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Orange juice in 3ds max and V-ray - Tip of the Week
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- Опубликовано: 25 сен 2013
- This tutorial will teach you how to create a glass filled with orange juice and prepare simple studio setup for it. Software: 3ds max and V-Ray.
You can find more tutorials on our website: www.evermotion....
brilliant and realistic use of lighting and the vray shader.
thank you for this fantastic tutorial!! really helpful!!
Still amazing tutorial in 2020 😍. Thanks alot :)
Brilliant!!!! The material aspect was really helpful. Thank you
great tut, thank you
Вэри гуд энд юзэфулл туриал! Ссэнкс элот!
thanks!
did You also include the juice shape in back plane light?
How did you make the inside? You just left that piece out
Why whisper?
it's a secret
Бикоз!
scène Lightning for liquide plz
can we download it Plz. ?
Don't wake her up!
Anyone got any idea how to achieve the translucency effect with the straw?
***** Ty
Where the project files
Where the project files ؟؟؟
А можно по-русски?
Действительно ничего язык мучить, запилил бы по-русски
ismael de jesus you have to turn GI on
had to mute it. besides that, great tutorial
This video is waay too exciting ! Try to tone it down a little bit. I was expecting a more boring video
He's just depressed cause Evermotion makes him model toasters and chairs all day for a shitty salary
Modeling in 3D max sucks... people that have used other apps will tell you the same thing. It has a gazillion tools to do specific tasks.. as opposed to better apps having far fewer but more general purpose tools to accomplish the same task. So you find yourself constantly clicking and switching tools for every small step. I don't model anything in Max... I just use it for materials and rendering.
Advection357 what sofware do you use for modelling?
matasareanue Softimage..
Modo is also supposed to be a good modeling app. But keep in mind, I'm not used to modeling anything in max.. so I'm slow & get frustrated. I'm sure with some customizing you can set up keyboard shortcuts & speed up the work. The thing with Softimage is that it's very nicely set up for modeling by default. Autodesk killed it, but that still doesn't stop me from using it ;)
SK kaz Hmm.. depends what kind of modeling you want to do. If you want hard surface or industrial modeling (like cars, appliances) you can try Rhino 3D. That's the app I started 3D with.. it's a NURBS modeling app.. so it works with drawing curves/lines & making surfaces out of them. For general purpose polygon modeling, there are many apps.. I would go with Maya (which is an industry standard, so you can't go wrong with Maya) or Blender (which is free), 3D max is ok as well. For organic modeling/sculpting..(like making trees, creatures & other living beings) there is Zbrush , Mudbox & 3D Coat. So it depends what kind of things you want to model.. each of those apps has it's strengths & weaknesses.. so it's a personal choice on what you want to learn first.
The entire evermotion website is booooring.. Picture based tutorials :))))))))))
putin khyilo
The whisper is so FREAKING annoying that I got to stop watching. Even if it's actually a good tutorial.