The Best Moment In Outer Wilds

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  • Опубликовано: 27 сен 2024
  • This is the first video in a series where I talk about the best moments in video games and why they are so impactful.

Комментарии • 198

  • @hatedfollower
    @hatedfollower 2 года назад +311

    Outer wilds is the greatest experience I’ve had in gaming. I wish I could swipe my memory and experience it all over again.

    • @talos.fractal_author
      @talos.fractal_author 2 года назад +1

      Or at least hope for a Outer Wilds Part II, that is as good as the first one :b

    • @chichirocket
      @chichirocket 2 года назад +11

      The best you can do is get other people to play it so you can get a contact high from them discovering it.

    • @JamesMBC
      @JamesMBC 2 года назад +1

      It truly is.
      A triumph in gaming. It will hopefuly be studied by curent and future generations of game developers as one of gaming's finest experiences.
      And the fact this game started as a master's thesis is the ultimate flex.

    • @shpooko
      @shpooko Год назад

      @@chichirocket I tell everyone about it with the highest praise and no one listens or tries :((

    • @CannedHam145
      @CannedHam145 Год назад

      I haven’t played it but I believe that there is a game somewhat like outer wilds called return of the obra dinn. I’m pretty sure there are still a lot of differences but it will somewhat, from what I heard, scratch the outer wilds itch.

  • @rodlimadiniz
    @rodlimadiniz 2 года назад +23

    This is certainly the biggest tonal shift in the narrative in Outer Wilds. It's not about preventing an accident or turning off a tool of greed or carelessness. It's about coming to terms with the end of things. It says "all things will die, and so will you", and asks simply "what are you going to do about it?"
    But, for me, the greatest emotional gut punch of Outer Wilds has to be the Nomai skeletons floating around their shuttle in the Dark Bramble, looking at the portal, at the signal that was supposed to be guiding them to safety, that led them this far, but that turned out to be a dead end. Some of the skeletons are hugging. Some are holding hands. They died together, in the hope that their company could ease the passing of those around them. That's an emotional gut punch.

  • @meathir4921
    @meathir4921 2 года назад +202

    I remember a certain emptiness when I arrived at the Sun Station. The only thing I had left was it and the ATP. And I read the message that said “The sun’s life cycle is ending in 13 minutes.” And I went, “wait, but that’s…” I decided to wait and let the sun consume me. And just ruminate on it.
    My favourite moment in the game is actually the Interloper, but this was incredible.

    • @remymabboux6480
      @remymabboux6480 2 года назад +14

      Same. The sun station just seemed so dead and sterile. It had a certain sense of uneasiness to it.
      The Interloper is also my favorite moment of the game as well. I enjoy the little detail that the bones of the two nomai in the core are all broken, since they died from the explosion instead of the ghost matter

    • @rafaelbordoni516
      @rafaelbordoni516 2 года назад +21

      I really love the interloper too. I think the interloper and the sun station complement themselves really well because as you explore and piece the game together, you start thinking the Nomai's hubris is what destroyed them but these two places show the opposite. Even if the sun station worked they wouldn't self destruct because of the contingency plans. You could have even blamed them for the sun going supernova now at some point in your explorations, but the sun station and other stuff shows it's not. No, everything that happened to them and to the Hearthians is just chance. It's sad because that's also a thing in real life too, doesn't matter if you do everything right, chance might take it all away...

    • @talos.fractal_author
      @talos.fractal_author 2 года назад +9

      This game has so many great moments. The first landing on the quantum moon for example was a very special moment for me. Exploring the Interloper was creepy and tense. But for some Reason the sun station is my favorite moment as well. Maybe it is because it is that hard to reach and once youre finally there you really arent expecting to find these very informations. Oh and the first arrival at the ATP is special becaue you got many glimpses of this obscure and ancient room througout the game. First you have no idea how to reach it (I initially thought it wasnt a real location at all and all you could experience were these simulations on the different planets). Great game overall. In the Top 2 all time games for me :D

    • @FlamingLily
      @FlamingLily 2 года назад +8

      I want to draw attention to two underrated moments, the Nomai Grave and the Old Settlement's associated writings specifically.
      The Old Settlement writings are such a sucker punch of emotions, you get
      - "The pain of your absence is sharp and haunting, and I would give anything not to know it; anything but never knowing you at all (which would be worse)."
      Followed up with
      - "We can hear the other escape pods’ distress signals, which gives me hope. Foli, are you still here? I am unsure how to survive in this place without you. (I am unsure how to be me without you.)"
      About two Nomai you never hear the names of before or after this point in writings, meaning there's only one possibility of what happened to them in the crash, and it fills you with this visceral feeling of loss, and then you stumble upon one more
      - "Is the hardest part of this tragedy not knowing who we may have lost? Or will the hardest part come later, when we learn? (Be well, Aunt Melorae...)"
      Which is still a heavily emotional line, but assuming the player has heard of Meloare before, (she's very prominent on the ember twin), there'll be this relief that you can almost feel.
      The Nomai grave, of course, makes these lines all the more emotional, with a chilling display of Nomai corpses, huddled, drifting, and abandoned by time, floating around a bramble seed pod, far too small for anyone to fit through. So close, yet so far away from safety.
      Are either of these the best scene? No, maybe not. But they certainly strengthen that of the Interloper's core, where you're reminded, in a single recording, that everyone you may have grown attached to through texts and recordings is dead. The Nomai are all dead (at least in this system.) They have been for thousands of years. Most people get attached to their stories, but they are gone. Reality can be cruel sometimes, but the Nomai never gave up.
      The saddest part is, with how dense the ghost matter was, there was maybe enough energy there to power the ash twin project. If they had the foreknowledge, or just a little more time.

    • @Fuar11
      @Fuar11 6 месяцев назад

      I did the same thing. It felt appropriate.

  • @Eiroth
    @Eiroth 2 года назад +56

    This moment really strikes at the core of Outer Wilds' themes, in a wonderful way. In fact, it's essentially a direct mirror to the ending: You stand before the sun and realize how inevitable the end is, and it fills you with dread and emptiness, a feeling you'll likely carry with you throughout the rest of your time with the game. Until you finally reach the ending, and are once again confronted by how powerless you are to stop the universe from ending. But this time, you've come to terms with it. The knowledge that there simply isn't a way to save everyone has been with you for a while now, and at the end of it all you're finally ready to just accept and make peace with that fact. Instead of raging against the dying of the light, cursing your lot and falling into despair, you simply take one last moment to cherish the memories you've made, all the people you've met, and just let go. Become the Phoenix whose dying flames nourish new life.

    • @JanneSala
      @JanneSala 2 года назад +1

      I want to add, it's wonderful to see another with such exquisite taste as to be both a Wheel of Time and Outer Wilds fan.

    • @Hammerheadcruiser
      @Hammerheadcruiser 2 года назад +4

      The ending really was bittersweet. It's not an end, it's a beginning. Just not for you.
      Not that I noticed that the first time, I was too busy being scared from all the quantum nonsense at the end. It was only after my second go with the interloper that I got the intended feeling.

  • @stratospheric37
    @stratospheric37 2 года назад +23

    inducing amnesia upon myself by hitting my head on the wall several times in order to experience this game as anew once again

  • @thegreatb3
    @thegreatb3 2 года назад +84

    I just finished Outer Wilds for the first time a couple days ago, and it was magical.
    I ended up meeting Chert on Ember Twin after exploring the Sun Station near the end of the loop, and getting clued in that this is the natural end of *every* star system. That's where it hit for me.

    • @skycladobserver4930
      @skycladobserver4930 2 года назад +9

      I actually found out in one of my very first loops because I decided to follow the satellite that gets sent out in the beginning of each loop and saw all the stars disappearing before the supernova got me at the end, kinda hurt the emotional impact of discovering it later ig XD

    • @potatosordfighter666
      @potatosordfighter666 2 года назад +2

      Talk to chert more, he has a lot to say through out the loop.

  • @plantagominor722
    @plantagominor722 Год назад +5

    This is a tiny thing, but the Sun Station music doesn't play *until* you kick the door open. The entrance of the music at that moment is one of the things that makes the sun station such a fantastic moment, so I just had to say.

  • @protonjones54
    @protonjones54 Год назад +5

    I remember watching this video a while back before knowing about Outer Wilds. The narrative intrigue of the sun exploding, the sun station, and space exploration of a fully functioning solar system are what sold me on the game, even though one of the major plot points had already been spoiled for me. Finally coming back months later, after 100%ing the base game and dlc, finding all but 5 scraps of data for the ship log, and figuring out how to reach the true ending without needing Google once for my journey, I can say this was quite the adventure. For me the moment that really hit me the hardest in my playthrough (more major spoilers btw for any new players listening) was finally meeting the prisoner in the dlc. Revealing to him the history of everything that happens in the entire game up until that moment, events that stretch over a period of 280,000 years, epic music playing in the background, to show him that after all this time being trapped in the simulation, his faith in the Eye was not in vain... that was awesome. He gave all of us a chance for the universe to be born anew, by using the Eye's power of _quantum energy,_ or maybe the Eye is supposed to represent God? Idk. So much shit I had to go through to reach that point, the dream world is terrifying lmao. Outer Wilds' soundtrack was also incredible

  • @prawn1717
    @prawn1717 2 года назад +29

    I'll probably always believe the ending of Outer Wilds is the most impactful moment in any video game. You know what's coming, there's no pretense anymore. And even then it manages to blow you out of the water. A close second is showing the Prisoner our story, and then probably Solanum. While the Sun Station IS fantastic, I think it's also one of the few parts of the game that could be considered frustrating to get to using either route. I also think Outer Wilds was always more about the people you meet and befriend rather than the greater mystery, even before the reveal. Fantastic video Ratatoskr, I can't wait to watch you continue this series.

    • @risu2312
      @risu2312 2 года назад +2

      I still haven't finished the DLC its so goddamn scary. Although I think I'm already done with the scariest bit and now it's just having the will to go forward and finish the damn thing.

    • @protonjones54
      @protonjones54 Год назад +1

      Yeah sharing the history of events in the entire game with the prisoner was my favorite moment, that shit hit hard

  • @TheWolffMaster
    @TheWolffMaster 2 года назад +50

    My heart swells when I see people recognizing this game as the true masterpiece it is. The two Outer Wilds videos you’ve made so far and fantastic, and if you have more to say about this game I’m definitely here to listen!

  • @garyantonyo
    @garyantonyo 2 года назад +8

    After realizing this I just stood there, and waited for the sun to engulf the station. It was too late, there was nothing left to do. There was nowhere to go after this since there was nothing that could be done. The realization turned to hope when I got hints that maybe there is more, the interloper is there, they wanted to investigate that too, maybe there is a solution there.
    Imagine my utter devastation when I went to the interloper and found out that this was yet another dead end, but this time for their entire species. But I was still there, I could complete what they did not have time for.

  • @lowlytarnished5100
    @lowlytarnished5100 2 года назад +8

    My favorite moment was when I landed on the island where the travellers is on Giants Deep. I remember seeing the cyclone approaching, and I thought i was going to die. Then, it carried the island into arbit. At the apex, music started playing and I could see all the planet. The moment was so calm and tranquil until the island started plummeting downwards.

  • @reverbedash9282
    @reverbedash9282 2 года назад +7

    That moment when i finally made it to the sun station thinking....okay now i can finally halt the source... it's happening i am at the end..racing against time to finally make it there and then read these dialogues and i just let the loop consume me and for 3 more subsequent loops i just wander around with no reason.... made me feel things i have never felt before playing any game

  • @Allodder
    @Allodder 2 года назад +4

    Incredible moment. As I was reading through the information in the sun station i remember my head spinning trying to reformat everything I had expected and was trying to achieve. Things like the Nomai unknowingly having injured the sun.

  • @niemandsdiary1453
    @niemandsdiary1453 2 года назад +2

    on my "as soon as i finish outer wilds" playlist xD

  • @waverlycraving6175
    @waverlycraving6175 2 года назад +12

    Between your previous outer wilds video and this one, I tried it out through xbox game pass. I have to say that this game will stick with me for a very long time. Figuring out the one thing you need to do to get to a certain place was always so satisfying (like going to the sun station and the quantum moon). Definitely one of the best games I have played in a while.

  • @Maxx__________
    @Maxx__________ 2 года назад +3

    I managed to land on the Sun Station about halfway through my adventure and hadn't yet realized its purpose. But everything clicked in that moment anyway, and it was both an aha and a very somber moment all at once. Brilliant game. I love it.

  • @magnushaveland2526
    @magnushaveland2526 Год назад +2

    I think this ties into the melancholy of the universe itself. It seems that the universe all encompassing is not going to last forever, and the Nomai knew. The heat death of everything, is perhaps then end. But in the ending of this game you get that glimmer of hope. That perhaps this is just a new beginning. That realization is something I might never forget. So while the universe evokes a sense of melancholy in me, it does not make me sad anymore. "It is moments like this that makes you happy you stopped and smelled the pine trees".

  • @HardDanX
    @HardDanX Год назад +1

    The music, the scenery, the view, the realization.
    I had chills, when I entered the Sun Station and it was one of the most memorable moments in video games that I ever had.
    I was blown away by both facts, that Nomai wanted to explode sun AND that they failed.
    After reading all of this, I just watched through the glass, how sun becomes bigger and consumes the Station. I've been sitting like 15 minutes in woah state after this.

  • @FearlessGamer27
    @FearlessGamer27 2 года назад +4

    This game has so many good moments like that. After watching so many playthroughs it is so crazy how many things we miss when we don’t have a focus on it. Like the entirety of the Quantum Moon. Most people don’t notice it until nomai texts point it out. One of the coolest things to realize was when you talked to chert and realized other suns are going supernova and that by the end of the loop there are way less stars than before and yet because we don’t focus on it we don’t notice it.

  • @Ro-qp8rb
    @Ro-qp8rb 2 года назад +5

    Has someone with a reading disability I had a totally different experience. I played with a friend explaining to me key texts. At this time my purpose wasn't to stop the supernova I've already came the fact that it was natural and bound to happen. My purpose It was to get to the eye of the Universe. The sun station was one of my last destination and I learned about its function while visiting it. And it struck me! The Ash Twin project, the probe cannon! It was at this moment that I've understood their purposes and how they worked. For me it wasn't the moment that I realized that eventually, everything will end. But the moment I've understood everything that surrounded me.

    • @untitled_one1584
      @untitled_one1584 10 месяцев назад +1

      My experience with the sun station was quite similar! I had already had the realization much earlier when I talked to Chert throughout one of the loops (which is also an amazing and heart-wrenching moment) and the sun station was more of a realization moment for me.
      Like “oh! This is how it all fits together! The supernova powers the loop and that’s why I’m in this situation!”
      It’s so so cool how everyone can have such different storytelling experiences from this game.

  • @Shy-bi8xm
    @Shy-bi8xm 2 года назад +6

    This game is still my very favorite one. Such a good game

  • @fastenedcarrot9570
    @fastenedcarrot9570 2 года назад +1

    Truely one of the greatest anime betrayals of all time.

  • @Vastin
    @Vastin 2 месяца назад

    Yeah, this moment is an emotional thunderbolt followed by silence. I've seen several playthroughs and almost everyone ends that loop just quietly staring into the sun as it engulfs the station.
    The only part that may have hit me harder is when Solanum's theme joins the Traveller's Song. For some reason the knowledge that the Nomai finally achieved their goal after 300,000 years, along side these scrappy little Hearthians, is just really beautiful.
    The Prisoner's cry is another one, because we don't know what it means - only that it's clearly an outpouring of emotion reflecting their hopes and ideals that have been trapped for so long.
    - Are they ecstatic that their actions had some meaning, and that others eventually heard the signal and came to explore the Eye?
    - Are they devastated because their actions led (indirectly) to the death of the Nomai and still the Eye goes unobserved?
    - We don't know, it could be either, it could be both, and we are left to contemplate it alone as they thank us and walk off into the water.
    The amount of time and care that the Devs put into crafting *emotional* arcs and moments into this game is astounding.

  • @danielshults5243
    @danielshults5243 2 года назад

    The fact that it takes a good deal of time to REACH the sun station, and it is consumed half way through the loop, is also a nice touch. By the time you have the revelation that reaching the sun station will NOT break the cycle, there's not really enough time to do anything but wait, and die there. You just sort of let it sink in, and although you've died many times before, this one feels different.

  • @potatosordfighter666
    @potatosordfighter666 2 года назад +1

    Outer Wilds is one of 3 games I consider literally perfect. It hit all the right notes, and though it's non linear, there is still a weird sense of progression. Learning the sun station wasn't actually causing the supernova was one of those moments in gaming that makes your gut drop. You thought you had some answers but it left even more to be asked when you discovered the context of them. "This star has reached the natural end of its life cycle"

    • @untitled_one1584
      @untitled_one1584 10 месяцев назад

      Totally agree. Despite the nonlinear format it does such a spectacular job of creating a story for the player no matter what order they’re going in. It’s just… it’s so well made.
      What are the other two games you consider perfect?

    • @potatosordfighter666
      @potatosordfighter666 10 месяцев назад

      @@untitled_one1584 Portal and Shadow of the Colossus

  • @FrenchLegitimist
    @FrenchLegitimist 7 месяцев назад

    It's with the Sun station that you realized this game never was about saving the world ; it was about accepting that it was the end. I felt something similar in Dark Souls III when I found the Firekeeper's eyes : it was never about saving the dying Fire ; it was about putting an end to the cycle.

  • @bluesbullets2517
    @bluesbullets2517 2 года назад

    Ratatoskr keeps saying that he's gonna isolate his audience by discussing games they don't like, but he just keeps talking about my all-time favorite games.

  • @simple11q
    @simple11q 2 года назад +3

    I hated this game, but really wanted to like it. So in other words I really appreciate others playing it and explaining what makes it special.

    • @bollywongaloid
      @bollywongaloid 2 года назад

      Same. I also saw this ‘rug pull’ moment coming a mile off which is perhaps why it just felt a little bit pointless to play after that.

  • @jeremyharrison4778
    @jeremyharrison4778 Год назад +1

    It’s funny how different people’s experiences can be with this game. My Sun Station experience was very different because I visited it VERY early on in my play through. Think I did a few visits to Attlerock, a quick visit with Gabbro, and got eaten by an Angler fish in Dark Bramble before deciding to land on the sun station. I knew that it must be possible to land there because if not, why put it there? (Didn’t know anything about teleportation in this game.) Gameplay wise it is still one of my favorite experiences with this game. It felt like I was in that scene from Interstellar. The first I learned about the purpose of the sun station was on the sun station itself. But I wasn’t quite ready to accept that I couldn’t save everyone. As I discovered more, I had this idea that maybe the purpose of the ATP was to protect everyone from the supernova and since there was a powerful warp code in there, it would be used with the vessel to bring everyone to a new star system. It only really hit me that it wouldn’t be possible to save everyone when I spoke to Chert for the first time and he told me to zoom in to see what I had previously thought were little star clusters were actually other stars going supernova and that the whole universe was ending. Once I learned it was on a universal scale, I pretty much shifted all my focus to the eye of the universe. It’s just funny reaching sort of the same conclusion in a very different way. I can’t help but wonder if the sun station reveal would have been better in a later part of the game though like this vid describes.

  • @rodrigobiagi
    @rodrigobiagi Год назад +1

    This was one of the best moments for me either, felt the same way, lost my ground when discovered that nothing could stop the ending of the universe...damn this game hits so different than anything I ever played, i Liked what you said about this game turning to be different than what we expected, because for one moment I dind´t knew very much about it, only that had really nice puzzles to solve...but man at the end I felt that I just experienced something ver very unique and profound...one of the best games ever

  • @haryman222
    @haryman222 2 года назад +1

    To me it's not only a shift in goals, but a shift in story framework. For myself and I'm guessing many players, the moments building up to this discovery are full of thoughts of sci-fi adventures, weird technology, and aliens. But this moment is what really caused me to shift and think about the existences as a whole, the existential implications of what was attempted, and in general provides an incredibly strong tonal bridge to the metaphysical and philosophical questions the game ultimately becomes about

  • @Proctor_Conley
    @Proctor_Conley 2 года назад +5

    I hope folks learn the lessons Outer Wilds teaches regarding storytelling.

    • @fastenedcarrot9570
      @fastenedcarrot9570 2 года назад +3

      And specifically video game story telling. Outer Wilds is probably the perfect example of how video games can tell stories in novel ways. The reveals are made all the better by the way the player discovers them themselves.

  • @SaadTheGlad
    @SaadTheGlad 2 года назад

    My favorite moment in the game was in the quantum rocks in the red planet caves and when you switched off the lights and got teleported, I literally jumped out of my seat.

  • @N3bulAura
    @N3bulAura 2 года назад

    For me reading that no command for 280,000 years hit like a truck. So much melancholy and sorrow in that moment.

  • @karadara9215
    @karadara9215 2 года назад +1

    "Filled with fear and wonder, you jump across."
    Yeah, the first time I tried that I fell into the sun. :v

  • @multiverserift
    @multiverserift Год назад

    For me it was the moment in the Probe Tracking Module. You see one probe launch, and then
    you see ALL OF THEM.
    The sheer weight of time, friends.
    It felt horrible and awesome.

  • @searaph
    @searaph 2 года назад

    Getting to the Sun Station was such an emotional gut punch. I was determined to get the sun to stop exploding and save everyone, but you can't. This was my last stop before the ATP, and I had to just stop and think about what happened.

  • @hiduck8247
    @hiduck8247 Год назад +1

    In a year where Elden Ring released and became my favorite game of all time, topping Ocarina of Time, it says something that this game makes me rethink that opinion once again, only half a year later.

  • @amcomma
    @amcomma 2 года назад

    fun fact: you can always talk with Chert late in the loop and learn it very early in your playthrough

  • @1stoftheFatuiHarbingers
    @1stoftheFatuiHarbingers 2 года назад +1

    To be honest though, the entire game is probably one of "the best moments," of anyone's life.

  • @Bustah
    @Bustah 2 года назад +2

    I have watched like 6 friends play the game, unguided. None of them gave ANY thought to the sun station which made me a little bit sad. But man did they love the game overall.

  • @m0n0x
    @m0n0x 2 года назад

    Personally I never got to the assumption I could prevent the sun from exploding, but learning for certain I couldn't do anything about it definitely let me ruminate how dire the situation really was. Surely one of the most inpactful moments in outer wilds ❤️

  • @NathDowns
    @NathDowns 2 года назад

    The line of text "Should we build the Sun Statin to power the Ash Twin Project?" was the first time my heart skipped a beat playing this wonderful game, the first time I glimpsed the scope of what Mobius have created. But not the last. And I agree, the moment of realisation on the Sun Station hit like a ton of bricks, I will always remember that feeling.

  • @wertville
    @wertville 2 года назад

    One of the most brilliant things about Outer Wilds is that the true open world nature of it can leave completely different contexts and emotional impacts for the same events.
    I discovered that the Nomai were even interacting with the Sun so late, and that the time loop stuff was an emergency measure so early, that I had no belief that I could ever stop the Sun from exploding. To me, visiting it was just part of a pilgrimage to learn everything I could about our ancient caretakers, with the hope that I could one day complete their quest for the Eye.
    When I eventually got to the station and confirmed what I had suspected, I simply sat next to our skeletal friend and let the Sun consume me.

  • @cortify3610
    @cortify3610 2 года назад

    I'm so glad you've enjoyed Outer Wilds so much that you're making videos on it (these types of videos are the only things that give us Outer Wilds players any respite since we can't play the game fresh again) and I love that you're even using music from the DLC. I hope you play/enjoy that too, since it opens a whole new perspective on the story.

  • @callhimtim3188
    @callhimtim3188 11 дней назад

    My favorite moment was removing the core of the ATP. Pulling the plug on the time loop, knowing I was holding in my hands the one thing that had been keeping me immortal all this time, it really made me feel the weight of my newfound mortality and the finality of this not-loop. The stakes felt more real than I thought video games were capable of.

  • @pAc0tAc019
    @pAc0tAc019 2 года назад

    Marking this as a watch later and making a mental note to go play outer wilds so I can comeback and give this video a watch

  • @shadowzxv
    @shadowzxv 2 года назад

    Awesome video, very much described my experiences. I'd like to add that I also felt utterly haunted by the mural on the wall where the Nomai is holding a scale with the eye of the universe on one side... and the sun in the other.

  • @Hexagonal_Goblin
    @Hexagonal_Goblin 2 года назад

    The Sun station was actually one of the first places I went, getting there on (I believe) my third or fourth loop. I had no idea what it was meant to do, I just saw the station orbiting the sun and was super interested, so I flew there manually (I was already fairly used to the controls because they're fairly reminiscent of Elite: Dangerous and spacewalks in Kerbal Space Program, which I've played a good amount of.) It's always really interesting to me seeing people talk about their theories about and experiences with the sun station they had throughout the game because for me it was knowledge I took for granted.
    On the other hand, when visiting the sun station, I didn't realize the sun was dying naturally. I learned the sun station wasn't causing it, but honestly, I'd never even thought that it was. So I didn't really get that contextual shift - I just assumed that I hadn't found out what was causing the sun to explode yet and that I would find it eventually. When I did get that moment was talking to Chert and he pointed out that *all* the stars are going out, I started to watch them on my signalscope, and the two of us began to completely freak out upon realizing that it was the end of the universe. It always makes me sad that so many people miss that, with most playthoughs I watch not even realizing you can zoom in until gathering chert's instrument at the end of the game, and chert generally being underdiscussed.

  • @SushiJuice
    @SushiJuice Год назад

    I went there looking for a solution to prevent the sun from blowing up. This game was a masterpiece

  • @JohnTK
    @JohnTK 2 года назад

    You should totally talk about the interloper’s reveal and the way it makes you look at all the nomai ruins on brittle hollow differently.

  • @leosabat4636
    @leosabat4636 Год назад

    Is quite a weird thing to find a game that is not about wining and having a happy ending. More like accepting going out and making it worthwhile

  • @josephmathes
    @josephmathes 10 месяцев назад

    I never experienced this moment. I was never trying to stop the sun from exploding. I was so engrossed in exploring and understanding that i never had any other goal, so for me this revelation changed nothing

  • @bradcogan8588
    @bradcogan8588 2 года назад

    Strangely enough the sun station was one of the first places I went. I saw it and was determined to try to rendezvous with it and I ended up getting into it on like my second loop. It was so early in the game that I didn't realise what I was even looking at.

  • @MrPiggyman100
    @MrPiggyman100 2 года назад

    for me the sun station was literally the last place I went because I couldnt solve the puzzle. Immediatly changed my motive from: lets stop the time loop and save the solar system to: Lets see the eye of the universe because hell, what else is there left to do.

  • @TRC98
    @TRC98 2 года назад

    A similar moment for me (and a lot of ppl) is the realisation you have to sacrifice yourself in the flames in the DLC to cross the bridge and open the vault. Very uncomfortable revelation

  • @God..of..infinity
    @God..of..infinity 2 года назад +1

    If only there were a way to erase my memory and play this game again

  • @connormccarthy2745
    @connormccarthy2745 2 года назад +1

    RAT CREW, THE GAME IS CURRENTLY ON SALE FOR $15 ON STEAM UNTIL SEPT 26 (in the US at least)

  • @Cracked_Moon
    @Cracked_Moon 2 года назад +2

    My first play thru was really interesting for me because for a long time I had zero idea the sun was going nova. I kept dying via exploratory blunders. But then, eventually, I met a fellow hearthian on Ember Twin. They told me the sun was dying. I thought that was insane, theres no way. So I sat there listening to the drums, waited, and then I saw it.
    This game has so many special moments. I genuinely wish i could wipe my memory of it to play once more

  • @marcoelhodev
    @marcoelhodev 2 года назад

    I didn't feel the same as everyone else, I never had this realization at this moment, because when I reached the sun station, I believe the sun was going supernova because of something else, and the station was registering this as a "natural end". Seeing the interloper fall into the sun shortly before it explodes made me suspect the interloper, only to get confused after investigating it. I searched for some Nomai trinket to save the system for a while after that, only to realize it couldn't be done after looking into my ship logs.

  • @mfrunyan
    @mfrunyan Год назад

    one thing that stands out about the game is that it's really dark. it's not bad when playing on your own, but on video it makes it a bit tough to make out what is going on in a lot of scenes.

  • @FlamingLily
    @FlamingLily 2 года назад

    "The best moment in outer wilds" Odd title for a full outer wilds playthrough but accurate I guess

    • @FlamingLily
      @FlamingLily 2 года назад

      Jokes aside, you may be right on this one. It's certainly a contender in any case. When you read this and, either subconsciously or consciously just go "....what now?" and you're forced to grapple with the ever-present question of reality. "What comes next? What's the point?"
      The sun station bludgeons you over the head with this question, and depending on when you visit and how much you can piece together "Go to the eye of the universe", you are forced to come to the same realisation the ending gives to you on a platter, the idea that (As one NerdCubed so fantastically put it,)
      "People die, stars burn out, the universe will go quiet and dark and cold and in the longest run, nothing - absolutely nothing matters. Everything dies, the universe included. So why sit around the fire, playing music into a void that doesn't care? Why huddle around the light? Why play? Because, well - look at it. It's mad, all of it. Life is a big stupid blob of meaningless nothing. Yet from that, we find meaning. People, things, animals, art, sofas, cereal, Rubik's cubes, silly little games about space, whatever. None of it matters in the grand scheme - fuck the grand scheme! There's no logical reason for life and nobody's gonna mourn it when it's gone, but that's what makes it fantastic. Life is a little song that we hum to ourselves and, I wouldn't want it other way. "
      By stripping the player of any form of motivation, of any idea of a goal to seek when playing the game, the player is forced to come to the realisation. It's a magnificent piece of storytelling.

  • @MIchaelArlowe
    @MIchaelArlowe 4 месяца назад

    This moment misfired for me because I already had a guess that the sun was dying naturally, and it made me guess the purpose of the ATP.

  • @cardmossdn8058
    @cardmossdn8058 Год назад +1

    Do you have any more Outer Wilds videos planned? The ones you've made are fantastic

  • @pingas469
    @pingas469 2 года назад

    I really think that this game is an amazing piece of art, but playing it blind was incredibly frustrating to me. The way the puzzles are designed is INCREDIBLY interesting to me, because they accurately depict a philosophical concept known as moral luck (This is most obvious with the QM puzzle). I can go into more detail if anyone's interested. I find it so fascinating how a game like this can map so accurately onto real life like that, and that's part of what makes it a masterpiece to me.

  • @germy0011
    @germy0011 2 года назад

    my favorit moment in Outer Wilds was when I found out what that giant kannon in Giant's Deep was and why its always shooting in a different direction at every new loop

  • @Jediahgames
    @Jediahgames 2 года назад

    I love Outer Wilds so fucking much

  • @ivanything1016
    @ivanything1016 2 года назад

    I think the best moment was when you get to the 6th location of the quantum moon. Seeing the (spoiler) was the coolest thing ever and then finding out why they’re there was even cooler. I didn’t find out until watching a video about it.
    I guess the reason why was cuz I was too dumb to figure out that the reason that the sun was exploding was because of its natural life cycle. I thought it was because the station got eaten by the sun every loop.

  • @zs2977
    @zs2977 2 года назад

    One of the best soundtracks too. I heard it's the reverse of another soundtrack

  • @ott1186
    @ott1186 2 года назад

    So glad you've discovered this game.
    I really wish the Elden Ring developers had taken a leaf out of these guys books. So many good games have come out since Dark Souls 1, and they have really fallen down the ranks in terms of storytelling in games. 'Find the thing and press x on it' is not great storytelling/lore/quest design. These things are ok in Elden Ring, they serve as great flavour for the game, but are very weak.
    My idea for Elden Ring is to have a 'show' function, to show items to NPCs. This could force the player to actually have to think about what mcguffins they give to what character, they would actually have to read it. For example the dagger that the hugging girl gives you; it's so silly that it goes to the guy in the next room. It rewards the player for randomly talking to everyone instead of actually thinking about it.

  • @flandrekagamine5296
    @flandrekagamine5296 2 года назад

    Yes! Literally just got my platinum trophy in this game!

  • @elijahford3696
    @elijahford3696 2 года назад

    It's games like this that makes me wish I could have my mother mess with one. It's a means of probing questions, and title pending, the message can be profound. I've yet to put the time in, but I got a copy. Now, I have to. Thank you, sir.

  • @TopMostFlavor
    @TopMostFlavor 2 года назад

    Just commenting to help the algorithm, nice video

  • @hellabisys
    @hellabisys 2 года назад

    Excellent video! I don't know whether you're looking for suggestions for future episodes, but if you've played Rain World, there are a few incredible moments from that game that I'd love to see an analysis of in this style

  • @JM-us3fr
    @JM-us3fr 2 года назад

    While this moment was truly incredible, I found myself more confused. As with all milestones in this game, I felt like there had to be more; like I was missing a crucial detail to stop the Sun from exploding. I'm not sure what the game needed to do to squash my skepticism in that moment, but I found myself in a state of disbelief. Even after the Sun Station, I attempted multiple methods of saving everyone, but nothing worked.

  • @ihx7
    @ihx7 2 года назад

    good idea for a series

  • @_NightSaber_
    @_NightSaber_ 2 года назад

    I remember when I first played the game, for some reason, I never went to the sun station and instead finished the game. I was left disappointed at the end, and it was all my fault because I missed an integral part of the story.

  • @greenragnerock8380
    @greenragnerock8380 Год назад

    Silly to say. But when I got to the sun station and found out everything. I had a nihilistic break down. I thought I could save everyone. I thought I could just shut down the machine. But There was nothing. I was nothing. In sight of the end of everything.

  • @KevinLambertperfected
    @KevinLambertperfected 2 года назад

    The only other game moment that impacted me as much as basically any one of the outer wilds moments was the line
    "See You Tomorrow Night"
    In Disco Elysium

  • @atomicchicken4453
    @atomicchicken4453 2 года назад

    You can't be putting 14.3 billion years on like that bro. I'm in public

  • @yiangaruga4928
    @yiangaruga4928 2 года назад +5

    Don't watch this video, don't even listen to it. Outer Worlds is too good to be spoiled like this

  • @nipnip54
    @nipnip54 2 года назад

    This time for sure

  • @TewbBelrog
    @TewbBelrog 2 года назад

    Unfortunately I denied myself most of the emotional impact of the sun station's discovery since, despite the community and my own best interest to avoid spoilers, the challenge of landing on it stuck out too much in notoriety for me to pass up.

  • @jackalblades6822
    @jackalblades6822 2 года назад

    this video was just so... YES! omg, that feeling was something else! the only way to relive something like that is to have someone else experience it without spoilers with you!

  • @nyxomnia6676
    @nyxomnia6676 2 года назад

    Hopefully you do more Outer Wilds vids

  • @fragrantrice
    @fragrantrice 2 года назад

    God I love this game. Glad you enjoyed it so much 👍

  • @JohnMcSmith
    @JohnMcSmith 2 года назад

    anyone else complete the game without going to the sun station? pretty sure I never figured out that specific teleporter

  • @dmgb5694
    @dmgb5694 2 года назад

    What was the last thing you discovered? SPOILERS*****
    For me it was the inside of the comet, I didn’t know how to get in. When I finally did, I had my answer as to how all the nomai characters I’d grown attached to died, and even found two of the most notable characters’ bodies.
    I guess it was the most memorable because I knew the green stuff killed them but didn’t know where it came from, and finding two skeletons and actually KNOWING who they were made discovering them sad

  • @BmxTzu101
    @BmxTzu101 2 года назад

    I would love to have enjoyed what everyone has experienced. However I have no audio when playing, which is why I refunded the purchase after 20mins of trying to figure out the issue.
    I wouldn't mind trying again if someone knew how to solve it.

  • @SephirothinLEGO
    @SephirothinLEGO 2 года назад

    i really didnt think this was the best moment in the game, i think there are many moments that were better, like finally using all the moon lessons, or when you realize that every star in the universe is dying and you can actually look up and see them explode. i specifically didnt find the sun station all that impactful because i had noticed the whole universe ending before i got there, i had already figured out what it revealed.

  • @HinkHall
    @HinkHall 2 года назад

    yes

  • @jorgeypsilanti8112
    @jorgeypsilanti8112 2 года назад

    I disagree in the personal level, for me the best moment in Outer Wilds is when you "ride" the quantum moon to the six location

  • @arnausolbesalujas8172
    @arnausolbesalujas8172 2 года назад

    Please leave but like in a good way you know?

  • @VashdaCrash
    @VashdaCrash Год назад

    To put it blunty, the game was too hard for me and I just ruined the experience for me with spoilers.

  • @Kensworld96
    @Kensworld96 2 года назад +1

    ::)

  • @-TriP-
    @-TriP- 2 года назад +2

    I never understood why so many people are rabid fans of this game. I found it incredibly boring, the characters unsympathetic, and the timeloop was just annoying. Didn't click at all for me.

    • @bollywongaloid
      @bollywongaloid 2 года назад

      Seems to be a love or hate it thing. I hated it

  • @hyper1267
    @hyper1267 2 года назад

    I'm the first one here.

  • @NIL0S
    @NIL0S 2 года назад

    You finally managed to make me unsub, despite yourself *laughs* I wouldn't bring it up if there wasn't a big point made about it all of the time. The megaspoiler thumbnail and title did it. So yeah, that's a good way to get folks unsubscribing. Success!

    • @Dan0RG
      @Dan0RG 2 года назад +1

      How it that a megaspoiler? It's a visual that you can see literally within the first 20 minutes of the game if you angle you camera right on the map screen or fly close to the sun.

  • @deadrabitseverywhere
    @deadrabitseverywhere Год назад

    I went into this game expecting something like Myst, so I was quite disappointed. This game is really over-hyped. It was okay, but not worth my time in the end.