Great to have Hoki (the guy who inspired me to tune all of my cars) here, it's always great to hear him explaining some tuning advices. While we're on the subject .... please fix the infamous tunes bug (already done over 300 builds) because i don't really want to do that all over again...
Never thought I’d enjoy this expansion as much as I have! Since the current series update has neon lights in certain areas, do you think you guys could possibly add LED ambient lighting to some cars that have them. Would love to see customization for current vehicles get expanded as well!
Yeah I was really surprised by how good this update and expansion was. I have to say, there wasn't a whole lot of content, but what was there was the most fun I've had in a Forza game in a long time.
I am absolutely honored to have been asked to be a part of this guide along side of Hoki Hoshi and VuKKuu. A huge thanks goes out to the Forza teams for this opportunity and support. I hope the Forza community can use this guide to be successful at tuning.
I am absolutely HONORED to see the worst tuner in the game mislead players further. Hope you have a good day, and make your cars driveable for once- The 1/65 ARB Gang
Please make the next game with more roads like this , the México máp was fine and the Highway is amazing, but in the sides of it we needed more technical roads, just a mix of the best of the two maps😊
Thank you guys so much!! Watched this a few times to work everything out and now you could say I'm a professional tuner!! 😂 It help me so much thanks again, keep up the good work 👍💯
Thank you to everyone involved in making the video and to all of you in the comment section. Feel free to reach out with any questions you may have! The Forza Horizon 5 Rally Adventure is the best expansion I’ve ever played. I hope you enjoy it too!
This is a very cool video for horizon 5. It makes the game feel more fun already. Hopefully I can figure out the tuning without getting too confused, hah.
If forza horizon 6 is in the same game city like forza horizon 4, then probably forza horizon 6 Will be one of the best and most played games, UK is beautiful
oe this was helpfull, built a car based on the guide lines of this video compared it to my own build and started to splice the 2 together as my test build quite easily matched my refined build >.> managed to push one of my celica's to #28 on meridian rivals A class...this was by far the most helpful video I've seen as the car is similar but different to my fav car (the 6th gen celica) but is also built different then what I thought was better (thinner tyre's for offroad, not that much front diff acceleration lock). but at least for meridian offroad tyre's still seem the g2 the extra power down the straits and out of the hairpins does seem to compensate for the better turning of the rally tyres (my rally tyre builds cannot touch my offroad tyre build, tested it last as I expected it to be worse but it knocked 5 seconds off my rivals time...6 if my game didn't freeze wile crossing the finish line on that run >.>)
Great advice and tune by HokiHoshi, PTG Jamie, and VuKKuu! Took the upgrades (recommended by HokiHoshi) & values in the tuning window (shown by Jamie) to recreate the A-Class 06 Evo 8. Driving with a full racing rim rig is awesome. Car is very planted and is able to power out of corners without any oversteer. Handbrake drifts are tight and quick. Used the tuning values and applied to B-Class cars and tested them at Lago Azulado in Autumn. Here are the results (4 race average): - 2006 Evo 8 (Stock engine, rally tires) ------ 2.43.221 - 2006 Evo 8 (Stock engine, Off road tires): ------ 2.35.445 - 2008 Evo X (Stock engine, Off road tires): ------ 2.35.489 - 2004 Subaru WRX STI (Stock engine, Off road tires): ------ 2.34.255 - 98 Toyota Supra (Stock engine, Off road tires, RWD): ------ 2.41.546 - 98 Toyota Supra (Stock engine, Off road tires, AWD): ------ 2.35.759 - 1983 Audi Quattro (Stock engine, Off road tires): ------ 2.37.154 Summary: Offroad tires are much better than rally tires on full dirt races; more grip in corners and also provides more force feedback in the steering wheel. The Evo 8 and Evo X performs almost identical but has very different driving characteristics. Evo 8 tends to understeer more but is less twitchy. Evo X slides more in sweeping corners; I guess due to its heavier weight. RWD Toyota Supra oversteers during corner exit but can be reduced with proper throttle control. AWD Supra suffers the same issue with the Evo X due to its >1.5 ton weight. The grand daddy of rally, Audi Quattro is very twitchy in corners with a lot of weird oversteer and unwanted power sliding. It seems bad, but all these can be tuned out, so no biggie. The 04 STI is the best performer and the most fun to drive especially between 32% and 41% of the race. The rear kicks out just nice to angle the car in the right direction. The Subaru corners beautifully and accelerates out of bends quickly. I guess in this scenario, the subbie, with its 2.5 litre gasket blowing turbocharged powerplant takes the win! Huge thanks again to Forza, HokiHoshi, PTG Jamie, and VuKKuu! I wouldn't have this amount of fun without you guys!
just pointing out some of the misinformation in this video: 1.6 turbo rally is one of the least efficient engines in the game. never use it if you have better options never use rally tires for dirt racing in this game. always use offroad you don't need to use telemetry for tire pressure. always go minimum for dirt surface and use around 1.5 (21psi) for rally tires using tire temperature to adjust camber does not work in this game negative toe is never used, maximum caster is always the best you need extremely stiff anti-roll bar settings in this game, especially in the rear front and rear damping settings hardly differ (tip: 3 bump and 12 rebound is a great starting point for 80% of the cars) keep in mind brake balance is inverted in the menu high dif accel values rarely result in loss of grip in this game overall very poorly made video. maybe next time ask people who actually play the game and know how it works
They said that off-road tires are good for, well, off-roading, but chose rally tires because the track they were tuning for had a non-insignificant amount of asphalt. Also, I use toe in for rear wheel drive cars, not a lot, but it absolutely makes a difference stability wise.
Soft rollbars will = grip. Camber does work just adding toe doesn't help at all . If your so brilliant at tuning and know so much why are you not up there? Or anywhere on the leaderboards.
@@pushtoexitracing5520 I don't like sepi much, but he is 100% right on this particular subject. And he has quite a lot more legitimate world records than you
You're mindset is for maximum meta tuning for the most efficient parts and tune as possible, which is not the goal of the video. This guide is for a more realistic approach and helps beginners understand the aspects of tuning.
For the new Rally map, I found it better to focus on how the vehicle deals with rapid bumps and sequential jumps over cornering. Baalzzy is my tuner name.
Use off-road tires for anything not tarmac, their gains off-road are greater than the loss vs rally tires on tarmac. Rallies are actually used for road for many A and S1 builds.
This guide is for a more realistic approach and helps beginners understand the aspects of tuning a car. Meta tuning or maximizing the most efficient parts to the limits of the games physics engine is not the goal of the video.
Let's raise the dust in FORZA HORIZON5 Rally Adventure, the second expansion! I really enjoyed it and would like to congratulate all the automakers and teams that made all these wonders available to us. 👍👍👀👀
How about turning the minimap off during rallies, delivering pace notes earlier than 2 meters until the corner and adding more than 1 RALLY car to a RALLLY adventure?
I am using the Plymouth Barracuda on all rallies with the difficulty set to Pro and it kills it.Who would have thought a muscle car could handle rallying so well😅
Until now, I have made cars specifically for either dirt or road, but this video inspired me to make one car that is balanced for both. Is there any way to race against other players online in events that can have completely random tracks (tarmac, dirt, mixed) but at only one specified class level? It would be a handicap to race a balanced car against cars that specialize in dirt or tarmac.
Please keep extended nights as a permanent feature and bring under glows and more neon decorations to event lab, thank you, and i love hokihoshi’s voiceover 😊
I had a weird idea... Welded rear diff, 75% of torque to front. Because we don't have to deal with tire wear, the turn in is pretty good off road mildly yikes on pavement.
Hello developers! Please add more car customization options to the game (Painting the interior, steering wheel, uploading a photo to create a Vinyl (it's much easier to create cool cars) Just add this and it will be much more pleasant to play, because you can make the interior of the car more soothing. You have made launch control, so take it one step further and add customization
Although the map recycles a lot from the main one, you have done a great job on the roads, they are technical, bumpy, have bumps, curves of all kinds of radius. Map not particularly beautiful to look at but super fun to guide us.
We understand people love to keep traditional motors in their cars, but for squeezing the most out of the cars based on physics (weight/power ratios) etc, sometimes it’s necessary.
@@vukkuu if you wanted to engine swap to something more powerful and PI efficient than the default engine on this Evo, the 6.2L V8 (Chevy LS3) with a Centrifugal Supercharger swap would have made more sense, as that is generally considered one of the meta engine swaps in the game, due to it's good PI efficiency (relatively high power and torque figures for the given PI). The centrifugal supercharger is also the most PI efficient engine upgrade for any engine that has it as an option, as it allows you to add more power per PI cost than any other type of engine upgrade. The 1.6 Turbo Rally i4 is one of the worst engine swaps in the game in terms of PI efficiency (outside of edge cases like FWD powerbuilds usually). Even the default motor (Mitsubishi 4G63) would have been a far better choice in PI efficiency than the Turbo Rally swap , which would allow you to fit more power within the given PI target than that engine for better performance. Generally the 4G63's in Forza are not bad in PI efficiency in themselves, so you are only unnecessary shooting yourself in the foot here by swapping to an engine with significantly worse PI efficiency overall.
Is it just me or did Jamie add absolutely NO value or insight to this discussion? Everything he said was regurgitated from Hoki or the stupid notes on the side bars of the tuning menu. I would've liked to hear how more demanding suspensions are needed for the rally adventure and how to achieve optimum results. Maybe how aero is more important at least on roads in the rally expansion. How handling builds are much more "meta" here vs. the mainland and what you need to change. PTG Jamie, if you're listening, please reply with one original useful tuning insight that you didn't copy from someone else. I'm all ears.
Rally tires are bad for offroad, however very good on road tunes front tire witdh is very PI inefficient the turbo rally swap is the worst swap in the game sport clutch is a waste of PI sport transmition is more efficient than race dont use brake upgrade
Question. What if you wanna be a madman and build a non all wheel drive rally car? What should I focus on then? As well the vehicle I have is not capable of fitting the rally engine
Grip. For FWD it's very competitive up to B Class but in A Class you may find some issues with Acceleration due to having a lot of power. For RWD you'll find Classic Muscle is often the best due to having larger rear tires than most cars. Otherwise Forza Aero is quite helpful to prevent too much sliding in both and aiding turn-in. Main thing though is just keeping on top of throttle control. With FWD you need to pay attention when accelerating out of corners as the car will go in the direction the wheels are pointing in. For RWD you're going to be wanting to stay on top of the throttle basically everywhere and be mindful of the tail swinging out mid-corner. Especially if it's a Mid/Rear Engine Car due to the Weight. Don't worry much about the engine swap, only if it has a F4, the 3.2L I6 or the 6.2L V8 should you be immediately concerned about a swap.
@@kspectre21 thanks for the info. Funny enough the car is already an I6 as it is the M3 E46, thing is with the Streetfigher kit for it I can throw wider rears on. I built an A that's alright but wanted to test my hand in S1 for this case
I like HokiHoshi as a person and I appreciate what he's going for with his videos (builds that are closer to being ideal for IRL racing), but I do think he's giving subjectively "bad" upgrade advice to beginners IMO. Here are my thoughts about the chosen upgrades I disagree with: 1) The 1.6L I4 Turbo Rally engine is one of those swaps that should only ever be a "last resort" if no other engine swaps are available. Instead, the other engine swap this car has is the most OP engine swap in FH5 - the 6.2L V8 - which will serve beginners much better and allow them to beat Drivatars or win online more easily than the Turbo Rally engine. 2) Don't use rally tires for rally racing, especially not for B or A class. This is Forza, not real life. We use Off-Road tires only for dirt and CC. 3) Never, ever increase front tire width as it is a big waste of PI. 4) Always get maxed out rear track width, as it's free and is meta. Consider maxing out front track width as well for a cost of 1 PI, although some might prefer having a teensy bit more power instead. Some cars allow max front track width for basically free, in which case there's no reason not to get it. 5) Don't ever upgrade the clutch, unless the first clutch upgrade is free. This is true even for automatic drivers. You will still be faster with more engine upgrades instead. 6) Beginners only need a sport transmission rather than a racing transmission to adjust the Final Drive, but it's generally meta to go for the sport transmission regardless anyway. Sometimes the sport transmission even lowers your PI, bizarrely enough. 7) Don't get upgraded brakes unless your car absolutely needs them. For B and A class dirt especially, your car shouldn't need them unless your vehicle is just super weighty or something (in which case it's gonna be hard for beginners to race on dirt tracks anyway). That's just the upgrades side. For tuning, I suggest watching SP4's video, which although dated is still a pretty good rule of thumb and will definitely get you started on the path to having fast tunes. He's planning to make a more in-depth tuning video before long so be look on the lookout for that as well. Just remember that Forza is not real life racing, and thus beating Unbeatable drivatars or winning online requires tunes that are more "game-y" and suited to Forza than ones that are suited to real life racing.
As much as I like and respect Hoki, I'd suggest offroad tires are far better for any surfaces not 100% tarmac. Also, brake upgrades on A Class rally builds are not an efficient use of PI. Take the combined PI savings of using offroads vs. rallies and stock brakes vs. upgraded brakes and reallocate them towards weight reduction first and then power if you want a more competitive build.
As somebody that makes a lot of their own builds, tunes and uploads them for others to use, a lot of this info is really incorrect. The rally engine is horribly PI efficient, the stock 4G63T has better powerband and PI potential. Off road tires are the only option for anything off tarmac, dirt or cross country racing. Rally tires are not good for most off road surfaces and are actually better suited as tarmac tires. The tuning settings are really out of the scope of what works with the game physics as well, 15psi for off road tires and 21 for rally tires works best and it’s been proven. All the camber, toe adjustments are counter productive as well. I get y’all want to help others with the tuning of FH5, but I’m really disappointed you didn’t reach out to those that make lots of tunes and builds and understand the strange physics the best for this video.
@@vukkuu I literally don't. I understand the wonky physics FH has always had, I build and tune my cars to not just be quick, but as quick, easy to drive all around builds, most of them are purist builds as well. There is so many dos and don'ts when it comes to parts to use in a build for the game.
Ain't no way they paid hokihoshi to do a voiceover 😮😮
It's not just voice-over, it's his own account he's using
@@falcongamer58 trueeee
Hey Forza, thanks for having us on! ❤
hey is ugrundy a good tuner
Nice job man
We appreciate u bro
@@destrudot no
No longer are best kept secret. You litte S***😂
Great to have Hoki (the guy who inspired me to tune all of my cars) here, it's always great to hear him explaining some tuning advices. While we're on the subject .... please fix the infamous tunes bug (already done over 300 builds) because i don't really want to do that all over again...
He's also pretty chill and nice to watch/listen too! Also he has a cool MK3 supra
That was amazing for the Forza team to get you guys to explain Rally Tuning. GREAT JOB GUYS!!!
Good descriptions. While focused on rally tuning, the overview touches on all settings.
What an excellent introduction into rally optimised tuning. Fantastic job!
Never thought I’d enjoy this expansion as much as I have! Since the current series update has neon lights in certain areas, do you think you guys could possibly add LED ambient lighting to some cars that have them. Would love to see customization for current vehicles get expanded as well!
I feel like that would be a big ask.
@@stardayz88 how is that a big ask? they’re a triple A gaming company
Yeah I was really surprised by how good this update and expansion was. I have to say, there wasn't a whole lot of content, but what was there was the most fun I've had in a Forza game in a long time.
@@dennissolodovnik2168 they don’t listen to the community basically whatsoever, there’s no point in asking
@@dennissolodovnik2168 They would have to rework the lighting system.
Yes so good to see Hoki being featured 👊🏻
Now this is awesome for people learning about forza!
It's nice to see this kind of videos, you should make some more!!!
Well thank you. Finally some tips for the beginners like me
No fucken way they made this video, I love it
Really enjoying the new update!
I am absolutely honored to have been asked to be a part of this guide along side of Hoki Hoshi and VuKKuu. A huge thanks goes out to the Forza teams for this opportunity and support. I hope the Forza community can use this guide to be successful at tuning.
I am absolutely HONORED to see the worst tuner in the game mislead players further. Hope you have a good day, and make your cars driveable for once- The 1/65 ARB Gang
Learn how to drive deathpuff before you Begin slating others and the setups 👌or even better if you can do better then feel free to make some tunes ?
@@pushtoexitracing5520 Gladly
@@deathpuff the worse tuner is by far ugrundy. And PTG tunes are good for noobs.
@@pushtoexitracing5520 💀
Please make the next game with more roads like this , the México máp was fine and the Highway is amazing, but in the sides of it we needed more technical roads, just a mix of the best of the two maps😊
Thank you guys so much!! Watched this a few times to work everything out and now you could say I'm a professional tuner!! 😂 It help me so much thanks again, keep up the good work 👍💯
Thank you to everyone involved in making the video and to all of you in the comment section.
Feel free to reach out with any questions you may have!
The Forza Horizon 5 Rally Adventure is the best expansion I’ve ever played. I hope you enjoy it too!
Do you mean the stolen video with a voice-over??? You mean thanks to hokihoahi, correct?? 😮
I mean if you're going to steal one of his videos you should at least paid tribute to the owner of the video😮
How do we know that this video stolen you're using his account see it in the top left it says his name did you forget the edit that part out
How do we know if a voiceover it doesn't sound like him
Just hire these guys permanently for the channel.
Víc takových videí. Na to, že je to pouhé DLC mě to baví více než WRC Generations (a ano vím, že to jsou úplně jiné hry)
👍🇨🇿
would like more of these videos especially when you have it be about the community big W
This is a very cool video for horizon 5. It makes the game feel more fun already. Hopefully I can figure out the tuning without getting too confused, hah.
Voice familiar but Forza channel? Nice
If forza horizon 6 is in the same game city like forza horizon 4, then probably forza horizon 6 Will be one of the best and most played games, UK is beautiful
oe this was helpfull, built a car based on the guide lines of this video compared it to my own build and started to splice the 2 together as my test build quite easily matched my refined build >.>
managed to push one of my celica's to #28 on meridian rivals A class...this was by far the most helpful video I've seen as the car is similar but different to my fav car (the 6th gen celica) but is also built different then what I thought was better (thinner tyre's for offroad, not that much front diff acceleration lock).
but at least for meridian offroad tyre's still seem the g2 the extra power down the straits and out of the hairpins does seem to compensate for the better turning of the rally tyres (my rally tyre builds cannot touch my offroad tyre build, tested it last as I expected it to be worse but it knocked 5 seconds off my rivals time...6 if my game didn't freeze wile crossing the finish line on that run >.>)
Great advice and tune by HokiHoshi, PTG Jamie, and VuKKuu!
Took the upgrades (recommended by HokiHoshi) & values in the tuning window (shown by Jamie) to recreate the A-Class 06 Evo 8.
Driving with a full racing rim rig is awesome. Car is very planted and is able to power out of corners without any oversteer. Handbrake drifts are tight and quick.
Used the tuning values and applied to B-Class cars and tested them at Lago Azulado in Autumn.
Here are the results (4 race average):
- 2006 Evo 8 (Stock engine, rally tires) ------ 2.43.221
- 2006 Evo 8 (Stock engine, Off road tires): ------ 2.35.445
- 2008 Evo X (Stock engine, Off road tires): ------ 2.35.489
- 2004 Subaru WRX STI (Stock engine, Off road tires): ------ 2.34.255
- 98 Toyota Supra (Stock engine, Off road tires, RWD): ------ 2.41.546
- 98 Toyota Supra (Stock engine, Off road tires, AWD): ------ 2.35.759
- 1983 Audi Quattro (Stock engine, Off road tires): ------ 2.37.154
Summary:
Offroad tires are much better than rally tires on full dirt races; more grip in corners and also provides more force feedback in the steering wheel.
The Evo 8 and Evo X performs almost identical but has very different driving characteristics. Evo 8 tends to understeer more but is less twitchy. Evo X slides more in sweeping corners; I guess due to its heavier weight. RWD Toyota Supra oversteers during corner exit but can be reduced with proper throttle control. AWD Supra suffers the same issue with the Evo X due to its >1.5 ton weight. The grand daddy of rally, Audi Quattro is very twitchy in corners with a lot of weird oversteer and unwanted power sliding. It seems bad, but all these can be tuned out, so no biggie. The 04 STI is the best performer and the most fun to drive especially between 32% and 41% of the race. The rear kicks out just nice to angle the car in the right direction. The Subaru corners beautifully and accelerates out of bends quickly. I guess in this scenario, the subbie, with its 2.5 litre gasket blowing turbocharged powerplant takes the win!
Huge thanks again to Forza, HokiHoshi, PTG Jamie, and VuKKuu! I wouldn't have this amount of fun without you guys!
just pointing out some of the misinformation in this video:
1.6 turbo rally is one of the least efficient engines in the game. never use it if you have better options
never use rally tires for dirt racing in this game. always use offroad
you don't need to use telemetry for tire pressure. always go minimum for dirt surface and use around 1.5 (21psi) for rally tires
using tire temperature to adjust camber does not work in this game
negative toe is never used, maximum caster is always the best
you need extremely stiff anti-roll bar settings in this game, especially in the rear
front and rear damping settings hardly differ (tip: 3 bump and 12 rebound is a great starting point for 80% of the cars)
keep in mind brake balance is inverted in the menu
high dif accel values rarely result in loss of grip in this game
overall very poorly made video. maybe next time ask people who actually play the game and know how it works
pgg reading this with popcorn as they remove the comment to silence criticism:
They said that off-road tires are good for, well, off-roading, but chose rally tires because the track they were tuning for had a non-insignificant amount of asphalt. Also, I use toe in for rear wheel drive cars, not a lot, but it absolutely makes a difference stability wise.
Soft rollbars will = grip.
Camber does work just adding toe doesn't help at all .
If your so brilliant at tuning and know so much why are you not up there? Or anywhere on the leaderboards.
@@pushtoexitracing5520 I don't like sepi much, but he is 100% right on this particular subject. And he has quite a lot more legitimate world records than you
You're mindset is for maximum meta tuning for the most efficient parts and tune as possible, which is not the goal of the video. This guide is for a more realistic approach and helps beginners understand the aspects of tuning.
I learned everything I know from hoki. He is amazing
As soon as I saw this I just knew it would be Hoki speaking
For the new Rally map, I found it better to focus on how the vehicle deals with rapid bumps and sequential jumps over cornering. Baalzzy is my tuner name.
Use off-road tires for anything not tarmac, their gains off-road are greater than the loss vs rally tires on tarmac. Rallies are actually used for road for many A and S1 builds.
Watching those even though I've tuned cars since fh3.
Poor chickens, they now have to get murked in the thumbnail as well as ingame.
Wow amazed when I heared HokiHoshi!!!
Look whos in the news letter in game 😆 nice work
So technical. I actually learned something lol
*Me, already owning 10 specifically tuned Evo IXs:* ah sh*t, here I go again
Great video Forza!
*I loaded my rally tune and my game crashed... Then traffic disappeared in freeroam, and the group waypoint was stuck on the map*
This guide is for a more realistic approach and helps beginners understand the aspects of tuning a car. Meta tuning or maximizing the most efficient parts to the limits of the games physics engine is not the goal of the video.
Nothing realistic on forza
3:11
Sounds a m a z i n g 🗿
I have a question, there will be a urus performante and rs6 2021 soon in forza horizon 5 ?
Let's raise the dust in FORZA HORIZON5 Rally Adventure, the second expansion! I really enjoyed it and would like to congratulate all the automakers and teams that made all these wonders available to us. 👍👍👀👀
Instructions not clear, Ferrari FXX-K Evo now a rally car.
SEPISP4 Tuning Guide is best for understanding.
Best expansion i've ever played! 💪🔥 I finished all
Nice video!
How about turning the minimap off during rallies, delivering pace notes earlier than 2 meters until the corner and adding more than 1 RALLY car to a RALLLY adventure?
Oh the lack of timing adjustment on pace notes is so frustrating!
“Hairpin right” does me no good if I’m already passed the braking point lmao
I am using the Plymouth Barracuda on all rallies with the difficulty set to Pro and it kills it.Who would have thought a muscle car could handle rallying so well😅
We want you to add cinematic shooting methods!
I got you bro. You need a guide on how to do this in-game?
Until now, I have made cars specifically for either dirt or road, but this video inspired me to make one car that is balanced for both. Is there any way to race against other players online in events that can have completely random tracks (tarmac, dirt, mixed) but at only one specified class level? It would be a handicap to race a balanced car against cars that specialize in dirt or tarmac.
Thanks to tutorial Forza
Please keep extended nights as a permanent feature and bring under glows and more neon decorations to event lab, thank you, and i love hokihoshi’s voiceover 😊
I had a weird idea... Welded rear diff, 75% of torque to front. Because we don't have to deal with tire wear, the turn in is pretty good off road mildly yikes on pavement.
Hello developers! Please add more car customization options to the game (Painting the interior, steering wheel, uploading a photo to create a Vinyl (it's much easier to create cool cars) Just add this and it will be much more pleasant to play, because you can make the interior of the car more soothing. You have made launch control, so take it one step further and add customization
Although the map recycles a lot from the main one, you have done a great job on the roads, they are technical, bumpy, have bumps, curves of all kinds of radius. Map not particularly beautiful to look at but super fun to guide us.
Nice guys, thanks so much and good luck in your Job.🙏👍✊🇺🇦🇬🇪
Nice video, but how did the car gain one more level from 532 to 533 when transitioning to the blue look?
Lost me the second they put in the 1.6 instead of keeping the 4G63
Yeah. Aside from the sound, I like to base my engine swaps off of reality.
Swapping a Ford WRC EcoBoost into a Mitsubishi just feels wrong.
We understand people love to keep traditional motors in their cars, but for squeezing the most out of the cars based on physics (weight/power ratios) etc, sometimes it’s necessary.
@@vukkuu if you wanted to engine swap to something more powerful and PI efficient than the default engine on this Evo, the 6.2L V8 (Chevy LS3) with a Centrifugal Supercharger swap would have made more sense, as that is generally considered one of the meta engine swaps in the game, due to it's good PI efficiency (relatively high power and torque figures for the given PI). The centrifugal supercharger is also the most PI efficient engine upgrade for any engine that has it as an option, as it allows you to add more power per PI cost than any other type of engine upgrade.
The 1.6 Turbo Rally i4 is one of the worst engine swaps in the game in terms of PI efficiency (outside of edge cases like FWD powerbuilds usually).
Even the default motor (Mitsubishi 4G63) would have been a far better choice in PI efficiency than the Turbo Rally swap , which would allow you to fit more power within the given PI target than that engine for better performance. Generally the 4G63's in Forza are not bad in PI efficiency in themselves, so you are only unnecessary shooting yourself in the foot here by swapping to an engine with significantly worse PI efficiency overall.
That also triggered me...just no.I only use original engines and upgrade those.
And not show the new Anti-lag feature? I don’t think so my friend! It’s all about that “bop-bop”!
Does the upgrades also work any rally car besides the EVO
FORZA RALLY!!!
What is better Modern Rally cars or monster rally cars?
I wish the DLC had an STI build.
Make it look like a rally car
*paints it Subaru blue*
Now i have to use rally tires in dirt tracks
Wish Forza will turn a sim approach in the future
Is it just me or did Jamie add absolutely NO value or insight to this discussion? Everything he said was regurgitated from Hoki or the stupid notes on the side bars of the tuning menu. I would've liked to hear how more demanding suspensions are needed for the rally adventure and how to achieve optimum results. Maybe how aero is more important at least on roads in the rally expansion. How handling builds are much more "meta" here vs. the mainland and what you need to change. PTG Jamie, if you're listening, please reply with one original useful tuning insight that you didn't copy from someone else. I'm all ears.
The captions 💀
Im going tbh, I’m not great at tuning but the upgrades they picked are not efficient and the tire compound isn’t right
Did everything you did and got s1 839
Rally tires are bad for offroad, however very good on road tunes
front tire witdh is very PI inefficient
the turbo rally swap is the worst swap in the game
sport clutch is a waste of PI
sport transmition is more efficient than race
dont use brake upgrade
pgg
The Verge PC build of Forza
SMH I knew we should have let people know they need a table to start the build
@@HokiHoshi Rookie mistake mate. Happens
Question. What if you wanna be a madman and build a non all wheel drive rally car? What should I focus on then? As well the vehicle I have is not capable of fitting the rally engine
Grip.
For FWD it's very competitive up to B Class but in A Class you may find some issues with Acceleration due to having a lot of power.
For RWD you'll find Classic Muscle is often the best due to having larger rear tires than most cars. Otherwise Forza Aero is quite helpful to prevent too much sliding in both and aiding turn-in.
Main thing though is just keeping on top of throttle control. With FWD you need to pay attention when accelerating out of corners as the car will go in the direction the wheels are pointing in.
For RWD you're going to be wanting to stay on top of the throttle basically everywhere and be mindful of the tail swinging out mid-corner. Especially if it's a Mid/Rear Engine Car due to the Weight.
Don't worry much about the engine swap, only if it has a F4, the 3.2L I6 or the 6.2L V8 should you be immediately concerned about a swap.
@@kspectre21 thanks for the info. Funny enough the car is already an I6 as it is the M3 E46, thing is with the Streetfigher kit for it I can throw wider rears on. I built an A that's alright but wanted to test my hand in S1 for this case
First comments first blue thumb 👍😊🥰
Expect to wait for a lot of loading. The game crashes constantly now and load times have quadrupled….
great! 👍
I usually just download the tunes that SP4 builds, but cool to see, how it affects driving^^
Definitely going to revisit my tunes. 👍🏼
I like HokiHoshi as a person and I appreciate what he's going for with his videos (builds that are closer to being ideal for IRL racing), but I do think he's giving subjectively "bad" upgrade advice to beginners IMO. Here are my thoughts about the chosen upgrades I disagree with:
1) The 1.6L I4 Turbo Rally engine is one of those swaps that should only ever be a "last resort" if no other engine swaps are available. Instead, the other engine swap this car has is the most OP engine swap in FH5 - the 6.2L V8 - which will serve beginners much better and allow them to beat Drivatars or win online more easily than the Turbo Rally engine.
2) Don't use rally tires for rally racing, especially not for B or A class. This is Forza, not real life. We use Off-Road tires only for dirt and CC.
3) Never, ever increase front tire width as it is a big waste of PI.
4) Always get maxed out rear track width, as it's free and is meta. Consider maxing out front track width as well for a cost of 1 PI, although some might prefer having a teensy bit more power instead. Some cars allow max front track width for basically free, in which case there's no reason not to get it.
5) Don't ever upgrade the clutch, unless the first clutch upgrade is free. This is true even for automatic drivers. You will still be faster with more engine upgrades instead.
6) Beginners only need a sport transmission rather than a racing transmission to adjust the Final Drive, but it's generally meta to go for the sport transmission regardless anyway. Sometimes the sport transmission even lowers your PI, bizarrely enough.
7) Don't get upgraded brakes unless your car absolutely needs them. For B and A class dirt especially, your car shouldn't need them unless your vehicle is just super weighty or something (in which case it's gonna be hard for beginners to race on dirt tracks anyway).
That's just the upgrades side. For tuning, I suggest watching SP4's video, which although dated is still a pretty good rule of thumb and will definitely get you started on the path to having fast tunes. He's planning to make a more in-depth tuning video before long so be look on the lookout for that as well. Just remember that Forza is not real life racing, and thus beating Unbeatable drivatars or winning online requires tunes that are more "game-y" and suited to Forza than ones that are suited to real life racing.
Hokiiiiiiii ! ! !
Shheeeeeeeeesshhhh.
Step 1: be a Fin
I love it forza video
This is like ugrundy tunes 😂
you should show how to build something for something it's not made for instead thats more fun.
I share non traditional, non meta tunes for A Class all the time.
Please add Ford Fiesta mk3.It's my dream car.
B class with race gearbox and upgraded clutch?
Y’all, are on, some sh*t.
Please add STICKERS ON BACK WINDOWS
am i the only one who’s game doesn’t seem to have rally tyres?
As much as I like and respect Hoki, I'd suggest offroad tires are far better for any surfaces not 100% tarmac. Also, brake upgrades on A Class rally builds are not an efficient use of PI. Take the combined PI savings of using offroads vs. rallies and stock brakes vs. upgraded brakes and reallocate them towards weight reduction first and then power if you want a more competitive build.
Forza motorsport 8 need some news
Do not add Electric cars in the game
my boy Hoki moving up let's go
As somebody that makes a lot of their own builds, tunes and uploads them for others to use, a lot of this info is really incorrect.
The rally engine is horribly PI efficient, the stock 4G63T has better powerband and PI potential. Off road tires are the only option for anything off tarmac, dirt or cross country racing. Rally tires are not good for most off road surfaces and are actually better suited as tarmac tires.
The tuning settings are really out of the scope of what works with the game physics as well, 15psi for off road tires and 21 for rally tires works best and it’s been proven. All the camber, toe adjustments are counter productive as well.
I get y’all want to help others with the tuning of FH5, but I’m really disappointed you didn’t reach out to those that make lots of tunes and builds and understand the strange physics the best for this video.
Chaos-if you ever need help with your tunes feel free to reach out at any point.
@@vukkuu I literally don't. I understand the wonky physics FH has always had, I build and tune my cars to not just be quick, but as quick, easy to drive all around builds, most of them are purist builds as well. There is so many dos and don'ts when it comes to parts to use in a build for the game.
FORZA HORIZON 6 will it exist in 2024
FORZA HORIZON 5, LOCAL MULTIPLAYER SPEETSCREN PLEASE !!!!!!!
Worst part of this expansion is that annoying helicopter that blows up dirt infront of you + the sound it makes. Who thought this was a good idea?
Hoki!!!!
please add Ford Fiesta mk3 its my dream car
how to turn off the dancing idiots?
We need a 1970 dodge charger pleade