[UE4] Marketplace - Character Interaction
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- Опубликовано: 5 фев 2025
- www.fab.com/li...
Update3 (Cars, Zombie, CloseCombat..) - • [UE4] - Character inte...
Update2 - • [UE4] Marketplace - Ch...
Update1 - • [UE4] Marketplace - Ch...
Procedural leaning: 0:14
Pickup items: 0:37
Weapon class: 1:05
Door: 1:58
Enemy Ai sensitive: 2:28
Enemy Ai melee combat: 5:47
Intercat Object searching: 3:12
Combine items: 4:05
Animation demo: 6:11
Release date:March 15th 2017
Author: ZzGERTzZ
Animations Technical info:
Animations are made on a standard UE4 skeleton (4.8-4.15) without any changes to the bones.
Number of Animations:53
Animation types In-place:
Animation list (53 In update2 + 71):
A_ButtonsPanel InterPass
A_ButtonsPanel UseCard
A_Combine Items
A_CounterAttack Attacker
A_CounterAttack Victim
A_Cupboard_Lower_Close
A_Cupboard_Lower_Idle
A_Cupboard_Lower_Open
A_Cupboard_Lower_Pickup
A_Cupboard_Middle_Close
A_Cupboard_Middle_Idle
A_Cupboard_Middle_Open
A_Cupboard_Middle_Pickup
A_Cupboard_Upper_Close
A_Cupboard_Upper_Open
A_DoorBack_Close
A_DoorBack_Open
A_DoorFront_Close
A_DoorFront_Open
A_DoorUseKey
A_FloorSwitch_Back
A_FloorSwitch_Front
A_Gate_Close
A_Gate_Open
A_HG_Aim_Dwn
A_HG_Aim_Fwd
A_HG_Aim_Up
A_HG_Aim_In_D
A_HG_Aim_In_F
A_HG_Aim_In_U
A_HG_Aim_Stand
A_HG_Aim_Out
A_HG_Equip
A_HG_Idle
A_HG_Pickup
A_HG_Reload
A_HG_Run
A_HG_Shoot_Dwn
A_HG_Shoot_Fwd
A_HG_Shoot_Up
A_HG_Unequip
A_HG_Walk
A_Idle
A_Knife_Combo
A_PickUp_Lower
A_PickUp_Middle
A_PickUp_Upper
A_Run
A_Switch_Off
A_Switch_On
A_Valve_Left
A_Valve_Right
A_Walk
Документация:
drive.google.c...
Documentation:
drive.google.c...
This is how a pack should be presented. Very nice work
These guys do a better job than Ubisoft itself
iPodiMaster damn right haha
OmegaReviews Dang bro, they were just messing around. You and your feelings be hurt.
OmegaReviews Dude, learn to spell. "Yeah" not "Yea". Also, don't forget your commas.
GRAMMAR NAZI!!!!!1111!!!!!111!!!!!!!
Anyone can make a better game than Ubisoft. Their recent ac games are “The Last Jedi” of videogames right now.
When a RUclipsr with 1k subs is better than ubisoft
5K subs by the moment... and YES.
You right
this is just marketplace animation he just buy it go chek yourself in epic games its demo file
@@operationalhumanbeing9916 Are you serious? You understand that this guy is the person who literally made that asset, and is selling it, right?
@@operationalhumanbeing9916 he made the assets, but... okay bro
Work on the second update was completed. Expansion of the moving system.
ruclips.net/video/vtPGh7kSZf0/видео.html&
Документация: drive.google.com/open?id=0Byd53EBIW1D8OGw4TkY0SG1JSUE
Documentation: drive.google.com/open?id=0Byd53EBIW1D8Yl8yMGR6RFdXUEE
is there gonna be a sale any time soon back to the 99$ point?
3D game Animation (ZzGERTzZ) this looks fun
3D game Animation (ZzGERTzZ) you guys have to make a deal with a known game company 👍👌
Can you make a tutorial on how to make this project?
+studmuffin1074 You want someone to do 100% of the work involved in making a game for you and then take all the credit and offering to pay then only $200 for all their work?
Wow, just wow!
Bought it immediately finally someone who doesn't just upload bad mocap well done!
mat broome how much does it cost?
This is one of the most advanced and complex game ready asset packs I’ve seen on the marketplace and it has the perfect system for any 3D TPS or FPS game
Outstanding work!!! Presentation is on point also. The price for this is spot on for this much pro work. I will definitely be picking this up!
Your ragdoll animation is more realistic than most game in the market right now.
More games need this....ALL OF IT!
This is like the perfect and fluent mix of the GTA V's and The Last Of Us' animations. Great work you guys done here
Somehow I feel like there are going to be insanely detailed games in the near future.
Mau Rice soon the communities gonna be making their own games and publishing them. I just wanna learn how to make cinematic fight scenes because I have so many ideas
It's Well done really. I"m starting aswell to get used to unity engine.
Well Star Citizen is in the works.
I already made my own: ruclips.net/video/F48bPTkY7m8/видео.html
The future will be short with the state of our planet destruction!
This, plus a world, cutscenes, story and textures is literally a really well-made game.
Damn! Sooo very good transitions when you enter/start an animation!
I have to say Amazing work.Good job on the both project and presentation
8:25
"-Gate should stay close"
"-No! It shouldn't"
Great animations by the way.
Here i am turning a light on when i walk into box collision. : one day...
i hope to God i can get on this guy's level of animating my game
Same. :)
If I ever become a millionaire and start developing a game, I'll pay this guy to be part of the team, goddamn beautiful, amazing work
man... we've come one hell of a long way in such a short period of time for 3D graphics
There is only one word to describe this. Art
I need this.
Damn those gun animations are spot on, better then any triple A game; you could feel the weight on that 9mm.
looks like a better game than Mass Effect Andromeda or No Mans Sky kek
Hideki Ryuuga don't compare it. It's assuming for the universe to tell the second word.
Literalpervertedloser that's my point ( ͡° ͜ʖ ͡°)
Your'e a fuckin SAVAGE !!!
ME andromeda was the biggest videogame let down ever. No mans lie was just plain garbage overhyped by a liar.
Спасибо что оставили текстовый урок ))) Thank you for leaving a text lesson)))
sick work ! presentation on point! i dont think epic could make it better :)
VinceBGameDev u should be better but oh wait ur too much of a fucking idiot for that
diamondminer i dont exactly know whats your Problem Here man. I just gave a Feedback on the presentation. no reason to be this Offensive. have a nice day
+TheDutchMan Vince literally only gave positive feedback.... so what's your issue?
good music. nice package. Working out of the box. You sir. Worth supporting. I'll be watching for more of your shidizzle.
You and the rest of the individuals who work on animations and such should team up to see what you all are capable of
Божественно ! да не даже не так по вселенским масштабом движок потрясающий
Андрей, приобрел ваши инструменты - просто бомба, великолепная работа! Если вдруг задумаетесь над будущими обновлениями, я бы проголосовал за противников, умеющих использовать огнестрельное оружие, ИИ компаньонов, возможность карабкаться по лестнице и прятаться в шкафу.
P.S.: Подача роликов - ураган. Сразу хочется купить-купить-купить)) Спасибо!
I'm really looking forward to seeing some new games with this engine!
Insane!!!!!! Absolutely sublime level of detail!!
This inspires me.
There's detection boxes that trigger animations based on input or sense(proximity)
The music pumped me up unrealistically!
silly good. that matinee work was particularly nice
Much better than the average assets you find on sale these days (in fact better than most full games)
One question, is using Additive animations for reloading really the best way?
I've done the same in the past and if the arms are at any angle other than the default T pose, you end up with them not connecting properly for things like reloading.
Unless you're using IK?
amazing. had fun watching this. thx for the show :D
This is really amazing, outstanding work!! I will buy Your pack in the end of this month. This is one of the best Things i've seen on unreal engine so far. Thanks for sharing
Tnx)
Been waiting for Years for you to make this Multiplayer
the animations and effects looks very nice good job
Great Work!! Will be picking this Up for my next project.
keep it up!
i like how you can pick up weapon and objects. This function was already in first Hitman game, and was deleted in the next parts for some reason. but i like it
ths looks fantastic. the item pickup animation needs to be about twice as fast though for any practical action game imo.
It's an impressive bit of work. Well done. A few things stood out though. When searching, it would be more convincing if the head moved side to side as if looking for something. The part where he opens the door with the ragdoll behind it, shows that the enemy has no weight. Might have been better to add in a drag animation to pull the body out of the way, before opening the door and the last thing which is trivial, is the enemy animation when being hit in melee...looks like a bad B movie bar fight sequence, you know the one where the hero hits the bad guy and the bad guy dramatically falls down. Other than that it's an ace job.
looks exactly like uncharted animations
And TLOU
Idk if this is a work in progress game but if it is, it looks fantastic
Make a game like this, with this simulation robots i like the style and would totally buy it.
animations looks amazing
Amazing work! Keep it up! :D
Very good. Looks like mass effect.
Outstanding work!
My favourite animation in game is Uncharted 4, I wish every game could have that smooth movement etc.
This animation is like FarCry - amazing
Wow this is very well made
Mein Gott! This is quite incredible. Definitely getting this.
=)
awesome work, keep up guys
This is amazing stuff, I want to learn how to do it myself though, have you guys thought about doing tutorials
GM_Dre true i want it to :(
first you need to learn how to animate 3d characters adn then you need a powerful pc to work
juan garmendia dont froget peograming exept if u will use blue prints
start with building a monster pc :D or you will lose enthusiasm, believe me
im pretty sure theyre using those movement tracking suits to get these animations so smooth otherwise it wouldn't be this natural
Can you walk while shooting?
Norman that is a bug actually. sorry
ruclips.net/video/vtPGh7kSZf0/видео.html
This is impressive, like AAA impressive
These looks like Uncharted 4 animations... still very awesome dude. Keep it up
Look pretty smooth
Amazing I like the work a bunch of things shown in this video that is great
wow, huge work. congratuation
I will propably buy it soon!
Good work and presentation!
I look at games now days, then I think how I can make my dream game. Mind blown. Only if I knew exactly what I want and how to utilize the software exactly how my mind sees it.
i feel like this should be a game
So coool !!!!!!!
Tnx!!! ))
just amazing *-*
Very nice work...
Omggg its juste beautiful !
отличная работа!!!
спс)
Amazing Work
awesome work
You'd stovepipe a pistol in real life with how limp wristed the recoil was handled.
this looks amazing wow!!!
looks like the bot from eset antivirus XD. but great job!
2019
it still looks awesome
you develop this really cool i am also a developer and programmer
This would look great in a judge dredd game
Great work!
Nicely done !!!!!!
Amazing dude
Это просто мегаофигенно, анимации на высоте. Я обязан купить твой пак. Вопрос планируешь ли добавить анимации для автоматов и винтовок? И было бы мега круто добавить сюда остановки движения что то типа root motion controller нимогу ничего такого найти в маркете кроме Advanced Locomotion System V1 но там не root motion система и толком нет анимаций остановок и начала движения. Ну и еще хотелось бы видеть AI Shooter ;) и будет вообще вышка
Спасибо). По поводу локомушена идея была чтобы свести к минимуму анимации и получить максимум визуала) Сейчас чувствуется реакция на изменения траектории персонажа все с одной анимацией (шаг или бег). Более сложный локомоушен в этот пак скорее всего добавлять не буду. Ходьба в прицеле отсутствует т.к. планировал адаптацию больше под сурвивал хорроры на подобии resident evil 5, но возможно добавлю позже. Или это можно добавить самим пользователям используя анимации досутпные в маркет плейс.
That was amazing.
I would INSTANTLY buy this if it were first person...
Very nice !
4:19 I have a suggestion for this kinda interaction with objects.I would suggest an improvement... object like those cannot be handles as something you can put on your pocket or behind your back like that... being items which are necessary for an other action would make sense if the character keep them in his own hands, per hand each, and directly go here those items are needed and perform the action of setting the valve back. Are those kinda details which can really make a difference between almost perfect to perfection. Polishing these kinda details should be a next move with this awesome taking project. Also, in that kinda moments, would be nice if the player's character say something, like "Uhm... this valve's pieces can be quite useful over there"... so my question is... is everything set up in a way that adding dialogue or voices {Text and Sound FX in general} is easy or some entirely new asset is needed?
I'm so curious now!
Good job!
nice work
This is amazing
thankyou kanya very cool
Only thing missing is the ladder animation, other than that great job.
amazing!
it's really amazing how fluid and we'll done these animations are. Even better than some of the major game companies. I just wanna ask, can you walk and shoot/reload?
ruclips.net/video/vtPGh7kSZf0/видео.html&
)
Good work
Soo Smooth
I have some questions :
- we can change the appearance of weapons and how to do? with another weapon appearance pack?
- when you buy this project it is in the form (creates a project) or (add to the project)?
- can we use the knife?
- the map that you propose can be modified?
- can we change the costume of the character? with any character pack found on the marketplace?
- when we die we reappear? has a place close to far? are there checkpoints?
-when killing an enemy, if one dies he reappears or he how to erase?
- Can we modify the project ?? Add a decord in the space to change the appearance?
I know it's long but I must make sure not to make mistakes because it's still a big purse, I would also like to have the answer of people who download this pack. thank you for reading this message, I'm sorry for the spelling mistakes I'm French and I can not speak English very well! Bye !!
i wish there will be a time when interaction animation could be adjusted according to needs like when you are engaged in a fight the interaction would be faster.
This point is taken into account in the first update (interruption of interaction)
ruclips.net/video/j2-ljHRwBcM/видео.html
I'd love it if there was a game where you play as this robot guy and be like a terminator where anything that gets in your way you just grab with both hands and throw fly against a wall or grab them by the throat and snap their neck with 1 hand...
so cool animation