i was listening to the background music and was like… why does this sound like here there and everywhere… then i realized it is here there and everywhere with thr Oot sound front
I really want to see if the BotW Co op mod can be transferred/ported over to totk, and then proliferated soooo hard that Nintendo just doesn't have anyone to point fingers at. The hard part would be that nobody would be able to take credit for it.
It'd be nice if you were more specific about the details of the more complex mods like Sheikah techniques. I'd like to know exactly what animations they add.
Well in order for that to happen, they’ll have to create some companions from 0, and that includes designing, modeling, animating, programming, + a ton of other stuff I might not even heard of that goes into the process of creating something like this. In other words, it’ll take take time 😅
The duplicate Links is a cool idea they should have allowed TOTK Link to summon his Dark mirrior version as a companion, and if you decided to wear the Dark Link outfit your DL clone would change into a normal-looking Link, so that you could be the one role-playing as the Dark Link.
I love Ocarina of Time from an aesthetic and respecful standpoint, and I am no way bashing the game. BUT, I do think its weird that two of it's biggest original characters, being Ganondorf and Sheik, were given so much more design in the concept art than they were able to implement in game. Where did Sheik's spear go? why doesn't sheik actually do any on-screen fighting? why did Ganondorf have a little sword but never use it? why did they change his design from the concept art? why didn't they give more emphasis to how Ganondorf's hair grew out and his outfit got worn down? it's clear that there were so many ideas, but not enough time or money to act on them
The sheikh technique mod is what I was hoping the base game would be more like. We're constantly shown these awesome techniques of the Yiga and the Sheikah like teleportation and high-speed movement; why wouldn't they just add that as movesets for Link? Honestly it does seem lazy to me, especially considering that the combat is nearly the exact same as BOTW, with the addition of the secret Yiga technique, and you can throw stuff.
hey! im the guy who made Visible Rauru's arm for all armors, thanks for featuring my mod in this video! keep them coming they are absolutely fantastic
No problem, keep up the great work for the community!
The flip of the sheikh techniques is so cool
I came for the mod showcase, I stayed for the Beatles instrumental cover of “here, there, and everywhere.”
The Sheikh mod single handedly makes me want to learn to mod my switch
I was scrolling through shorts and saw this so I'm here now so... Maybe I'll catch the stream! Unless it was yesterday...
i was listening to the background music and was like… why does this sound like here there and everywhere… then i realized it is here there and everywhere with thr Oot sound front
Man I was shocked when you said you said only 100 subs the quality is so good
Agreed! Keep doing what you’re doing!
Amazing Job, keep the good work 😊
BotW 3: Zelda gets tired of being useless every game and becomes sheik again to help Link beat up some baddies
I'd like some dragon themed zelda badassery myself. Would fit the timeline a bit better.
Ah wow Its Everywhere by the Beatles as bakcground song!
@@Chainsawchicken here there and everywhere
I really want to see if the BotW Co op mod can be transferred/ported over to totk, and then proliferated soooo hard that Nintendo just doesn't have anyone to point fingers at. The hard part would be that nobody would be able to take credit for it.
The running joke in my friend group is that Link is *just* getting over a cold during totk and can't breath through his nose 😂
my man subscribers doubled from when he said thx for 100 subs lololololololololllololl
You are awesome!
It'd be nice if you were more specific about the details of the more complex mods like Sheikah techniques. I'd like to know exactly what animations they add.
I wonder when they'll have mods that actually add new companions versus reskinning the ones we have
Well in order for that to happen, they’ll have to create some companions from 0, and that includes designing, modeling, animating, programming, + a ton of other stuff I might not even heard of that goes into the process of creating something like this. In other words, it’ll take take time 😅
What if they put Sheikh over,...
no, it's already janky enough when that's done to, literally any character.
Unless...
The duplicate Links is a cool idea they should have allowed TOTK Link to summon his Dark mirrior version as a companion, and if you decided to wear the Dark Link outfit your DL clone would change into a normal-looking Link, so that you could be the one role-playing as the Dark Link.
@J0J0Jetz , where did you get the OoT Goron Tunic mod for TOTK? the one you see in your thumbnail
This is so creative how did you come up with this😭
Sheikh mod is awesome It basically makes link Naruto if I didn’t have an OLED I would mod my switch just for that
I'm so sad that redownloading Totk after modding it forced the latest update, so now I can't use some of the mods
Bro used his arm as the four sword
I love the sheikah technique mod but I don't like link doing an inverse grip on the master sword cool mod though kudos to catzy
I love Ocarina of Time from an aesthetic and respecful standpoint, and I am no way bashing the game. BUT, I do think its weird that two of it's biggest original characters, being Ganondorf and Sheik, were given so much more design in the concept art than they were able to implement in game. Where did Sheik's spear go? why doesn't sheik actually do any on-screen fighting? why did Ganondorf have a little sword but never use it? why did they change his design from the concept art? why didn't they give more emphasis to how Ganondorf's hair grew out and his outfit got worn down? it's clear that there were so many ideas, but not enough time or money to act on them
I was trying to find 4:28
The sheikh technique mod is what I was hoping the base game would be more like. We're constantly shown these awesome techniques of the Yiga and the Sheikah like teleportation and high-speed movement; why wouldn't they just add that as movesets for Link? Honestly it does seem lazy to me, especially considering that the combat is nearly the exact same as BOTW, with the addition of the secret Yiga technique, and you can throw stuff.
um. There are 20 Mainline Zelda Games.
the twilight princess hair looks better in the manga