the entire reason mihawk was so tanky is that hes so SLOW. he's supposed to be able to tank a few hits in those common windows of endlag. even with endlag cancelling he has some of the most predictable movement out of any of the juggernauts, I'm not sure what they were cooking with this one. If someone like saelent is struggling to win using a juggernaut something is seriously wrong with the balancing. I suppose he doesn't need quite as much as he had before but definitely more than he has now.
went from 11k hp in a full server to like 7-8k, oh yeah apparently BETA has more hp according to the wiki, and has a 25 hp her person difference to FILI. mihawk is BARELY tankier than fili now
I just realized at the very end they spawned ANOTHER SCP 096 @ 3:43, and even if I did kill everyone else, there's still the Cero Metralleta that the dude w/ 3 lives could've used... Like everything that happened was NOT enough 😭
My problems with Mihawk nerfs. Most of Mihawk attack is slow. Most of his attack can be dodged by standing on high ground. High mobility item such as crescendo, legion kata, 10hourburstman and Scuffle Hammer can be counter to Mihawk. If these items are in the right hand of a pro player, it is over for Mihawk. Hence, he need to be tanky. He need more HP to take care of the speedy one. On top of that, Cero and Master Spark is very deadly and I MEAN IT! If a Mihawk use a leap then landed, there is a few second of his landing animation. Player can take advantage of this animation to deal more damage. This landing animation gives enough time for master spark user to deal 1000 DAMAGE to Mihawk! 3 master spark and its over for Mihawk. The scariest player loadout I can think off for Mihawk will be... Melee with charge attack + Hitscan range + MASTER SPARK Also yesterday, I managed to clutch in a 1v1 defeating Mihawk in Rocket Arena with built different, bible and dead. Speaks volume to how squishy he is now. I suggest Mihawk health is set the same as Beta Figure
Not only that, but such items like anvil and propane can push Mihawk off the map such as beta islands after using leap. Someone has done that to me before.
@@SaelentYup. I feel like he should atleast have the kogatana to compensate for the hp nerf. So he can atleast absorb all the damage thats being sent at him when his attacks are on cooldown or when hes stunned.
The way they could fix Mihawk is by decreasing his endlag so that it fits with his glass cannon status, but then again that would be kinda overpowered if Mihawk could just dish out high damage m1s with little to no endlag.
They shouldve nerfed mihawks heavy swing instead. I dont think its fair to get a large nuke attack every couple of seconds, while red mist has to spent a lot of time to use horizontal ~3 times at most
*who doesn't love/hate the ice scream threat when you're jugg/player?* It's basically tiger drops but you can use it with a melee or ranged without losing the active window
Extra: *one time, it was me... and a boss- one moment, I got solemn lament... which would be good IF my phone wasn't so trash... luckily, i could use it in time before I got decimated into oblivion.*
So out of every juggernaut they nerf the one that is supposed to be tanky ;w; ? that means there no point in choosing mihawk, guess red mist and beta figure are the last one I gotta main then =w=
The kit literally has “large health pool and average mobility” in its name why did they take away its main specialty 😭 Im pretty sure it was one of the few juggernauts that didn’t have any balancing issues like beta it’s prolly just a tad bit boring since it’s been a whole year without any change Ig they could add a “sharper kogatana” that could deal back damage similar to Allusions’ parry and stuff but who knows, but they just did Mihawk so dirty on this one
Well, if we're going by tankiness... I think it's Red Mist. In my last video, I fought a full server (so I had 11,000 HP) and I had more than 75% of my HP remaining at the end of the fight, and I could've used EGO under 25% to get 80% defense for a minute...
Here's my take on JGN and the recent talks about nerfs. There was no need for nerfs needed for the Juggs. THE PROBLEM IS THAT CAN THE DEVS REMOVE USELESS SHITS THAT YOU CAN ROLL WHEN YOU HAVE TO FIGHT THE JUGGS. THIS IS THE SAME BULLSHIT I RUN INTO EVERYTIME THATS WHY I HAVE TO HEAR EGOCENTRIC PROJECT MOON BOOTLICKERS YAP EVERY SINGLE FUCKING TIME HOLY SHIT-
What's irritating is the fact that in jgn, luck is valued more than skill when playing as a player. If they didn't get as good of a set of items when u were jgn, it was 100% ur win. Not because it's a matter of skill, but simply luck. Also, why the hell did they make jgn not appear as often bruh? 2 servers in a row and the people in it pick ffa over jgn and I'm over here crying (waited for 2 hours).
@@ShuneDauk2278 boss? Bro the bozos with me keep picking ffa. Not even kit, plain old ffa. I literally have to resort to targeting people and throwing as much toxicity out until the ffa NPCS leave the server. Like trust me bro, ur not him. Ur not pulling an epic AWP 69 kill streak. Yeah being toxic is bad and all, but I didn't spend 2 hours just for these drones to ruin everything. It genuinely sucks. I hate the IA devs, there was no reason to lessen JGN appearance, now it just gives the ffa and kit husks more of a reason not to pick it cuz "I just joined, and I won't stay long, so why even bother??"
@mr.ddhemmalshehri5611 What also sucks is that if you have waited for a jgn round and your the boss, then there's a chance that someone will use collision items like alsyum key, or Kentucky, just for you as the jgn to get flung or noclipped into the ground, especially if you waited for so long to be a jgn, and just see that it was wasted by a single item.
I honestly just dont like jgns balancing in general, when i know my jgn chance isnt high i just dont vote the mode. My reasoning? Not really too much of a fan when it comes to a mode thats nearly impossible to win as a player if the jgn is even remotely skilled. Signing up to get oneshot by a slayer user that lmbs once or a hale aint that fun to be honest! specially when the game decides to throw me with shine freeze ray and fission other than that free power trip lamo
I'd prefer additions or changes to Mihawk's kit rather than giving his HP back. It's not fun to fight smth with 9k HP or more that also has a spammble AoE attack that deals 65 dmg consistently (plus JGN and Boss has this annoying tendency to last for ages compared to other modes that aren't TC).
@@mikadosannoji553 9k HP is a slog to go through tho in a game as fast paced as IA, and I'd rather nerf the JGN's HP and compensate for it with a much more flexible moveset.
@@shmegalodonschmuckington786 yes. A health nerf not as severe as this, along with changes to his moveset could've been of great benefit instead of this. Devs cooked with this update but it cant always be a perfect one
Is this why Doom Slayer exists? They basically left everyone behind to just make a very broken JGN without any sense, I hope they fix things with that unbalanced garbage (the doom slayer)
Jgn fall into 3 part Fight a brainless server and win Fight a brainless server with a few of smart guy and barely win or lose Annihilated by a server know what are they doing
Tbh he definitely deserved it, I would win with 7k HP, it would never be close, now all juggernauts I’ve played, im always super low on HP or just lose, never high-HP
>it would never be close >i'm always super low on HP or just lose I think I'm seeing a contradiction here... But yeah if I had 7k hp that fight I think I could have won it.
You have to admit that even before the nerf, Mihawk was already predictable with his moveset. You could easily counter him with just some basic maneuvers that don't require any speed or jump boost items. Not to mention how slow he is, GOD Mihawk is slow, but he had the HP to compensate. Now, Mihawk lacks the speed of Doom slayerto justify the low HP pool, or the varied moveset of Vessel/Beta Figure to catch people off-guard. Mihawk kinda just sucks now, and while he still has the same offensive capabilities, his speed, low mobility, and endlag make him pathetically weak to items like Lilynette and Master Spark; while also making him unable to catch high mobility players that may have hitscan weapons.
that asteroid full attack + ice cream treat was crazy
That server was SOMETHING ELSE 😭😭
When
@@JoshuaVaj-ny2lp1:49
"Wombo Combo!" Ass combination 😭😭😭
Annihilated by friendship power is horrific
the entire reason mihawk was so tanky is that hes so SLOW. he's supposed to be able to tank a few hits in those common windows of endlag. even with endlag cancelling he has some of the most predictable movement out of any of the juggernauts, I'm not sure what they were cooking with this one. If someone like saelent is struggling to win using a juggernaut something is seriously wrong with the balancing. I suppose he doesn't need quite as much as he had before but definitely more than he has now.
That, or give him something new, like his kogatana (so I can at least parry the attacks!!!)
@@Saelent honestly not a bad idea, his current kit, while fun, is a bit barren.
went from 11k hp in a full server to like 7-8k, oh yeah apparently BETA has more hp according to the wiki, and has a 25 hp her person difference to FILI. mihawk is BARELY tankier than fili now
Mihawk needs at the very least SOME of the hp back
o7s to all my fellow mihawk mains, billions must now use vessel and filibuster
The fact that I think I would've done much better if I used filibuster is sending my sides into orbit ⚰
I was a former Mihawk Main before the nerf, and now I main Vessel which I’m currently working on to master
Mihawk was a tank,
Now is a food truck
Lmao
Was a tank, now a humvee.
>coolest jgn of all time
>"lets nerf this guy for no reason"
do the devs hate fun or something?
THEY HATE FUN !!!
Yes. Yes they do hate fun. At this point it should be obvious.
Tbh mihawk was the strongest jgn imo (yes I am taking in hale as weaker than mihawk pre nerf)
@@Rotisserie_Chicken1like hale in its prime is weaker than mihawk?
@@lenoobxd after hp nerf
I just realized at the very end they spawned ANOTHER SCP 096 @ 3:43, and even if I did kill everyone else, there's still the Cero Metralleta that the dude w/ 3 lives could've used...
Like everything that happened was NOT enough 😭
My problems with Mihawk nerfs.
Most of Mihawk attack is slow. Most of his attack can be dodged by standing on high ground. High mobility item such as crescendo, legion kata, 10hourburstman and Scuffle Hammer can be counter to Mihawk. If these items are in the right hand of a pro player, it is over for Mihawk. Hence, he need to be tanky. He need more HP to take care of the speedy one.
On top of that, Cero and Master Spark is very deadly and I MEAN IT! If a Mihawk use a leap then landed, there is a few second of his landing animation. Player can take advantage of this animation to deal more damage. This landing animation gives enough time for master spark user to deal 1000 DAMAGE to Mihawk! 3 master spark and its over for Mihawk.
The scariest player loadout I can think off for Mihawk will be...
Melee with charge attack + Hitscan range + MASTER SPARK
Also yesterday, I managed to clutch in a 1v1 defeating Mihawk in Rocket Arena with built different, bible and dead.
Speaks volume to how squishy he is now.
I suggest Mihawk health is set the same as Beta Figure
Not only that, but such items like anvil and propane can push Mihawk off the map such as beta islands after using leap. Someone has done that to me before.
Whenever I play mihawk either a slaughter or it feels like I’m getting my nuts kicked in
Literally no in-between 😭😭
It's strange seeing Filibuster of all things to become the tank.
well he does have a million hp in the battle cats after all
@@ManyNameshe is the god of destruction after all
Us Filibuster mains reign supreme
i LOVE filibuster's melee they should buff it
*Scp 096 is every juggernauts nightmare*
Doom slayer: are u sure about that?
I think he might be the only exception...
Me when I’m the jug: nah. I don’t think so 096
Mihawk lost his hp in exchange for phase 2 (by phase 2 i mean that his attacks go faster when half hp)
He's had that since before the HP nerf!
@@SaelentYup.
I feel like he should atleast have the kogatana to compensate for the hp nerf. So he can atleast absorb all the damage thats being sent at him when his attacks are on cooldown or when hes stunned.
The way they could fix Mihawk is by decreasing his endlag so that it fits with his glass cannon status, but then again that would be kinda overpowered if Mihawk could just dish out high damage m1s with little to no endlag.
THEY DID MY MAIN DIRTY THIS CANNOT BE FORGIVEN, JPX WILL PAY FOR THIS
Thanks you jpx for rebalancing juggernaut in a terrible way!
They shouldve nerfed mihawks heavy swing instead. I dont think its fair to get a large nuke attack every couple of seconds, while red mist has to spent a lot of time to use horizontal ~3 times at most
they should nerf the cooldown for heavy swing or nerf the damage for it
Imma be honest, it sucks that his health got lowered, but hes still good. Australian man got it way worse. Big sword boi > Australian with back issues
Nah I gotta say, if I had Hale that round, I would've had a much easier time due to me staying in overall endlag less...
The tanky (not so tanky + the tryhard one) vs a server with godrolls.
*who doesn't love/hate the ice scream threat when you're jugg/player?*
It's basically tiger drops but you can use it with a melee or ranged without losing the active window
Extra: *one time, it was me... and a boss- one moment, I got solemn lament... which would be good IF my phone wasn't so trash... luckily, i could use it in time before I got decimated into oblivion.*
devs hate fun the jugs are all so fuckinf squsihy now
Thats it I'm coming back to making item asylum content
So out of every juggernaut they nerf the one that is supposed to be tanky ;w; ?
that means there no point in choosing mihawk, guess red mist and beta figure are the last one I gotta main then =w=
Mihawk tuah more like
Death Penalty
Jgn all around has been getting gutted left and right 😭
Beta dev done bro dirty with that snail ahh mobility and nerf
The lobby just had good rng, bro
RNG Gods Must hate Me 💔
The kit literally has “large health pool and average mobility” in its name why did they take away its main specialty 😭
Im pretty sure it was one of the few juggernauts that didn’t have any balancing issues like beta it’s prolly just a tad bit boring since it’s been a whole year without any change
Ig they could add a “sharper kogatana” that could deal back damage similar to Allusions’ parry and stuff but who knows, but they just did Mihawk so dirty on this one
So what’s the tankiest JGN now?
Well, if we're going by tankiness... I think it's Red Mist. In my last video, I fought a full server (so I had 11,000 HP) and I had more than 75% of my HP remaining at the end of the fight, and I could've used EGO under 25% to get 80% defense for a minute...
I think they preemptively nerfed him with the addition of the control point, because that would make him much stronger
Definitely, but they went too far!
oh god i wonder how bad filibuster got in this update
Speaking of Filibuster in this update... ruclips.net/video/Fca0ywE84lA/видео.html
Here's my take on JGN and the recent talks about nerfs.
There was no need for nerfs needed for the Juggs.
THE PROBLEM IS THAT CAN THE DEVS REMOVE USELESS SHITS THAT YOU CAN ROLL WHEN YOU HAVE TO FIGHT THE JUGGS. THIS IS THE SAME BULLSHIT I RUN INTO EVERYTIME THATS WHY I HAVE TO HEAR EGOCENTRIC PROJECT MOON BOOTLICKERS YAP EVERY SINGLE FUCKING TIME HOLY SHIT-
Fighting the Roland cosplayer with pool noodle, freeze ray, and silly guitar in the middle of his unskippable 20-minute dramatic monologue cutscene:
What's irritating is the fact that in jgn, luck is valued more than skill when playing as a player. If they didn't get as good of a set of items when u were jgn, it was 100% ur win. Not because it's a matter of skill, but simply luck. Also, why the hell did they make jgn not appear as often bruh? 2 servers in a row and the people in it pick ffa over jgn and I'm over here crying (waited for 2 hours).
NAH I hate that so much, when people don't wanna vote JGN I have to make everyone else miserable for the next couple rounds LOL
jgn is goated!!!!!!!!!
*I WANT YOU TO VOTE FOR “_JGN”!!!!!!*
Yeah I've seen people pick the same BOSS twice when there was jgn, like do they want coins or something?
@@ShuneDauk2278 boss? Bro the bozos with me keep picking ffa. Not even kit, plain old ffa. I literally have to resort to targeting people and throwing as much toxicity out until the ffa NPCS leave the server. Like trust me bro, ur not him. Ur not pulling an epic AWP 69 kill streak.
Yeah being toxic is bad and all, but I didn't spend 2 hours just for these drones to ruin everything. It genuinely sucks. I hate the IA devs, there was no reason to lessen JGN appearance, now it just gives the ffa and kit husks more of a reason not to pick it cuz "I just joined, and I won't stay long, so why even bother??"
@mr.ddhemmalshehri5611 What also sucks is that if you have waited for a jgn round and your the boss, then there's a chance that someone will use collision items like alsyum key, or Kentucky, just for you as the jgn to get flung or noclipped into the ground, especially if you waited for so long to be a jgn, and just see that it was wasted by a single item.
Idk what to say, uhhhhhhhhhhhhhhhhhhhhh
You can say Nothing about this round. It was a Complete disaster 💔💔💔💔
What did Mihawk do to get this devious ass nerf 😭😭
pretty gone for tank now pice of glass with massive delay
You can Spam Heavy Swing But at What Cost?
I honestly just dont like jgns balancing in general, when i know my jgn chance isnt high i just dont vote the mode.
My reasoning? Not really too much of a fan when it comes to a mode thats nearly impossible to win as a player if the jgn is even remotely skilled. Signing up to get oneshot by a slayer user that lmbs once or a hale aint that fun to be honest! specially when the game decides to throw me with shine freeze ray and fission
other than that free power trip lamo
I'd prefer additions or changes to Mihawk's kit rather than giving his HP back. It's not fun to fight smth with 9k HP or more that also has a spammble AoE attack that deals 65 dmg consistently (plus JGN and Boss has this annoying tendency to last for ages compared to other modes that aren't TC).
Yeah same here honestly, his kit feels lacking. I suggested giving Mihawk his Kogatana where he could use it to parry oncoming attacks
increasing his heavy swing cooldown wouldve been a much better nerf, he has "large health pool" written on the selection screen for a reason
@@mikadosannoji553 9k HP is a slog to go through tho in a game as fast paced as IA, and I'd rather nerf the JGN's HP and compensate for it with a much more flexible moveset.
@@shmegalodonschmuckington786 yes. A health nerf not as severe as this, along with changes to his moveset could've been of great benefit instead of this. Devs cooked with this update but it cant always be a perfect one
i dont think it was just the mihawk nerf, that server did NOT FUCK AROUND 💀
If I had the 4200 missing max HP they took I think everything woulda been under control 🥲But alas..
soloing a mihawk with the hp of 4 player feels weird
Is this why Doom Slayer exists? They basically left everyone behind to just make a very broken JGN without any sense, I hope they fix things with that unbalanced garbage (the doom slayer)
How do you Get juggernaut So often I have gone days Without Getting juggernaut once
Y'know Red Mist fans it could have been worse.
Starting to think maybe Red Mist mysteriously acquired Mihawk's lost HP...
@reactandgamerboos5171 This may be controversial to some.. But I think it's a fair trade.. 🤫
Mihawk nerf is prob to much
honestly i wanted mihawks leap nerfed not its hp so yeah it needs its hp back and this is off topic but old lily should be brough back
Do NOT bring old lily back...
Hell no, I never want to experience another lily again. All they do is camp ur ass from 10 kilometers away, whether it's jgn ffa or tc.
I kept on getting lily more often after the nerfs😢
the lilynette nerf didnt impact me much, i still charge cero metralleta as much as i did before, and still die as fast as before
@@mikadosannoji553true, at least they buffed the damage so it's not all that bad
I hate it when they nerf things in this game I find it quite annoying
Jgn fall into 3 part
Fight a brainless server and win
Fight a brainless server with a few of smart guy and barely win or lose
Annihilated by a server know what are they doing
Mihawk needs a skill ceiling raise, he needs something new to his kit...
Nah give him less hp
NOOOOOOOOOOOOOOOOOOOOOO
@@Saelent 0.0000000000000000000000000000000000001 hp for each player in the game
give filibuster less melee damage
@@mikadosannoji553 yes only 2 damage per hit
Tbh he definitely deserved it, I would win with 7k HP, it would never be close, now all juggernauts I’ve played, im always super low on HP or just lose, never high-HP
>it would never be close
>i'm always super low on HP or just lose
I think I'm seeing a contradiction here... But yeah if I had 7k hp that fight I think I could have won it.
I think your wording is a bit wrong, do you mean that now you win with low hp after the balance change?
You have to admit that even before the nerf, Mihawk was already predictable with his moveset. You could easily counter him with just some basic maneuvers that don't require any speed or jump boost items. Not to mention how slow he is, GOD Mihawk is slow, but he had the HP to compensate. Now, Mihawk lacks the speed of Doom slayerto justify the low HP pool, or the varied moveset of Vessel/Beta Figure to catch people off-guard. Mihawk kinda just sucks now, and while he still has the same offensive capabilities, his speed, low mobility, and endlag make him pathetically weak to items like Lilynette and Master Spark; while also making him unable to catch high mobility players that may have hitscan weapons.
@@Tower_Swagman I agree, well put!
mfw redmist max hp becomes 3000
DONT JINX IT!!!
@@Saelent it might legit happen, idk what the fuck the devs are doing. They think 2900 is a large healthpool
deserved because of mihawk's reign of low-skill terror pre-update, in fact make him have 1500 hp max