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How To Make A Tool Pick Up System Using Proximity Prompts in ROBLOX Studio!

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  • Опубликовано: 19 сен 2022
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    Script:
    local Prompt = script.Parent.ProximityPrompt
    Prompt.Triggered:Connect(function(Player)
    game.ReplicatedStorage.Tool.Parent = Player.Backpack
    script.Parent:Destroy()
    #roblox #bedwars #season5 #yxsquad #yxsynergy
    #robloxstudio #proximity #prompt #shorts

Комментарии • 261

  • @Synergy_YX
    @Synergy_YX  Год назад +18

    THE SCRIPT (1 time and multiple uses)
    1 time use:
    local Prompt = script.Parent.ProximityPrompt
    Prompt.Triggered:Connect(function(Player)
    game.ReplicatedStorage.Tool.Parent = Player.Backpack
    script.Parent:Destroy()
    end)
    Multiple uses:
    local Prompt = script.Parent.ProximityPrompt
    Prompt.Triggered:Connect(function(Player)
    local ClonedTool = game.ReplicatedStorage.Tool:Clone()
    ClonedTool.Parent = Player.Backpack
    end)

    • @plumbnebula5741
      @plumbnebula5741 Год назад +1

      nice

    • @snehithreddythumma3076
      @snehithreddythumma3076 3 месяца назад +1

      yo @Synergy_YX

    • @Primovr
      @Primovr 3 месяца назад +2

      it works but it does not put it into my inv pls help i have no joke been trying other tuts for 1 hour to pick up a bag of chips

    • @DemezaBC
      @DemezaBC Месяц назад +1

      @@Primovrliterally same im going insane do u have a solution 😭

    • @Primovr
      @Primovr Месяц назад

      @@DemezaBC you have to make a new project unless it works with a backup there is literally no other way that I know

  • @DragonKingGaming0
    @DragonKingGaming0 4 месяца назад +2

    For anyone trying to use a model instead of a part, turn it into a union instead and if it's a model you found via workshop thingy, i have no idea

    • @lookitsadrian
      @lookitsadrian 4 месяца назад

      Will it work if i put the proximity prompt in a part from the model? 'cause i need it to have the surface material like the studs and welds. but if i union it, those dissapear

    • @taylorfan365
      @taylorfan365 Месяц назад

      how do you turn it into a union??
      btw ty for the tip

    • @lookitsadrian
      @lookitsadrian Месяц назад

      @@taylorfan365 ctrl + shift + g to union

  • @BriteFanMirrur
    @BriteFanMirrur Год назад +5

    When i did it E is not pop up?????

  • @ethansouza5046
    @ethansouza5046 Месяц назад +1

    You probably will not see this but for me it shows the e to pick up button but when I hold it down it dosent work

    • @Sseads2.
      @Sseads2. 17 дней назад

      if u made changes to the name [tool], in the 4th line of code u can see tht there is a thing which says:
      game.ReplicatedStorage.Tool.Parent = Player.Backpack
      the 'Tool'there is used to be the thing in the replicatedstorage. hope this helps!
      when you are designing a gaem the 'game.ReplicatedStorage.Tool.Parent' is something tht points the script the address. its like this: if u hv a part that's called a 'part', in the workspace, here is the thing [idk cuz idk whats tht thing called]:
      game.Workspace.part

  • @lishuwan0512
    @lishuwan0512 23 дня назад +1

    Thank you its really helpful

  • @mattm1388
    @mattm1388 11 дней назад

    This helped me out so much, thank you for making an amazing tutorial!!

  • @focusedprowess
    @focusedprowess 22 дня назад +1

    ty

  • @leannemawson7349
    @leannemawson7349 5 месяцев назад +1

    I need help, cause I need a pick up tool. But I want it to stay there so other people can click it to.

    • @Synergy_YX
      @Synergy_YX  5 месяцев назад

      I have a multiple uses script in the comments and in the description.

  • @IceCoolLemonade
    @IceCoolLemonade Месяц назад

    Thank you so much man! I really needed this.

  • @supstrise
    @supstrise 3 месяца назад +1

    Pls help it don't work for me. When I click I see it is in iventory but when I equipe it teleport me where I placed the part(on floor)

    • @supstrise
      @supstrise 3 месяца назад

      and I can't move too when I equiped it

    • @Synergy_YX
      @Synergy_YX  3 месяца назад

      @@supstrise Go to ReplicatedStorage and unanchor the Handle inside the Tool

    • @taylorfan365
      @taylorfan365 Месяц назад

      @@Synergy_YX I did that and it didnt work, I have the same problem, pls help

  • @black_eagles1713
    @black_eagles1713 Год назад +1

    I search how to do this for long
    Thankyou!!🎉🎉

  • @snakeanimations9025
    @snakeanimations9025 11 месяцев назад

    I'm betting you will never see this as you haven't uploaded in almost a year, but this was really, really helpful for my game I'm making. I had been clicking on all of these big youtubers videos on how to make something like this and none of them had worked before this one. Thank you. :)

  • @Kloyster2010
    @Kloyster2010 12 дней назад

    the first time the proximity prompt popped up but did not go into my inventory, the second time I did the step by step and it went into my inventory but when I hold the tool it brings me to where the tool was originally placed and it makes it stuck, I need help

    • @Synergy_YX
      @Synergy_YX  12 дней назад

      You'll need to unanchor the descendants of the Tool in ReplicatedStorage

  • @YourRaider
    @YourRaider 7 месяцев назад +2

    w tutorial

  • @itzLegendy_
    @itzLegendy_ 3 месяца назад

    Why when I collect the tool does it return to the same place and still teleport the player?, he can't leave

    • @Synergy_YX
      @Synergy_YX  3 месяца назад +1

      A descendent of the Tool in ReplicatedStorage is anchored. Unanchor it

  • @Cronic-_-
    @Cronic-_- 9 месяцев назад +3

    if im using a model will this still work instead of a part ??

    • @Synergy_YX
      @Synergy_YX  6 месяцев назад

      For the tool the player will hold, you'll still need to use the tool object, and have all the parts of the model welded to either the handle or some other core part.

    • @lookitsadrian
      @lookitsadrian 4 месяца назад

      @@Synergy_YX so, does that mean we duplicate the tool instead of the handle?

  • @idontknow-wm8hq
    @idontknow-wm8hq 20 дней назад

    thank you :>

  • @NetronTheGreat
    @NetronTheGreat 2 месяца назад

    Underrated, finally someone who paste the script for us to use

  • @mmben1368
    @mmben1368 Год назад +4

    So i removed the script.Parent:Destroy() at the end of the script so that the other players can pick it up as well. But then the thing is if they die and respawn and try to pick up the part they cant pick it up again... Do you know how I can fix that?

    • @Synergy_YX
      @Synergy_YX  Год назад +1

      You're going to have to clone it and then put it in their backpack.

    • @Synergy_YX
      @Synergy_YX  Год назад +2

      local Prompt = script.Parent.ProximityPrompt
      Prompt.Triggered:Connect(function(Player)
      local ToolClone = game.ReplicatedStorage.Tool:Clone()
      ToolClone.Parent = Player.Backpack
      end)

    • @smoreblox3485
      @smoreblox3485 Год назад +2

      ​@@Synergy_YX but then players could just spam the proximity prompt and get multiple of the same tool can u fix that?

    • @Synergy_YX
      @Synergy_YX  Год назад +2

      @@smoreblox3485 do a check to see if they have a tool, if they do, dont give one too them

    • @smoreblox3485
      @smoreblox3485 Год назад +2

      @@Synergy_YX how

  • @bncpb451
    @bncpb451 9 месяцев назад +1

    whats the problem with this ? local pickup = script.Parent
    local handle = script.Parent.Handle
    if pickup.Parent == workspace then
    local proxprompt = Instance.new("ProximityPrompt")
    proxprompt.Parent = handle
    proxprompt.KeyboardKeyCode = Enum.KeyCode.F
    proxprompt.ActionText = "Pick up"
    proxprompt.HoldDuration = .5
    proxprompt.Triggered:Connect(function(Plr)
    local inventory = Plr:WaitForChild("Inventory")
    pickup.Parent = inventory
    proxprompt:Destroy()
    end)
    end

    • @Synergy_YX
      @Synergy_YX  9 месяцев назад

      Is "Inventory" a valid child of the player? In the video, we're using the player's backpack

  • @ANDREJK0jednotka
    @ANDREJK0jednotka 2 месяца назад

    i did the same but i dont know when i should put it in replstorage and when in serverstorage

    • @Synergy_YX
      @Synergy_YX  Месяц назад

      As both names suggest, the objects stored in ServerStorage can only be accessed by the server, whereas ReplicatedStorage contains objects that both and server and clients can access.
      That's the main difference between the two.
      Basically, if you don't want things accessible by clients, keep them in ServerStorage, but where clients need to be able to access objects, use ReplicatedStorage. ReplicatedStorage is typically used for shared modules, and RemoteEvents, but have plenty of other uses too.
      Here are some sources you can read up on:
      create.roblox.com/docs/reference/engine/classes/ReplicatedStorage
      create.roblox.com/docs/reference/engine/classes/ServerStorage
      devforum.roblox.com/t/serverstorage-vs-replicatedstorage/658370

  • @TA_Eddie_mars
    @TA_Eddie_mars Год назад +1

    can i have help when I equip the item it makes me teleport

    • @Synergy_YX
      @Synergy_YX  Год назад +1

      Make sure the handle inside the tool isn’t anchored

    • @TA_Eddie_mars
      @TA_Eddie_mars Год назад

      @@Synergy_YX thank you

  • @taylorfan365
    @taylorfan365 Месяц назад

    Hello! thx for your vid , I have a question , I have a model that i made using parts how do I get it to work if its a model?

  • @sad_retro0
    @sad_retro0 2 месяца назад

    For some reason if you use teleport pads before grabbing the item it will not work

    • @Synergy_YX
      @Synergy_YX  2 месяца назад

      That should not have any affect on the script

  • @GDQM
    @GDQM 6 месяцев назад +1

    Question
    can you make it so if they die it drops the item?

    • @Synergy_YX
      @Synergy_YX  6 месяцев назад +2

      Yeah, that can be done.

    • @Orence8279
      @Orence8279 6 месяцев назад

      @@Synergy_YXcan you show us the tutorial?

  • @minecraftdiaries100
    @minecraftdiaries100 Год назад +6

    It doesn't work, can you help me please?

    • @NOTJACKDOODS447
      @NOTJACKDOODS447 Год назад +1

      local Prompt = script.Parent.ProximityPrompt
      Prompt.Triggered:Connect(function(Player)
      game.ReplicatedStorage.Tool.Parent = Player.Backpack
      script.Parent:Destroy()
      end
      use this one and put the tool in the replicated storage copy the handle then put this (add a proximityprompt inside copyed handle)
      remember to replace tool in the 3rd line with your tool in replicated storage

    • @Sonic-tw5dg
      @Sonic-tw5dg 8 месяцев назад

      @@NOTJACKDOODS447😅

    • @tbonerisme
      @tbonerisme 2 месяца назад +1

      also if that doesn’t work make sure you not using a model (ik i’m super late)

    • @minecraftdiaries100
      @minecraftdiaries100 2 месяца назад

      @@tbonerisme that could be it, thank you

    • @sahlkhan6723
      @sahlkhan6723 23 дня назад

      ​@@minecraftdiaries100bro waited 1 year 💀

  • @sepetru
    @sepetru 11 дней назад

    How to fix that if i drop item proximity prompt dissapear

  • @sahlkhan6723
    @sahlkhan6723 Месяц назад

    it somehow doesnt pop up in my hand, when i grab it it just disappears but when i taske it out it comes back but its in the same spot and not in my hand, and when i do the multiple uses script, it just duplicates it but never comes in my hand, could u please fix this?

    • @Synergy_YX
      @Synergy_YX  29 дней назад

      That's not a problem with the script, there's a good chance the part is anchored, and will need to be unanchored in order to fix the problem.

    • @sahlkhan6723
      @sahlkhan6723 23 дня назад

      ​​@@Synergy_YXit isn't anchored tho, when I push it. It falls down. Also it doesn't say it's anchored.. but I will tell you this, I'm tryna make a toy of my avatar, like I can pick up my avatar in my hand. And I loaded the character from the plugin called "Load Character" by AlreadyPro (I think) It is also animated, I animated it to a pose and then used "Anchore Pose" plugin, (idk the creator's name but it's a red background and a black anchor) to make my avatar a pose

  • @Sseads2.
    @Sseads2. 17 дней назад

    hello. it worked; but there is a bug that, i can't hold it in my character. bruh.

  • @AverageRomanianYoutuber
    @AverageRomanianYoutuber Год назад +1

    ok, but what if i wanted to do a model instead?

  • @fioxbro8003
    @fioxbro8003 Год назад +1

    how can i change the items name

    • @Synergy_YX
      @Synergy_YX  Год назад

      Properties Panel -> Find the name property and change it

  • @daxxk100
    @daxxk100 Год назад +1

    Epic tutorial.

    • @daxxk100
      @daxxk100 Год назад

      Btw how do I name the item ingame other than "tool"

    • @Synergy_YX
      @Synergy_YX  Год назад

      @@daxxk100 Open the properties tab, find the "Name" property and change it to whatever you want

    • @daxxk100
      @daxxk100 Год назад

      @@Synergy_YX I found a different way actually it was cool

  • @weoss
    @weoss Год назад +1

    Amazing

  • @ghosthunterroblox2549
    @ghosthunterroblox2549 14 дней назад

    bro its working but when i pick up it picks up the first tool that is in replicated storage when i am picking up like a gun the picks up a sword how do i fix it?

    • @Synergy_YX
      @Synergy_YX  14 дней назад

      If they're both called "Tool" it will pick the first one called "Tool", to combat this rename the sword to "Sword", and the gun to "Gun" then change the script to reference the gun/sword

    • @ghosthunterroblox2549
      @ghosthunterroblox2549 13 дней назад

      @@Synergy_YX Tysm it worked now, i needed this for my hamburguer game and also i made a cooldown for it tysm

  • @CucaInteligente
    @CucaInteligente 6 месяцев назад

    Thanks!

  • @johnmauldenl2173
    @johnmauldenl2173 4 месяца назад

    im able to pick my object up but every time i go to hold it, it teleports me back to the location i picked it up at

    • @Synergy_YX
      @Synergy_YX  4 месяца назад

      Unanchor the Handle inside the Tool

    • @johnmauldenl2173
      @johnmauldenl2173 4 месяца назад

      ​@@Synergy_YX yeah i figured that out, i feel a little dumb for commenting this. but im currently working on a proximity script to detect if a player is a certain amount of studs close then it will un anchor

  • @SpeedDan69
    @SpeedDan69 Месяц назад

    i have a problem,how do i drop item like,Press e to interact the lock

  • @BeamFight
    @BeamFight Месяц назад

    my thing just wont pickup i think i need a bit of help :P

  • @Lily_lovesgacha
    @Lily_lovesgacha Год назад +1

    The script works just fine but when I put in the script the part disappeared like it’s invisible pls help

    • @DHG-4000
      @DHG-4000 11 месяцев назад +1

      Buddy just hearted it and didn’t help 😳

  • @sleephead6488
    @sleephead6488 Год назад +1

    how do i make it so when you press a button it spawns and you can pick it up?

  • @athithyaonfire2982
    @athithyaonfire2982 Год назад +1

    It works but when you pick it up the tool doesn't come in the player's hand. It just disappears. YX Synergy please give a solution for this.

    • @DustyBawls.
      @DustyBawls. Год назад

      that can happen if the tool doesnt have a handle or other properties

    • @Synergy_YX
      @Synergy_YX  Год назад

      Check the tool has a handle, and is named “Handle”.

  • @DustyBawls.
    @DustyBawls. Год назад

    i love you for this

  • @epicelisey
    @epicelisey 11 месяцев назад

    perfect video but how to make it so that you can pick up a thing and it does not disappear, but if you already have this thing in your inventory, then you will not be able to pick it up?

    • @Synergy_YX
      @Synergy_YX  11 месяцев назад

      A simple way is to create a table of players that have picked up the sword, if they aren’t in the table then allow them to pickup the weapon, then add them to the table.

    • @epicelisey
      @epicelisey 11 месяцев назад

      Thanks)@@Synergy_YX

  • @United0837
    @United0837 Месяц назад +1

    Hello. I got a mesh part not a part will it still work ?

    • @Synergy_YX
      @Synergy_YX  12 дней назад

      Presumably yes, since MeshParts are BaseParts and Tool Handles must be BaseParts

  • @casual_nil
    @casual_nil 5 месяцев назад

    when I hold it the proximity prompt still stays
    edit: nvm I had to delete it from replicatedstorage

  • @chejtus2451
    @chejtus2451 11 месяцев назад

    thanks 👍👍

  • @0NIkawa
    @0NIkawa 16 дней назад

    when i pick it up its like its anchored i glitch idk why

    • @Synergy_YX
      @Synergy_YX  12 дней назад

      You'll need to unanchor the descendants of the Tool in ReplicatedStorage

    • @0NIkawa
      @0NIkawa 12 дней назад

      @@Synergy_YX thanks man!

  • @orangegoo2645
    @orangegoo2645 7 месяцев назад

    is there any way to make the script not limited to only one tool? i want to add more than one object you can pick up but it only allows me to pick up the same object when i use the script

    • @Synergy_YX
      @Synergy_YX  7 месяцев назад

      There's a script for multiple uses in the pinned comment

  • @johnmauldenl2173
    @johnmauldenl2173 4 месяца назад

    alright i removed another tween script i had but it still does the same thing

  • @Orence8279
    @Orence8279 6 месяцев назад

    Hey, great tutorial but when I equip the thing, it shows in my inventory but not in my hand, it’s still on the ground

    • @Synergy_YX
      @Synergy_YX  6 месяцев назад

      Make sure the handle inside the Tool object isn’t anchored

    • @Orence8279
      @Orence8279 6 месяцев назад

      @@Synergy_YXk thanks man, one more question, can I make it so that when you die with the object, someone can grab it from where they died?

    • @Synergy_YX
      @Synergy_YX  6 месяцев назад +1

      @@Orence8279 Yep, I'll make a video about that in the future!

  • @emisfantasy
    @emisfantasy 2 месяца назад

    i did everything perfect but when i try to collect it in game it doesnt go to my inventory
    please help

  • @TheCooker57
    @TheCooker57 2 месяца назад

    when i pick the tool up it just shows in my backpack but it doesnt show on my hand

    • @TheCooker57
      @TheCooker57 2 месяца назад

      it goes to the saame place and i already unanchored it in the storage and in workspcae

    • @Synergy_YX
      @Synergy_YX  2 месяца назад +1

      It shows up in your backpack and not your character because that’s how I designed the script, you can change it by changing Player.Backpack to Player.Character

    • @TheCooker57
      @TheCooker57 2 месяца назад

      @@Synergy_YX i mean like uh it is just like not in my hand when im using/holding it

    • @taylorfan365
      @taylorfan365 Месяц назад +1

      @@TheCooker57 me tooo

  • @matthewluque4195
    @matthewluque4195 Год назад +1

    Amazing video! If i used a local script instead of a normal script would it still work and if not then what should I do?

    • @azulplatanos
      @azulplatanos Год назад

      …. If the local script doesn’t work then go back to using normal script?😭

  • @MGKGR
    @MGKGR Месяц назад

    yo can you make a video or repaily to this comment whats the script for muitable uses and where you can only pick it up one time

    • @Synergy_YX
      @Synergy_YX  12 дней назад

      I plan on remaking this video in the future, which will contain both the single and multiple use scripts, with a proper explanation

    • @MGKGR
      @MGKGR 12 дней назад

      @@Synergy_YX okay shounds good

  • @PricedarkevilAlt
    @PricedarkevilAlt 8 месяцев назад

    I need help when I was testing it the screengui disappears was it not allowed or something?

    • @Synergy_YX
      @Synergy_YX  8 месяцев назад

      ScreenGui? A proximity prompt is used

  • @guywhomakescrap8212
    @guywhomakescrap8212 6 месяцев назад

    I tried this and it didnt work. does it work for parts i made from blender? or does that not work

  • @Skkkw
    @Skkkw 10 месяцев назад

    thanks

  • @xvxTheCodingPro
    @xvxTheCodingPro 7 месяцев назад

    thx bro, this helped a lot

  • @Qno12
    @Qno12 Месяц назад

    How do i make it that u can only pick it up again after something like 1000 seconds

    • @Synergy_YX
      @Synergy_YX  12 дней назад

      You can create a debounce variable, with a cooldown of 10000 seconds
      Which would look something like this
      local Debounce = false
      if Debounce then return end
      Debounce = true
      ... code to give player tool ....
      task.delay(10000, function()
      Debounce = false
      end)
      If you have any further questions, you can reach me through my development discord server!

  • @AwesomeAxol
    @AwesomeAxol Год назад

    so can you help me add a hibox to grab it?

  • @lukestein11
    @lukestein11 4 месяца назад

    when i pick up the item it doesn't go into my inventory any help please?

    • @abi_art
      @abi_art 4 месяца назад

      same

    • @abi_art
      @abi_art 4 месяца назад

      OHH i accidentaly put in replicated first

  • @pizzaidk5
    @pizzaidk5 Месяц назад

    when i pick it up i go into the ground, any way i can fix that?

    • @Synergy_YX
      @Synergy_YX  Месяц назад

      Unanchor the descendant parts of the tool, that's inside ReplicatedStorage.

    • @pizzaidk5
      @pizzaidk5 Месяц назад

      @@Synergy_YX thanks

  • @Sidefall77
    @Sidefall77 3 месяца назад

    Nor sure if tou will see this but it only lets me interact and nor pick it up. Do you have a fix?

    • @snehithreddythumma3076
      @snehithreddythumma3076 3 месяца назад

      check if the proximity promt hold duration is not negative. i accidentally did that and it didi not work.Edit:Not sure if this helps u lolol

    • @Primovr
      @Primovr 3 месяца назад

      @@snehithreddythumma3076 still did not work

    • @Synergy_YX
      @Synergy_YX  12 дней назад

      Have you correctly set up the script and Tool in ReplicatedStorage?

    • @Primovr
      @Primovr 12 дней назад

      @@Synergy_YX so I got it my tools were not even working so that’s why and your tut worked so thank you

  • @eonroll8710
    @eonroll8710 6 месяцев назад

    i modified the script a tiny bit to make it so if you pick up one then you can pick up another too while when you pick them up it still deletes it here is the modified script i did: local Prompt = script.Parent.ProximityPrompt
    Prompt.Triggered:Connect(function(Player)
    local ClonedTool = game.ReplicatedStorage.Tool:Clone() -- Where it says Tool:Clone() replace Tool with the name of your tool
    ClonedTool.Parent = Player.Backpack
    script.Parent:Destroy()
    end)

    • @Synergy_YX
      @Synergy_YX  6 месяцев назад

      remove the "script.Parent:Destroy()" line

    • @eonroll8710
      @eonroll8710 6 месяцев назад

      @@Synergy_YX why? i modified the script so when you pick it up it dissapears but it also allows you to pick up another one thats the same as it it works how i like it

    • @Futerr
      @Futerr 5 месяцев назад

      Could you please tell me where i need to put all the things for it to work? Do i need to copy it and put one copy to the Replicated Storage or what?

    • @eonroll8710
      @eonroll8710 5 месяцев назад

      @@Futerr you need to do what the tutorial says but just put in the modified script that i did

  • @burgerzmaka5832
    @burgerzmaka5832 7 месяцев назад

    when I pick up this key, my character is where this item is and it doesn't want to move

    • @cucabeludo2026
      @cucabeludo2026 7 месяцев назад +1

      im w the same problem

    • @freezergames3839
      @freezergames3839 5 месяцев назад +1

      unanchor it

    • @taylorfan365
      @taylorfan365 Месяц назад +1

      @@cucabeludo2026 mee too

    • @taylorfan365
      @taylorfan365 Месяц назад +1

      @@freezergames3839 mine doesntt work idk why

    • @Synergy_YX
      @Synergy_YX  12 дней назад +1

      You'll need to unanchor the descendants of the Tool in ReplicatedStorage

  • @adam.mentzer
    @adam.mentzer 9 месяцев назад

    It just falls on the ground when you pick it up how can I fix it

    • @Synergy_YX
      @Synergy_YX  6 месяцев назад

      If you mean that it teleports to a fixed position somewhere on the map (when equipped), this will be due to the handle being anchored, or a different descendant of the tool.

  • @CherryTomato1212
    @CherryTomato1212 7 месяцев назад

    for some reason the tool just makes you stay in one position and it wont let you move, how can i fix it?

    • @Synergy_YX
      @Synergy_YX  7 месяцев назад

      Ensure the tool’s descendants are not anchored

    • @burgerzmaka5832
      @burgerzmaka5832 7 месяцев назад

      It doesn't work for me when I do this

  • @zlzaozlzigao7119
    @zlzaozlzigao7119 2 месяца назад

    how to rotate it to facing up the part in the hand?

    • @Synergy_YX
      @Synergy_YX  12 дней назад

      You can adjust the Tool's Grip properties to position the part properly in the player's hand

  • @CrossT-Offical
    @CrossT-Offical 3 месяца назад

    When i try to equip it makes me teleport diagonal, please fix this

    • @Synergy_YX
      @Synergy_YX  3 месяца назад

      Make sure the handle inside the Tool object isn’t anchored

    • @DukQuack
      @DukQuack 3 месяца назад

      @@Synergy_YX Hey umm Mr how do you make it stay anchored??

    • @Synergy_YX
      @Synergy_YX  3 месяца назад

      @@DukQuack The Handle of the tool in the workspace should be anchored, while the Handle of the tool in ReplicatedStorage should not.

    • @DukQuack
      @DukQuack 3 месяца назад

      @@Synergy_YX Ty I fixed it

  • @Luck_Vods
    @Luck_Vods Год назад

    Good tutorial but for me it only works if its one block. If I try it on a model it doesnt work sadly. Why does it work on parts but not models?

  • @jameshogan8637
    @jameshogan8637 5 месяцев назад

    do you know how to change the tool text in the icon to say something else

  • @GabrielgAlcantar
    @GabrielgAlcantar Месяц назад

    does it go back when i press e again?

  • @Salomi_real
    @Salomi_real 10 месяцев назад

    It doesnt work for me, I have re watched the video multiple times and it still doesnt work can someone pls help?

    • @Synergy_YX
      @Synergy_YX  10 месяцев назад

      I can help you in AlvinBlox's discord server (discord.gg/alvinblox), otherwise I can't do much.

    • @Salomi_real
      @Salomi_real 10 месяцев назад

      I don’t have discord

    • @Salomi_real
      @Salomi_real 10 месяцев назад

      I think it is a problem on my end, but I’m glad it worked for other people. You made the video really well

  • @technoknife_thesecondandonly
    @technoknife_thesecondandonly 7 месяцев назад

    i have no idea why but when i use your multiple use version it just doesnt work at all how fix bro?

    • @Synergy_YX
      @Synergy_YX  7 месяцев назад

      It will work if all steps are followed correctly.

    • @technoknife_thesecondandonly
      @technoknife_thesecondandonly 7 месяцев назад

      @@Synergy_YX I followed the steps exactly like the video but there's 0 output, and I made sure the tool i was using wasn't using a script that changes its parent

  • @JamalIsMyDad2
    @JamalIsMyDad2 11 месяцев назад

    yoo i can pick it up
    but i have a question
    can i make it like if i die i still have it in my inventory
    same with rejoining

    • @Synergy_YX
      @Synergy_YX  11 месяцев назад

      You can use the DataStoreService to save data and load the weapon into the player’s inventory when they join the game each time.

    • @JamalIsMyDad2
      @JamalIsMyDad2 11 месяцев назад

      @@Synergy_YX i dont know whats that lol but i’ll watch a turorial later, i started roblox studio not too long ago

    • @JamalIsMyDad2
      @JamalIsMyDad2 11 месяцев назад

      @@Synergy_YX i didnt find any tutorial can you help me in it somehow?

    • @Synergy_YX
      @Synergy_YX  11 месяцев назад

      @@JamalIsMyDad2 If you're able to, you can get help in the AlvinBlox discord server (AlvinBlox is a roblox studio youtuber, who provides tutorials on roblox development, specifically scripting)

  • @jeffrytheking6353
    @jeffrytheking6353 Год назад +2

    it works with bloxy cola?

  • @jericjames4580
    @jericjames4580 2 месяца назад

    Yes

  • @h3lo0o
    @h3lo0o Год назад

    its picking it up but the players hand isnt where i want it to be, how do you fix that?

    • @eyeball-O7222
      @eyeball-O7222 11 месяцев назад

      use tool grip editor

    • @Eyedaaa201
      @Eyedaaa201 4 месяца назад

      Move where the handle part is to where you want the player's hand to connect.

  • @Ind3xx
    @Ind3xx 7 месяцев назад

    how can i make this work with a union??

    • @Synergy_YX
      @Synergy_YX  6 месяцев назад

      It should work with a union

  • @FilipBonefaas
    @FilipBonefaas 7 месяцев назад

    uhm my part flies away

  • @lightyear_return
    @lightyear_return 24 дня назад

    Do guns work with it

  • @RASportLive
    @RASportLive Год назад

    @YXSynergy i did all the stuff but when i "pick it up" it stays on the ground instead of in my hands please help me

    • @Synergy_YX
      @Synergy_YX  Год назад

      send script

    • @Jmq123
      @Jmq123 Год назад

      is it anchored?

    • @RASportLive
      @RASportLive Год назад

      @@Synergy_YX
      local Prompt = script.Parent.ProximityPrompt
      Prompt.Triggered:Connect(function(Player)
      local ClonedTool = game.ReplicatedStorage.Tool:Clone()
      ClonedTool.Parent = Player.Backpack
      end)

    • @RASportLive
      @RASportLive Год назад

      @@Jmq123 yep

    • @Synergy_YX
      @Synergy_YX  Год назад

      @@RASportLive to double check, do you have a tool in ReplicatedStorage called ‘Tool’?

  • @SirTomatoe
    @SirTomatoe Год назад

    if i try to pick it up, it doesnt got go my inv should i be not holding another item?

    • @Synergy_YX
      @Synergy_YX  Год назад

      Will not make a difference

    • @SirTomatoe
      @SirTomatoe Год назад

      @@Synergy_YX but it didnt work tho

    • @Synergy_YX
      @Synergy_YX  Год назад

      Make sure you've done eveything correctly.@@SirTomatoe

    • @SirTomatoe
      @SirTomatoe Год назад

      @@Synergy_YX i got it 🤚

  • @jesseland4523
    @jesseland4523 11 месяцев назад

    it works but it dont pick up idk why?

  • @johngrigoriadis9166
    @johngrigoriadis9166 Год назад

    I spawn with that object and I dont want that how do i fix it

    • @brisadiaz8185
      @brisadiaz8185 Год назад

      does it spawn whenever you join the Game?

    • @NOTJACKDOODS447
      @NOTJACKDOODS447 Год назад

      did you put the tool in starterpack? if yes put it in replicated storage and follow this:
      local Prompt = script.Parent.ProximityPrompt
      Prompt.Triggered:Connect(function(Player)
      game.ReplicatedStorage.Tool.Parent = Player.Backpack
      script.Parent:Destroy()
      end
      use this one and put the tool in the replicated storage copy the handle then put this (add a proximityprompt inside copyed handle)
      remember to replace tool in the 3rd line with your tool in replicated storage

  • @veryepikdev
    @veryepikdev 7 месяцев назад

    it works but it does not go in my hand.

    • @Synergy_YX
      @Synergy_YX  7 месяцев назад

      The parent is set to the player’s backpack

    • @veryepikdev
      @veryepikdev 6 месяцев назад

      @@Synergy_YXoh ok

  • @RealHacker1xz
    @RealHacker1xz 7 месяцев назад

    I bet you wont put a heart on this comment

  • @JUMPYYELLOWfr
    @JUMPYYELLOWfr Год назад

    why is it sideways?

  • @1callmeminnie
    @1callmeminnie 7 месяцев назад

    it didnt work

  • @DukQuack
    @DukQuack 3 месяца назад

    how to make it stay still?

    • @Synergy_YX
      @Synergy_YX  12 дней назад

      If you're talking about the tool in the workspace, you can just anchor it, just make sure the Tool in ReplicatedStorage is not anchored

    • @DukQuack
      @DukQuack 5 дней назад

      @@Synergy_YX Hey if you can, may you please make a video about how to place a tool on a specific spot, like a flower in a vase? I really need a tutorial because I have a Roblox Longterm that requires that, but, no matter how much I look, I cant find a tutorial for that.

    • @DukQuack
      @DukQuack 5 дней назад

      @@Synergy_YX Also thx

  • @ZeedexJ
    @ZeedexJ Год назад

    theres a red line

    • @Synergy_YX
      @Synergy_YX  Год назад

      Check capitalisation and spelling

  • @bouryoku3802
    @bouryoku3802 Год назад

    Can help with making it inf?

    • @Synergy_YX
      @Synergy_YX  Год назад

      clone it

    • @bouryoku3802
      @bouryoku3802 Год назад

      @@Synergy_YX just clone ?

    • @Synergy_YX
      @Synergy_YX  Год назад

      @@bouryoku3802 Multiple uses:
      local Prompt = script.Parent.ProximityPrompt
      Prompt.Triggered:Connect(function(Player)
      local ClonedTool = game.ReplicatedStorage.Tool:Clone()
      ClonedTool.Parent = Player.Backpack
      end)

  • @Gnarpyluckisreal
    @Gnarpyluckisreal Месяц назад

    it does not WORK

    • @Synergy_YX
      @Synergy_YX  Месяц назад

      It does work if done properly

  • @Light_Blue17
    @Light_Blue17 Год назад

    me:Soo not Halanmo :other me:Sooo Halanmo

  • @InsaneParrot
    @InsaneParrot 7 месяцев назад

    it doesn't work :(

  • @AwesomeAxol
    @AwesomeAxol Год назад

    also i cant grab it?

    • @NOTJACKDOODS447
      @NOTJACKDOODS447 Год назад

      local Prompt = script.Parent.ProximityPrompt
      Prompt.Triggered:Connect(function(Player)
      game.ReplicatedStorage.Tool.Parent = Player.Backpack
      script.Parent:Destroy()
      end
      use this one and put the tool in the replicated storage copy the handle then put this (add a proximityprompt inside copyed handle)
      remember to replace tool in the 3rd line with your tool in replicated storage

  • @user-nw2qp7zd2j
    @user-nw2qp7zd2j 3 месяца назад

    it doesn't work

    • @Synergy_YX
      @Synergy_YX  3 месяца назад

      It does work if done correctly

  • @fv2536
    @fv2536 Год назад

    🌍

  • @Hubert2142
    @Hubert2142 Год назад

    I can`t use it on model(

    • @nekoafterlyfe
      @nekoafterlyfe Год назад

      you cant use it on model because the "thing" needs to be a tool

    • @FireyIsHere1
      @FireyIsHere1 Год назад

      He said tool, not model.

    • @NOTJACKDOODS447
      @NOTJACKDOODS447 Год назад

      you have to use it on part or mesh part also if you wanna have it as a model then put the model IN the tool
      in replicated storage

    • @Artisim1
      @Artisim1 Год назад

      Scripts usually dont work on models

  • @snehithreddythumma3076
    @snehithreddythumma3076 3 месяца назад

    @Synergy_YX