by far. (Seus did run pretty well around 50-60fps average but the game eventually crashed for me so... there's that)
I can’t remember it’s been a while since I downloaded them, but I think it’s just like the rest. Find it on Google and drag the seus shader folder into your shader folder in minecraft
Rethinking voxels in interiors is closest to Bedrock rtx, the other path trace shaders absolutely lack the interior shadows casted by torches and other light sources.
apparently seus PTGI doesnt wortk on newer versions can you confirm it still works on the lastest version of bedrock? im gonna purchase bedrock edition
My laptop predator helios neo 16 with 24GB RAM, i5-14500HX and RTX4060, which shader can i use so that i can get higher fps? So far i tried Sildur's Vibrant Shader, SEUS PTGI, SEUS HRR but only managed to get 25-30fps.
Did you render and upload your video at 30fps instead of 60fps on purpose? I'm not sure if you fixed this for your later videos but its worth checking. You made a pretty good video regardless of that though :)
They’re all in the description, names and download links. They will work for any version of minecraft but has to be java. I was using in the video 1.20.2
Minecraft has sooo many choices when it comes to shaders & texture packs...Unfortunate that even with your card that costs more than most PC's can barely get 30 FPS with many choices!
i have basically the same system as you(a 4080 super) but the sues shader give me 3 fps, i was using the conquest resouce pack but other than that i have no idea what's going on
Sucks that for our all the mods 9 server with a few extra mods added that optifine isn't compatible. I really want to do the patrix sues combo but I can't find any alternative that would give it that realistic look without optifine. I really wish the person who did all the mods 9 would make it compatible with the curseforge version and whatnot.
i'ts all ok but the ptgi hrr section sounded like an aliexpress description. it's not te best iteration of ptgi in terms of looks, some versions looked better (subjective) but it's the latest stable half resolution upscaling version so there's that, and no it's not really photorealistic feeling just because it's path traced
am i the only one having problems with the seus shader? i use an amd card but i dont see where this could be a problem as my card runs it well but the water looks off
hey, I have a RTX 4050 with a core i7 12th gen. I can get around 100 fps with 64 chunks and max minecraft settings. but for some reason whenever I put shaders, it starts at around 75-100 fps, then continues to drop lower and lower until it reaches around 30. any way I can fix this? it's pissing me off how I can run 64 CHUNKS and MAX graphics, and I cant run a shader at 10 CHUNKS.
If you really want an FPS boost with Shaders and a High Render Distance, use the “betterfpsdist” mod. It will load the game in a sphere rather than a circle, leading to a modest FPS boost. But with a Laptop RTX 4050, I wouldn’t count on anything Minecraft + Shaders revolved to be anything smooth, 64 Chunks and Shaders is hard for the RTX 4090 to run, let alone a mobile 4050.
@@Kaicovishnival That’s good, but still, if you want an fps boost considering you like to play at high render distances (based off of interpretation) you can download the mod if you want. It’s on Curseforge and modrinth I think.
It depends from the way they created the shader. For example seus PTGI is a high demanding shader yet runs smoother than some lower demanding shaders. That’s because shaders are basically a texture pack created by someone at home, therefore it’s not an issue with your pc it’s an issue with the shader.
If Iris shaders mod can manage to use RT cores on RTX gpus, it will unlock new possibilities for really high visual fidelity in minecraft; now we are using those shaders with normal hardware, as a GTX card would and it's... dumb, a waste of power
30 fps you said? With a 4080? Not to alarm you or anything but with any ressource pack and shaders my rx 6600 (almost a 3060 for nvidia) runs always at 60fps
I’m not really familiar with them GPU’s I normally go for Nvidia so I’m not sure. However, I believe complementary shader reimagined are lighter than standard complementary shaders
@@JbuildsGaming it is a bit worse than the RTX 4080 if I remember right. The only better GPU that Invidia had to offer was 7900 XTX. I also run 2 k monitor with i7 13700. I don’t over clock my cpu or gpu, but for some reason my gpu only uses about 30-40% of power and gpu hits max 100% when loading a server and 20-40% casually
Comment which one is your favourite and what shader deserves to be on this list!
hey i couldnt find a link to the complementary shaders pack in your description. If you could add one that would be amazing since I think its prob the best one to run without needing a super good pc
How do we download Complementary shaders?
I kind of like complementary the best
quick question bro i have been confused about those settings of shaders in your intro where sand and sugarcane kinda glow on corner how can i make my minecraft like that? pls tell bro :(
Hi
Holy wow these shaders are so good I can even see the smoke particle effects coming out of my laptop
real
LMAOOO
Complementary shaders are the only ones aside from BSL that run well enough to not deal with fps issues. A very good middle ground between visuals and performance. Also have extensive lighting and performance settings for those with lower end hardware. Would recommend fabric mod loader with the following installed: Iris, Sodium, Bobby (extends your view distance on servers, chunks must be explored). Bobby works with shaders unlike Distant Horizons and doesn’t use lods(only important if you use zoom mods).
Better then QoL? ive experienced some lag lately and just want shaders nothing more really. But some stuff really lags me out :/
@@JustElly Bobby can be installed but doesn't need to be "active" at all times; is useful when you want to crank up render distance for a screenshot, etc.
complementary reimagined is by far my favorite shader at the moment. the personality is incredible. the stylized clouds and flat water really feel awesome
I use both of those on my steamdeck. Altho bsl stopped working for some reason
But distant horizons does work with shaders
My personal favourite is Rethinking voxels, its based off complimentary but includes voxel lighting which makes it look incredible
SEUS has the best water effects I've seen in any shader. Its a shame the sky isn't that great, and I particularly don't like that they made the sun round but they left the vanilla square moon.
I prefer Kappa tbh. Sues is too transparent.
@@sovcat8671 that's exactly what I like about it, the clearness of the water in shallow areas. And the underwater caustics are unmatched, the most natural I've seen in all the shaders I've tried
For me it’s seus renewed, I personally prefer it to ptgi but maybe its just me
@@playerzero0000 That type of water is only realistic in like warm biomes, if you compare it to irl in most cases the water doesn't fit. That being said they absolutely nailed the look of it and it's the best water out of any shader imo
@@sovcat8671 kappa's water is more true to real life in most cases
The thumbnail looks like the next future generation for Minecraft
timestemps would be good
True, i like these videos, but timestemps make it a lot easier
Fr
And they take 5 seconds to do
Yeah, not sure why this isn’t like a standard in videos 🤦♂️
there are timestamps
0:43 Kappa PT
1:42 BSL
2:53 Nostalgia VX
4:03 Continuum
4:59 SEUS PTGI HRR 3
thanks
@@dropshipcentral they are all for Bedrock right?
@@jirehla-ab1671 no none
It's a pity that you didn't show your rendering chunk range and average fps in each case. And what resolution are you playing at? 1440p, uwqhd or higher?
Why would you even mention UWQHD if you can clearly see he's playing at 16:9 lmao
I was having a little trouble hearing what you were saying. Which texture packs were used with the different shaders?
These are the ones I picked up on:
Legendary RT
Patrix (Patreon) but definitely worth it and affordable
Stratum
My only problem with Patrix’s and sues combo is it kills your fps.
Going to try these with my gtx 1650
i had a GTX 1650 gaming x , 16 gb ram and ryzen 5 3600 and all those shaders run pretty well
that swamp scene with nostalgiaVX just blew my mind, looks like some textures you'd see in a showcase or benchmark. amazing work by the developers
Hey man I loved the video! For the seus ptgi hrr 3. Did you use the 256x version of the Patrix resource pack?
Thank you! No its was Patrix x128. 256x is impossible to load 😂
Finally somebody mentions seus shaders. Literally the best shader and nobody mentions it
i gotta say my favorite has not been featured. the complementary reimagined shaders are not the most realistic shaders but the style and color makes them very appealing for actual gameplay. its a heavily modified version of the BSL shaders but it has far more features that feel polished as hell. the soft looking default clouds and the completely flat water makes that shader have a very unique personality. reflections look awesome too! i was always a fan of the standard complementary shaders because of its features but the reimagined version is just the most perfect shader in my eyes. and that comes from a SEUS PTGI fanboy like me. most shaders are not that great when it comes to actual survival gameplay but that one knocks it out of the park.
I agree complementary shaders are great which I did include near the end as a bonus shader and it’s defo my favourite when it comes to survival experience. Complementary reimagined are also great but just an opinion I prefer the standard complementary shader but thanks for sharing anyway! ❤️
@@JbuildsGaming there are a couple resource packs that resemble the minecraft cinematic trailers wich i absolutely love in combination with the stylized complementary reimagined but its definitely an aquired taste so i completely understand what you mean!
i been looking for new shaders. been using complimentary shaders up till now. and even with all these rt shaders somehow i always find myself coming back to complimentary. some of the rt shaders look nice but my pc cant comfortably run them. but its not only that. i love how you can still see underwater and that its so pretty underwater with the light rays and such from complimentary, i love the glowing ore nodes as it makes it so much easier to mine and just makes caves look pretty imo and of course the night nebule. no other shader that i have found has that. i think Kappa looks best to my eye but it misses the night nebule and glowing ores so i just turn back to complimentary. plus complimentary actually runs with good fps so thats a big factor. good video by the way. some nice shaders there to try out.
Thanks so much and I totally agree, there’s something special about complementary shaders that makes me use it in most cases. However, I started to use bliss shaders and slowly falling in love with them. Making a 100 day video with bliss and Patrix combo and honestly can’t get enough of the view
oooh ill have a look at bliss. thanks man. yea im gonna wait a while and maybe look at the next generation of Nvidia gpus when they eventually come out. on AMD right now and the RT performance just isnt there. i also found that with really good RT shaders like Apollo RT theres a lot of artifacting especialy in dark areas or at night. but that could be an AMD thing i dunno @@JbuildsGaming
Me with 4gb ram intel hd graphics 👁️👄👁️
Yo man thanks for the vid but may I ask what texture pack(s) you used?
How to open that Optione 0:56
When you upgrade your PC by 3 generations and MC still sucks to run.
if you tweak down the shadows of nostalgiaVX from 4096 to 2048, you can get a decent boost in performance 🙂,im playing with this all the time using my rtx 4060
how much fps do you get like that?
@@Canovar 68 to 81fps
Great video J, well produced.
Keep going
💪
Liked & Watched till the end
Thank you so much my man!
I tried BSL shaders on my M3 Mac and did NOT expect it to be getting 60+ FPS on medium with light shafts. I was using Sodium and other mods that work with sodium but 60+ on a thin mac with shaders and intergrated graphics is CRAZY.
I'm using the Iris beta shaders for distant horizons. As of today nothing comes close to that. Being able to render 256+ chunks with shaders is the most insane thing I've ever seen in Minecraft.
I tried to add distant horizon to my currend modpack i created, but i guess something isn't compatibel since the game crashes after a few seconds after loading the world.
What fps do you get with that?
@@yooberz5-10% less than without dh
Complementary are so good, it's so nice to play with them, the water is beautiful and those glowing ores makes it so op when you mining
Which Pack do you recommend for melting my 4090?
Really want to get the most realistic experience.
patrix for sure
I am soon going to be doing a 1.21 no-commentary playthrough on my channel, it was hard finding a good shader for my 1070 but can confirm that with optifine, BSL is AMAZING. For real, I never drop below 60fps and rarely even go below 90. Granted, this is at 1080p on a Linux machine (minimal resource usage) but even then it's still SO smooth. For anyone looking for shaders on intermediate hardware with no real-time ray-tracing, BSL is the best option by far. (Seus did run pretty well around 50-60fps average but the game eventually crashed for me so... there's that)
Kappa + Patrix is the best combo i've ever tried.
Sildurs vibrant shader 🔛🔝
DAMN THAT Seus PTGI hrr 3.0 is crazy!
Hey man, great vid. I have a question, how to you actually install the SEUS shader into minecraft?
I can’t remember it’s been a while since I downloaded them, but I think it’s just like the rest. Find it on Google and drag the seus shader folder into your shader folder in minecraft
@@JbuildsGaming Ok thats helps a lot! Thanks
I think Chocapic and Sildur's shaders were on the list. This shaders work on weak systems too
Try rethinking voxels they have amazing water and sky!
is there a linke for the complementary or bonus shader?
Rethinking voxels in interiors is closest to Bedrock rtx, the other path trace shaders absolutely lack the interior shadows casted by torches and other light sources.
0:43 Kappa PT
1:43 BSL
2:55 NostalgiaVX
4:05 Continuum
5:01 SEUS PTGI
Could I trade my brother for your pc?
my computer is crying just playing this video :D
Haha 😂
bro did NOT have to actually play it in my left ear 💀(it was a funny touch to the video it was actually kinda cool)
Can you make a list of shaders which support Distant Horizons? And how to make them work properly too
Thanks for the video idea I’ll keep it In mind!
If I use realism, my laptop would fry and blast under a minute
apparently seus PTGI doesnt wortk on newer versions can you confirm it still works on the lastest version of bedrock? im gonna purchase bedrock edition
Forget purchasing bedrock, get java edition!
AAaaAAAAaAAahh mmyYYmymmyyy ppppccccc!!!!!!!
*explosions and fire in the background
My laptop predator helios neo 16 with 24GB RAM, i5-14500HX and RTX4060, which shader can i use so that i can get higher fps? So far i tried Sildur's Vibrant Shader, SEUS PTGI, SEUS HRR but only managed to get 25-30fps.
any shader u can use. i think theres something wrong with your mc. check if its using gpu really or not
can i mix the shaders 3. and the bonus?
Bro my tablet started lagging from the video 💀
What about Photon?
So are the nostalgia Vx and Nostalgia shader different casue I'm usnig the Shader one and Ig it kinda looks similar but I'm getting nice ffps too?
The VX has ray tracing however I feel like there’s more bugs with it so I prefer the nostalgia v5 looks very similar or better.
i have 2 gb ram can i run complemetary shaders?
do you have a link for the complimentary shader? thank you!
Did you render and upload your video at 30fps instead of 60fps on purpose? I'm not sure if you fixed this for your later videos but its worth checking. You made a pretty good video regardless of that though :)
are you acoustic?
@@DidSomebodyRingTheDinkster No I’m electric
My favourite shaders are definetely Rethinking Voxels and Bliss
Do any of these work on multiplayer realms?
they are for jave and yesh
Why would they not work lmfao
I'm still looking for Rethinking Voxels once its "finished" and stable working.
Can you give the names of the Shaders in the video with the version that suits him for the game and also where do you get them❤
They’re all in the description, names and download links. They will work for any version of minecraft but has to be java. I was using in the video 1.20.2
@@JbuildsGaming ok thx
Minecraft has sooo many choices when it comes to shaders & texture packs...Unfortunate that even with your card that costs more than most PC's can barely get 30 FPS with many choices!
i have basically the same system as you(a 4080 super) but the sues shader give me 3 fps, i was using the conquest resouce pack but other than that i have no idea what's going on
Sucks that for our all the mods 9 server with a few extra mods added that optifine isn't compatible. I really want to do the patrix sues combo but I can't find any alternative that would give it that realistic look without optifine. I really wish the person who did all the mods 9 would make it compatible with the curseforge version and whatnot.
Are there any shaders that work on a pc with just an i5 processor and 4 gigs of RAM?
makeup fast shaders
Can I use this shader for rtx4070
i'ts all ok but the ptgi hrr section sounded like an aliexpress description. it's not te best iteration of ptgi in terms of looks, some versions looked better (subjective) but it's the latest stable half resolution upscaling version so there's that, and no it's not really photorealistic feeling just because it's path traced
6:30 How did you do that !
it's not working for me
What is the texture pack for leaves and trees?
what is the texture pack used in continuum?
Stratum
bruh all these nice shaders but why is it so hard to download could never figure it out.
am i the only one having problems with the seus shader? i use an amd card but i dont see where this could be a problem as my card runs it well but the water looks off
Are you using iris or optifine ?
I have tried on both and the problem is the same
hey, I have a RTX 4050 with a core i7 12th gen. I can get around 100 fps with 64 chunks and max minecraft settings. but for some reason whenever I put shaders, it starts at around 75-100 fps, then continues to drop lower and lower until it reaches around 30. any way I can fix this? it's pissing me off how I can run 64 CHUNKS and MAX graphics, and I cant run a shader at 10 CHUNKS.
If you really want an FPS boost with Shaders and a High Render Distance, use the “betterfpsdist” mod. It will load the game in a sphere rather than a circle, leading to a modest FPS boost. But with a Laptop RTX 4050, I wouldn’t count on anything Minecraft + Shaders revolved to be anything smooth, 64 Chunks and Shaders is hard for the RTX 4090 to run, let alone a mobile 4050.
@@Wedge_The_Almighty I fixed it. My rtx 4050 wasnt being used when playing mc. I had to change a setting in the nvidia settings and I got it to work
@@Kaicovishnival That’s good, but still, if you want an fps boost considering you like to play at high render distances (based off of interpretation) you can download the mod if you want. It’s on Curseforge and modrinth I think.
@@Wedge_The_Almighty k thanks!
It depends from the way they created the shader. For example seus PTGI is a high demanding shader yet runs smoother than some lower demanding shaders. That’s because shaders are basically a texture pack created by someone at home, therefore it’s not an issue with your pc it’s an issue with the shader.
give resoruce pack links please
mc mods in general seem so sketchy to just find yourself nowadays
why do my shaders not look like his?
If Iris shaders mod can manage to use RT cores on RTX gpus, it will unlock new possibilities for really high visual fidelity in minecraft; now we are using those shaders with normal hardware, as a GTX card would and it's... dumb, a waste of power
I love the way he says “shaders”
cant find kappa pt
The lighting of BSL is the best
is this for bedrock?
Might be your best video yet!!!! 🔥
Thanks bro appreciate it
Bro u have a NASA pc, mine would fry💀💀
What is that map you used in the SEUS PTGI shaders?
That was my custom map
Both ears are now happy thanks
How do you have that bright caves with complementary shaders? 6:46 i use them but i can't see anything in caves due to the darkness.
I can’t remember what the setting was called but it must be something to do with lighting settings. It helps a lot tho
@@JbuildsGaming alright, thanks
there is complimentary "best settings" videos out there, they are really great
I’ll play Minecraft again when they add this to consoles 😂
How to download bonus shader?
are you using DLSS?
I dont think people understand, you dont need a nasa pc to run this stuff. It'll run just fine on a mid tier or even low tier pc
Correct although some settings in the shaders may be tough to run but overall you can run them fine
5fps isn’t fun
@@RunAMukk It depends on your settings but if you have a 10 year old gpu than yeah it might struggle. On any new hardware it will run great though
@@phoenix0246 I got a 4070 and mods make me lag without any fancy graphics
@@RunAMukk What are all your specs? My 6800xt is running java minecraft great with shaders at 1440p
Amazing video
I run nostalgia on max settings with 1440p on my 4070ti and I’m getting 120+ fps.
What version of nostalgia ?
30 fps you said? With a 4080? Not to alarm you or anything but with any ressource pack and shaders my rx 6600 (almost a 3060 for nvidia) runs always at 60fps
How to get The Shaders
Bonus link?
Can anyone give me the texture pck which he used in video
_screen-space reflections will NOT be tolerated._
All very beautiful but why not explain how these mods are installed as well?
Where are you from? You sound like you may be European but I can hear a mix of Irish in your accent haha!
I’m from Poland but live in Northern Ireland basically all my life that’s why you can hear a slight mix but fair play you got it right
@@JbuildsGaming got an ear for accents haha its always nice hearing mixed accents 😊
Is the last one better optimized than complementary reimagined? I got RX7900 XT with 20 chanks and yet I get 40 fps in a biom with a lot of trees.
I’m not really familiar with them GPU’s I normally go for Nvidia so I’m not sure. However, I believe complementary shader reimagined are lighter than standard complementary shaders
what CPU are you using? I’m running an RX7900XTX with complementary unbound and rarely get under 180fps with 36 chunks
@@enzlnd2602 I7 13700
@@enzlnd2602 i am not doing anything to increase my cpu performance becasue i didn't buy water cooling(i will buy it a bit later)
@@JbuildsGaming it is a bit worse than the RTX 4080 if I remember right. The only better GPU that Invidia had to offer was 7900 XTX. I also run 2 k monitor with i7 13700. I don’t over clock my cpu or gpu, but for some reason my gpu only uses about 30-40% of power and gpu hits max 100% when loading a server and 20-40% casually
Do they also run great with a rtx 4070?
Prob not, well without a texture they migh5 be fine
Your monitors refresh rate looks so low
😭my not laptop not videocard
Thats Minecraft Java edition right?
Yes
H1! What resource pack did you recommend for Continuum?
Stratum resource pack
I have an rtx 4070 super
4080 and 15fps XD mabe 1080?